feat(presence): flood-fill presence mode
Add PresenceMode::flood alongside the default track_extent. In flood mode the result sink snaps each presence claim to the shot it sits in, so an actor seen once anywhere in a shot is reported for the whole shot [prev_boundary, next_boundary]. This trades precision for recall against X-Ray's per-scene cast granularity and is a toggleable knob for the optimizer to weigh rather than a default. Boundaries come from the frame stream, now carried through SceneAnnotation (is_cut and is_scene_boundary). Flood prefers TransNetV2 shot boundaries when a scene detector populated them, otherwise falls back to the always-on histogram cuts (camera_position_change_detector); with no boundaries it degrades to track_extent per claim. The is_scene_boundary path stays dormant so an out-of-process scene detector can be revived later without re-wiring. Selected with --presence-mode flood|track_extent (default track_extent), so existing output is byte-for-byte unchanged. The dump_embeddings header note records why TransNetV2 scene detection is not run in that process.
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@@ -38,6 +38,11 @@ struct FrameAnnotationFunc {
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SceneAnnotation operator()(MatchedSceneFrame mf) {
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if (mf.source.eof) return {0.0, {}, /*eof=*/true};
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return {mf.source.timestamp_sec, std::move(mf.actors)};
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SceneAnnotation sa;
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sa.timestamp_sec = mf.source.timestamp_sec;
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sa.visible_actors = std::move(mf.actors);
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sa.is_cut = mf.source.is_cut;
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sa.is_scene_boundary = mf.source.is_scene_boundary;
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return sa;
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}
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};
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