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scene-actor-extraction/docs
dtourolle 0bd2747069 docs: full data-grounded rewrite of the performance report
Replaces narrative claims with verified numbers across all report pages:

- Cross-model held-out validation (LVFace/mbf/r18, all 5 held-out
  films): LVFace wins every film outright, not just "consistent with"
  the training-set pick. r50 dropped from the detailed comparison
  (gallery has ~30% fewer reference images per actor than the other
  three models on identical source photos).
- Per-film training breakdown: LVFace does not win every training
  film (mbf beats it on Lord of War); the 75.3% macro figure hides a
  10.7pp spread.
- Gallery coverage computed per film (20.3%-78.6%) instead of one
  flat 67%-missing average.
- Found and fixed a real scoring bug in optimize.py: a candidate
  whose hardest film's replay timed out was averaged over survivors
  instead of penalized, silently rewarding partial coverage. Affected
  3 of 16 training combos; corrected throughout, and optimize.py now
  scores an incomplete evaluation f1=0.0 instead of averaging over
  whichever films happened to finish.
- Every FPI frame in the deep dive now comes from the proper montage
  renderer (Onscreen/Offscreen panel, ghosts never drawn as boxes),
  never the bare-box debug overlay used earlier.
- Every distinct out-of-cast name across all 9 films gets its own
  frame at its first appearance (9 names, 4 films), not a
  single-example spot check: 2 ground-truth gaps, 1 photograph
  misread as a person, 6 genuine lookalike confusions.
- New methodology.md: the scene-level-vs-per-second scoring mismatch
  that the rest of the report assumes, written out once.
- Cut the deadlock/gdb debugging narrative from the experiment log;
  kept the one fact that matters (KPN's node/network split lets the
  expensive GPU stage run once and the cheap stage replay against
  cached embeddings).
- Plain declarative style throughout, no em dashes, no blog voice.
2026-07-21 08:55:57 +02:00
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