2ced6f114ffde56d422f332d5089c0ea505e6bbb
1191
Commits
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3d248cfb79 |
Export the photograph, not the canvas
Zooming the develop view changed the exported file. `Framing::view` is kept out of the sidecar, out of `is_active` and out of `output_size` precisely so that it cannot — but those exclusions keep it out of the *edit*, and an export is a *render*. `visible_rect` deliberately folds the view into the single rect the fused shader's prologue samples, so `render_for_export` inherited it: at 4:1 it wrote the middle of the frame, magnified to fill the file at the full output size, with the detail kernels scaled four times over because `render_scale` folds the view in as well. `render_thumbnail` did the same to the grid. `render_uncropped` already suspends the view for this exact reason, so the fix is its pattern: one `render_the_file` that both file-producing paths go through, composing inside the suspension since the view reaches the shader as a uniform baked at composition time. Restored whatever happens — leaving the graph un-zoomed after a failed export would throw away where the photographer was looking. Nothing caught it because the guard checked the wrong things. `zooming_does_not_change_the_exported_image` asserted the output size and the crop; both held perfectly throughout. Renamed to `zooming_does_not_change_the_size_or_the_crop`, which is what it tests, and the pixels are now guarded where pixels exist. The new test uses a ramp rather than quadrants deliberately: a four-quadrant frame is self-similar under a centred zoom, and the first version of this test passed against the bug because of it. Traces FR-EXP-9, which asks for the full-quality pipeline "regardless of what the display was showing". Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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a1e361e35a |
Measure the native path against the one it replaces
Everything argued for this change so far was read out of a catalog
after the fact: crop_px across 18,671 faces the old code had already
stored. That is evidence about what the previous implementation did. It
is not evidence that the new one does better, and the difference matters
because a landmark left in the detector's coordinates, or a box filter
with an off-by-one in its source span, would both produce faces that
look entirely plausible until somebody counted the pixels behind them.
So examples/face_native.rs renders one file and indexes it twice, native
and from a 1024 proxy, changing nothing else. Fourteen originals from
the reference library, 5472x3648 CR2 and DNG:
native 9 faces, mean crop 287px
1024 proxy 5 faces, mean crop 75px
Crops 3.8x larger, and across the line that decides whether the crop is
photographed or interpolated: 75px is below ALIGNED_EDGE, so the proxy
path was upsampling into the embedder on average where this one
downsamples into it. Fourteen images and nine faces is enough to show a
direction and to catch a wrong scaling; §7b says so rather than quoting
the ratio as a library-wide figure.
It also corrects something §7b asserted two commits ago. I wrote that
detector input resolution cannot affect recall, because §4.1 letterboxes
everything to 640. Native found nine faces to the proxy's five,
including four on files where the proxy found none, so it plainly can.
The two paths differ in their resampling as well as their size, and this
experiment does not separate those, so §7b now records the result as
evidence for the double-resampling hypothesis rather than as its proof.
M4 still owns settling it.
The audit-summary test went stale when the ready/to-fetch split was
collapsed and is updated to assert the single number, including that the
old wording is gone.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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4af3b93dfa |
Index faces from the native render, not from a preview of it
Implements the FR-CULL-8 written two commits ago. The sweep fetched the JPEG preview embedded in each RAW and used that one buffer for both detection and the crop; it now fetches the original, renders it through the same path export uses, reduces that for the detector, and warps the crop back out of the native frame. Three pieces, and each exists for a reason worth stating. dr_face::Pixels lets the warp sample 8-bit RGBA directly. A 24 MP native frame is 96 MB as RGBA and 288 MB converted to the f32 RGB align.rs was written against, and the warp reads about forty thousand pixels out of it. Converting the whole frame to sample 0.2% of it is NFR-RES-2's budget spent on a copy, per image, for a whole library. The variant costs one branch per sample and a test asserts both layouts produce identical crops. The detector gets a box-filtered reduction to 1600px, not the native frame and not a point-sampled one. Averaging rather than sampling because the detector's job is finding small faces and decimation is precisely the operation that removes them: at 4x, fifteen of every sixteen pixels are discarded and a 40px face survives or not depending on where it falls relative to the sample grid. 1600 rather than 640 leaves the letterbox a mild 2.5x rather than a 9x, and bounds the f32 buffer at 20 MB. Landmarks come back in the reduction's coordinates and are scaled to native in one place before any crop pixel is read. This is the failure mode that would not announce itself -- unscaled landmarks put every crop near the top-left corner, which yields faces of something else, cleanly embedded and confidently clustered. The sweep fetches SWEEP_LANES-wide and renders sequentially. Not a placeholder for a parallel version: there is one GPU, so concurrent renders queue on it regardless, and each materialises a native frame. Overlapping them would multiply the one allocation that threatens the memory budget while buying parallelism that does not exist. The chunk drops from 96 to 6 for the same reason -- 96 held 8 MB previews, this holds whole RAWs. The stored edit is deliberately not applied, which is where this departs from export::render_from_library. Face geometry is normalised to the frame, so indexing a cropped render would record boxes against a frame that changes whenever the user changes their mind, and every stored box would quietly become wrong. Orientation is applied: that is a fact about the file rather than an edit. examples/face_native.rs renders one file and indexes it both ways, so the claim behind all of this can be checked against photographs rather than re-read out of the catalog it came from. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9ddc1273c0 |
Make a sweep that fails everything say so
A run over 169 images failed all 169, in fourteen seconds, and reported
"0 face(s) in 0 image(s)" -- the same sentence a run that indexed
nothing because there was nothing to index produces. Three separate
places dropped the information on its way to the screen.
The progress count only moved on success. FaceSweepMessage had no
failure variant at all, so a pass where every image failed sat at 0/169
from the first tick to the last: the receiver was told the total, told
nothing, and told the pass had ended. That is indistinguishable from a
hung job, and it is what it was taken for.
Finished already carried a failed count and identity_ui matched it with
`Finished { .. }`, throwing the number away and printing the tidy
success line regardless.
And the reason each image failed was logged at debug, which is off, so
169 consecutive failures left no trace of why anywhere.
Failed { images } now carries the count back per lane batch, the
progress counter advances on it, and both the running status line and
the finishing activity row say how many could not be read. A batch
rather than one message per image because failures come back lane-sized
and the useful number is how many.
Also renames the store sweep's guard to MIN_CROP_EDGE with the rest of
that constant's move, since the two touch the same lines.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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e7b526c550 |
Specify face indexing at native resolution, and say what the proxy cost
FR-CULL-8 said detection runs against the thumbnail or proxy tier and never a full decode, and faces.md §5 said the aligned crop is sampled from that same proxy. Both are wrong in the same place: they treat detection and cropping as one resolution problem when they are two, with opposite answers. Detection does not care. §4.1 fixes the graph's input at 640x640 and letterboxes whatever arrives, so a face filling 2% of the frame reaches the model at 12px whether the buffer handed over is 1024px or 6000px. Every pixel above the detector's own input is discarded before inference. The crop cares about nothing else. §5's warp produces the fixed 112x112 ArcFace sees, so source resolution converts directly into whether those 112 pixels were photographed or interpolated. Reading crop_px across the 18,671 faces the proxy-tier implementation stored: 47.3% were upsampled to reach the embedder, 314 of them by more than 2x, the smallest from 34 source pixels. An upsampled crop does not fail loudly -- it yields a confident embedding of detail that was never there, and the damage appears three stages later as clusters that will not separate. So FR-CULL-8 now specifies four stages with the resolutions named separately: render native through FR-EXP-9's pipeline, downscale for the detector, map boxes and landmarks back to native, crop and align from the native render. The affordability the old rule bought is met instead by when the pass runs -- background, preempted, resumable -- and the requirement says plainly what it now costs on a remote library: the original rather than FR-NC-3's byte range, 412 GB across the reference library's 19,107 images, so a whole-library pass is a transfer under FR-NC-6 rather than something that may start on its own. MIN_CROP_EDGE replaces the MIN_DETECT_EDGE this branch briefly had. Same number, guarding the quantity that turned out to matter. faces.md §7b records both measurements, and marks the second as unexplained rather than dressing it as a finding. Grouped by the buffer detection ran against, faces per image was 0.078 at 1024 or below and 1.82 at 2048 or better, controlled for file type and size. That gap is real and reproducible and I cannot account for it, because the letterbox above says detector input should not matter. M4 is where it gets settled. The crop measurement does not depend on it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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144d2e4e84 |
Revert the detection floor: it guards the wrong resolution
Reverts 53f7cdf and e92d22d. The floor those added sat on Detector::detect, refusing any buffer under 1025px on the reasoning that a small buffer finds no faces. That reasoning does not survive §4.1: the detector letterboxes every input to 640x640, so a face occupying 2% of the frame presents at 12px to the model whether it is handed a 1024px buffer or a 6000px one. Detector input is precisely the quantity that does not matter. Worse than merely useless, it blocks the design FR-CULL-8 now specifies, where the detector is deliberately fed a downscale and the crop is taken from the native render. A guard on detect() rejects exactly that call. What the measurement actually supports is a floor on the *crop* source, which is where resolution converts into embedding quality, and which faces.crop_px already records: 47% of the reference library's faces were upsampled to reach 112x112. That floor is a separate change against the native-resolution path and does not belong on the detector. The 23x faces-per-image gap by source_edge that motivated the original commit is kept in faces.md §7b, restated as the unexplained observation it is rather than the causal claim it was written as. V12 stands: those runs cropped at 1024 whatever detection did, and that is reason enough to look at them again. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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41c655c176 |
Stop the local-store pass pretending it can still index
spawn_store_face_sweep detects on what the thumbnail store holds, and the store's largest tier is FACE_TIER -- 1024, which the floor now refuses. Left alone it would list every outstanding image, decode every proxy it had, and report every single one as failed: twenty thousand refusals all saying the same thing, with the real explanation buried at debug level. There is no repair available inside this pass. It has no larger tier to read; the pixels the detector needs have to come off the server, which is spawn_face_sweep's job and always was. So the honest behaviour is to check the tier against the floor once, say plainly which pass to use instead, and stop. It is only reached from examples/face_index.rs, so this costs the tool its --run mode and no shipped behaviour. FACE_TIER keeps its value and loses its meaning. It is now the tier a stored crop is *cut from*, which 1024 is entirely adequate for -- the face has already been located and the crop only has to be looked at -- and no longer the tier faces are *found* on, which is the thing that was returning 0.078 faces per image. IndexAudit's ready/awaiting_proxy split goes the same way. It existed because one of the two passes could only do images that already had a proxy; now that detection refuses that proxy's size, both halves cost the same fetch, and a status line reading "169 ready to index" implies a distinction that no longer decides anything. One number. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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d0ebc9f571 |
Count the same images in the progress figure that the sweeps index
The Identity screen said 4,593 images were left to index and stayed there for hours across repeated runs, which is what a stuck job looks like. It was not stuck. 4,424 of those 4,593 are shadowed -- the JPEG half of a RAW+JPEG pair -- and no sweep will ever index one, because every work list is built on VISIBLE, which excludes them. They are not separate photographs and the grid does not show them either. But faces::coverage counted them: its denominator was "images WHERE trashed_at IS NULL", with no shadowed_by clause. So the outstanding figure had a floor of 4,424 that no amount of work could bring down, and Coverage::is_complete could never once return true no matter how completely the library had been indexed. A progress number that cannot reach its own target is worse than no progress number. The fix is to count the population the sweeps actually draw from, in all three places that were describing it differently: coverage's denominator and its indexed join, and audit's split of the outstanding set, which had the same gap and fed the same status line. On the reference library the denominator goes from 23,531 to 19,107 and outstanding from 4,593 to 169 -- the second of which is a number the user can watch go down, and which turns out to be a real and separate fetch failure worth chasing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6783d0c723 |
Settle the images whose best preview is under the floor
The floor introduces a state the sweep had no arm for. An image whose largest embedded preview is genuinely smaller than 1025px now comes back from index_preview as an error, lands in the generic Err arm, and is counted as failed -- which means no face_index row, which means it is still outstanding, which means the next sweep fetches exactly the same bytes and refuses them again. For ever, on every run, at one range request each. The previous behaviour was wrong but at least terminated; this would not. So ProxyTooSmall gets its own arm, and it records a marker at the true edge rather than nothing. That is the difference between "we looked and found nothing" -- which would be a lie, since nothing was looked at -- and "this was examined at 900px, which is the best this file has". The first is unrecoverable; the second is a fact source_edge was added to carry, and a later floor or a bigger proxy can select on it deliberately the way V12 just did. Counted separately from failures all the way up, because they are not failures and reading them as such would misdescribe a library of small scans as a broken network. The summary line says how many and why. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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0a6509de93 |
Forget the face runs made on proxies too small to see a face
The floor added in the previous commit stops this happening again; it does nothing about the 1,824 images in the reference library that already carry a face_index row written against a proxy of 1024 or less. Those rows are why the damage is permanent rather than merely past. The work list is "images with no row for this model", so an image examined against a 1024px proxy -- 0.078 faces per image, nine in ten finding nothing -- is indistinguishable from one examined properly, and no later pass will ever offer it to the detector again. V12 deletes exactly those markers, and nothing else. The faces those runs did find stay in place and keep drawing the People screen until a better pass replaces them, and record_detections re-attaches the user's confirmed names across that replacement by box overlap, so a library somebody has spent an evening naming does not lose that evening. The cost is a re-fetch of the affected images. Deleting the marker rather than teaching the work-list query to select on source_edge, which was the other option and is worse. A standing `source_edge < floor` predicate never lets go: an image whose largest embedded preview is genuinely smaller than the floor would be re-fetched on every sweep for ever, because the next pass cannot do any better than the last one did. A one-off deletion gives each affected image exactly one more attempt through the good path and then lets the ordinary "has a row" rule settle it. The threshold is written out in the SQL instead of referring to dr_face::MIN_DETECT_EDGE. A migration has to keep meaning what it meant when it ran; binding it to a constant someone may raise later would quietly change what an old catalog gets migrated to. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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1d800d56b0 |
Refuse to detect faces on a proxy too small to find one
Detection was run on whatever proxy the caller happened to have. A small one does not fail -- the image is letterboxed into the detector's 640px input at any size -- so it comes back with almost nothing, and the caller then writes a face_index row saying the photograph was examined. That row is the damage. Nothing distinguishes it from "examined properly, no faces in this one", so the image is never looked at again. The measurement, on the reference library of 23,531 images. Runs against a 1024-edge proxy: 0.078 faces per image, 90% of them finding nothing at all. Runs against 2048 or better: 1.82. To rule out the obvious objection that small proxies just come from small photographs, the same comparison restricted to DNGs -- 1,592 of them averaging 21 MB against 7,724 averaging 23 MB, so the same kind of file in the same library -- gives 0.078 against 1.82 again. Twenty-three fold, on identical source material, identical weights, identical options. So the floor goes in the detector rather than in either sweep, because both of them, the example tool and any future job handler are equally entitled to get this wrong, and there is one place that sees every attempt. It is 1025, not 1024, and the odd-looking number is the point: 1024 is exactly ThumbSize::Large, the tier proxies are stored at and the tier one of the two sweeps was detecting on. A floor that admitted 1024 would admit precisely the population this exists to exclude. Written as a minimum rather than a maximum so the test at each call site is `edge < MIN_DETECT_EDGE` with no boundary left to get wrong. ProxyTooSmall is its own error variant rather than an empty result because the caller has to tell it apart from a failure: nothing is wrong with the image or the model, and the answer is to go and find better pixels, not to retry these ones. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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7981718d83 |
Time the phases of a launch, because the tablet has no profiler
Benchmarks / CPU and I/O (per commit) (push) Successful in 3m8s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Failing after 1h19m46s
Build and test / Layer separation (push) Successful in 47s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Traceability / Requirement traces (push) Failing after 46s
Build and test / Android (aarch64) (push) Successful in 1h1m21s
Two things are now off the launch path and the rest of it is unmeasured. There is no way to attach a profiler to an Android launch, and the window that matters — from `android_main` to the first `poll_events` — is over before anything on the device can be asked a question about it. So a line in the log file is the only measurement anybody gets. Three of them: the GPU open, the window build, and the total to the event loop. The last is the one that matters, because it is the figure the input dispatcher is counting against — anything approaching five seconds there is the next ANR whatever the phases above it say. The GPU open is timed rather than moved. It is a Vulkan instance, an adapter enumeration and a device request, and on the desktop it cannot be deferred at all: it selects the Slint backend, and creating a window selects one for us. On Android it could be, because nothing shares that device with the compositor (TD-1) — but "could be deferred" is not "costs enough to be worth deferring", and there is no number yet that says which. This is the line that will produce one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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d48e9f6033 |
Open the catalog on a worker, so a launch is not a page-by-page read
The second thing standing between `android_main` and the first `poll_events`, and the one that grows with the library rather than with the APK. `library_ui::open` called `show_catalog_now`, which called `Catalog::open_verified`. That runs `PRAGMA quick_check`, which reads every page of the database, and then `Catalog::open`, which takes a full SQLite backup of the file before a migration and rewrites its structure afterwards. On a 50,000-image library that is tens of megabytes of I/O on a tablet's flash, and it happened before the window had painted anything — so on Android it was counted against the five seconds the input dispatcher allows, and on the desktop it was a launch that sat on a blank window. `dr_catalog::recovery`'s own module documentation says the check is affordable "at startup, where a failure has a user in front of it who can answer a question". That was the intent and it was not true: there was no interface yet in which to ask. Now there is, because the open happens on a worker and the answer arrives on a channel drained by a timer — the same shape the scan, the thumbnails and the login already use. The gate the synchronous call provided is kept, and is the reason the scan moved with it. `Catalog::open` succeeds on a damaged file whose header survived, so a scan running beside an unanswered recovery question writes ETags and image rows into damaged pages and turns a catalog that had a backup into one where the backup is the only copy left. So the scan now starts from the drain, on the two answers that permit it, and not at all on `Corrupt`. `library-scanning` stays true throughout, which hides the Rescan button and stops the gate being merely advisory. What the user sees while it runs is a third empty state. The grid already refused to conflate "still scanning" with "scanned, found nothing"; "opening the library" is a third answer and it gets its own sentence, because a grid saying "Scanning…" while nothing is on the network is the same kind of lie the other two were separated to avoid. `show_catalog_now` stays, unchanged and blocking, for `recovery_ui`. That call site has the event loop running, has just replaced the file under a `forget_catalog`, and has `recovery-busy` on screen — the same reasoning `recovery_ui::answer` already gives for doing its file copy in place. The part both paths share is now `adopt_catalog`. One consequence worth naming: the cache-usage figure on the settings page was read at startup from a catalog that is no longer open by then. It moves to the page's `on_open` closure, beside the face coverage, which is read there for exactly the same reason — it is only ever looked at while that page is on screen. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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1c5849ebe8 |
Unpack the bundled models on a worker, not on the way to the first frame
Launching v0.10.0 on the tablet produces an ANR: "Waited 5000ms for MotionEvent", 5,827 ms on one input sequence, over a window that has never painted. The app recovers and sits at 0% afterwards, so it is a startup cost rather than a hang. The structural fact behind it is that `android_main` runs with the activity's input channel unserviced. Nothing drains it until Slint reaches `poll_events`, and Slint does not reach `poll_events` until `dr_ui::run` calls `window.run()` on its last line. Every millisecond before that is a millisecond the input dispatcher waits on, so five thousand of them is an ANR whatever the work happens to be. The largest single piece of that work was here. `install_bundled_models` copies 41 MB on the first launch after an install — 24.9 MB of scene model, 13.6 MB of embedder, 2.5 MB of detector — each read whole out of the APK into a `Vec` and written to `/data`, in a loop, on that thread. v0.10.0 is the release that added the scene model, which is 60% of that total, and it is the release the ANR appeared in. The 8,010 minor faults in the report are about what 41 MB of freshly touched pages costs. So it moves to a detached thread and the function returns as soon as the thread is running. Nothing on the launch path wanted the result: the only two things that read these files are the People screen and the scene tab, both of which are reached by hand, minutes later, from workers of their own. What that costs is a window in which a model looks absent. `library::face_models` and `library::scene_model` decide availability on `is_file()`, so during the copy both report their feature unavailable — which is the same answer they give a build shipping no weights at all, the ordinary case both were written around. Briefly pessimistic rather than wrong, and the temporary-name-then-rename that was already there is what keeps it from being worse than that: a lookup never sees a half-written file, only an absent one. Both call sites now say so. A completion line reports the bytes copied and the milliseconds taken, including when it is zero, so the second launch after an install can be told from the first in a log rather than by inference. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4efab496c2 |
Put the refinement on a slider, per layer
Benchmarks / CPU and I/O (per commit) (push) Successful in 3m27s
Benchmarks / Frame budget (on demand) (push) Skipped
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Desktop (Linux) (push) Failing after 1h14m30s
Build and test / Layer separation (push) Successful in 43s
Traceability / Requirement traces (push) Failing after 46s
Build and test / Android (aarch64) (push) Successful in 1h8m56s
The evidence was being gathered and spent immediately at one strictness nobody could see or change. This makes it a control. `MaskLayer::refine` is shaping, like the feather, and it lives on the layer for the layer's reason: two layers may sit on the same category and want different amounts of it, and the model ran once for both. ## What the segmentation now stores `CategorySummary` keeps the **coarse** mask and the `Refinement` beside it, rather than a refined mask. That is what gives the control an off position that is bit-for-bit the model's own weighting, and what stops a strictness change from needing the model again. `category_mask_at` borrows at zero and wherever no refinement could be fitted, so a layer nobody has touched costs nothing over the old path. The fit moved to the far side of the orientation permutation. The verdict is a per-pixel field over the same grid as the mask it gates, so fitting it upright would mean permuting a proxy-sized buffer afterwards to match — a second rotation, and a second chance to get one wrong. One logit cell is the same number of pixels either way: the letterbox scales by the longer edge and a permutation does not change which edge that is. The two frames became a `Frames` struct rather than six parameters. This function reads the picture twice for opposite purposes — the model needs it upright or it recognises far less, the refinement needs the sensor's grid — and a transposed pair produces a plausible mask over slightly the wrong pixels, which is the failure this module is most prone to. ## It rebuilds the field, and the signature says so `refine` is mixed into `subject_signature`. Unlike a feather, which is read off a field that is already correct, this changes which pixels are in the mask at all — so it changes the coverage the field is measured from. Omitting it is the bug where the slider moves and nothing happens until some unrelated control invalidates the cache. That puts it in the same cost class as a close or an open, which is why the row takes `SliderRow::changed` — already once-per-gesture, since that row takes `SliderTrack`'s `committed` internally — rather than a live stream. The slider is offered only where there is something to move: a category source, *and* a refinement the frame actually gave enough to fit. A control that moves and does nothing is worse than an absent one. ## Two defaults that are deliberately different A layer added from the panel starts at 4.0, because a category's edges are twenty proxy pixels wide before anything is done to them and a photographer adding a sky mask wants the sky rather than the sky plus every chimney in it. A layer read from a sidecar with no `refine` key starts at **zero**. A file written before this control existed has to render as it did then, and a default of 4 on absence would quietly re-grade every stored category mask in the catalogue. `a_categorys_refine_strictness_survives_and_defaults_off` holds both halves, and `an_out_of_range_refine_is_clamped` holds the file to the scale — past the top of it every colour fails and the mask deletes itself, which reads as lost work rather than as a bad file. `MAX_REFINE` is dr-pipeline's own constant mirroring `dr_segment::STRICTNESS_MAX`, following `Falloff` and `Morphology`: this crate holds the description of an edit and must not depend on the crate that runs a model. dr-ui is where the two meet, and the only place that converts. Verified: fmt clean, clippy --workspace -D warnings clean, 488 dr-pipeline and 60 dr-segment tests. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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f87bf6ebc0 |
Charge a colour mode for its rarity, and keep the verdict
The refinement worked and could not be controlled. Pruning modes below a share threshold made the flag's removal a *discrete* event: below the line its Mahalanobis distance was enormous and nothing rescued it, above the line it sat at zero and nothing removed it. A control over that would appear dead through most of its travel and then start eating sky. So the prune is gone. A mode is charged `−ln(share × k)` nats, floored at zero, and that cost enters both tests — doubled in the chi-square, which is a squared distance, and directly in the log density. Rarity becomes a distance rather than a threshold, and the things a photographer wants to remove separate along it. Measured on the synthetic frame the tests build: a flag holding 1.6% of the sky is more than half gone by **2.95 nats** and a cloud bank holding a third of it survives to **5.75**. The whole interval between them is somewhere a control can sit. `the_flag_goes_before_the_cloud_does` pins the ordering, which is the property that makes one slider worth offering at all. Measured against an even split rather than against one, so raising `clusters` describes a category more finely without making every colour in it look rarer. Floored at zero so a dominant mode earns no *discount* — a bonus there would let the commonest colour outvote a bad chi-square, which is the one direction this must not bend. `Refinement` holds the per-pixel verdict, quantised to a byte over ±16 nats — an eighth of a nat per step, far finer than the narrowest transition the gate can be asked for, and the same size as the coverage buffer it sits beside. `apply` is then a smoothstep, and the model is never consulted again. That is `distance.rs`'s arrangement deliberately: there a signed distance field is computed once and feather, grow and shrink become arithmetic on it, "which is what makes those live controls rather than ones that stall on every drag". Same shape, different field. The blur moved with it, from the gate to the verdict. Smoothing the evidence rather than the decision means it is paid for once in `compute` instead of on every frame of a drag, and it is the better thing to smooth in any case. `apply` at `STRICTNESS_OFF` returns the weights untouched without reading the verdict at all. A control whose off position is *very nearly* the unrefined mask cannot answer "is this helping"; one whose off position is the unrefined mask can. `strictness_zero_changes_nothing` holds it to that, and `strictness_is_monotonic` holds the rest of the travel to only ever removing more — a slider that gave weight back partway up would be one whose direction nobody could predict. The synthetic sky is smooth enough to sit on `VARIANCE_FLOOR`, where a real one has noise and therefore a real spread, which moves every crossing down together. The ordering survives that; the placement is a calibration. Which is the honest argument for a control rather than a constant, and why the default sits at half scale instead of at the flag's measured crossing. The example sweeps the whole range and writes a frame per nat, because the question a photographer asks of a slider is where to put it, and that needs the travel rather than a point on it. Verified: fmt clean, clippy -D warnings clean, 60 dr-segment tests. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4f4abd335f |
Cut a scene category back to the pixels that agree with it
A flag in the sky came out weighted as sky, and no feather setting fixed it. The scene model's logits are `[1, 150, 80, 80]`, so one cell is eight input pixels; at the 1600px proxy the letterbox scale is 0.4 and **one cell is 20 proxy pixels**, which `rasterise`'s bilinear then spreads across one more either side. A flag is a handful of cells whose softmax is dominated by the sky around it. The information was never in the grid, so nothing downstream of the grid can recover it. Tiling is the answer for an instance and is not available here: a category has no bounding box to tile over — sky is wherever the sky is. But the photograph is at full proxy resolution even though the weights are not, and it knows exactly where the flag is. So the model says *what*, and the pixels say *which of them*, which is the division of labour arm C already draws between the instance model and the watershed. ## Seeds, and why the erosion radius is not a guess Threshold the weights high, take `signed_distance`, and keep what is more than 1.5 cells inside. One cell *is* the model's resolution and the bilinear spreads it across one more, so the band either side of the boundary is smear rather than evidence. Deriving the radius from `Scene::cell_pixels` rather than picking a pixel count means it stays right if the proxy edge or the export changes. The mirror of that set is a confident *exterior*, free from the same field. ## Dropping small modes is the step that makes it work Four k-means modes per side, not one Gaussian: sky is blue at the zenith, white where the cloud is and pale at the horizon, and one blob over all three rejects two of them. Then modes holding under 3% of a side are discarded, and without that step the whole thing fails on the case it was built for. A small flag deep in the sky has both a high weight and a large distance from the boundary, so it lands in the interior sample and teaches the model its own colour. It cannot be excluded geometrically. It can be excluded by share. Luminance is weighted at a quarter against chrominance for the same reason the watershed's gradient is. Sky's variance is dominated by luminance, so at equal weight the distribution is a long bright streak that a mid-grey flag sits comfortably inside. A flag is separated by chrominance; a cloud is separated by luminance alone. Not zero, or a dark bird against a bright sky survives. ## Two tests, because either alone is wrong Absolute — is this colour plausible under the category, as a chi-square on the Mahalanobis distance. Comparative — is it likelier inside than outside. A pixel must pass both. The absolute test is what catches the flag, whose colour is far from *both* sides and which the comparative test alone would leave at even odds. The comparative test is what stops the absolute one needing a constant tuned per category. ## What this cannot do, written down rather than left to be discovered An intruder large enough to hold its own mode is kept. By share, a flag over a fifth of the sky and a cloud bank over a fifth of the sky are the same object, and colour does not separate them either — a white cloud is as far from blue sky in chrominance as many intruders are. So `min_cluster` is not a threshold with a correct value waiting to be found; it is the trade-off itself, set where a photographic intruder falls. Both ends are pinned by tests — `a_flag_in_the_sky_is_removed` and `an_intruder_larger_than_min_cluster_survives` — so that moving the number reads as moving the trade-off rather than as fixing a bug. The case left open is a large unrecognised object in a clean category, which wants the boundary snapped to watershed basins and is a different mechanism. ## Safe to apply without a control It is subtractive: the output is the input times a factor in `0..=1`. The worst failure available to it is losing part of a real sky, never gaining a region, so a blue car below the horizon that was never in the mask cannot be pulled into it. And a factor in `0..=1` cannot raise a sum, so `scene.rs`'s partition still holds when every category is refined independently — the weight taken off the flag lands in the unlisted remainder, which is where a flag belongs, ADE20K having no class for one. Every path without the evidence to judge returns the weights untouched and says which path it took. A refinement that silently did nothing is indistinguishable from the feature being off, and an empty seed set fitted to a distribution would reject every pixel. The signature is deliberately unchanged: categories are addressed by name, not by index, so a sharper mask cannot create the stale-index hazard the signature exists to guard against. The example writes `<prefix>-<category>-refined.ppm` beside the coarse one, never instead of it — whether this is an improvement is a comparative judgement and one image cannot answer it. Verified: fmt clean, clippy -D warnings clean, 57 dr-segment tests. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8131706394 |
Regenerate the matrix over the merged rail work
The merge moved tagged lines in identity.rs, identity_ui.rs and the two Slint files; the matrix tracks line numbers, so it goes stale on a move alone. A merge commit does not run the pre-commit hook that would normally have staged this. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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bfdb6d5e4b |
Cut the People rail's portraits off the blocking path
Opening Identity cut a portrait for every person before the screen was allowed to appear. Measured against the reference library: 3.6 seconds, of which 3.2 is 931 full 1024px proxy decodes — the fallback for faces indexed before crops were stored beside them. The rest of the wait was the rail building 14,268 rows, fixed in the commit before this. `refresh` now draws with the portraits already cached and hands the rest to `fill_covers`, which cuts them 8ms at a time — under half a frame — behind a screen that is already up. Blocking work on that path goes from 4,965ms to 16ms on this library. A timer rather than a thread. The work is a catalog query and a decode against a `ThumbStore`, and both handles live on the UI thread; a worker would need its own connection to the same file, which is what the sweep and the regrouping pass do because they run for minutes and would otherwise be unbounded. This is seconds of small, independent pieces, so slicing answers the same question more cheaply. `pending` is in rail order, and the rail is sorted by confirmed faces, so the portraits the user is looking at are cut first. It patches single rows rather than reloading: a reload would rebuild the model on every tick, and a model replaced underneath the `ListView` is what the slicing exists to avoid. Each patch checks the row still holds the person it was started for — a stale index would draw a face beside somebody else's name — and stops the fill when it does not. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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d7b851f622 |
Build the People rail rows you can see, not the ones you cannot
`Flickable { VerticalLayout { for ... } }` instantiates every row. On the
reference library that is 14,268 row subtrees, which measures at 4.2
seconds before a pixel is drawn — and it was paid again on every action,
because every action reloads the model. Roughly half the wait between
clicking "Identity" and the screen appearing was this.
Slint's compiler has a virtualising path for a `for`; it is what makes
`std-widgets`' `ListView` cheap. It keys on the parent element's base
being *named* `ListView` and exposing the five lengths its layouting code
writes back, and a custom base is explicitly allowed. So `widgets.slint`
grows one, and `std-widgets` stays out of the file that establishes our
style. Measured on the real screen: 200,000 rail rows now render in 62ms.
Three things had to be true together, and each was silent on its own.
**The row height must be constant.** The rail hid a set-aside person with
`height: cond ? 52px : 0px`, a height that reads the model — so the
layout cannot place row N without building rows 0..N, and Slint builds
them all. The filtering moves to Rust, where the toggle was already
reloading anyway.
**The list must not be wrapped.** It carries its own stretch and preferred
size, having no natural height to offer; a Rectangle in between hands the
layout that Rectangle's constraints, which are taken from the list and
are therefore nothing.
**The panel must let it fill.** `Panel` lays its children out with
`alignment: start`, which gives each its preferred height — right for a
column of sliders, wrong for anything that scrolls. Hence `Panel.fill`.
Get any of them wrong and the rail renders empty, with no error and a
model full of people. All three were, in turn, before a headless render
of the real screen showed a blank rail.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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f26f1ab694 |
Withhold the empty groups that fill the People rail
`load_people` returned every live person, and on the reference library that was 14,268 rows of which 11,739 held no faces at all — 85 per cent of the rail naming nobody and able to do nothing. They are not a mystery. A regrouping pass creates a person per cluster; the next pass moves those faces elsewhere and leaves the person it emptied behind. `faces::prune_empty_unnamed` exists for exactly this and runs only at the end of a pass, so nothing clears what accumulates between them, and the Identity screen never prunes at all. Each one cost a `for_person` query and a built row on every reload. This withholds precisely the set the prune already treats as disposable — empty, unnamed, not set aside — and no more. Filtered rather than deleted: a screen is being drawn, not a catalog repaired. Nothing is lost, a sync cannot resurrect what was never removed, and the prune stays the one place that decides these can go. An empty group with a *name* still shows. That one is not debris but the symptom of a real failure — a named person whose faces were regrouped out from under them — and hiding it would take away the only way to merge them back. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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e8b072c815 |
Say the app is starting before there is anything to say it with
Nothing from our own code reached logcat on the tablet: 284 lines from the app's PID during a launch, every one of them from Hwaps, BlockMonitor, InputEventReceiver or nativeloader, and not even the version banner android_main emits three statements in. I could not find the fault in our wiring, and this commit does not claim to fix it. What it does is make the next launch say which side is at fault, and close a hole that is real whatever the answer turns out to be. What reading rules out, so nobody repeats it: install does call log::set_max_level. The Config carries an explicit tag and an explicit max level, and its env_filter is None, so android_logger's enabled() and filter_matches() both pass an Info record. Tee::enabled delegates to the console and gates nothing else. set_boxed_logger cannot have failed — its Err path drops the Tee, taking the LogFile with it, and the file on the device has content. And Tee::log calls console.log() unconditionally *before* the file write, which is itself gated on console.enabled(), so every line that reached the file proves the AndroidLogger was handed the same record. Nothing else in the graph installs a logger; android-activity and Slint's backend do not. The diff that introduced this changed the level, the tag and the Config not at all — init_once and set_boxed_logger leave the same logger installed at the same level. That leaves below __android_log_write, which no amount of reading this file can reach. So: the console logger is now built first, and one line goes through it directly, before the state directory and before the log file. Two things follow. Everything between android_main's first statement and install returning — external_data_path, create_dir_all and an open on a FUSE volume the system may still be mounting — currently has no surface at all to fail on; that window is what logcat is for, and it now has a line in it. And when the log is silent, that line separates the two cases: present with the log::info! lines below it missing is the facade, absent along with them is liblog not delivering this process's records. It goes through Log::log rather than log::info!, which is not a style choice: the facade's maximum level is Off until install sets it, so a log::info! there compiles and emits nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c62edd3317 |
Give the log a mode that the way off the device can open
The log file has been on external storage since it existed, and the
reason is stated at length in two places: /data/data/<pkg>/files needs
run-as against a debuggable build, /sdcard/Android/data/<pkg>/files is a
plain adb pull from any build, and a log nobody can retrieve is not a
diagnostic. The file was then opened 0600, which cancels that decision
out. On the tablet:
adb pull -> remote open failed: Permission denied
adb shell cat -> Permission denied
run-as -> package not debuggable
Every route off the device closed at once, on a file whose whole purpose
is to leave the device.
The mode is now per platform, because "who may read this" has two
different answers and the directory above the file is what makes them
differ. On the desktop, 0600 as before: $XDG_STATE_HOME/darkroom is in a
home directory on a machine that may have other accounts, and nothing
about that directory stops another local user reading a world-readable
file. On Android, 0644: /sdcard/Android/data is drwxrws--x
media_rw:ext_data_rw, so no other app can enter this app's subdirectory
and anyone who can traverse it is holding the unlocked tablet, which
already gets them the photographs the log merely names. What the read
bits buy is adb pull, which runs as shell — able to traverse a --x
directory, but then obliged to open the file as other.
The mode is also applied twice, and the second one is the fix rather
than belt and braces. OpenOptions::mode is a request: the kernel ANDs it
with the process umask, and an Android application process inherits
0o077 from the zygote, so asking for 0644 there creates 0600 and reports
nothing. It is ignored outright on a file that already exists, which
every launch after the first has. fchmod is subject to neither, and is
what the second call makes.
The comment claiming the mode was "ignored by the FAT-derived filesystem
Android presents as external storage" is gone with it. The device says
otherwise: the file it produced was 0600 exactly.
Two tests. One pins the literal mode per platform — only the desktop arm
can run under cargo test, and the comment says so rather than implying
the Android number is covered. The other reopens a log left behind with
the wrong mode, which is the one assertion on the host that fails if the
fchmod is deleted, since OpenOptions::mode cannot touch a file that is
already there.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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23c3155128 |
Release 0.10.0
Benchmarks / CPU and I/O (per commit) (push) Successful in 11m46s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Failing after 1h15m53s
Build and test / Layer separation (push) Successful in 40s
🐳 Android image / Build and push (push) Successful in 8s
Build and test / android-image (push) Successful in 8s
Traceability / Requirement traces (push) Successful in 1m32s
Build and test / Android (aarch64) (push) Successful in 1h3m1s
Three waves of work since 0.9.0. Culling gained the two instruments FR-CULL-3 asked for and never had: focus peaking, and a histogram that reads the sensor rather than the frame about to be displayed. Bursts group themselves. Masks can cover a whole category rather than one instance. The catalog now notices when it has been damaged and offers a way back -- restore a backup, or rebuild from the photographs, which were never at risk. A crash leaves a record. A log survives the process, on a path a tablet will hand back to adb, which is what makes the Android work debuggable at all. The APK compiles its own Java for the first time, so the app can receive a photograph from another application and hand one back. Memory pressure is answered in a stated order. A lost library root is reported rather than reported as an empty library. There is a benchmark suite now, so §8's promise that a regression fails the build is a mechanism rather than a sentence. Its first run says the catalog opens in 70ms against a 2s budget, and that thumbnail throughput does not obviously reach its target. Coverage 59.8% -> 69.8%, and it means more than it did: five requirements that were tagged on code that did not implement them are no longer, and the tool no longer counts its own test fixtures. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>v0.10.0 |
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0845d4ee20 |
Regenerate the matrix over the merged branches
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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94b1b9e0cc |
Reconcile what four branches each built separately
Three seams, found by the first compile after the merge. Two branches implemented 'can this scope be reordered' independently: one from the collections model, one from the catalog through orders_manually, on every re-read and excluding the trash. The second is the better answer and is what survives; it only needed to set the property app.slint declares. Two lints from scene-mask-ui, which was merged mid-flight and had never been through -D warnings: an is_none check spelled out where clippy wants ?, and a return in a cfg block's tail. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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19b56ad85c |
Merge: collection ordering, and a range that says where it ends
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> # Conflicts: # docs/traceability.md # ui/dr-ui/src/collections_ui.rs # ui/dr-ui/src/library.rs # ui/dr-ui/ui/app.slint # ui/dr-ui/ui/library.slint # ui/dr-ui/ui/widgets.slint |
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328fda6f7c |
Merge: mask a whole category, not just one instance
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> # Conflicts: # apps/darkroom-desktop/Cargo.toml # docs/traceability.md |
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327b8c7839 |
Merge: one selection bar, and a header that decides what it gives up
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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df06240b2d |
Test that the category geometry means what it says
The scene tests so far checked the descriptor and the arithmetic. Neither would have noticed if `rasterise` put the sky along the bottom of the frame, because both build their own weights and never ask where those weights land. Three that do: - **Weight stays on the side it came from.** Fill the top half of the grid, read the top and bottom quarters of the image. A flipped y axis is the mistake this code is actually prone to — it is a letterbox inverse, and the numbers stay perfectly plausible when it is wrong. - **No transpose.** The vertical check alone passes under a transpose, which maps a top band onto a left band. A horizontal split is what distinguishes them, and neither test is worth much without the other. - **Coverage is a fraction.** A quarter of the cells must read 0.25. The scene tab hides a category below half a percent, so an error of a factor of the grid size would hide everything or nothing — and both look like the model failing rather than the arithmetic. `Scene::from_weights` is test-only and exists because the property under test needs weights whose correct destination is known in advance, which no real inference can provide. It uses a square window so the letterbox is the identity: any offset these find is the mapping's own rather than the padding's. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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86260b5028 |
Bind a category layer to its own distance field
A category mask showed nothing and its adjustment covered the whole
photograph. Both from one line: the loop in `MaskPass::rasterise` picks a
distance field by matching `layer.source`, that match named only `Subject`,
and a `Category` layer fell through to `_ => (&self.empty_subject, 0)` — a
1x1 placeholder. No field, so nothing to draw and nothing to confine the
adjustment.
The comment three lines above the arm I missed describes the failure I then
shipped:
an absent mask that defaults to "everything" would apply the
adjustment to the whole photograph
There are *two* matches on `layer.source` in that loop — one choosing the
field, one building the params. Adding the category to the second and not
the first compiles, runs, and is wrong in exactly the way the first one
warns about.
## Also: a missing mask must still be the right size
Both model-backed arms of `ensure_subject_fields` used `unwrap_or_default`,
which yields an empty `Vec` when the coverage is gone. `SubjectMasks::upload`
rejects a wrong-sized field and fails the whole batch, so `self.subjects`
becomes `None` and *every* layer in the stack loses its mask — one stale
reference silently unmasking the others.
Pre-existing, and it mattered less when the only model-backed source was a
subject: an instance index goes missing rarely. A category name goes missing
whenever the descriptor is edited, which is a thing the descriptor exists to
allow. A full-size empty field costs one layer instead of all of them.
Neither of these is reachable from a test on this machine — both live past a
GPU adapter and a real segmentation — so they surfaced the only way they
could, by someone opening the app and looking.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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80f0a0eeac |
Merge branch 'master' into feat/library-toolbar
# Conflicts: # docs/gestures.md # docs/traceability.md |
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677146883f |
Decide what the header gives up when it cannot hold everything
Three faults, all invisible in the source and all found by looking at the window. `alignment: start` on the selection bar. Slint only hands space to `horizontal-stretch` children under the default `stretch` alignment; under `start` every child takes its preferred width and the stretch is ignored without complaint. That was harmless while the bar held four controls. Now that it holds every selection verb it is the difference between a count that gives way and a row that can only scroll, so the alignment goes and the stretch does its job. The title collapsed to "…". An eliding Text has a minimum of nothing, so once the buttons had taken their own minimums the title was the cheapest thing in the row to give away — the window stopped saying which library was open while the byte counts beside it stayed. It gets a 90px floor. And the status line does not get one. After the sidebar takes its 232, a 1100pt window leaves this header about 868, and the buttons want most of that before a character is drawn — so something must degrade, and the order is the whole question. A floor here bought a readable status by pushing Settings off the right edge, reachable only by knowing to flick-scroll, which is precisely the fault the row's own Flickable comment warns about. A control you cannot see is worse than a sentence you cannot finish. The status line is also the most redundant thing in the header — the sidebar states the library's count and the filter chips state it again — so it is what gives, and it grows back the moment there is room. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9994bb4ce7 |
Regenerate the matrix over the third wave
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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7f350e8c4c |
Offer the categories in the masks panel
Everything before this was reachable only from an example that writes PPMs. This is the part a photographer can touch: a list under the subjects, click one, get a mask layer for every pixel of that category. ## Under the subjects, and the order is the argument Clicking the photograph is how a local adjustment usually starts, so the things the model *found* come first. A category is the move you reach for deliberately — grade the sky, not this one bird — and putting it second says so without a word of explanation. Coverage is shown for the same reason a subject's score is: it tells the photographer whether a category is worth a click before they spend one finding out. ## Not a new tab, which is what was asked for A develop tab is derived from `Attribute`, not declared — the tabs exist because operations claim an attribute, and no amount of Slint adds one. A seventh attribute would have meant duplicating every adjustment once per category, and the combinatorics get silly by the third. Reached through masks instead, a category composes with every adjustment that already exists, and inherits feather and falloff rather than needing its own. What was described as "per-category sliders with feather and decay" is exactly what this is; only the door is different. ## Verified as far as it can be here Compiles, populates, round-trips, 560 dr-ui tests green. **Not clicked** — synthetic input is blocked on this setup, so how it looks and feels is unverified and wants a human at the window. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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763dfd353a |
Weigh the categories in the same precompute, and mask with them
The scene model shipped with a decoder and no caller. This runs it. ## Beside the instance pass, not instead of it `compute` now does both on the same upright frame and lays both back down the same way, so instance masks and category masks index into one grid — the sensor's. A failure in the scene half is logged and dropped rather than propagated: no scene model is an ordinary state, and a photograph that can still be masked by subject should not become unopenable because the categories are missing. Categories under half a percent of the frame never reach the cache. A control that does nothing when moved is worse than an absent one, and each one it skips is a proxy-sized buffer not allocated. ## The shader needed nothing A category reaches `dr-gpu` as a soft coverage buffer at proxy resolution, turned into a distance field — which is exactly what a subject is. So they share `MODE_SUBJECT`. That is not a shortcut taken for speed: the shader has no way to tell them apart and no reason to want one. What differs is only which model produced the coverage, and that has already happened by then. Feather, falloff, dilation and erosion therefore work on a category on the day it arrives, because they were never subject-specific. ## Where the weights come from `scene-model` compiles the graph in and the desktop app takes it; Android leaves it off and reads the copy `install_bundled_models` unpacks, because 24 MB of constant is worth avoiding in a mobile install and not worth the plumbing to avoid on a desktop one. Embedded is tried first — a build that has the weights compiled in should not be silently overridden by a stale file in a data directory. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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485297f0c6 |
Let a mask cover a whole category, not just one instance
`MaskSource` could say "instance 3 of that segmentation run" but had no way
to say "the sky". Adding `Category { signature, name }` beside `Subject` is
what lets a local adjustment attach to a semantic category at all.
Stored as identity like a subject, and for the same reason: the coverage is
megabytes and is reproducible by running the same model over the same image,
so the sidecar carries what finds it again and the session carries pixels.
## A name rather than an index
An index would be smaller and would match `Subject`. It would also be a bug.
The grouping lives in `models/scene/categories.txt`, which is editable by
design — adding one category to it renumbers every category after it, and
every stored layer would silently start grading something else. A name that
no longer exists is simply not found and the layer reads as stale, which is
the failure that announces itself.
Staleness is otherwise identical to a subject's: the coverage buffer is in
the session, never the sidecar, so a signature from another run points at
pixels that were never computed.
## Two tests, and the second one caught a real shape
Round-tripping the name matters more than usual here, because the whole
argument for storing a name instead of an index is worthless if the sidecar
is what drops it.
The multi-word case is the one worth having: `category = swimming pool` is
written on one line, and a reader splitting on whitespace would have
truncated it to a category no model has — a layer that silently masks
nothing. `category` is also its own key rather than a reuse of `class`,
because a file conflating them would round-trip a subject into a category.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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509c3a3e96 |
Merge: a log that survives the process, so the tablet can be debugged
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> # Conflicts: # apps/darkroom-android/Cargo.toml # apps/darkroom-desktop/Cargo.toml # platform/dr-plat/src/lib.rs |
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d70dcf78d1 |
Merge: recover a damaged catalog, and capture a crash locally
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c48896bd95 |
Merge: touch selection and drag, from the gallery-selection branch
Verified before merge: fmt clean, clippy -D warnings clean, 563 dr-ui tests. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> # Conflicts: # docs/traceability.md |
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700e592b48 |
Correct the breakpoint note, which still counted six buttons
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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b34e786f01 |
Give the drag a pick-up, so it stops losing to the scroll
Dragging a photograph out of the grid worked about half the time, and nothing on the screen explained the other half. `DragArea` and `Flickable` do arbitrate, but not evenly. The Flickable claims any press that travels more than eight pixels along its own axis within half a second of landing, and holds that claim until the finger lifts. So a drag toward the sidebar only ever began two ways: a flick sideways clean enough that the finger never wandered eight pixels vertically, or a wait of half a second before moving at all. Both are real gestures and neither was written down. The wait is now the gesture, and it has a mark. The long press that already turns on selection mode also picks the photograph up: a ring opens around the cell and the grid stops scrolling under it, so from that moment the drag is the only thing the finger can be doing. The cue can only arrive after the ambiguity has passed, which is the right way round — when the photograph lifts, dragging it works. Two details worth naming. The hold is now armed even when selection mode is already on; it used to be skipped there, on the grounds that there was no mode left to switch on — but that is precisely the state a forty-image drag starts from, so the one gesture that most needed a pick-up was the one with none. And the ring is drawn after the cell loop rather than on the cell: z-order inside a `for` is loop order, so a cell grown past its bounds would stand over two neighbours and be cut off by the other two. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c7e1822f77 |
Put the two collection actions in the collections panel
"Keep offline" and "Change library" were buttons in the library header, in a row that is otherwise entirely library-wide. Both refer to the tree instead. "Keep offline" could only ever mean the scoped collection, while sitting nowhere near the tree that says which that is — and while the sidebar already offered the same question twice, on each row's tray and on a held row. It now sits under the tree, in the panel whose selection decides what it acts on, in the same place and shape the trash already gives Restore and Empty. It stays a labelled control rather than being dropped for the tray: a 26px row's tray is a small thing to hit, and "Kept offline" spelt out for the collection you are looking at is the discoverable version. "Change library" was wedged between Sync and Rescan, two buttons that act on the library you already have. Reading it as one of that group is a way to lose a scan by aiming badly. It is now the last thing in the panel, under the tree it replaces wholesale, behind a rule. On a tablet both are one tap further away, behind the sidebar toggle that leads the header. That is the panel a user is already in when they scope the grid to a collection, so it is where they are when either of these becomes the thing they want. The grid keeps `pin-done`/`pin-total` and its progress bar: the transfer is worth reporting wherever it was started from, including a row the grid is not scoped to. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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f4fbabf18b |
Say what the grid is showing in one line, not four
The header carried four readouts beside the title: the image count, the selection count, the scan's status and where in the library the visible window sits. Each had `horizontal-stretch: 1`, which is what actually lets a Text shrink in Slint — so between them they claimed about a third of a 768px header and left the buttons to scroll off the end of it. The selection count goes to the bar at the foot of the grid, beside the buttons that act on it. The other three are one subject and are now one sentence with separators, sharing one stretch. Two of them were also saying the same words while a sweep ran: "indexing 300 / 12 480" appeared both as the status and, redundantly, in place of the window position. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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18063152f9 |
Ask where these photographs go once, not twice
The selection bar had "Add to collection" and "New collection" side by side. Both answer the same question — where do these go? — and the bar asked it before showing the list that decides it: a user who wants a collection they already have and a user who wants a new one press different buttons before either has seen what exists. "New collection…" moves into the filing sheet, under the list of collections. That is where you look after failing to find the one you wanted, and it is the only place the choice can be made informed. It also fixes the sheet's empty state, which said "Make one with + in the sidebar" — advice that cannot be followed on a tablet, where the sidebar is instantiated but not drawn. The first collection can now be made from the sheet that noticed there were none. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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745f3a98c7 |
Merge: measure the catalog, so §8's promise stops being a promise
There was no benchmark harness of any kind -- no benches/, no criterion, no synthetic fixture -- while §8 promised a suite run per commit that fails the build on regression. Ten performance requirements could be neither passed nor failed. tools/bench builds a deterministic 50,000-row catalog over a pool of twelve generated JPEGs, about 14 MB, reproducible from a seed, with a stamp so it rebuilds rather than silently comparing against a different workload. It depends on nothing GPU or UI, which is what makes the CI job affordable. NFR-P1 and NFR-P3 are gated and tagged. NFR-P7, NFR-P8 and R2 are measured but deliberately untagged: the export gate is one-sided, the memory figure is the catalog layer's share rather than the whole, and R2's first sentence is a 60 fps scroll a catalog benchmark cannot claim. Every recorded value in the baseline is null. Nobody has run this on the reference desktop, and a fabricated figure would make every later comparison a comparison against a guess. First run on this machine: catalog opens in 70 ms against a 2 s budget, and thumbnail throughput measures 37 img/s against a target of 100 -- reported rather than asserted here, and the first evidence that the target may not hold. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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a8008feaf3 |
Inline the verdict header, and take the formatter's pass
clippy::print_literal on the results table header, and rustfmt's first look at code whose author could not run cargo. The four constructs the author flagged as risky -- scoped-thread lanes, a seventeen-argument params!, is_some_and over a closure, a refutable let-else -- all compiled untouched. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8510a2f6a7 |
Give the selection one bar instead of two ends of the window
"What can I do with these twelve photographs?" was answered in two places. Six buttons in the header — Add to collection, Keywords, Presets, Paste to N, Export N, Remove from collection — and four more on the floating bar at the foot of the grid, beside the count that says what they would act on. The header half was the worse of the two. Those six appeared and disappeared from the middle of the row as photographs were picked, so Sync, Settings and everything beside them slid several hundred pixels sideways at the exact moment a hand was already travelling toward one. On a tablet the header scrolls sideways, so they were often not on screen at all. All six move to the bar. It now reads left to right as shaping the selection — Clear, Select all, Select to… — then acting on it, with a gap between the two thoughts. The header keeps only what belongs to the library, and changes only when the library does. Two consequences worth stating. The bar holds ten controls in the worst case, so it scrolls sideways like every other row in this view, for the reason set out on the header's Flickable: a layout given less width than its children need overruns rather than shrinking, and the buttons past the edge are simply gone. And the bar now stays up for a running export whatever the selection has since become, because Cancel export lived on a button that used to have its own `|| exporting` escape hatch — the grid's viewport inset follows the same condition so the last row of thumbnails is never trapped underneath. `settings-summary` went with them: threaded from the window into the grid and into HeaderActions, and never once drawn. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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7b5f62019b |
Merge branch 'master' into fix/gallery-selection
# Conflicts: # docs/traceability.md |
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f86438ac0b |
Merge: the formatter's pass over the accessibility test
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |