dtourolleandClaude Opus 5 8510a2f6a7 Give the selection one bar instead of two ends of the window
"What can I do with these twelve photographs?" was answered in two
places. Six buttons in the header — Add to collection, Keywords,
Presets, Paste to N, Export N, Remove from collection — and four more
on the floating bar at the foot of the grid, beside the count that
says what they would act on.

The header half was the worse of the two. Those six appeared and
disappeared from the middle of the row as photographs were picked, so
Sync, Settings and everything beside them slid several hundred pixels
sideways at the exact moment a hand was already travelling toward one.
On a tablet the header scrolls sideways, so they were often not on
screen at all.

All six move to the bar. It now reads left to right as shaping the
selection — Clear, Select all, Select to… — then acting on it, with a
gap between the two thoughts. The header keeps only what belongs to
the library, and changes only when the library does.

Two consequences worth stating. The bar holds ten controls in the
worst case, so it scrolls sideways like every other row in this view,
for the reason set out on the header's Flickable: a layout given less
width than its children need overruns rather than shrinking, and the
buttons past the edge are simply gone. And the bar now stays up for a
running export whatever the selection has since become, because Cancel
export lived on a button that used to have its own `|| exporting`
escape hatch — the grid's viewport inset follows the same condition so
the last row of thumbnails is never trapped underneath.

`settings-summary` went with them: threaded from the window into the
grid and into HeaderActions, and never once drawn.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-30 13:13:11 +02:00
2026-08-26 10:08:51 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: 0.9.0, and no longer a spike. A library opens, culls, develops and exports on both platforms, across eight tagged releases. What is not built is written down rather than merely absent — see docs/outstanding.md for the requirements that have no implementation and why, and docs/technical-debt.md for the compromises that were chosen.

Documentation

Document Contents
CONTRIBUTING.md How to land a first change without reading the rest
requirements.md What the software must do — 179 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
technical-debt.md Compromises taken deliberately, each with the condition that retires it
outstanding.md What is not built, and whether that is a decision or a gap
code-health.md What a contribution costs, per seam, measured
traceability.md Generated: which requirement is claimed by which file
faces.md Face detection and identity — the models, the licence problem, and what S14 measured

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Git LFS is required for the model weights, and the toolchain pins itself. CONTRIBUTING.md has the details and the four commands CI will run against what you send.

Current state

Working. A catalog over a local folder, a Nextcloud account, or a folder a sync client keeps in virtual-files mode — where a placeholder is treated as the photograph rather than as a one-byte file. A virtualised library grid with a capture-time timeline, ratings, labels, keywords, collections and a trash that survives a crash mid-operation. Card ingest. Face detection and identity, with the index syncing between devices. A develop pipeline of fifteen declared operations fused into a single compute dispatch, plus the neighbourhood operations that cannot be — clarity, texture, capture sharpening, noise reduction, lens correction, spectral film simulation. Crop, straighten, spot removal, gradient and subject-segmentation masks, named presets, and a generated panel that no operation in ui/ is allowed to name. Export to JPEG, PNG and 8- or 16-bit TIFF with resize and output sharpening.

The zero-copy display path works on desktop. The compute pass writes a texture that Slint composites directly, which is what ARCH §6.1 requires; the readback it forbids costs 96% of frame time at 4K, and

cargo run -p dr-gpu --example bench --features readback

still reproduces that measurement. The one exception is the Android develop view, which reads the frame back through the CPU because zero-copy there needs wgpu's Vulkan swapchain, and that tears a portrait window on a tablet whose panel is mounted landscape. It is debt, not a revision of the rule: the reasoning, the on-device measurements that forced it, and the three separate things any one of which would remove it are in technical-debt.md TD-1.

Not built. Plugins, compare and survey culling, focus peaking, burst grouping, AI denoise, tiled and progressive rendering, and most of the Android platform integration beyond running. The performance targets in §4.1 are unverified rather than unmet — the per-commit benchmark suite §8 requires does not exist, so nothing fails a build on a regression. docs/outstanding.md is the list, with the reasoning.

Licence

GPL-3.0-or-later.

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