Files
jellytau/scripts
dtourolle 9f5f57cba4 fix(ui,player): scroll restore, immersive fullscreen, watched toggle, handoff timeline, PiP
Batch of reported bugs and enhancements.

UI
- Pages no longer inherit the previous page's scroll position (DR-156, UR-072).
  The shell keeps its scrollers alive across navigation by design, so the
  element never remounts and its scrollTop survived the route change; SvelteKit
  restores window scroll, which this app never uses. ScrollMemory records the
  offset per route and per container: forward moves reset to the top, Back
  restores where the route was left.
- Season header stacks on narrow screens, and the title span gets min-w-0 so it
  actually truncates instead of overflowing under the action buttons.
- Favourites gets a labelled tile at the head of the library grid rather than
  only an unlabelled heart icon in the header.

Playback
- Full-screen video on Android hides the system bars (DR-157, UR-066).
  requestFullscreen() cannot touch the Activity window from inside a WebView, so
  the control did nothing visible while the bars stayed painted over the video.
  ImmersiveModeBridge hides them, restored on exit, Escape and teardown.
- Background-audio handoff stops leaking its relative timeline (DR-159).
  background_audio_base was a display-only correction applied in two places
  while progress reports to Jellyfin, the frontend and media3's own seeks all
  worked in the relative timeline treating it as absolute — each crossing losing
  exactly `base` seconds. The conversion now happens once, in the position tick,
  and inbound seeks resolve through seek_absolute, which re-opens the stream at
  the requested position because the handoff transcode cannot seek.
- Picture-in-picture works on the path that actually plays video (DR-160).
  canEnterPip demanded a native ExoPlayer surface, but that path is behind a
  flag defaulting to off, so PiP could never engage. It now accepts the WebView
  <video> too, keeping the WebView visible and routing play/pause to the element.
- Native video is now the default so PiP has a real surface (DR-161). The
  scrub-regression tests pinned the flag-off path implicitly; they now mock it
  off explicitly. The native scrub/seek path is not covered by the suite and
  needs device verification.

Watched state
- Watched toggle on the episode row, season header, series and movie hero, and
  the Episode Focus View (DR-158, UR-073). Both backend halves already existed
  with no caller. storage_set_watched covers a container's episodes so the
  toggle is honest offline, and QueuedOp::MarkUnplayed gives the sync queue the
  missing direction.

Release
- Fix the Android versionCode floor (set-version.sh). v0.5.2 shipped code 5002
  under an earlier minor*1000 scheme, but the current minor*100 formula yields
  1502 for that version and 1503 for 0.5.3 — so every 0.5.x release built from
  it was an un-installable downgrade for anyone already on v0.5.2. Widened to
  10000 + major*1000000 + minor*1000 + patch (0.5.3 -> 15003).
- Bump to 0.5.3.
2026-08-15 16:26:31 +02:00
..
2026-07-02 20:01:43 +02:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-06-20 15:32:32 +02:00
2026-01-26 22:21:54 +01:00

Development Scripts

Collection of utility scripts for building, testing, and deploying JellyTau.

Testing Scripts

test-all.sh

Run all tests (frontend + Rust backend).

./scripts/test-all.sh

test-frontend.sh

Run frontend tests only.

./scripts/test-frontend.sh          # Run all tests
./scripts/test-frontend.sh --watch  # Watch mode
./scripts/test-frontend.sh --ui     # Open UI

test-rust.sh

Run Rust tests only.

./scripts/test-rust.sh              # Run all tests
./scripts/test-rust.sh -- --nocapture  # Show println! output

Android Scripts

build-android.sh

Build the Android APK.

./scripts/build-android.sh          # Debug build
./scripts/build-android.sh release  # Release build

deploy-android.sh

Install APK on connected Android device.

./scripts/deploy-android.sh         # Deploy debug APK
./scripts/deploy-android.sh release # Deploy release APK

build-and-deploy.sh

Build and deploy in one command.

./scripts/build-and-deploy.sh       # Build + deploy debug
./scripts/build-and-deploy.sh release  # Build + deploy release

check-android.sh

Check Android development environment setup.

./scripts/check-android.sh

logcat.sh

View Android logcat filtered for the app.

./scripts/logcat.sh

Traceability & Documentation

extract-traces.ts

Extract requirement IDs (TRACES) from source code and generate a traceability matrix mapping requirements to implementation locations.

bun run traces                    # Generate markdown report
bun run traces:json              # Generate JSON report
bun run traces:markdown           # Save to docs/traceability.md
bun run traces:coverage           # Coverage gate — exits non-zero below 50%

The script scans all TypeScript, Svelte, and Rust files (plus scripts/) looking for TRACES: comments and generates a comprehensive mapping of:

  • Which code files implement which requirements
  • Line numbers and code context
  • Coverage summary by requirement type (UR, IR, DR, JA)

bun run traces:coverage is the supported way to check requirement coverage locally — it runs the same computation CI does. Coverage denominators are derived from docs/requirements.md at run time; they are never hardcoded. An ID that appears in a TRACES: comment but is not defined in requirements.md is reported as orphaned and does not count toward coverage (see DR-093).

Removed: check-req-coverage.sh, check-test-coverage.sh, and find-req-implementations.sh were deleted in July 2026. They read an undocumented @req: tag convention parallel to TRACES:, grepped src-tauri/ unscoped (hanging on ~40 GB of target/ artifacts), and in one case reported "all requirements implemented" from an empty result set. extract-traces.ts is the single source of truth for requirement coverage. See docs/specs/req-coverage-script-removal.md.

Example TRACES comment in code:

// TRACES: UR-005, UR-026 | DR-029
function handlePlayback() { ... }

See docs/traceability.md for the latest generated mapping.

CI/CD Validation

The traceability system is integrated with Gitea Actions CI/CD:

  • Automatically validates TRACES on every push and pull request
  • Enforces minimum 50% coverage threshold
  • Warns if new code lacks TRACES comments
  • Generates traceability reports automatically

For details, see:

Utility Scripts

clean.sh

Clean all build artifacts.

./scripts/clean.sh

NPM Script Aliases

You can also run these via npm/bun:

bun run test:all           # All tests
bun run test:rust          # Rust tests
bun run android:build      # Build Android APK
bun run android:deploy     # Deploy to device
bun run android:dev        # Build + deploy debug
bun run android:check      # Check environment
bun run clean              # Clean artifacts