Initial commit: scene-actor-extraction pipeline

Source (KPN++ pipeline nodes, ArcFace embedders, SCRFD/YuNet detectors,
gallery builder), build scripts, and eval artifacts.

- external/KPN as a git submodule (gitea.tourolle.paris/dtourolle/KPN)
- ONNX models tracked via Git LFS (models/*.onnx)
- generated outputs, TensorRT engines, reference repos, and media ignored
This commit is contained in:
2026-06-12 15:29:01 +02:00
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#pragma once
#include "types.hpp"
#include "config.hpp"
#include <map>
#include <iostream>
// ── SceneTrackerFunc ──────────────────────────────────────────────────────────
// KPN node: maintains an extinction-timer state machine per identified actor.
//
// On each MatchedSceneFrame:
// 1. Update last_seen for every matched known actor.
// 2. Expire actors whose last_seen is older than extinction_sec.
// 3. Emit SceneAnnotation with all currently active (non-expired) actors,
// including their most recently seen bbox and best similarity score.
//
// Unknown faces (actor_idx == -1) are passed through per-frame but are NOT
// tracked across frames — each frame reports its own unknowns independently.
struct SceneTrackerFunc {
static constexpr std::string_view label() { return "scene_tracker"; }
explicit SceneTrackerFunc(const Config& cfg)
: extinction_sec_(cfg.extinction_sec)
{
std::cerr << "[scene_tracker] extinction_sec=" << extinction_sec_ << "\n";
}
SceneAnnotation operator()(MatchedSceneFrame mf) {
if (mf.source.eof) return {0.0, {}, /*eof=*/true};
double now = mf.source.timestamp_sec;
// Update known actors
for (const auto& ia : mf.actors) {
if (ia.actor_idx < 0) continue; // skip unknowns
auto& slot = active_[ia.actor_idx];
slot.last_seen = now;
slot.last_bbox = ia.bbox;
slot.last_crop = ia.crop;
slot.name = ia.name;
slot.imdb_id = ia.imdb_id;
// Keep the best (highest) similarity seen in this window
if (ia.similarity > slot.best_similarity)
slot.best_similarity = ia.similarity;
}
// Expire stale actors
for (auto it = active_.begin(); it != active_.end(); ) {
if ((now - it->second.last_seen) > extinction_sec_)
it = active_.erase(it);
else
++it;
}
// Build annotation: active known actors
std::vector<IdentifiedActor> visible;
visible.reserve(active_.size() + mf.actors.size());
for (const auto& [actor_idx, slot] : active_) {
IdentifiedActor ia;
ia.actor_idx = actor_idx;
ia.name = slot.name;
ia.imdb_id = slot.imdb_id;
ia.similarity = slot.best_similarity;
ia.bbox = slot.last_bbox;
ia.crop = slot.last_crop;
visible.push_back(ia);
}
// Append per-frame unknowns (actor_idx == -1) directly
for (const auto& ia : mf.actors) {
if (ia.actor_idx < 0) visible.push_back(ia);
}
return {now, std::move(visible)};
}
private:
struct Slot {
double last_seen{0.0};
float best_similarity{0.f};
cv::Rect2f last_bbox;
cv::Mat last_crop;
std::string name;
std::string imdb_id;
};
double extinction_sec_;
std::map<int, Slot> active_; // actor_idx → state
};