Files
jellytau/src/lib/services/syncService.ts
T
dtourolle 62873cab3d feat(search): answer search from a local index; tier downloads by lifetime
Search's instant leg read only downloaded items, so with no downloads it
returned nothing and every keystroke fell through to a full Recursive=true
server query. It now reads the whole synced catalog through the same
availability CTE get_items uses, gated on the same include_catalog_browse
flag so search and browse cannot diverge. (UR-065, DR-108)

Also fixes three defects found while confirming that:

- items_fts grew by a full duplicate index every catalog pass. INSERT OR
  REPLACE fires no AFTER DELETE trigger without recursive_triggers, so the
  old index row was orphaned, and a TEXT PRIMARY KEY meant the replacement
  took a fresh rowid and inserted a second entry. Now a real upsert, with
  migration 021 rebuilding existing indexes. (DR-110)
- DELETE FROM items existed nowhere, so server-side deletions never
  propagated. Adds a post-crawl mark-and-sweep, scoped to crawled types,
  skipping downloaded items, and refusing to run after a partial crawl
  because items.parent_id cascades. (DR-110)
- The index omitted MusicArtist, Playlist and People, which search groups
  results by. Adds them plus people_fts (migration 022). (DR-111)

Re-indexing moves from a frontend startup call to a Rust background task
with a 6h TTL, so a long session no longer searches a stale catalog and a
restart no longer forces a crawl regardless of freshness. (DR-109, IR-030)

Downloads gain a lifetime tier. Eviction selected every completed row by
age with no download_source filter, so hitting the storage limit deleted
the oldest download -- typically one saved deliberately for offline -- to
make room for a precached track. It now reclaims only 'auto' rows, and
expired ones are reclaimed first, before live cache is evicted.
(DR-126, DR-127)

Downloaded video and audio-only handoffs now play from disk instead of
streaming; the video path had never consulted downloads at all. No
transcode is involved: MPV runs video=no and ExoPlayer has no surface for
an Audio item. (DR-123 in part, DR-128)

FTS queries are built as quoted phrases so apostrophes, hyphens and
slashes are data rather than operator syntax, and the item-type filter is
bound rather than interpolated.

Specs: docs/specs/catalog-index-search.md,
docs/specs/read-through-media-cache.md

Includes concurrently-developed favourites browsing and background-audio
stream-end handling; the two workstreams share offline.rs, lib.rs and
online.rs, so no subset of files builds independently.
2026-08-04 17:35:17 +02:00

192 lines
5.3 KiB
TypeScript

// Sync service - manages offline mutation queueing
//
// Simplified service that coordinates with the Rust backend.
// The Rust backend handles sync queue persistence and processing logic.
// This service provides a thin TypeScript API for queuing mutations.
//
// TRACES: UR-002, UR-017, UR-025 | DR-014
import { commands } from "$lib/api/bindings";
import { auth } from "$lib/stores/auth";
// Types matching Rust structs
export interface SyncQueueItem {
id: number;
userId: string;
operation: string;
itemId: string | null;
payload: string | null;
status: string;
retryCount: number;
createdAt: string | null;
errorMessage: string | null;
}
export type SyncOperation =
| "mark_played"
| "mark_favorite"
| "unmark_favorite"
| "update_progress"
| "report_playback_start"
| "report_playback_stopped"
| "playlist_create"
| "playlist_delete"
| "playlist_rename"
| "playlist_add_items"
| "playlist_remove_items"
| "playlist_reorder_item";
/**
* Simplified sync service - handles offline mutation queueing
*
* The Rust backend maintains the sync queue in SQLite and is responsible
* for processing queued items. This service provides a TypeScript API
* for queueing and managing sync operations.
*/
class SyncService {
/**
* Start the sync service (lifecycle managed by Rust backend)
*/
start(): void {
console.log("[SyncService] Started");
}
/**
* Stop the sync service (lifecycle managed by Rust backend)
*/
stop(): void {
console.log("[SyncService] Stopped");
}
/**
* Queue a mutation for sync to server
*
* TRACES: UR-017, UR-025 | DR-014
*/
async queueMutation(
operation: SyncOperation,
itemId: string,
payload?: Record<string, unknown>
): Promise<number> {
const userId = auth.getUserId();
if (!userId) {
throw new Error("Not authenticated");
}
const id = await commands.syncQueueMutation(
userId,
operation,
itemId,
payload ? JSON.stringify(payload) : null
);
console.log(`[SyncService] Queued ${operation} for item ${itemId}, id: ${id}`);
return id;
}
// NOTE: `queueFavorite` is gone. Favourites are drained by Rust on the
// `connectivity:reconnected` signal (DR-120) — the local write already sets
// `pending_sync`, and a second queue here would push the same change twice.
// See src-tauri/src/commands/favorites.rs.
/**
* Queue playback progress update
* Also updates local state immediately
*/
async queuePlaybackProgress(
itemId: string,
positionMs: number
): Promise<number> {
// Update local state first
await commands.storageUpdatePlaybackProgress(auth.getUserId() ?? "", itemId, positionMs);
return this.queueMutation("update_progress", itemId, { positionMs });
}
/**
* Queue mark as played
* Also updates local state immediately
*/
async queueMarkPlayed(itemId: string): Promise<number> {
// Update local state first
await commands.storageMarkPlayed(auth.getUserId() ?? "", itemId);
return this.queueMutation("mark_played", itemId);
}
/**
* Get count of pending sync operations
*/
async getPendingCount(): Promise<number> {
const userId = auth.getUserId();
if (!userId) {
return 0;
}
return commands.syncGetPendingCount(userId);
}
/**
* Get pending sync items (for debugging/monitoring)
*/
async getPending(limit?: number): Promise<SyncQueueItem[]> {
const userId = auth.getUserId();
if (!userId) {
return [];
}
return commands.syncGetPending(userId, limit ?? null);
}
/**
* Clean up completed operations older than specified days
*/
async cleanup(daysOld: number = 7): Promise<number> {
const deleted = await commands.syncCleanupCompleted(daysOld);
console.log(`[SyncService] Cleaned up ${deleted} old completed operations`);
return deleted;
}
// ===== Playlist sync operations =====
async queuePlaylistCreate(playlistId: string, name: string, itemIds: string[]): Promise<number> {
return this.queueMutation("playlist_create", playlistId, { name, itemIds });
}
async queuePlaylistDelete(playlistId: string): Promise<number> {
return this.queueMutation("playlist_delete", playlistId);
}
async queuePlaylistRename(playlistId: string, name: string): Promise<number> {
return this.queueMutation("playlist_rename", playlistId, { name });
}
async queuePlaylistAddItems(playlistId: string, itemIds: string[]): Promise<number> {
return this.queueMutation("playlist_add_items", playlistId, { itemIds });
}
async queuePlaylistRemoveItems(playlistId: string, entryIds: string[]): Promise<number> {
return this.queueMutation("playlist_remove_items", playlistId, { entryIds });
}
async queuePlaylistReorderItem(playlistId: string, itemId: string, newIndex: number): Promise<number> {
return this.queueMutation("playlist_reorder_item", playlistId, { itemId, newIndex });
}
/**
* Clear all sync operations for the current user (called during logout)
*
* TRACES: UR-017 | DR-014
*/
async clearUser(): Promise<void> {
const userId = auth.getUserId();
if (userId) {
await commands.syncClearUser(userId);
console.log("[SyncService] Cleared sync queue for user");
}
}
}
// Export singleton instance
export const syncService = new SyncService();