The sink no longer reconstructs presence from per-frame detections. A reaped track already IS a window — [first_seen, last_seen] of a track an actor owned — so it is pushed straight to the aggregator when it dies and written out as-is. AR-012 completed end to end. The annealing pass is deleted, not disabled: anneal_sec existed only to bridge gaps between isolated accepted frames, and a track that survives its own gaps leaves it nothing to do. The field is REMOVED from the output rather than zeroed — a field naming a mechanism the pipeline no longer has is actively misleading to anyone reading a manifest, and would outlive everyone who remembers why it reads 0. IR-002 — schema_version 2, matching jRay/SPEC.md JR-002. Windows become objects carrying `belief` and `route` rather than bare float pairs, so a consumer can caveat or filter instead of treating every window as equally certain. The new `extraction` block carries `extinction_sec` (the successor to anneal_sec, and what a consumer actually needs to interpret a window) and `gallery_scope` — global vs limited being the strongest single quality signal when two manifests compete for one cut, since identical gallery_size can mean very different recall. AR-016 wired: a pre-write hook flushes the registry with the last timestamp seen, so tracks still live at EOF are emitted. A film ends with faces on screen and those tracks have not timed out; without this the closing scene's cast is silently dropped, which reads as a recognition miss rather than a bookkeeping bug. IR-003 stays In Progress deliberately: the sink now writes after the flush, but the deferred re-identification pass (AR-020) does not exist yet, so output is still final at EOF rather than after it. This is a BREAKING format change and part of the coordinated SR-003 bump — it must ship together with the jRay reader and the server's acceptance of the new shape, not ahead of them. Suite: 80 cases, 3250 assertions. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> TRACES: AR-012, AR-016, IR-002, IR-003 | SR-002, SR-003
167 lines
12 KiB
C++
167 lines
12 KiB
C++
#pragma once
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#include "inference/backend_config.hpp"
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#include <string>
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inline const std::string kDefaultDetectorModel = std::string(SAE_MODELS_DIR) + "/scrfd_500m_bnkps.onnx";
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inline const std::string kDefaultArcfaceModel = std::string(SAE_MODELS_DIR) + "/LVFace-B_Glint360K.onnx";
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inline const std::string kDefaultSceneModel = std::string(SAE_MODELS_DIR) + "/transnetv2.onnx";
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enum class Verbosity {
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minimal, // actor names + merged time windows only
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standard, // per-frame detail: bbox, similarity, unknowns logged
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xray, // Jellyfin-Xray format: {"second": ["Actor", ...], ...}
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};
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// debug verbosity = compile with -DSAE_DEBUG → scene_analyze_debug binary
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struct Config {
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// ── Input ─────────────────────────────────────────────────────────────────
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std::string movie_path;
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std::string gallery_path;
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// TRACES: IR-002 | SR-003
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// "global" (matched against the whole library) or "limited" (this title's
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// credited cast only). The strongest single quality signal when two
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// manifests compete for the same cut: identical gallery_size can mean very
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// different recall depending on which was used.
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std::string gallery_scope{"global"}; // gallery.json produced by build_gallery
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// ── Output ───────────────────────────────────────────────────────────────
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std::string output_path; // annotations.json
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Verbosity verbosity{Verbosity::minimal};
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// When set, tee the embedder output to an HDF5 dump (schema:
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// scripts/optimizer/SCHEMA.md) for offline threshold-sweep replay via sae_kpn.
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std::string dump_embeddings_path;
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// ── Sampling ─────────────────────────────────────────────────────────────
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float sample_fps{1.0f}; // frames to analyse per second of movie
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float max_decode_fps{0.f}; // wall-clock cap on source decode rate (0 = uncapped)
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double start_sec{0.0}; // seek to this timestamp before sampling
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double end_sec{-1.0}; // stop at this timestamp (-1 = end of file)
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// ── Detection (SCRFD-500MF via cv::dnn::Net) ──────────────────────────────
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std::string detector_model;
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std::string detector_engine; // optional path to pre-built TRT engine; bypasses ORT
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int max_faces{10}; // pipeline cap: keep only the N largest faces
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float min_face_px{40.f}; // discard detections narrower or shorter than this
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float detector_conf{0.5f};
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float detector_nms{0.4f};
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/// TRACES: GR-004 | SR-001
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// Gallery ↔ embedder binding. A gallery built with a different model than the
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// one loaded here is a hard error, always. This flag additionally promotes
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// "cannot prove they match" (unstamped legacy gallery, or a name-only match
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// because the ONNX could not be hashed) from a loud warning to a hard error.
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// Also settable via SAE_REQUIRE_GALLERY_STAMP=1. Measurement runs want it on.
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bool require_gallery_stamp{false}; // --require-gallery-stamp
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// ── Recognition (ArcFace ONNX) ────────────────────────────────────────────
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std::string arcface_model;
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std::string arcface_engine; // optional path to a pre-built TRT engine; bypasses ORT
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int embed_batch_size{4}; // max faces per ORT Run() call — bounds per-call latency
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float match_prior{0.5f}; // base-rate prior; 0.5 = use calibrated sigmoid directly
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// prob_threshold tuned by Differential Evolution against Amazon X-Ray per-scene
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// presence over 4 films, per-second metric (see docs/rep4-optimizer-results.md).
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// Best model+mode: LVFace-B_Glint360K, full gallery, expansion on. Supersedes the
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// earlier 9-film scene-union-metric tuning (0.76) — that metric is now known to
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// have hidden out-of-cast false positives (see docs/optimizer-experiments.md).
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float prob_threshold{0.754f}; // posterior P(match | sim, prior) threshold
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float match_threshold{0.45f}; // cosine distance hard ceiling fallback (no calibration)
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float match_ratio{0.80f}; // ratio test fallback: accept if best/second < ratio
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float match_ratio_ceil{0.65f}; // ratio test only fires below this absolute distance
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// ── Cut detection ────────────────────────────────────────────────────────
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float cut_threshold{0.70f}; // grayscale histogram correlation below this → hard cut
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// ── Scene detection (TransNetV2, opt-in) ─────────────────────────────────
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// When enabled, the source decodes densely (native FPS) and a decimator
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// splits the stream: full-res 1-FPS frames to the face pipeline, and a
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// downscaled dense stream to the TransNetV2 scene detector. Shot boundaries
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// it finds are surfaced as Frame::is_scene_boundary. This is separate from
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// the always-on histogram cut, which flags intra-scene camera-angle changes.
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bool scene_detect{false}; // master switch (--scene-detect)
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std::string scene_model; // TransNetV2 .onnx (default set in main)
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std::string scene_engine; // optional pre-built TRT .engine; bypasses ORT
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float scene_threshold{0.60f}; // sigmoid boundary prob above this → boundary
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// (this export's non-boundary baseline sits
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// at ~0.50; real boundaries spike to ~0.7+)
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int scene_stride{50}; // frames advanced between windows (≤ kWindow)
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// Dense-decode throughput knobs (only active with scene_detect). Dense decode
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// of every native-rate frame is the pipeline's cost driver; these trade a
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// little boundary precision for a large speedup.
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// scene_decode_fps: rate the source decodes at in dense mode. Lower =
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// fewer frames decoded. TransNetV2 tolerates ~12fps; boundary timestamps
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// stay correct (keyed off each frame's real timestamp). 0 = native fps.
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// dense_scale: downscale factor applied to decoded frames in dense mode
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// (0<f≤1; e.g. 0.5 = half size). Cheaper sws_scale + smaller frames
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// through the fanout. NOTE: also shrinks what the face detector sees —
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// keep ≥0.5 on 1080p sources so SCRFD still resolves small faces. 1 = off.
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float scene_decode_fps{12.0f}; // dense decode rate (0 = native)
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float dense_scale{1.0f}; // dense-mode frame downscale (1 = off)
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// ── Face tracking (frame-to-frame) ───────────────────────────────────────
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/// TRACES: AR-007, AR-008, AR-024 | SR-002
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// track_alpha is the *base* weight, used on ordinary frames. It is
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// frame-dependent (AR-007): on is_cut / is_scene_boundary, and for any track
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// that is no longer on screen, it drops to 0 (embedding only), because
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// position carries no information across a viewpoint change or a gap.
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float track_alpha{0.4f}; // base cost weight: 0=embedding only, 1=spatial only
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float track_min_iou{0.1f}; // IoU below which spatial link alone is rejected
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// Minimum P(same person) for an association to be admissible on appearance
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// alone. This replaces track_max_embed_dist (a raw cosine distance, AR-024).
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// 0.5 is not a tuned constant: it is the decision boundary. Below it the pair
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// is more likely two people than one, and no amount of IoU makes that a link
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// worth asserting on identity grounds.
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float track_assoc_min_prob{0.5f};
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// How long a track that has gone off screen stays available for association
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// before the registry reaps it and emits its presence claim (AR-013).
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// Replaces track_max_frames_missing: a frame count silently changed meaning
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// with sample_fps, and the same number had to be guessed twice (once for an
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// ordinary miss, once for a cut). Seconds mean one thing at any sample rate.
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double track_extinction_sec{5.0};
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// ── Scene tracking ────────────────────────────────────────────────────────
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// extinction_sec re-tuned by DE against X-Ray per-second presence, 4-film rep4
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// matrix (docs/rep4-optimizer-results.md). Reverses the earlier "short is better"
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// finding: with a stricter prob_threshold, a long extinction window bridges real
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// presence gaps (occlusion, turned face) instead of just smearing FPs — every
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// model's best config pushed to ~90%+ of the search ceiling (tried up to 60s).
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// The ceiling kept getting hit, so treat 60 as "good enough", not a proven optimum.
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double extinction_sec{57.4}; // keep actor active this many seconds after last detection
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// anneal_sec: previously found INSENSITIVE at a 1–30s range; the wider rep4 sweep
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// (1–60s) also pushed this to the ceiling alongside extinction_sec (see above).
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double anneal_sec{35.5}; // merge actor windows separated by less than this into one epoch
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// ── Per-film gallery expansion ────────────────────────────────────────────
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// Within one uncut track every face is the same physical person — a free
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// same-identity label the baked gallery lacks. When a track is confidently
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// owned by an actor, its gallery-far (pose-varied) embeddings are validated
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// new reference views; they are promoted into a per-film, in-memory annex so
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// later frames/tracks of that actor at similar poses recognise. See
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// gallery/track_gallery.hpp.
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// Default ON: rep4 matrix (docs/rep4-optimizer-results.md) found expansion helps
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// recall on the full (unrestricted) gallery for the winning model/mode — the
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// opposite of the earlier assumption that it only helps restricted galleries.
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bool expand_gallery{true}; // master switch
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int expand_buffer_size{20}; // per-track diversity buffer capacity
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float expand_novelty_sim{0.55f}; // promote only embeddings whose best sim to the
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// actor's refs is below this (gallery-far / novel)
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float expand_track_spread_max{0.60f}; // reject promotion if the retained buffer's
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// internal spread (1 - min pairwise sim) exceeds
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// this — guards track-ID collisions / two people
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int expand_min_anchor_frames{3}; // require ≥N accepted frames naming the actor before
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// the track is confirmed and its buffer promoted
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std::string expand_debug_dir; // if set, dump promoted mugshots + embeddings here
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// ── Inference backend tuning ────────────────────────────────────────────
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// Consumed by the compiled-in inference backend (ORT or TRT).
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// INT8 is unsafe for ArcFace without a calibration table.
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BackendConfig trt{}; // fp16=true, int8=false, cache_dir="./trt_cache"
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// ── Debug output (only used when SAE_DEBUG is defined) ───────────────────
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#ifdef SAE_DEBUG
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std::string debug_dir{"debug_frames"};
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float crop_context{1.5f}; // bbox expansion factor for context crop
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#endif
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};
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