tune: raise default anneal_sec from 2s to 10s
Merge actor windows separated by up to 10s into one epoch, reducing scene fragmentation from brief detection dropouts.
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@@ -56,7 +56,7 @@ struct Config {
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// ── Scene tracking ────────────────────────────────────────────────────────
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// ── Scene tracking ────────────────────────────────────────────────────────
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double extinction_sec{5.0}; // keep actor active this many seconds after last detection
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double extinction_sec{5.0}; // keep actor active this many seconds after last detection
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double anneal_sec{2.0}; // merge actor windows separated by less than this into one epoch
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double anneal_sec{10.0}; // merge actor windows separated by less than this into one epoch
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// ── Inference backend tuning ────────────────────────────────────────────
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// ── Inference backend tuning ────────────────────────────────────────────
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// Consumed by the compiled-in inference backend (ORT or TRT).
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// Consumed by the compiled-in inference backend (ORT or TRT).
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