// sae_kpn — run the real downstream pipeline inside a Python-assembled KPN
// network, fed by a Python HDF5 replay source. Lets a parameter sweep re-run the
// exact C++ tracking/matching/presence logic over dumped embeddings — no video
// decode, no GPU — with different Config knobs each run.
//
/// TRACES: VR-011, VR-002 | PR-002
//
// **The whole chain is C++, including the sink.** That is the VR-011 change and
// it is the point of the requirement: replay must drive the real nodes, not a
// reimplementation. Two things were wrong before.
//
//   1. It did not compile. `add_face_tracker` built `FaceTrackerFunc` from a
//      Config alone, and the tracker has required a TrackRegistry and a
//      calibration since AR-007/AR-008 moved association into probability
//      space. Any .so in a stale build/ predates that.
//
//   2. Presence was rebuilt in Python. `replay.py::build_minimal` merged
//      per-frame detections into windows by annealing gaps — which is what the
//      pipeline did before AR-012. The sink now builds a window from a
//      TrackRegistry claim: the extent of a track an actor owned, starting when
//      they appeared rather than when recognition first succeeded. Those answer
//      different questions, so every sweep was tuning against a contract the
//      shipped code had stopped honouring.
//
// Both had the same root cause, which is why this is one binding and not three.
// The chain has a construction ORDER — the matcher fits the calibration, the
// registry needs a discounter built from it, the tracker needs both, and the
// sink needs the registry's claims — and a factory-per-node API cannot express
// it. `add_pipeline` mirrors main.cpp exactly and is the only way to build the
// chain, so the ordering cannot be got wrong again from Python.
//
// Boundary types (cross the Python seam):
//   EmbeddedSceneFrame  IN   (built by the Python replay source from HDF5 arrays)
//   SceneAnnotation     OUT  (optional tee for per-frame debug rendering only —
//                             the presence output is written by the C++ sink)
// Intermediate types (TrackedSceneFrame, MatchedSceneFrame) flow C++→C++ only, but
// still need channel factories + converters registered so PyNetwork can wire them.

#define KPN_BUILD_PYTHON
#include <kpn/python/bindings.hpp>
#include <kpn/python/object_variant_node.hpp>

#include "types.hpp"
#include "config.hpp"
#include "gallery/embedder_stamp.hpp"
#include "gallery/gallery_store.hpp"
#include "nodes/face_tracker_node.hpp"
#include "nodes/identity_matcher_node.hpp"
#include "nodes/frame_annotation_node.hpp"
#include "nodes/result_sink_node.hpp"
#include "track_registry.hpp"
#include "evidence_discount.hpp"

#include <nanobind/nanobind.h>
#include <nanobind/ndarray.h>
#include <nanobind/stl/string.h>
#include <nanobind/stl/vector.h>
#include <nanobind/stl/map.h>

#include <atomic>
#include <map>
#include <memory>
#include <optional>
#include <variant>

namespace nb = nanobind;
using namespace nb::literals;

// ── ReplaySession ─────────────────────────────────────────────────────────────
/// TRACES: VR-011 | PR-002
/// State the network's nodes reference but do not own.
///
/// ResultSinkFunc holds `std::atomic<bool>&`, exactly as it does under main(),
/// where it is a stack local in a function that outlives the pipeline. There is
/// no such frame here -- the network is built and torn down from Python -- so
/// the flag lives in a session held for the network's lifetime and released
/// explicitly. The registry is here for the same reason: the sink's claim
/// callback captures it.
struct ReplaySession {
    /// Owns the Config, and must. ResultSinkFunc holds `const Config&` -- under
    /// main() that is a stack local in a frame which outlives the pipeline, so
    /// the reference is fine there. There is no such frame here: the network is
    /// built inside a binding call and torn down from Python, so a Config local
    /// to add_pipeline dies the moment it returns and the sink is left reading
    /// freed memory. It presented as an empty output_path -- the sink announced
    /// `[result_sink] writing ` and wrote nothing.
    Config                         cfg;
    std::atomic<bool>              done{false};
    std::shared_ptr<TrackRegistry> registry;
};

// Function-local static so ordering against other translation units cannot bite.
inline std::map<void*, std::shared_ptr<ReplaySession>>& sessions() {
    static std::map<void*, std::shared_ptr<ReplaySession>> s;
    return s;
}

// The variant spanning every type that flows on a channel in the replay chain.
using SaeVariant = std::variant<EmbeddedSceneFrame, TrackedSceneFrame,
                                MatchedSceneFrame, SceneAnnotation>;

// ── Node wrapper aliases ──────────────────────────────────────────────────────
// Named once so add_pipeline and the runtime setters cannot disagree about a
// node's port names: a mismatch there is a dynamic_cast that returns null, i.e.
// a runtime setter that silently does nothing.
using MatcherWrap = kpn::ObjectVariantNodeWrapper<
    IdentityMatcherFunc, SaeVariant, kpn::in<"tracked">,  kpn::out<"matched">>;
using TrackerWrap = kpn::ObjectVariantNodeWrapper<
    FaceTrackerFunc,     SaeVariant, kpn::in<"embedded">, kpn::out<"tracked">>;
using AnnotWrap   = kpn::ObjectVariantNodeWrapper<
    FrameAnnotationFunc, SaeVariant, kpn::in<"matched">,  kpn::out<"annotation">>;
using SinkWrap    = kpn::ObjectVariantNodeWrapper<
    ResultSinkFunc,      SaeVariant, kpn::in<"annotation">, kpn::out<>>;

// ── Converters ─────────────────────────────────────────────────────────────────
// Only EmbeddedSceneFrame (in) and SceneAnnotation (out) actually cross the seam;
// the two intermediates get identity-ish stubs (never converted in practice) so the
// variant's converter map is complete.

namespace kpn {

// EmbeddedSceneFrame: built FROM Python (a dict of numpy arrays). to_python is a
// stub (the replay source only produces it; nothing reads it back).
template<> struct PythonConverter<EmbeddedSceneFrame> {
    static constexpr const char* type_name = "EmbeddedSceneFrame";

    static nb::object to_python(const EmbeddedSceneFrame&) {
        // Not needed downstream; return None. (Kept total for map completeness.)
        return nb::none();
    }

    static EmbeddedSceneFrame from_python(nb::object o) {
        nb::dict d = nb::cast<nb::dict>(o);
        EmbeddedSceneFrame ef;
        ef.source.timestamp_sec = nb::cast<double>(d["timestamp_sec"]);
        ef.source.frame_idx     = d.contains("frame_idx") ? nb::cast<int64_t>(d["frame_idx"]) : -1;
        ef.source.eof           = d.contains("eof") ? nb::cast<bool>(d["eof"]) : false;
        ef.source.is_cut        = d.contains("is_cut") ? nb::cast<bool>(d["is_cut"]) : false;
        ef.source.is_scene_boundary = d.contains("is_scene_boundary")
                                    ? nb::cast<bool>(d["is_scene_boundary"]) : false;
        if (ef.source.eof) return ef;

        // faces: (N,4) bbox, (N,10) landmarks, (N,) confidence, (N,512) embeddings
        auto bbox = nb::cast<nb::ndarray<float, nb::shape<-1, 4>, nb::c_contig>>(d["bbox"]);
        auto lmk  = nb::cast<nb::ndarray<float, nb::shape<-1, 10>, nb::c_contig>>(d["landmarks"]);
        auto conf = nb::cast<nb::ndarray<float, nb::shape<-1>, nb::c_contig>>(d["confidence"]);
        auto emb  = nb::cast<nb::ndarray<float, nb::shape<-1, 512>, nb::c_contig>>(d["embeddings"]);

        // AR-028 quality vector. Optional because a v1 dump predates it — absent
        // leaves the DetectedFace sentinels at -1, which reads as *unscored*, not
        // as a bad face. There is no live aligner on this path to recompute it:
        // the replay starts at the embedded-frame channel, so what the dump does
        // not carry is genuinely gone.
        //
        // Held in named locals, like the four above, because the ndarray owns the
        // reference that keeps the buffer alive — reading .data() off a temporary
        // would leave the pointer dangling at the end of the statement.
        using FloatCol = nb::ndarray<float, nb::shape<-1>, nb::c_contig>;
        std::optional<FloatCol> sharp_col, resid_col;
        if (d.contains("sharpness"))          sharp_col = nb::cast<FloatCol>(d["sharpness"]);
        if (d.contains("alignment_residual")) resid_col = nb::cast<FloatCol>(d["alignment_residual"]);
        const float* sp = sharp_col ? sharp_col->data() : nullptr;
        const float* rp = resid_col ? resid_col->data() : nullptr;

        const size_t n = bbox.shape(0);
        ef.faces.reserve(n);
        ef.embeddings.reserve(n);
        const float* bp = bbox.data();
        const float* lp = lmk.data();
        const float* cp = conf.data();
        const float* ep = emb.data();
        for (size_t i = 0; i < n; ++i) {
            DetectedFace f;
            f.bbox = cv::Rect2f(bp[i*4+0], bp[i*4+1], bp[i*4+2], bp[i*4+3]);
            for (int k = 0; k < 5; ++k)
                f.landmarks[k] = cv::Point2f(lp[i*10 + k*2], lp[i*10 + k*2 + 1]);
            f.confidence = cp[i];
            if (sp) f.sharpness          = sp[i];
            if (rp) f.alignment_residual = rp[i];
            ef.faces.push_back(f);

            Embedding e;
            for (int k = 0; k < 512; ++k) e[k] = ep[i*512 + k];
            ef.embeddings.push_back(e);
        }
        // crops left empty: tracker/matcher only forward them for debug rendering.
        ef.crops.resize(n);
        return ef;
    }
};

// SceneAnnotation: read INTO Python. from_python is a stub (Python never builds one).
template<> struct PythonConverter<SceneAnnotation> {
    static constexpr const char* type_name = "SceneAnnotation";

    static nb::object to_python(const SceneAnnotation& sa) {
        nb::dict d;
        d["timestamp_sec"] = sa.timestamp_sec;
        d["eof"]           = sa.eof;
        nb::list actors;
        for (const auto& a : sa.visible_actors) {
            nb::dict ad;
            ad["actor_idx"]   = a.actor_idx;
            ad["track_id"]    = a.track_id;
            ad["name"]        = a.name;
            ad["imdb_id"]     = a.imdb_id;
            ad["tmdb_id"]     = a.tmdb_id;
            ad["jellyfin_id"] = a.jellyfin_id;
            ad["similarity"]  = a.similarity;
            ad["bbox"] = nb::make_tuple(a.bbox.x, a.bbox.y, a.bbox.width, a.bbox.height);
            actors.append(ad);
        }
        d["visible_actors"] = actors;
        return d;
    }

    static SceneAnnotation from_python(nb::object) {
        return {};  // never called
    }
};

// Intermediates: never cross the seam. Provide stubs so register_full_type compiles.
template<> struct PythonConverter<TrackedSceneFrame> {
    static constexpr const char* type_name = "TrackedSceneFrame";
    static nb::object to_python(const TrackedSceneFrame&) { return nb::none(); }
    static TrackedSceneFrame from_python(nb::object) { return {}; }
};
template<> struct PythonConverter<MatchedSceneFrame> {
    static constexpr const char* type_name = "MatchedSceneFrame";
    static nb::object to_python(const MatchedSceneFrame&) { return nb::none(); }
    static MatchedSceneFrame from_python(nb::object) { return {}; }
};

} // namespace kpn

// ── Config from Python dict ─────────────────────────────────────────────────────
// Only the knobs relevant to the replayed chain; everything else keeps its default.

static Config config_from_dict(nb::dict d) {
    Config cfg;
    auto getf = [&](const char* k, float& dst) { if (d.contains(k)) dst = nb::cast<float>(d[k]); };
    auto geti = [&](const char* k, int& dst)   { if (d.contains(k)) dst = nb::cast<int>(d[k]); };
    auto getd = [&](const char* k, double& dst){ if (d.contains(k)) dst = nb::cast<double>(d[k]); };
    // identity matcher
    getf("match_prior",       cfg.match_prior);
    getf("prob_threshold",    cfg.prob_threshold);
    // face tracker
    getf("track_alpha",           cfg.track_alpha);
    getf("track_min_iou",         cfg.track_min_iou);
    getf("track_assoc_min_prob",  cfg.track_assoc_min_prob);
    getd("track_extinction_sec",  cfg.track_extinction_sec);
    // AR-025: swept knobs, previously unreachable from any config.
    getf("ownership_logodds",     cfg.ownership_logodds);
    getf("evidence_rho_max",      cfg.evidence_rho_max);
    getf("evidence_admit_below",  cfg.evidence_admit_below);
    geti("evidence_max_views",    cfg.evidence_max_views);
    // gallery expansion (usually off for sweeps; expose so it can be toggled)
    if (d.contains("expand_gallery")) cfg.expand_gallery = nb::cast<bool>(d["expand_gallery"]);
    // AR-018: banded admission bounds for the per-film annex, in probability
    // space. Reachable from a sweep — the config comment asks for both to be
    // swept, and they are ignored unless expand_gallery is on. See track_gallery.hpp.
    getf("expand_band_lo",        cfg.expand_band_lo);
    getf("expand_band_hi",        cfg.expand_band_hi);
    // Presence derivation. Accepts a string ("flood"/"track_extent") or a
    // number (DE only produces floats: >=0.5 → flood) so the sweep can toggle
    // it as a sixth knob. flood snaps to boundaries in the replayed frames
    // (is_scene_boundary if present, else is_cut).
    if (d.contains("presence_mode")) {
        const auto& pm = d["presence_mode"];
        bool flood = false;
        if (nb::isinstance<nb::str>(pm)) flood = (nb::cast<std::string>(pm) == "flood");
        else                             flood = (nb::cast<double>(pm) >= 0.5);
        cfg.presence_mode = flood ? PresenceMode::flood : PresenceMode::track_extent;
    }

    /// TRACES: GR-004 | SR-001
    if (d.contains("require_gallery_stamp"))
        cfg.require_gallery_stamp = nb::cast<bool>(d["require_gallery_stamp"]);

    /// TRACES: VR-011 | IR-001 | PR-002 | SR-003
    // The sink is a real node in this network now, so it needs the two things
    // that decide what it writes and where. Both used to be irrelevant here
    // because the replay never had a sink -- Python rebuilt presence instead,
    // which is the reimplementation VR-002 forbids and VR-011 removes.
    if (d.contains("output_path"))
        cfg.output_path = nb::cast<std::string>(d["output_path"]);
    if (d.contains("verbosity")) {
        const int v = nb::cast<int>(d["verbosity"]);
        cfg.verbosity = v == 2 ? Verbosity::xray
                      : v == 1 ? Verbosity::standard
                               : Verbosity::minimal;
    }
    // Reported verbatim in the truth file's extraction block, so a replayed
    // manifest says which gallery scope produced it (IR-002).
    if (d.contains("gallery_scope"))
        cfg.gallery_scope = nb::cast<std::string>(d["gallery_scope"]);
    if (d.contains("sample_fps"))
        cfg.sample_fps = nb::cast<float>(d["sample_fps"]);
    if (d.contains("movie_path"))
        cfg.movie_path = nb::cast<std::string>(d["movie_path"]);
    return cfg;
}

using Net = kpn::python::PyNetwork<SaeVariant>;

NB_MODULE(sae_kpn, m) {
    m.doc() = "Real KPN downstream nodes (tracker/matcher/frame_annotation) for Python replay sweeps";

    kpn::python::register_py_network<SaeVariant>(m, "Network");

    // Register converters + channel factories for all four channel types on a net.
    // register_py_network doesn't do this (auto_bind does); we patch __init__ to.
    // Simpler: expose a free helper the Python side calls right after construction.
    m.def("_register_types", [](Net& net) {
        net.register_full_type<EmbeddedSceneFrame>(
            [](const EmbeddedSceneFrame& v){ return kpn::PythonConverter<EmbeddedSceneFrame>::to_python(v); },
            [](nb::object o){ return kpn::PythonConverter<EmbeddedSceneFrame>::from_python(std::move(o)); },
            "EmbeddedSceneFrame");
        net.register_full_type<TrackedSceneFrame>(
            [](const TrackedSceneFrame& v){ return kpn::PythonConverter<TrackedSceneFrame>::to_python(v); },
            [](nb::object o){ return kpn::PythonConverter<TrackedSceneFrame>::from_python(std::move(o)); },
            "TrackedSceneFrame");
        net.register_full_type<MatchedSceneFrame>(
            [](const MatchedSceneFrame& v){ return kpn::PythonConverter<MatchedSceneFrame>::to_python(v); },
            [](nb::object o){ return kpn::PythonConverter<MatchedSceneFrame>::from_python(std::move(o)); },
            "MatchedSceneFrame");
        net.register_full_type<SceneAnnotation>(
            [](const SceneAnnotation& v){ return kpn::PythonConverter<SceneAnnotation>::to_python(v); },
            [](nb::object o){ return kpn::PythonConverter<SceneAnnotation>::from_python(std::move(o)); },
            "SceneAnnotation");
    });

    m.def("add_node_python", [](Net& net, std::string name, nb::object callable,
                                std::vector<std::string> ins, std::vector<std::string> outs,
                                std::size_t cap) {
        net.add_node_python(std::move(name), std::move(callable), std::move(ins),
                            std::move(outs), cap);
    }, "net"_a, "name"_a, "callable"_a, "inputs"_a, "outputs"_a, "capacity"_a = 5);

    // ── The pipeline ────────────────────────────────────────────────────────────
    /// TRACES: VR-011, VR-002 | DP-001 | PR-002, PR-004
    ///
    /// One call builds the whole downstream chain, in the one order that works:
    ///
    ///     matcher (fits the calibration)
    ///       -> registry (needs a discounter built from it)
    ///         -> tracker (needs both)
    ///           -> frame_annotation
    ///             -> result_sink (needs the registry's claims)
    ///
    /// This replaces add_face_tracker / add_identity_matcher / add_frame_annotation.
    /// They were separate because the network is assembled node by node from
    /// Python -- and that is exactly how the seam broke: the tracker's dependency
    /// on a calibration that only exists once the matcher is built cannot be
    /// expressed as three independent factories, so the tracker factory kept
    /// constructing FaceTrackerFunc{cfg} against a signature that no longer
    /// existed. A binding that cannot represent the order will eventually be
    /// called in the wrong one.
    ///
    /// DP-001 -- "modes are front-ends and must not fork pipeline logic" -- is
    /// the requirement this serves. The replay harness is a front-end. Its job is
    /// to supply frames and read the result, not to re-derive presence.
    m.def("add_pipeline", [](Net& net, std::string gallery_path, nb::dict cfg_dict,
                             std::size_t cap, std::string embedder_model,
                             std::string embedder_sha256) {
        Config cfg = config_from_dict(cfg_dict);
        cfg.gallery_path = gallery_path;  // so a refreshed calibration persists back

        // Cache loaded galleries by path so a threshold sweep (many networks, same
        // gallery) pays the parse once. The matcher holds a const ref; the cache
        // keeps the gallery alive for the process lifetime.
        static std::map<std::string, std::shared_ptr<ActorGallery>> cache;
        auto it = cache.find(gallery_path);
        if (it == cache.end())
            it = cache.emplace(gallery_path,
                     std::make_shared<ActorGallery>(load_gallery(gallery_path))).first;

        /// TRACES: GR-004 | SR-001
        // embedder_model / embedder_sha256 identify whatever produced the
        // embeddings that will be fed in. In a replay those come from the dump's
        // own stamp: there is no live embedder here, so the dump *is* the
        // embedder as far as this gallery is concerned. Checked on every
        // construction, not only on a cache miss -- one process may replay
        // several dumps against one cached gallery.
        EmbedderStamp feeding;
        feeding.model_name   = std::move(embedder_model);
        feeding.model_sha256 = std::move(embedder_sha256);
        enforce_embedder_stamp(it->second->embedder, feeding, gallery_path,
                               feeding.model_name.empty()
                                   ? "embeddings fed into this network"
                                   : feeding.model_name,
                               cfg.require_gallery_stamp);

        // 1. Matcher first: its constructor fits (or loads) the calibration.
        auto matcher = std::make_shared<MatcherWrap>(cap, *it->second, cfg);

        // 2. The calibration every other stage must decide in (AR-024).
        auto same_person = same_person_probability(matcher->functor().calibration());

        // 3. Registry + discounter, from Config (AR-025).
        TrackRegistry::Config reg_cfg;
        reg_cfg.track_extinction_sec = cfg.track_extinction_sec;
        reg_cfg.ownership_logodds    = cfg.ownership_logodds;
        EvidenceDiscounter::Config disc_cfg;
        disc_cfg.max_views   = cfg.evidence_max_views;
        disc_cfg.admit_below = cfg.evidence_admit_below;
        disc_cfg.rho_max     = cfg.evidence_rho_max;
        auto registry = std::make_shared<TrackRegistry>(
            reg_cfg, EvidenceDiscounter(same_person, disc_cfg));
        matcher->functor().set_registry(registry);

        // 4. Tracker, which needs both.
        auto tracker = std::make_shared<TrackerWrap>(cap, cfg, registry, same_person);

        // 5. Projection, stateless.
        auto annot = std::make_shared<AnnotWrap>(cap);

        // 6. The real sink. `done` outlives the network via the session below;
        //    ResultSinkFunc holds it by reference, as it does in main.cpp.
        auto session = std::make_shared<ReplaySession>();
        session->cfg      = cfg;          // the sink holds this by reference
        session->registry = registry;
        auto sink = std::make_shared<SinkWrap>(cap, session->cfg, session->done);

        /// TRACES: AR-012, AR-016 | IR-003 | SR-002
        // The claim path, identical to main.cpp's. Without the flush hook every
        // track still live at EOF is silently dropped -- which in a replay is
        // most of the closing scene, and reads as a recognition miss rather than
        // as a missing wire.
        ResultSinkFunc& sink_fn = sink->functor();
        registry->on_track_dead([&sink_fn](const DeadTrack& d) { sink_fn.add_claim(d); });
        sink_fn.set_pre_write_hook([registry](double last_ts) { registry->flush(last_ts); });

        net.add("tracker", tracker);
        net.add("matcher", matcher);
        net.add("annotation", annot);
        net.add("sink", sink);

        // Keyed by network so release_pipeline can free it. Not a leak-by-design:
        // a sweep builds one network per replay, and the sink accumulates every
        // annotation, so holding these forever would grow with films x configs.
        sessions()[&net] = session;
    }, "net"_a, "gallery"_a, "config"_a, "capacity"_a = 16,
       "embedder_model"_a = "", "embedder_sha256"_a = "");

    /// Drop the session for a network. Idempotent. Call after net.stop(); not
    /// calling it holds one registry and one sink's accumulated frames per
    /// replay, which a long sweep will notice.
    m.def("release_pipeline", [](Net& net) { sessions().erase(&net); }, "net"_a);

    /// TRACES: VR-011 | AR-025 | PR-002
    /// The registry's own count of how often it was wrong, exposed so a replay
    /// can fail on it instead of returning a plausible-looking empty answer.
    ///
    /// `dropped_votes` is the one that matters here and it earned its keep
    /// immediately. A vote lands on a track the registry has already reaped when
    /// the matcher lags the tracker by more than track_extinction_sec of film.
    /// In scene_analyze that cannot happen -- channels are 16-64 deep, so
    /// backpressure pins the two nodes within a few frames of each other. This
    /// harness sized every channel to the whole film to avoid a PyNode overflow
    /// drop, which removed the backpressure entirely: the tracker ran the film
    /// to the end while the matcher was still in its first minute, every vote
    /// arrived after its track was gone, no track was ever owned, and the run
    /// produced zero presence windows while cheerfully reporting 1647 frames
    /// with an identified face.
    m.def("pipeline_diagnostics", [](Net& net) {
        nb::dict d;
        auto it = sessions().find(&net);
        if (it == sessions().end() || !it->second->registry) return d;
        const auto& r = *it->second->registry;
        d["dropped_votes"]   = r.dropped_votes();
        d["belief_swaps"]    = r.belief_swaps();
        d["actor_conflicts"] = r.actor_conflicts();
        d["live_tracks"]     = static_cast<int>(r.live());
        return d;
    }, "net"_a);

    /// True once the sink has written its output. The sink flushes on the EOF
    /// annotation, so a caller that reads the file before this is racing it.
    m.def("pipeline_done", [](Net& net) {
        auto it = sessions().find(&net);
        return it != sessions().end()
            && it->second->done.load(std::memory_order_acquire);
    }, "net"_a);

    // ── Runtime setters (persistent-pipeline reuse across a threshold sweep) ─────
    // Build the network once, then change thresholds between replays — no rebuild,
    // no teardown (which is where the ROCm deadlock lives), no gallery reload.
    m.def("set_prob_threshold", [](Net& net, std::string name, float t) {
        auto* w = dynamic_cast<MatcherWrap*>(net.node_ptr(name));
        if (!w) throw std::runtime_error("set_prob_threshold: '" + name + "' is not an identity_matcher");
        w->functor().set_prob_threshold(t);
    }, "net"_a, "name"_a, "value"_a);
}
