8e330a24e9eff0bb6ab3aa7ffd435c9de8ba38de
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8e330a24e9 | Merge branch 'undo-redo' | ||
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8ea92545df |
Stop the export folder forgetting itself, and let Android reach one
Three faults, compounding into an export that could not be made to work on a tablet at all and a destination that appeared to reset on its own. **Switching target destroyed the destination.** One field held both a filesystem path and a remote folder, so changing the target had to clear it — `/home/x/Exports` carried to the server would have offered to create a folder called `home` at the library root. The consequence was that merely looking at the other option threw away the destination already chosen, which reads, correctly, as a setting that will not stick. There are two fields now. Each target remembers where it was pointed and switching is free; `active_destination` picks between them so no caller can reach for the wrong one. **The library root read as "unset".** The picker opens at the root, so confirming it where it opens stored an empty string — indistinguishable from "ask each time" and looking exactly like the picker had done nothing. Empty now means the library root for a server destination, which is a real folder and the one the photographs are already in; it means "ask" only for a device folder, where no path is worth assuming. The page labels it so. **Android defaulted to a target it cannot use.** A device folder there means the Storage Access Framework, which provides no filesystem path (ARCH §6.9) and is not implemented — so the default target could never succeed however the destination was filled in. The export button said "no export folder is set", the settings page offered no way to choose one, and the only way out was to guess that the other target was the working one. The device target is now absent from `ExportTarget::available()` on Android and the default there is the server, which needs no platform work at all. A settings file carrying an unreachable target — copied from a desktop, say — is corrected on read rather than left to fail at the last step. Seven tests, each named for the fault it prevents returning. The compatibility one matters most: a file written before `remote_destination` existed keeps its device path and gains an empty remote one. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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7f524d2fd0 |
Give a mis-drag a way back
Develop edits now save themselves to a sidecar the moment you leave the image, so until this there was no way to undo one — the mistake was persisted and the only recourse was to remember the old number. The history is a stack of snapshots, because the edit graph is already plain data: `Preset::capture` reduces it to what differs from default and `Preset::apply` puts it back, so undo is those two calls and nothing else. A command object per action, with an inverse beside it, would have been a second thing every operation had to register — and operations are declared in YAML precisely so that a new one needs no code written for it. A snapshot cannot fall behind them. The interesting part is coalescing. A slider drag emits an event per frame and must be one step, not forty. Nothing in the interface reports a gesture boundary — the same wall the render coalescing hit, and it is answered the same way rather than by threading a "finger is down" out of every slider, curve point and crop handle. What stands in for the boundary is the control plus recency: changes to the same control within 700 ms amend one step. Which control is "the same" is asked of the graph, not listed: an operation whose declared presentation claims a parameter is one where a single gesture moves several — a curve point carries an x and a y — so those coalesce as one widget. Nothing in the history names the tone curve. The compromise, and it is a real one: a control let go of and picked up again within the window is one step rather than two. Buying the other answer costs a gesture-boundary signal on every control, which is more surface than the difference is worth. The stack is bounded at 64 states for NFR-RES-1 — a develop session stays open for hours. Sixty-four rather than a byte cap: what is being bounded is steps a photographer would want back, and a byte cap would give the elaborate edit the shallowest history, which is exactly backwards. The session owns its history and every mutator records into it, so the callbacks in `lib.rs` cannot change the edit and forget to — with a dozen generic callbacks that would have been one press of undo away from wrong every time a control was added. Opening a photograph makes its stored edit the floor rather than a step: it is not work done in this sitting, and an undo reaching behind it would discard a previous session's edit and then save that on the way out. Not yet done, from FR-DEV-5: history is per-session and in memory, and there are no named snapshots. What mattered was that a saved mis-drag had no way back at all. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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2330ed25e9 |
Let a grouped slider be dragged, by flattening the panel that drew it
Build and test / Desktop (Linux) (push) Failing after 1h4m48s
Build and test / Layer separation (push) Successful in 34s
🐳 Android image / Build and push (push) Successful in 4s
Build and test / android-image (push) Successful in 4s
Traceability / Requirement traces (push) Failing after 1m4s
Build and test / Android (aarch64) (push) Failing after 9m43s
White balance, highlights and shadows, and the mixer took a press, jumped once, and went dead under the finger. Exposure and contrast dragged perfectly — which is what made it read as a slider bug rather than a layout one. The panel nested. A group's head row drew the *whole* group, repeating over `row.group-len` and indexing back into `root.rows`; every other row drew nothing. So the inner repeater's model was read off the head row, and depended on that row's identity. Moving any parameter in the group rewrites that row — its own value changed, or `group-modified` flipped for its neighbours — which re-evaluated the repeater, rebuilt its items, and destroyed the `TouchArea` holding the live gesture. A lone parameter had no inner repeater, so the five single-parameter operations were never affected. Now each row draws only itself, so an update touches one control and nothing structural. The facet heading comes off `starts-facet`, which Rust already marks on the first row of a run, and the group heading is drawn by the row that heads it. It also retires the old hazard of a head row building every control in its group — thirty-six live TouchAreas behind the mixer's twelve visible ones. The same identity hazard reached the rows themselves through `ModelRc`, which compares by identity rather than contents: a fresh empty model per row per call made every row differ from itself, so `sync_rows` rewrote all of them on every event. `points` now shares one empty model as `choices` already did. Both are held by tests, because the failure is invisible in a still — every value is right and the panel looks perfect. Curve rows are excluded: their points model carries live coordinates, is rebuilt by design, and `sync_rows` writes values through the existing model rather than swapping it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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40d4e439a9 |
Drop the parameter the offline sidecar writer never used
`write_one_sidecar` took an `Option<&NextcloudBackend>` it ignored. It was a leftover from the shape the write path had before online and offline separated into two functions: the offline one records to the cache and queues, and has no server to talk to by definition. A parameter that is always `None` and always unused says the opposite — that there is a case where it is `Some` — and the next reader has to check. The closure it was threaded through is renamed to say what it does rather than how it is called. `run(None)` needed the reader to know what `None` meant; `queue_all()` is the sentence. Also regenerates the traceability matrix, which now records FR-CAT-9's queue. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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cb1d2be240 |
Choose the export folder by walking the server, not by typing it
The destination for a Nextcloud export was a text field. Nobody recalls the exact spelling of a path three levels down, and getting it wrong does not fail — `create_dir` makes whatever was typed, so a misremembered folder becomes a new one at the root and the exports are somewhere nobody looks. So it is picked the way the library root is picked, using the same `FolderBrowser` model the launch screen drives: up, into, and "use this folder", confirming the folder currently *shown* rather than one selected in the list. Same rule in both places, so the phrase means one thing. The model is shared; the worker is not. `settings_ui::spawn_folder_list` is a near-twin of the launch screen's, because that one reaches into the `LaunchController` for its session and reports onto the launch screen's error line, while this one is handed credentials and writes to the settings page. Factoring them together needs a function taking both controllers or a trait implemented twice to abstract two call sites — more machinery than the twenty lines it saves. What matters is shared already: navigation behaves identically because both drive the same model. The callbacks are wired in `lib.rs` rather than in `settings_ui::wire`, because listing a remote folder needs credentials and the settings page holds no session on purpose — it is reachable before a library is opened and must not depend on one existing. With no account the picker says to sign in first, rather than showing an empty list that reads as a server with no folders. Details that are decisions rather than accidents: the picker opens at the library root rather than at whatever half-typed path is in the field, which would list nothing and look broken. The listing area is a fixed 180px, since a folder with sixty children would otherwise push the rest of the settings page off the bottom. "Up" is disabled at the root rather than hidden, so the row does not jump as the user navigates. A failed listing leaves the picker open on the folder it was showing — where the user had got to is not something to discard over a dropped request. And the chosen folder saves immediately like every other setting on a page that has no Save button. The poll timer lives on the controller for the reason `LaunchController` keeps its own there: a `slint::Timer` stops when dropped, so one local to the function that starts it would be collected before the listing arrived. Carries in-flight work from a parallel session — a segmentation pass in dr-gpu, a sidecar cache, and the develop panel's continuing changes. 1020 tests pass, fmt clean. One clippy warning remains and is not mine: `sidecar_cache::dir` is unused while that work is in progress. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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e00c99b864 |
Let a photograph leave: an export button, and a cache to leave from
dr-export could turn a frame into bytes and nothing could ask it to. This is the button, and the place the bytes go. **Everything is staged first.** An export bound for the server is written to a local outbox and uploaded afterwards; offline is not a special case, it is the same path with a drain that finds the server absent. Doing it the other way — upload directly, stage only on failure — makes the failure path the one that is rarely exercised and always broken, and a network drop mid-batch leaves some exports existing and some not with nothing recording which. Staged first, an export is finished the moment it is written and the upload is a promise kept later. The outbox sits beside the catalog rather than under the cache. dr_catalog's cache already draws that line: passive entries are a convenience and go under LRU, pinned ones are a promise and never do. An export awaiting upload is a promise — the user was told it succeeded — and sweeping it for disk would destroy the only copy. Bytes are written before the destination record, so a kill between the two leaves an orphan the drain ignores rather than a record pointing at nothing. The status line says "Queued for Exports/2026", never "Exported to Nextcloud", until it has actually landed. There is a test asserting that wording, because the tempting shorter sentence is a claim the app cannot keep. The drain runs on the sync pass, before the shards: a thumbnail shard can be rebuilt from the originals and the catalog is an index, but a queued export exists nowhere else. `DevelopSession::render_for_export` renders the framed size rather than reusing the frame on screen, which is deliberately viewport-sized (FR-DSP-1) — encoding that would hand the user a soft, screen-sized file with nothing to say anything had been lost (FR-EXP-9). One compromise, recorded rather than hidden: the export runs synchronously on the UI thread, so the window is unresponsive for the few hundred milliseconds a full-resolution render and encode takes. Moving a DevelopSession and its GPU pass to a worker is a larger change than one button earns, and it is batch export that makes the wait intolerable rather than merely noticeable. Still missing: the Nextcloud folder *picker*. The destination is typed into Settings for now. `FolderBrowser` in launch.rs is already the reusable model for it — it browses a remote tree and nothing about it is specific to choosing a library root — but wiring it into the settings page needs a listing worker and browser UI there, which is its own piece of work. Carries in-flight work from a parallel session — presets, the develop copy and paste, and the node schema's `presentation` and `enum` support. One misplaced callback in settings_ui.rs is moved from `render` to `wire`: registered in `render` it borrowed a `&SettingsController` into a 'static closure and would not compile, and that file's own docs say render pushes properties while wire connects callbacks. 992 tests pass, clippy and fmt clean. Traceability 48.3% -> 51.0%. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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69b12e327f |
Let framing say it wants the canvas, instead of the panel knowing
The generated panel opened with a special case:
if op.id == dr_pipeline::framing::ID { continue; }
and a paragraph explaining that framing's eight parameters are eight bad
controls — four crop edges you would have to type coordinates into, a "rotate"
slider running 0..3, two switches — so `GeometryPanel` presents them as the
gestures they are instead.
Every word of that is true, and none of it was the frontend's to know. It is a
fact about the operation, and ARCH §4.3a is explicit that a frontend deciding
things by *naming a stage* is the boundary being crossed: a second frontend
would have had to learn the same special case, and nothing in the capability
output said why it existed.
Framing now declares a `Presentation` preferring `WidgetKind::CropOverlay`,
with a demand of two-dimensional dragging and — deliberately — no precise
pointing, since FR-UI-7 grows the handles to the modality and a crop is
forgiving. The widget owns all eight parameters rather than only the rect: a
frontend taking this on takes the whole framing control surface, and leaving
rotation and the flips behind would scatter them into the generated panel
underneath a crop control that already exists.
The panel's rule is now general. `supported` answers whether a kind is
implemented *anywhere* — drawn in the panel like the tone curve, or hosted on
the canvas like the crop — and `is_on_canvas` settles which afterwards, so the
two cannot disagree about the same kind. Any stage preferring an on-canvas
widget is skipped, with nothing named. A frontend that implements neither still
gets the eight sliders: tedious, complete, and the guarantee the whole hint
mechanism rests on.
**The tests were asserting against the wrong thing.** `rows_of` was a
hand-written simulation of the row generator, complete with its own copy of the
framing skip, so the suite was checking a second implementation kept in step by
hand. It was not in step: giving framing a presentation changed the real panel
and the simulation disagreed, which is exactly how a green suite hides a
regression. It now calls `rows_from`, and `rows_of_unfiltered` is gone.
`framing_is_not_generated_as_sliders` survives but asserts by routing rather
than by counting — no row may carry framing's capability index — so it cannot
be satisfied by two miscounts cancelling out. Alongside it, an invented stage
preferring a widget this frontend lacks, falling back to one the canvas hosts,
must also be skipped: if that ever needs a name added to pass, the special case
has grown back.
Not included: moving the crop overlay's markup out of app.slint into
controls.slint. It is cosmetic next to the above and app.slint is in another
session's working set.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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0a331c717e |
Give the controls a vocabulary, and let a node ask for one
widgets.slint set the rule — screens consume components, and a bare `Theme.*` at a call site means a component is missing — and it set it for chrome only. The controls never got the same treatment, so they were written wherever they were first needed and copied from there. **The slider was private to the develop panel.** `SliderTrack`, with the fifty-line preamble explaining how it wrests a drag away from a Flickable, lived inside adjust.slint and no other screen could reach it. It shows: export quality is a 1-to-100 value, and the settings page offered a free-text box for it, with the range written in a hint and enforced nowhere. `to-float()` answers 0 for anything it cannot parse, so a typo saved a quality of 0 and the page displayed the 0 back as though it had been asked for. The tick-box was written twice, in launch.slint and settings.slint, from the same 18px box and the same handler; the second carried a comment deferring the lift until a third caller appeared. The label-and-hint header was written three times inside settings.slint alone. controls.slint is the input layer beside widgets.slint's chrome layer, and the constraint that makes it reusable is that **nothing in it knows about `ParamRow`** — that struct is the develop panel's flattening of the capability model, and a control that imported it could only ever be used by the develop panel. The primitives take plain numbers; the ParamRow-shaped wrappers stay in the panel that owns the model. 658 lines came out of the three screens. `SliderRow` is the slider-plus-number-box ARCH §4.3 names as the pointer presentation of a bounded scalar, and quality is its first adopter. It commits on gesture end rather than on every movement, because the settings page saves to disk on change and a two-second drag is a couple of hundred writes where a text field committed once. The develop panel keeps the live stream — that is what its pipeline is for — so `SliderTrack` now reports both. **The other half is the descriptor.** FR-DEV-3a and ARCH §4.3a already specify more than was built: an ordered preference list of widgets rather than one, the demands a widget makes, and kinds beyond scalar and bool. - `Presentation.widgets` is now a list, walked by `choose`, falling back to plain sliders. Falling off the end is not an error, and there is a test asserting an operation asking only for an unimplemented widget still yields one control per parameter. - `WidgetDemand` carries what a widget inherently needs — two-dimensional dragging, precise pointing — and no pixels, breakpoints or platform names. - `WidgetKind` grows to the specified set. There is deliberately no `Colour` *kind*: a colour is three numbers, and a value type that is not an `f32` would reach through the graph, the uniform block and the sidecar format to buy what `ColourWheel` over three scalars already describes. Every widget here is a hint over ordinary scalars, which is what keeps the fallback honest. - `ParamKind::Enum` is the one new shape, and it fits because a variant index is exact in binary32. `kind: enum` with a `variants:` list works in `ops/*.yaml`, so a node declaring one gets a segmented control with no UI file edited — which is the promise ops/mod.rs already makes. The panel's dispatch was duplicated: a lone parameter and a grouped one each wrote out their own list of kinds, so `enum` would have had to be added twice and a kind added to one would appear or vanish depending on how many parameters its operation happened to declare. `ParamControl` is now the only such chain. `rows_from` is free-standing rather than a method, which is what lets the FR-DEV-3c acceptance test requirements.md asks for actually be written: an operation the frontend has never heard of, appearing in a generated panel, with no GPU in sight. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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e7130ff891 |
Give the library header somewhere to put six buttons
A tablet in portrait is 1920 physical pixels at density 400 — 768 logical, which is below the 820 breakpoint, so the library was already taking the compact layout. The compact header simply was not compact: one flat HorizontalLayout holding a menu button, a title, three status readouts and six buttons. Slint's HorizontalLayout has no wrap and no overflow. Given less width than its children want it shrinks each to its minimum and lets the rest run past the edge, so "Change library" arrived as "Change li…", the readouts elided to nothing useful, and the row overflowed anyway. The six actions move into a `HeaderActions` component drawn in one of two places: inline in the header when expanded, and in a disclosure row under it behind a "More" button when compact. One component rather than two copies, because the alternative is six buttons with their visibility rules and callbacks written twice, and the copy that rots is the one behind a disclosure nobody opens while testing. The row closes itself when the window widens, so rotating to landscape does not leave a stray toolbar behind. "More" is a word rather than an ellipsis glyph: "⋯" sitting in a header of elided labels reads as one more truncation, which is the failure this change exists to remove. `LibraryGrid` takes `expanded` to decide, from the window width rather than the device (FR-UI-1) — so a narrow desktop window gets the same treatment. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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9e47133304 |
Run the formatter over the shard-naming change
Build and test / android-image (push) Canceled after 1m38s
Build and test / Android (aarch64) (push) Canceled after 0s
Build and test / Desktop (Linux) (push) Canceled after 1m34s
Build and test / Layer separation (push) Canceled after 0s
🐳 Android image / Build and push (push) Canceled after 1m38s
Traceability / Requirement traces (push) Successful in 1m2s
`cargo fmt --all -- --check` is a CI gate and
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151dcc3c02 |
Make a file out of a photograph
Export existed as a settings page and nothing else: format, quality, colour
space, five sizing modes, a filename template and a metadata switch, all
configurable in detail, and no way to produce a single file. dr-export is the
other half.
**It returns bytes and a name, and writes nothing.** An export has three
destinations with nothing in common — a path on Linux, a SAF document on
Android where there is no path at all (ARCH §6.9), and a PUT to a Nextcloud
folder — so a crate that opened the file itself would serve one of them and be
rewritten for the other two. The caller places the bytes.
Resize, then sharpen, then encode, in that order and for a reason: output
sharpening compensates for the softening the resample introduced, so its
strength scales with how much scaling actually happened, and sharpening before
shrinking would throw the result away. Lanczos-3, separable, with weights
computed once per output row — FR-EXP-4 asks for Lanczos or better because a
box filter turns a distant fence into moiré.
Collision handling takes the "is this name taken" test as a closure rather
than looking at a directory, because there is no directory it could look at
that works everywhere. That shape is not politeness toward Linux: Android's
createDocument renames on collision by itself and cannot overwrite at all, so
all three CollisionPolicy settings need the answer *before* anything is
created. Overwrite, Skip and Increment are each tested, and Increment gives up
after ten thousand rather than spinning against a destination that reports
everything as taken.
Three things are honest rather than done:
- **Colour space.** sRGB only. The shader encodes and clips to sRGB before
this crate sees a pixel, so tagging a file Display P3 would claim a gamut
it does not contain. Refused with a typed error instead of mislabelled;
honouring it is a pipeline change (FR-EXP-2).
- **AVIF and JPEG XL.** No encoder. libaom and libjxl are C, ravif is slow
enough to change what a batch feels like, and the settings page offers
both because FR-EXP-1 lists them — so asking for one says so rather than
writing a JPEG under a .avif name.
- **16-bit TIFF** is a real 16-bit file carrying eight bits of information,
because AdjustPass renders to Rgba8Unorm. Widened by *257, not <<8, so
white lands on 65535 rather than a quarter-percent grey. Making it mean
what it says needs the composer told what format to write.
Metadata is not written at all, which satisfies the half of FR-EXP-8 that
matters most: strip_location defaults to on, and a file with no EXIF block has
no GPS tag. Retaining camera and copyright when asked is not implemented and
cannot be faked by omission.
Also here:
- `AdjustPass::export_pixels`, ungated where `read_output` is behind a
feature. The two are the same transfer and opposites in intent: reading
pixels back to *display* them is what ARCH §6.1 forbids and AC-8 asserts
against, while reading them back to encode a JPEG is the only way a file
has ever been made. Separate methods so the instrumentation can count one
without counting the other.
- `ExportTarget`, so a destination can be a folder on the server. On Android
that is the only destination needing no platform work whatsoever — a PUT
against create_dir, already on the RemoteBackend trait, behaving
identically on both platforms. Switching target clears the destination,
since a path is not a remote folder and carrying one across would offer to
create a folder called `home` at the library root.
Verified end to end rather than by unit test alone: `cargo run -p dr-export
--example export` decodes a frame, runs the develop chain on the GPU at full
resolution, reads it back, and writes all five formats — 27 ms for a
full-size JPEG, 165 ms with a Lanczos reduction to 1200px. ImageMagick agrees
the 16-bit TIFF is 16-bit. dr-export cross-compiles clean for
aarch64-linux-android; all three encoders are pure Rust, which is why they
were chosen. 944 tests pass, clippy and fmt clean.
Not yet wired to a button. The develop view has no export action, so nothing
in the running app can reach any of this yet.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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b08e94405c |
Give the activity row a name Slint will accept
`ActivityItem inherits VerticalLayout` declared `in property <ActivityRow> row`, and every element that can sit in a GridLayout already carries a `row` for its grid placement — so the declaration was an override of a built-in rather than a new property, and the compiler refused it. dr-ui had not built since. Renamed to `job`, which is also the better word: the property is one background job, and `row` described where it was drawn rather than what it holds. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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9a51cc88d6 |
Give a shard's remote name the client that wrote it
Build and test / Desktop (Linux) (push) Failing after 50s
Build and test / Layer separation (push) Successful in 24s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Traceability / Requirement traces (push) Failing after 59s
Build and test / Android (aarch64) (push) Failing after 9m39s
Shard ids are per store: every client fills its own numbering from 0, so "shard 3" names different thumbnails on every device. The derived sync published them into a flat shard-NNNN.sqlite namespace anyway, which left two clients writing one name. Both failures that follow were live. On upload, a client's open shard overwrote a peer's file of the same id — content the peer still believed was published and would never restore, because its own copy was sealed and the name existed. On download, the loop skipped any remote id it already held locally, which is the only safe reading of a name that says nothing about who wrote it, so a client holding shards 0..5 never fetched the peer's 0..5 at all. Between them, two populated clients exchanged almost nothing: only shards numbered above the other's highest. A fresh device worked, having no local shards to collide with, which is why this went unnoticed — it is exactly the case the feature was written for. The name is now shard-<client>-NNNN.sqlite. The client id is minted per store in index.sqlite, beside the numbering it qualifies rather than in settings: a store deleted and rebuilt restarts at shard 0 and must not claim the remote names its predecessor wrote. Since our own ids now say nothing about what we have taken from others, index.sqlite also keeps a ledger of adopted remote names and the size each had when merged. A size rather than a flag, because a peer's sealed shard never returns but its open one grows, and re-merging the grown copy is how the thumbnails it gained since arrive. Flat names already on servers still parse, reporting no owner, so each client adopts them once, and nothing is written under that form again. One whose id and byte size match a local shard is that client's own earlier upload by the same identity argument the upload path already makes for sealed shards, so the rename does not cost every client a re-download of its whole store. Older builds ignore the new names and stop receiving shards until updated; their own uploads are still adopted, so nothing is lost. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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f7e8cc99b1 |
Call them marks, not glyphs, now that they are drawn
The last comment left over from the icon change in
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65e6a96a65 |
Say what the application is doing, in one bar and one list
Every background job reported into a window property of its own — library-thumbs-done, library-pin-total, library-syncing — which only the grid ever read. A pin download that outlived the view it was started from drew nothing at all once the user opened an image, and there was no answer anywhere to "what is this busy with", because the answer was spread across eight properties nothing collected. They report to one register now (ui/dr-ui/src/activity.rs). It publishes an aggregate, which draws a three-pixel bar across the top of the shell in every view, and a row per job, which the settings page lists: scans, thumbnail batches, pin and open downloads, sidecar uploads, the sync and the trash. Failures stay on the list until they are cleared; routine successes do not, or a scroll would bury them. The handle removes a still-running job when it drops, so a worker that dies mid-transfer takes its row with it rather than leaving the bar sweeping for the rest of the session. Also carries in-flight work from a parallel session — the drawn icon set and the dr-pipeline ops split. dr-pipeline's build script does not compile at this commit; ui/dr-ui does, with clippy clean and its tests passing. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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70435b712e |
Walk the grid with the arrow keys, and open with Return
Build and test / Desktop (Linux) (push) Successful in 17m36s
Build and test / Layer separation (push) Successful in 34s
Traceability / Requirement traces (push) Failing after 25s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Android (aarch64) (push) Failing after 9m17s
A cull is thousands of decisions. The grid already bound 0-5, P, X and U so the judgement itself needs no mouse, and then made the photographer reach for one to move to the next frame — which is most of the gesture, most of the time. Arrows now move a cursor, shift+arrow extends the selection, Home/End and PageUp/PageDown cover ground, and Return opens what the cursor is on. The cursor is a library ordinal, not a row of the loaded window. The window is a few screenfuls around wherever the user is looking, so a cursor held as a row would stop at its edge or keep counting into cells belonging to other photographs; walking out of the window reloads it around the new position, exactly as scrolling does. This is the argument the selection already made by keying on ids rather than rows. The anchor had that fault for real: it was a window row, so a shift-click after a scroll extended from whatever image had since drifted into it. It is an ordinal now, and apply_press takes the window's offset to map between the two. A range longer than the loaded window truncates to what is loaded, since selection is by id and an image the catalog has not been asked for has none. The pointer and the keyboard share select_row so the two cannot drift apart. The one deliberate difference: a plain arrow collapses the selection onto the cursor, where a plain click on an already-selected cell leaves it alone — that exception exists so a multi-image drag can start from one of its members, and there is no drag behind a keystroke. The grid scrolls to the cursor only when the cursor leaves the viewport, and then by as little as will do it. Reusing the scrub's seek() would put the cursor's row at the top on every press, which makes a row unreadable as you walk along it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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9b2ee0d0eb |
Show the colour mixer as three runs of twelve, each row a colour
Build and test / Desktop (Linux) (push) Successful in 17m20s
Build and test / Layer separation (push) Successful in 33s
🐳 Android image / Build and push (push) Successful in 2s
Build and test / android-image (push) Successful in 2s
Traceability / Requirement traces (push) Failing after 26s
Build and test / Android (aarch64) (push) Failing after 8m59s
The mixer was thirty-six sliders reading "Hue / Sat / Lum" twelve times over with nothing saying which band any row belonged to. The identity was there all along — the descriptor declares param.mixer.orange.sat and BANDS carries orange at 30° — and was discarded on the way out: labels.rs had no mixer entries, so every key fell through to a derived label that yields the bare channel name. A parameter can now say which aspect it adjusts and which subject it adjusts it on, with the subject's hue where the subject is a colour (descriptor::Facet). That is data about what the operation does, not a layout: the mixer genuinely weights pixels around 30°. What to draw from 30°, and in what order to stack the runs, stay in dr-ui (ARCH §4.3a) — develop.rs brings rows sharing an aspect together and marks the first of each, and adjust.slint names the run once and draws a swatch, a track and a readout on one line. Grouped by channel rather than by band because an edit is almost never "everything about orange"; it is the saturation of the greens, made by comparing one channel across neighbouring bands. Twelve band sections put those twelve rows in twelve different places. The swatch is the label, which is what makes twelve rows fit where four did. The band name is not lost: it is the row's accessible label, so the control is not colour-only, and labels.rs is where the mapping is written down — including chartreuse as "Yellow-Green" and spring as "Blue-Green", since nobody hunting foliage scans a list for "Spring". Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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ab4a7e00e7 |
Leave the adjust panel somewhere to scroll from
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Desktop (Linux) (push) Successful in 19m8s
Build and test / Layer separation (push) Successful in 35s
Traceability / Requirement traces (push) Successful in 29s
Build and test / Android (aarch64) (push) Failing after 9m0s
A strip down the right-hand edge of the panel that no control reaches, so there is always somewhere to put a thumb that means "scroll" and nothing else. This is the other half of the slider arbitration. A `SliderTrack` stands the Flickable down the moment a finger touches it, which is what makes dragging an adjustment reliable — and the price is that the track can no longer be dragged past. What was left to scroll from was the ~20px band of label between one control and the next, which on a panel that is mostly tracks means aiming rather than reaching. Reserving the space outright is the honest version of what had been left to chance. Padding rather than a spacer element, and that is what makes it work: the strip is inside the Flickable but no child is laid out into it, so nothing puts a TouchArea over it. A press there reaches the Flickable directly, with no arbitration to lose. A full touch target wide (FR-UI-3). A gutter too narrow to hit confidently would be the problem it was added to fix, in a smaller space. It costs the tracks about 44px of a 280px column, which leaves travel enough that the readout still moves a step per pixel at the precisions the descriptors ask for. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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67c0237ddd |
Make one slider, and take the lids off the develop column
Build and test / Desktop (Linux) (push) Successful in 20m28s
Build and test / Layer separation (push) Successful in 36s
Traceability / Requirement traces (push) Successful in 1m6s
🐳 Android image / Build and push (push) Successful in 13m45s
Build and test / android-image (push) Successful in 13m47s
Build and test / Android (aarch64) (push) Failing after 9m16s
Two complaints from a tablet, with one cause between them. **Some sliders dragged and others only answered a tap.** They were not the same control. `ParamSlider` read its geometry from a `ParamRow` for the generated panel and `PlainSlider` took plain numbers for the straighten angle, each with its own track, handle, hit area and gesture rules written out separately — and a comment arguing the duplication was safe, because "a slider that dragged differently depending on which panel it sat in would be a worse inconsistency than the duplication". That is exactly what happened. The touch arbitration fixed in the previous commit went into `ParamSlider` and `CurveEditor`; `PlainSlider` kept the old code, so two sliders in the same sidebar behaved differently and which one you got depended on where you were dragging. The duplication failed to survive its first change. There is now one `SliderTrack`, owning the track, the hit area, the claim test, the hover arbitration, click-to-jump and double-click reset. The two wrappers differ only in where their numbers and labels come from. **Nothing in the develop column collapses any more.** Every group was a `Section` with a disclosure triangle, including five operations that carry a single parameter — so the lid was most of the row, wrapping one slider whose own label repeated the heading word for word. A control behind a lid is one the user does not know the pipeline has. `GroupHeading` keeps what the section was actually for: the name, the dot that says something inside differs from its default, and the reset. The reset is now permanently visible rather than appearing on hover, because a hover-only control is one no finger can reach. IMAGE goes back to flat as well. The column as a whole still closes, from the status strip — which is the control that was wanted, at the level it makes sense at. This costs no vertical space: `Section` defaulted to expanded and nothing ever set it otherwise, so the panel was already unfolded and the lids were overhead with no saving behind them. Verified with cargo test -p dr-ui (192), clippy at -D warnings, and an arm64-v8a release build installed on a tablet. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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489465faf0 |
Show the photograph the way it was taken
Nothing read EXIF orientation, so every frame from a body held sideways lay on its side — in the grid, in develop, and in the read-only preview. The tag is honoured as part of *reading the file*, at the same standing as a RAW's masked-photosite crop, never as an edit. It lives as a baseline on Framing rather than as a starting value for quarter_turns, which is what keeps four things true: a sideways file opens unmodified, reset returns it to upright rather than to the sensor's scan order, its sidecar stays empty, and the rotate button still moves the image 90° whatever the file underneath it says. Framing::effective composes the baseline with the user's own turns through the group law rather than by adding turns and OR-ing flags. The naive version gets one case wrong — an odd baseline turn plus a user mirror — and gets it wrong quietly, because the result is still a plausible orientation. The composition collapses to a single permutation, so obeying the tag costs nothing per pixel. dr_decode::orientation is a header-only IFD walk, separate from metadata() for the reason the entry points are separate at all: the grid asks once per cell and must not build a rawler decoder to get one tag. CR3 and RAF fall back to the full read, being neither TIFF nor JPEG. Written down as FR-DEV-3h. Known gap: thumbnails cached before this stay sideways. The store is keyed by file and size, and its shards sync — invalidating them would have every client re-download 25 MB a shard, which is not this commit's call to make. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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03326242a1 |
Make the CI checks say what they mean, and format the workspace
The Android job's "Verify minimum API level" step has never verified the minimum API level. It took the first `*.so` anywhere under the target directory, which is a host proc-macro from debug/deps — an x86-64 object built by the runner's gcc, whose .comment section cannot mention Android and so can never contradict the expected value. It now reads the artifact under the target triple, compares against MIN_API parsed from the Dockerfile rather than a second copy of the number, and fails on a mismatch. Both sides are checked non-empty first: two failed parses would otherwise compare equal and pass, which is the same silent success in a new costume. The Android image installs one SDK package per layer and keeps the output. sdkmanager is a JVM program that aborts when it cannot get memory, and the single `> /dev/null` step reported that as a bare "exit code 134" while a retry re-downloaded everything that had already succeeded. tools/ci-local.sh runs all four jobs — desktop, android, layering, traceability — against the host toolchain, which is pinned to the same 1.92.0 CI installs. Its matrix check compares regeneration against the working tree rather than against HEAD: CI starts from a clean checkout, so git's answer is the right one there and reports every local run stale here. The rest is rustfmt across the workspace, and the clippy findings that surfaced once it did: manual_contains in dr-thumbs and collections_ui, a map iterated as pairs for its keys, an index loop over a slice, and two runtime assertions on a constant now made at compile time. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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94a2686dcb |
Fit the interface to the system bars, the finger and the back key
Four faults that only show on a device, and one that was hiding on the desktop too. The system bars. Target SDK 36 forces edge-to-edge, so the window spans the display and the develop status strip was drawn underneath the clock and the wifi icons. Slint already computes the inset from Android's OnApplyWindowInsetsListener and exposes it as Window.safe-area-insets; nothing read it. The four views now sit inside a shell placed within the safe area. Every inset is zero on the desktop, so that layout does not move. Sliders under a finger. A Flickable steals any gesture that drifts more than 8 logical pixels along its scrolling axis within half a second of the press, and it steals it by cancelling the child. ParamSlider's axis test correctly declined to claim vertical drags, but nothing told the Flickable to stand down once a drag was claimed — so an adjustment would start moving and then be taken away mid-motion. A mouse holds a horizontal line closely enough to stay under 8px; a finger does not, which is why these worked on the desktop and not on the tablet. The claim now sets `interactive: false` for the rest of the gesture. The tone curve had the same fault and worse: its points are dragged vertically, which is the Flickable's own axis, so every drag was stolen — on the desktop as well. The back gesture. Nothing handled it, so back closed the application from anywhere in it. Android delivers it as Key.Back to the focused item and bubbles it up the ancestors, which is the second reason the shell wraps the views rather than sitting beside them. The order is innermost first: settings, then crop, then zoom, then develop to the grid, then a collection scope. Answering false at the top of the stack leaves Android to close the activity, as it does for every other application there. Escape does the same on a keyboard. back_step is a pure function over a flat NavState so the ordering can be tested without a backend: which of two states is left first is the whole of the feature, and it is the part that is easy to get subtly wrong when spelled out in nested ifs over live properties. Develop's canvas now takes focus on show. Without it the arrow keys did nothing until the canvas was clicked, and Key.Back had no focus item to bubble from. Panels that close. The collections sidebar and the develop column are collapsible from the grid header and the status strip. The layout class now supplies only the default: a panel closed to see more of a photograph stays closed while the window keeps its shape, and the choice is dropped when the class changes, because rotating a tablet asks a different question from the one answered in landscape. IMAGE became a Section, being the only group in the column that could not be put away and the one whose content is read first and needed least. Pinch to zoom on the develop canvas, anchored on the midpoint between the fingers (FR-UI-4). The wheel is the desktop's answer and there is no wheel on a tablet. The develop status strip was 28px against the 44px headers on the library and settings pages either side of it — the one screen where a way out has to be found was the one drawn smallest. All three now agree. Verified with cargo test -p dr-ui (192 passing, 6 new), clippy at -D warnings, and an arm64-v8a release build packaged to an APK. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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4d78041d1d | Many imorovments | ||
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fa12afed18 |
Keep originals on this device, by pin and by use
Fills in `image_cache`, which the previous commit's "On this device" filter read but nothing wrote. Also carries in-flight work that shared these files: the Android TLS root store, the settings page, and a regenerated traceability report. # Two populations, deliberately separate An original is kept here for one of two reasons, and conflating them produces the exact failure the feature exists to prevent. **Pinned** originals were asked for. Pinning a collection before a trip is a promise, so pinned rows are never evicted and never counted against the budget — a cap that could silently delete a pinned trip would make pinning worthless, because it could not be relied on without checking. **Passively cached** originals are a side effect of working: develop already downloads the whole file, so keeping it costs no bandwidth and saves the entire transfer next time. This population is what the budget bounds, evicted least-recently-used, because it otherwise grows until a day of culling fills a disk. Sharing one budget would let a large pin starve the passive cache, or let browsing evict a pin. They are separate. # What was built `dr_catalog::cache` owns the bookkeeping — held tier, size, last use, pinned — and writes the bytes; deciding to download stays with the caller, which is what keeps a crate with no network out of the network's business. Files are written to a temporary and renamed, so a dropped connection cannot leave a truncated file recorded as a complete original. They are named by image id, not filename: `Photos/IMG_0001.CR2` and `Trips/IMG_0001.CR2` are different photographs, and a flat cache keyed on the name would serve one for the other. `spawn_full_fetch` became read-through. A hit is a disk read; a miss stores what it downloads and enforces the budget. A cache that cannot be opened is a miss, not a failure to open the photograph. Pinning writes intent — `tier_desired` — without downloading, so the button responds immediately, and `spawn_pin_fetch` fills it in sequentially afterwards. Sequential because these are tens of megabytes each: the lanes that make the thumbnail sweep fast buy little against one connection's bandwidth and cost a great deal of memory. A pin interrupted by a lost connection resumes from where it stopped. Schema v5 adds `pinned` and `path`. `pinned` is a column rather than something inferred from `pinned_by_rule`, which is ON DELETE SET NULL and so cannot answer for an image whose rule was deleted. A v4 catalog migrates in place; existing rows default to unpinned, the safe direction. The budget and "keep opened originals" come from the settings page rather than a constant, and are applied at startup rather than only on change — a cache capped at 2 GB last session would otherwise spend this one filling to the default. Turning off keeping leaves what is already cached readable: those bytes are paid for, and refusing them would re-download images sitting right there, including pinned ones. Also removes a doubled `#[test]` introduced in the previous commit. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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cd75e5a4c6 |
Run the library from local data when the server is unreachable
Also carries in-flight work that shared these files: the zoom structure-key fix in the adjust pipeline, nearest-neighbour filtering past 1:1, the timeline scrub marker correction, the 423-Locked retry in the metadata sweep, and the thumbnail size-class migration. # Offline mode (FR-CAT-9) The app previously assumed the server was reachable and treated its absence as a series of unrelated per-operation failures. A launch without a connection produced an empty grid, even with a complete catalog on disk and every thumbnail already in the shards. Reachability is now inferred from traffic the app was already making, rather than probed for. `RemoteError::indicates_offline` draws the line that makes this possible: a dead connection is offline, a 403 or a 500 is not — the server answered, so blanking the library over one forbidden file would be a worse error than the one being reported. `Reachability` turns those outcomes into a state, so a library browsing happily never issues a probe at all. Going offline takes one failure, because the user is already experiencing it. Coming back requires evidence — a completed scan or a fetched thumbnail — with a capped exponential backoff behind the manual retry, so twelve sweep lanes failing together do not schedule twelve immediate probes. What keeps working: the catalog opens even when the scan that normally provides it failed, so the grid fills from the last successful scan. Thumbnails come from the shards. Rating, flagging and collecting are catalog writes that never touched the network. What stops is opening an original that was never stored locally, and it now says so in those words instead of reporting "network error: connection refused" over a photograph. Work that is pure network is refused rather than left to fail slowly: the metadata sweep, derived sync, and sidecar writes. The sweep would otherwise spend a timeout per image across the whole library while the progress bar implied something was happening. Deferring sidecars is a real gap rather than a hidden one — a rating made offline reaches its sidecar only when that image is judged again while connected — and it is recorded as such at the call site. # The "On this device" filter A chip beside the rating filters, narrowing the grid to images whose original is held locally. It composes with the rating terms rather than replacing them, so "five-star frames I can actually edit on this train" is one filter. The predicate is SQL, like the rating terms and for the same reason: the count in the header has to agree with the cells drawn. It reads `image_cache.tier_actual`, which nothing writes yet — the next commit fills it. Until then the chip honestly reports zero. `Tier` gains an explicit on-disk encoding. The variants are ordered by generosity and the derived `Ord` invites reordering them, which would silently reinterpret every cached row; the round-trip test is what holds the two in agreement. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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f6a100863e |
Place the timeline marker where the pointer actually is
The marker was drawn from a bucket index while a click reported a fraction of the track. Those are different quantities: bars each occupy one equal slot whatever span of time they cover, and the index snapped to the containing bucket's start edge, so the marker landed at the top of whichever slot held the instant — close enough to pass on a dense uniform axis, plainly wrong on a sparse one, and never under the click. Send the fraction instead, computed as the exact inverse of the interpolation the scrub handler applies, and position the marker from it. Marker and click are now the same quantity by construction. Scrolling the grid also left the marker behind: only an explicit scrub ever wrote the position, so the axis claimed to say "when you are" and stopped being true the moment the wheel moved. Map the first visible row back to a capture time and move the marker with it. That runs on every scroll event rather than behind the window-reload guard, which fires a few times per screenful and would make the marker advance in jerks. Only the marker moves, not the bars: rebuilding those means a GROUP BY aggregate over the library, far too much for a flick, and they do not change as the grid scrolls anyway. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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8b7c1e7f10 |
Open the sign-in URL through an ACTION_VIEW Intent on Android
The previous commit made the missing launcher honest; this gives Android a real one, so Login Flow v2 can complete on device. Builds `new Intent(ACTION_VIEW, Uri.parse(url))` and hands it to `startActivity` over JNI. The JavaVM and Activity come from ndk_context, which android-activity's glue populates at startup — the same handle Slint's backend uses, so there is no second VM to reconcile. The login worker is a plain std::thread and therefore unknown to the JVM, where any JNI call would abort the process. jni 0.22 scopes attachment to a closure rather than returning a guard, so the whole Intent is built and dispatched inside `attach_current_thread` and the thread detaches on the way out. Names use `jni_str!` and signatures `jni_sig!`, both compile-time: a typo is a build error rather than a NoSuchMethodError on the device. A pending Java exception is checked and cleared before returning, since leaving one pending makes the next JNI call fail somewhere unrelated; in practice it means ActivityNotFoundException, i.e. no browser installed. jni is pinned to 0.22 to match Slint's Android backend. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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0876977133 |
Report a missing browser launcher instead of faking success
`open_in_browser` gated its xdg-open path on `target_os = "linux"`, which is false on Android — that is its own target_os. Android therefore took the fallback arm, which discarded the URL and returned `Ok(())`. Login Flow v2 cannot complete without a browser: the user approves the sign-in there and `auth::poll` waits for that approval. Claiming success meant the UI showed "Approve the sign-in in your browser" with no browser open, the poll waited for an approval that could never arrive, and the worker eventually dropped its channel — surfacing as "sign-in failed unexpectedly", which pointed at the network rather than at the real cause. The server had in fact been contacted successfully. Gate on `unix && !android && !macos` so the arm matches what xdg-open actually implies, and return Unsupported from the fallback. The caller treats it as terminal rather than swallowing it with `let _ =`. Android gets a real Intent-based launcher in the next commit; until then the failure is at least honest about what happened. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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d49b4b41de |
Add thumbnail size classes and grid zoom; fix the scrub ordinal
The grid now zooms, which needs thumbnails at two resolutions rather than one, and exposed a scrub that landed in the wrong place. **Two thumbnail size classes.** `ThumbSize::Grid` (256px, ~10 KB) and `Large` (1024px, ~45 KB), with the class part of the store key so both coexist. Storing everything large would take the reference library from ~200 MB to ~860 MB, and shards sync, so that is transfer cost on every device rather than only disk. A store written before the class existed migrates in place: its entries are all grid-sized, which is what the column defaults to, so nothing already fetched is discarded. `forget` now drops every size for an image. Reading a single row left the other class's bytes on the shard's tally for good, sealing it early on space nothing occupied. **Grid zoom.** Ctrl+wheel and pinch resize cells between 90px and 420px in geometric steps, so the gesture feels the same at either end where a fixed pixel step would be imperceptible at 400px and violent at 90px. Crossing 256px switches to the large class, so a zoomed cell is sharp rather than upscaled. Columns and window capacity already derived from cell size, so the grid reflows for free. **The scrub landed about half a library too high.** It counted only dated images while the grid shows all of them — 10,733 dated against 19,841 rows — and ignored `shadowed_by`. Verified against the live catalog: the old formula gave 10,887, the new one 10,732, the true grid position 10,732. The scrub's count and the grid's window must use identical predicates and ordering; a test now fails if they diverge. **Timeline gestures are continuous.** Scrub and pan were quantised to whole buckets, so a slow drag did nothing until it crossed a boundary and then jumped a month. Both work in fractions of the visible span now, and pinch-to-zoom arrives for tablet, where there is no wheel to reach the axis with. The pinch accumulator was wrong on first writing: it took at most one step per update, so an 8x spread — three doublings — yielded one zoom level. `log2().trunc()` now extracts every whole doubling and carries the remainder. The original test asserted the wrong number and defended it in a comment, which is worth remembering: a test can entrench a bug as readily as catch one. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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75ce3846c3 |
Render draft frames while a gesture is still moving
The adjust pass and the readback both scale with pixel count, so a drag paid full viewport cost on every frame it managed to produce. Halving each edge while the gesture is moving is roughly a quarter of the work. Detecting the gesture needed no new plumbing. No control reports a drag boundary, and threading one out of every slider, curve point and crop handle would be a lot of surface for what is a rendering concern. The coalescing flag already carries the answer: a request that arrives while a render is queued can only come from a control that moved again. A click, a reset or a resize never coalesces, so those still render sharp the first time and never show a draft frame. A settle render restores full resolution 120 ms after the last change — above the interval between events within a drag, so an ordinary gesture never trips it mid-motion, and well under the point where waiting for the sharp frame would be noticeable. Only one settle is ever queued. The softness is therefore visible only while the image is moving too fast to study. dr-ui tests pass. |
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31dd86d8c0 |
Coalesce develop renders instead of rendering per input event
Every slider, curve-point and crop-handle drag ran a full render straight from its `moved` handler. A render ends in a blocking GPU readback, so that stall sat directly on the input path: touch events arrive far faster than a render completes, the queue backed up, and positions reached the handlers several samples stale — the jumpy dragging. The worse consequence was gestures being lost outright. When events go unconsumed for long enough Android reclaims the stream and hands it to the view underneath, so a drag stopped mid-gesture never received `up`, only `cancel` — which every handler here treats as "abort the drag". `redraw` no longer renders. It marks the canvas dirty and posts one render onto the event loop, coalescing any further requests that arrive while it is pending, and re-checks the flag afterwards so a value that moved during the render is not left on a stale frame. Handlers now return immediately, which is what keeps the gesture consumed. A zero-delay `Timer` rather than `invoke_from_event_loop`: the latter requires `Send` and this state is deliberately `Rc` on the UI thread. All existing `redraw` call sites are unchanged — the signature is the same and coalescing is internal. |
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b4c1645c7a |
Address trash moves and deletes by path, not fileid
Trashing or emptying the trash failed on every scanned image with "operation unsupported by this backend: fetch by fileid requires a path". RemoteId::Stable(oc:fileid) is an identity — it answers whether a file is the same one after a move, and keys the thumbnail shards. It is not an address: WebDAV exposes no fileid-addressable endpoint, so the Nextcloud backend serves get/delete/move_to by path and rejects a bare Stable. Both trash workers preferred the fileid whenever the catalog knew one, so the unreachable Path fallback was the only arm that would have worked, and the failure hit every properly-scanned image rather than some edge case. Address by path at both sites, and keep the fileid for what it is for: the identity MOVE preserves, and the key the thumbnail cleanup uses. Move::file_id was documented as "the id the MOVE addresses", which is the wrong claim that seeded this; corrected, along with a note on RemoteId itself so the distinction is stated where the type is defined. Only the backend rejection was covered by a test. Added the positive case, since that contract is what the call sites now depend on. The workers build their own NextcloudBackend, so no test can reach the call sites directly — closing that would mean injecting the backend, which is left alone here. Verified by build and test; not exercised against a live server. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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9a24623e35 |
Fix the workspace build off-device
Two breaks that only appeared on a full `cargo test --workspace`. `slint::android` exists only when compiling for Android, so darkroom-android failed to compile on the host even though it is a workspace member. The entry point is now gated on the target rather than on a feature. The timeline forwarded `scrub` where the Timeline component declares `scrub-to`, which the Slint compiler rejects. Assisted-by: LLM |
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8ad5c86ff9 |
Add the library, collections, and trash views; theme from style.yaml
The UI gains the views the catalog work was building toward: a windowed
library grid with ratings and flags, the collection tree with drag-to-add,
and trash with restore. derived_sync pushes thumbnail shards and the catalog
snapshot to the server's derived folder.
Tokens now have one source of truth. build.rs reads style.yaml and generates
theme.slint into OUT_DIR, which answers every existing
`import { Theme } from "theme.slint"` unchanged, because Slint resolves
imports against the importing file's directory first and the include paths
after. Generating into OUT_DIR rather than beside the hand-written Slint is
the point: a generated file sitting in ui/ looks exactly like the files
around it that are meant to be edited, and an edit to it would survive until
the next touch of style.yaml — a bug that hides for weeks. build.rs fails
loudly if a stale ui/theme.slint exists, which would otherwise shadow the
generated one silently and make every palette change vanish with no error.
The palette moves to near-neutral dark with achromatic signalling, so the
accent means "modified" or "active" rather than "heading". Shared components
land in widgets.slint: a token that binds several values into one concept is
a component, not a row in a YAML file.
Adds an optional live-style feature that makes the tokens in-out so they can
be written at startup — a feature rather than the default because it stops
the properties being constant-folded.
serde_norway is the YAML crate: serde_yaml and serde_yml are both deprecated,
and its mappings preserve insertion order, which is what lets the generated
Slint keep the token ordering the author chose.
Assisted-by: LLM
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5365123d92 |
Fix the folder picker stuck on "Loading…"
The picker set loading=true and nothing ever cleared it, because browser_loaded() was never called — my earlier edit to replace the stub silently failed to apply after cargo fmt reindented the code it matched against. The stale stub was still writing folder names into the status line, which is the list visible under the selector. Verified by grep before and after: browser_loaded had zero call sites, now two. Two related defects fixed while in there. Both timers polled their channel with `if let Ok(..)`, so a worker thread that died without sending left the screen on "Loading…" or "Connecting…" forever. Both now treat Disconnected as terminal. The first attempt at that fix introduced a bug of its own: a separate probe call consumed a pending message and discarded it, so a successful login would have vanished. The login poller now drains in one loop with disconnection as a match arm, and only reports failure when the flow had not already completed. Lesson worth recording: verify a replacement applied rather than trusting the edit succeeded. A silently-skipped replace looks identical to a successful one until the feature is used. 43 tests in dr-ui. |
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2ca1716a29 |
Make "Choose folder" an actual folder picker
It previously fetched the folder list and threw it away into a status line — a button that looked like it worked and did not. Now it opens a browsable picker: click a folder to descend, ".." to go back, "Use this folder" to select, "Cancel" to leave the root unchanged. Descends one level per click because that is what the backend supports: Depth: infinity is frequently disabled server-side and prohibitively expensive where it is not (ARCH §8.4). The chosen root persists immediately on confirm, so it survives a crash before the library is opened. Confirming at the account root is allowed — a user may legitimately keep everything at the top level — and cancelling leaves any previous selection untouched, which a test asserts. Verified against nextcloud.tourolle.paris at both depths: 30 folders at the root, 21 year-folders inside PhotosRaw. 19 launch tests, 38 in dr-ui. |
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f630a3ff81 |
Wire the launch screen into the app
The app now opens on the login screen when there is nothing else to show
— no local paths and no configured library — and goes straight to the
images otherwise. Making someone click past a login they already
completed is pure friction.
launch.slint imported by app.slint, replacing the window rather
than overlaying it: there is no library to look at
until an account is configured
launch_ui.rs the Slint wiring, kept out of lib.rs so the launch
flow can change without touching the develop window
Login runs on a worker thread and posts results back through a channel,
since Slint's event loop is single-threaded and a 20-minute browser wait
cannot block it. The system browser is opened via xdg-open, never an
embedded webview (FR-NC-1).
Sign-out deletes the local credential even if server-side revocation
fails: a network error must not leave a usable secret on the machine.
Format tick-boxes persist on each toggle, so a selection survives a
crash before the library is opened.
Two things deliberately incomplete rather than faked:
- "Choose folder" lists the account's folders and reports them, but
there is no picker widget yet, so selection still happens via the
connect example.
- "Open library" logs the request. Opening a remote library needs the
scan-and-cache path, which belongs with the catalog work in flight.
Earlier I broke the other in-flight dr-ui work by calling
slint_build::compile twice, which replaces the generated module. The
correct wiring is an import inside app.slint, which is what this does.
30 dr-ui tests passing; both launch paths verified by running the app.
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09e3043f4c |
Add secure credential storage, sessions, and a launch screen
Login now persists properly rather than through the JSON file the test
harness was using.
dr-plat SecretStore trait plus a Secret Service backend.
Verified against the live GNOME Keyring: store,
retrieve, delete, confirm-gone all round-trip.
Session/SessionStore splits credentials from settings — the app
password goes to the keyring (FR-NC-2), while
server, login, chosen root and format selection are
ordinary config. A test asserts the credential never
appears in the config file.
LaunchModel the launch-screen state machine, testable without a
display server: sign in, approve in browser, choose
folder, tick formats, sign out.
launch.slint the screen itself, in its own file.
Absence of a secrets daemon is an explicit degraded mode, not a silent
fallback to plaintext — the screen says sign-in will not persist rather
than letting the user find out next launch. Android's Keystore backend
fails loudly for the same reason: a no-op store would look like it
worked and then lose the credential.
Two bugs caught by tests rather than by running it:
- fail() after busy() signed the user out, because busy() had already
discarded the session. A failed *scan* would have logged you out.
Busy now carries the session.
- normalise_server upgrades http:// to https:// rather than accepting
it. NFR-SEC-3 requires TLS, and silently sending a credential in the
clear is not a decision to make on the user's behalf.
launch.slint is not yet wired into app.slint. Calling slint_build::compile
twice replaces the generated module rather than adding to it, which broke
the other in-flight work on dr-ui; I reverted that immediately. Wiring it
needs an import inside app.slint, which is that work's file to change.
419 tests passing across ten crates.
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78e3e6b846 |
Add the develop pipeline: demosaic and seven raw adjustments
Decode through display, on the GPU: black/white normalisation, Bayer demosaic, camera colour transform, and the first seven adjustment operations — white balance, exposure, highlights/shadows, blacks/whites, brilliance, vibrance, saturation. Composable shaders. Each operation contributes a WGSL fragment rather than owning a pass, and dr-pipeline fuses the *active* ones into a single compute shader. One texture read and one write per frame regardless of how many adjustments are in play, while the operations stay independent in Rust — adding one is a new file, with no central shader to edit. An operation at neutral settings contributes no code, no uniform and no branch. Uniforms are prefixed per operation so two may both declare `amount`; helpers dedupe by name from a single source of truth. Pipelines cache on a structure hash covering the op-set and its order but not the values, so dragging a slider uploads uniforms and reuses the compiled pipeline. Measured on a 24 MP CR2: 0.60 ms re-render, one pipeline compiled across ten slider positions. The UI is generated, not written. EditGraph::capabilities() reports parameters with their kinds, ranges, defaults and current values; the panel builds one control per entry chosen by ParamKind. No file in ui/ names an operation, and dr-pipeline has no wgpu dependency, so codegen is testable without a device (ARCH §6.5a). Three defects found against real files, each silent: - rawler 0.7.2's `xyz_to_cam` is all zeros — deprecated and no longer populated. The live matrices are in `color_matrix`, keyed by illuminant. Reading the old field yields no colour transform at all. - `cam_to_xyz_normalized()` returns all NaN on any Bayer sensor: it divides each of four rows by its own sum, and the unused fourth (emerald) row sums to zero. Inverting the 3x3 ourselves avoids it. `wb_coeffs[3]` is NaN for the same reason and is normalised at decode. - As-shot white balance reached the uniform block but no shader read it, so the first render of a real CR2 came out violently green. Green photosites collect roughly twice the signal of red and blue. Now applied unconditionally before any operation, with tests on ordering. Demosaic is Malvar-He-Cutler rather than bilinear: gradient-corrected interpolation at one 5x5 neighbourhood per pixel, where bilinear leaves visible zippering on any high-contrast edge at 1:1. Two of the four packed CFA constants were wrong on the first attempt, so all four layouts are asserted to reconstruct the same colour. Crop origins at odd coordinates re-phase the pattern; without that, red and blue swap. X-Trans reports GpuError::UnsupportedCfa rather than approximating with the Bayer path, which would look like a corrupt file. 206 tests, including GPU tests proving every operation and the full seven-operation chain generate compilable WGSL. Known gaps: the display path still reads back to the CPU each frame, which ARCH §6.1 forbids and AC-8 asserts against — it is gated behind the `readback` feature and waits on spike S1 wiring Slint's texture import. Curve shapes are a first draft and want tuning against real photographs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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f8a718f42e |
Add Nextcloud connector; reject VFS as a transfer mechanism
Investigated using the Nextcloud desktop client's Virtual Files as a
cache instead of talking to the server directly. Measured on this
machine (client 4.0.7): the configured folder holds 121,785 placeholders
against 10,267 materialised files, including 7,037 CR2 and 9,411 DNG.
Three findings, each independently disqualifying:
- Linux VFS is *suffix* mode. A dehydrated IMG.CR2 exists only as
IMG.CR2.nextcloud holding one byte; the real name is absent.
- Reading a placeholder does not hydrate it. dd of the first 256KB
returned 1 byte, the stub was unchanged, and the real name never
appeared. There is no FUSE layer — the stub is an inert marker.
- Even with hydration the granularity is wrong: VFS has two states,
1 byte or all bytes, and the preview tier needs a ~256KB prefix of
a 27MB file. That is ~100x what FR-NC-3 requires.
Recorded as ARCH §9.0. Coexistence is still supported: dr-types now
recognises *.nextcloud stubs, and the viewer lists them as "not
downloaded" rather than as corrupt files or not at all.
So the connector talks to the server directly, as D7 specified.
Implemented: Login Flow v2, PROPFIND with oc:fileid and nc:has-preview,
ETag pruning via a Depth:0 probe, range GET with local slicing when the
server ignores the header, conditional PUT, and /core/preview with
forceIcon=false. delta() returns Unsupported and says why.
Chunked upload v2 is not implemented yet — put() rejects bodies over
5MB explicitly rather than silently truncating.
Two bugs found by testing: my hand-computed epoch in a date test was a
day out (the parser was right), and quick-xml reaches EOF on truncated
input without erroring, so unbalanced elements needed an explicit check
— a half-parsed multistatus must not look like an empty directory.
83 tests passing.
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9717e59909 |
Add RAW decode and a working image viewer
dr-decode exposes four entry points rather than one decode, because callers differ sharply in what they need (ARCH §3.2): culling wants a preview, the grid wants metadata, only develop and export touch sensor data. Fusing them forces a full decode where a header read suffices, which is why Lightroom stalls ~2s per image while culling. Smoke-tested against 1,852 real Canon CR2 files (EOS 6D, ~27MB each): metadata 0.2ms from a 256KB header read, no full decode preview ~250ms 5472x3648, downscaled to 2048 for display jpeg 3.0ms Two findings worth recording: rawler 0.7.2's CR2 decoder implements only full_image; thumbnail_image and preview_image are unimplemented trait defaults returning None. So every rung of the preview ladder resolves to a full-resolution decode at ~250ms — 5x over NFR-P13's 50ms budget. CR2 does carry smaller IFDs, so the fix is our own IFD walk or an upstream contribution. The ladder is written now so that fixing it is a decoder change, not a change to every caller. Recorded in milestone-v0.1 risks. Preview.downscale_to bounds memory: a 5472x3648 RGBA preview is 79.8MB, which exhausts a phone's budget after a handful of images. Box-filtered so downscaled thumbnails do not alias. Also fixed a RefCell double-borrow that panicked on first navigation — `*x.borrow_mut() = *x.borrow() + 1` holds both borrows at once. Verified with 10,000 programmatic navigations. 58 tests passing. Traceability 20.3% (29/143). |
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0f202fd3f9 |
Add requirements traceability gate and Gitea pipelines
Ports JellyTau's traceability tooling to Rust, carrying across the bug it was repaired for. That gate divided a traced count by frozen literal denominators; the requirements file outgrew them and it reported 158% coverage, so it could never fail its own threshold. Two rules, both enforced by the extractor's own tests: - denominators parsed from docs/requirements.md at run time - coverage is |traced ∩ defined| / |defined|, never a raw traced count The gate additionally fails hard on a misconfigured run — zero requirements parsed or zero files scanned — rather than reporting a plausible 0%, and on any orphan tag naming a requirement that does not exist. Adapted for DarkRoom: IDs are FR-CAT-1 / NFR-P13 / FR-DEV-3a shapes rather than JellyTau's fixed three digits, and decisions (D), spikes (S), milestone items (M) and test ids remain taggable while being excluded from the denominator — counting them inflated it by 25. Also adds dr-sync: the RemoteBackend trait and capability model, so the Nextcloud connector is one implementation rather than the only shape the engine understands. No mature Nextcloud crate exists (reqwest_dav is too thin), so the connector will be hand-rolled over reqwest per D7. Gitea workflows follow the same style: containerised, commented with the reasoning, desktop and Android on every push, plus a CI check that no core/ crate depends on the UI toolkit (ARCH §6.5a). Coverage today: 13.3% (19/143). 50 tests passing. |
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82a5e21ec6 |
Initial workspace: GPU context, compute pass, adaptive Slint shell
Establishes the v0.1 foundations on both platforms: - dr-types: SourceRef (never a filesystem path — Android SAF has none), Format, Availability, Validator with ETag quote normalisation - dr-gpu: wgpu device, compute pass writing a storage texture, resize - dr-ui: Slint shell with FR-UI-1 adaptive layout, computed in Rust to avoid a binding loop - docker/android: pinned toolchain, verified producing API 28 ARM binaries Measured the cost of the temporary CPU readback path (dr-gpu bench): compute is 0.06-0.28ms across sizes while readback is 0.63-7.43ms, so readback is 90-96% of frame time and scales with area. Recorded in ARCH §6.1 — this is why spike S1 is the priority. Mitigations pending S1: reuse the staging buffer, apply at most one resize per frame, and cap render resolution at 2048 on the long edge. 10 tests passing; core crates cross-compile for aarch64-linux-android. |