Thirty-nine spawn sites in dr-ui, and one in the Android entry point,
called std::thread::spawn or a Builder of their own, and most of the
threads they started were <unnamed> in a panic message or a profiler.
Each now calls executors::spawn with its executor and a role, so the thread is
named <executor>:<role> — net:sync, decode:thumbs, io:catalog-open —
and knows which executor it is on. The three that already set a name
(automation, import, prefetch) keep their name as the role.
Behaviour is unchanged: each job still gets a thread of its own when it
starts, and spawn panics where std::thread::spawn did.
The module's documentation now says how a job is assigned: by what it
spends its time on, so a sweep that fetches bytes and then decodes them
is Decode, and a sidecar write that touches the catalog is Network.
Left as they were: the segmentation and refine workers in masks_ui.rs,
which another change is reworking, and test-only threads.
architecture.md §7.1 stated five executors and their thread counts, and
no code named them. dr_ui::executors now does: the Executor enum with
each one's thread name and the count §7.1 gives with its reason, and
spawn, which starts a thread named <executor>:<role> and marks it with
the executor it belongs to. The counts are the stated budget, not yet a
bound: a job still gets a thread of its own when it starts.
run marks its own thread as the UI executor before it builds the
window. net_runtime::build now returns a NetRuntime whose block_on
asserts, in debug and test builds, that the caller is not that thread;
everything else derefs to the tokio runtime. The login, folder-list and
remote-folder workers built the same runtime by hand and now take it
from net_runtime, so their block_on is guarded too.
Tests: a block_on on a thread marked as the UI executor panics naming
the UI thread; the same call on a worker returns; a spawned thread
carries its name and executor.
A layer offered the film's sliders and they moved nothing: its copy of
the node was never given the stock, so it stayed inactive. Film now
works in a layer the way the other adjustments do, as offsets to the
photograph's settings, but blended as settings rather than as results,
since a film is a rendering and cross-fading two developments is not
what a region on a pushed film looks like.
- dr-film bakes no slider. Exposure is a gain in the shader; push
interpolates the stock's measured processes, one curve row each; the
print is split at the paper's log exposure, so print exposure is an
addition between two lookups and exact at any setting. The enlarger
stays balanced at the photograph's exposure.
- film_sim reads all four settings as uniforms, format one-hot over a
grain count per format, so every uniform is linear in what it does.
- Operation::blends_settings lets the composer average each overlapping
layer's uniforms with the global ones by mask weight, the global
setting taking whatever weight the layers leave, and run the fragment
once. Three layers at full weight give the mean of their settings.
- The stock picker is hidden on a layer. Only the photograph's exposure
re-solves the print balance; push, print exposure and format need no
rebake at all now.
saf.rs and the export path's SAF branch shipped tagged FR-PLAT-AND-1,
and the matrix counted the requirement as covered. Its subject is the
library — reached through SAF grants — and Android still reaches a
library over a Nextcloud account or a folder path. What the SAF code
does is give an album a folder on the tablet, which is FR-EXP-10.
outstanding.md said the figure overstated it and should be read with
this one subtracted; it now says the tags were narrowed, and coverage
reads 161 of 192.
The sidebar's "All photographs" row was bound to library-total, which
is the scope's count: the header's "412 images" and the scrollbar's
size. Under a collection, and now under an album, the row read as the
album's size — 4 where the library holds 70.
It reads a separate library-whole-total now: the same number as the
scope's when nothing is scoped (no second count), and otherwise the
unscoped count under the same filter, read only when the view's facts
move, so scrolling inside an album does not recount the library.
holds_original, the prefetch worker's check that a neighbour's original
is already cached, opened the catalog for every neighbour it asked about.
Its own comment called it a row check; the open around it was four of
the five opens a develop landing made.
The worker now keeps one Catalog for the batch it is serving, opened at
the first check and reopened only if the batch names another catalog
file. The connection runs in autocommit, so each check still sees what
fetch_original committed in between. fetch_original is unchanged.
With the backfill no longer run on every open, a landing whose
neighbours are all cached goes from five opens to two, and from ~80 ms
of CPU to ~1-2 ms on a copy of the reference catalog.
rustfmt over the files the albums work touched, and the album merge's
incoming row as a named struct rather than an eight-field tuple, which
clippy's type_complexity refused.
Android's only export destination was the library on the server
(ExportTarget::available), because writing to the device goes through
the Storage Access Framework and nothing did. An album's folder on the
tablet is now chosen in the system's tree picker — which has its own
"Create new folder" — and exports are written into it with
DocumentsContract.
The picker answers through onActivityResult, and the main activity is
NativeActivity, whose result is not ours. FolderPicker is a translucent
activity that only asks: it starts ACTION_OPEN_DOCUMENT_TREE, takes a
persistable grant (a folder is chosen once and exported to for months),
leaves the URI in a static, and finishes. Rust polls it from a Slint
timer — one static call, rather than a registered native method and a
thread to deliver on.
Two things the first build on the tablet got wrong, recorded where they
are fixed:
- Our classes must be loaded through Context.getClassLoader(). The
class of what ndk_context holds is a framework class from the boot
loader, which reports every class in the APK as not found.
- What ndk_context holds is the application context, not the activity,
and starting an activity from it throws without FLAG_ACTIVITY_NEW_TASK.
Saf.write creates the document (or, under Overwrite, reopens the one of
that name with "wt" so a shorter file does not keep the old tail) and
returns the name the provider actually gave it, since SAF renames on a
collision by itself; the album records that name. A tree URI reads in
the sidebar as its folder ("Pictures/Web"), not as a content:// string.
Export took a path typed into the settings page, or a folder inside the
library on the server. The first is how exports end up somewhere nobody
looks; the second put JPEGs into the tree a scan catalogues, where they
came back as photographs beside the RAWs they were made from.
The destination is now an album (FR-EXP-10), chosen by name in the
export sheet. Albums are listed under the collections in the sidebar;
"+" there, or "New album…" in the sheet, opens a sheet for its name and
its folder — on this device through the platform's dialogue, or on the
server through the browser with "New folder". A server folder inside
the library is refused, and the sheet says why. Selecting an album
narrows the grid to the photographs behind its files: library::Scope
is Collection or Album, and scope_clause is the one place the two are
spelled, which also retires the two copies of the collection predicate
total_images_scoped and read_cells_scoped had inlined.
A batch resolves the album when it starts, and refuses in words when
none is chosen, it has gone, or its folder is local to another device.
Each item reports the image it came from, and the files written are
recorded against the album in one transaction when the batch ends.
A server album lives outside the library, so its queued uploads are
relative to the account root. That is a third line in the outbox's
.dest record rather than a leading slash, because a record written
before albums may carry a stray slash and must keep the meaning it was
written with.
An export folder set before albums becomes an album called "Exports"
on first open, so upgrading does not lose where exports were going.
The old destination fields stay in ExportSettings so older settings
files still read.
The in-app browser that chooses a library folder on the server could
only open folders that already existed, so a library, or an export
destination, that was not on the server yet had to be made in the
Nextcloud web page first. It now has "New folder": a name, then MKCOL,
then the parent listed again and the new folder walked into — a folder
somebody has just named is the one they mean to choose.
The listing is the server's rather than the name inserted locally: the
server may have normalised or refused it. A name with a slash, "..",
or nothing at all is refused before any request, because a folder
typed with a slash in it is a path the user did not mean.
remote_folders holds the two WebDAV round trips (list, make) off the UI
thread, with the answer delivered through a Slint timer, so the album
sheet can use the same browser.
Every folder the desktop asked for was a text field: the library folder
at launch, an import's source and second copy, a preset folder brought
over from Lightroom. A typed path is how a destination silently becomes
a new folder nobody meant — one wrong letter three levels down and the
write succeeds somewhere the photographer will never look — and a field
cannot make the folder that is not there yet.
They now open the platform's own dialogue through rfd: the XDG desktop
portal on Linux, the common item dialogue on Windows. The portal rather
than GTK because it reaches the user's files from inside the Flatpak and
needs no GTK in a Slint application, and it draws whichever desktop's
chooser is running, "New folder" included. It is awaited on Slint's
event loop (spawn_local), so the window keeps drawing while it is open,
and parented to the window so it opens over it.
PathRow shows what is chosen, read-only, beside the button. Android has
no filesystem dialogue — only SAF, which returns document trees, not
paths — so there the same rows stay typed fields (Pickers.local-paths).
The launch screen keeps the folder used last on screen with "Open
folder" beside it, so reopening is one press. Presets get two buttons,
a folder and a single .xmp file, because no platform dialogue picks
"a file or a folder" in one go.
The six starter presets were copied into the photographer's own library
on a first run and were theirs from then on. That cannot grow into a
real collection: a copy is frozen at the release that wrote it, so an
improved preset reaches nobody who had the old one, and re-seeding would
overwrite a preset someone had tuned.
`dr_pipeline::bundled` now holds the shipped presets as `.drpl` files
compiled into the binary, in sections — Essentials (the former six) and
three sections of film presets, one per measured stock in dr-film,
printed on the paper its profile names — and never writes them to the
user's file. Every shipped preset is a look (`Reach::Named`), so applying
one keeps the corrections a photograph already has.
A name links a photographer's copy to a shipped preset. Saving over a
shipped name makes their version the one that name applies; it is listed
in the shipped section, marked as changed, and deleting it reverts to the
shipped one. Renaming it makes it one of their own and the shipped preset
reappears. Keyed on the name because that is what the photographer sees
and chooses by.
Copies an older first run seeded are forgotten on load where they are
still exactly as seeded — otherwise all six would list as changed and
stay frozen at their old values. A tuned one is kept and now overrides.
The sheet lists "Yours" first, then each shipped section, with headings.
Shipped rows apply and nothing else; a changed row offers Revert where
the photographer's own offer Delete. A dr-ui test checks every shipped
film names a stock this build can bake, on that stock's own paper,
because dr-pipeline does not link the profile database.
The film presets name stocks by id; the measurements behind them are
spektrafilm's (CC BY-SA 4.0), attributed in each file as in dr-film.
A preset could not choose a film stock. The stock is a choice of material
rather than a parameter, so `Preset` — a map of `op.param = value` — had
nowhere to hold it, and "Portra 400, printed" could not be saved, copied
or shipped as a look. Worse, the film node's own sliders *were*
parameters: a paste moved one stock's exposure and push onto whatever
stock the target was on, and left the target's tables baked from the
values it had just replaced.
A preset now carries a `FilmRef` beside its parameters. It travels under
whichever scope carries the film node, so the stock and its sliders are
never split, and by the replacement rule every other parameter follows:
applied at that scope, a preset without a film develops the target
without one. `Preset::apply` returns the `FilmRebake` it owes, as
`EditGraph::set_state` already did, because this crate cannot bake a
stock; the develop session pays it before recording the step, and the
batch paste writes the stock into each sidecar through `film_for`. The
library file spells it `film =` / `film_print =`, as a sidecar does, and
an older build keeps those lines as ones it does not understand.
`EditState` keeps the film in its own field only: the parameters it
captures leave it out, so one edit has one place to say which stock it
is on.
Second, a preset now has a reach. Replacement is right for a copy of a
whole edit — "make these match" — and wrong for a look: a stock-only
"Portra 400" applied that way would put the photograph's exposure, white
balance and noise reduction back to default. `Reach::Named` replaces only
the operations a preset names (whole operations, so a look that sets the
blacks resets the whites beside them) and the film only if it names one.
Saved edits and the clipboard keep `Reach::Whole`; the line `reach =
named` is written only for the other, so existing libraries write the
same bytes.
The grid's total is read on every scroll reload (`load_window` compares it
to notice a delete). On the reference library it cost 1.3-1.5 ms best-of-50
by catalog_bench, 2-3.6 ms on a busy machine, and the issue measured 4 ms.
`uncollapsed` asked every visible image whether a collapsed burst stands in
for it -- two primary-key probes per image, 19,000 times, on a library with
no bursts at all:
SCAN i USING INDEX images_grid_order
CORRELATED SCALAR SUBQUERY
SEARCH bm USING INTEGER PRIMARY KEY (rowid=?)
CORRELATED SCALAR SUBQUERY
SEARCH be USING INTEGER PRIMARY KEY (rowid=?)
`total_images_filtered` now counts what the filter keeps and subtracts the
frames `bursts::collapsed_away_frames` lists, under the same filter:
SCALAR SUBQUERY: SCAN i USING INDEX images_grid_order
SCALAR SUBQUERY: SCAN bm; SEARCH be ...; SEARCH i USING INTEGER PRIMARY KEY
The second half walks only `burst_members`. Each image is in it at most
once (it is the key), and the filter is applied to both halves, so the
subtraction removes exactly the rows the predicate used to drop. The new
fragment sits beside `not_collapsed_away` in bursts.rs, and a test holds
the two to the same rows with bursts open and closed.
After: 0.3 ms, the same count (19,152). The cells query keeps the predicate:
it is a window with a LIMIT and needs the rows, not their number. The
rated grid count (3.5-4 ms with a one-star filter) is unchanged: its cost
is the rating subquery per image, and changing how `RatingFilter` spells
it changes every grid and timeline query, which is left for its own change.
`library::local_original_count` feeds the "On this device" chip and runs
beside the rating counts on every star keystroke. On the reference library
it cost 1.3-1.4 ms best-of-50 (3 ms on a busy machine) to find 254
originals among 19,000 visible images.
It was a correlated EXISTS per visible image:
SCAN i USING INDEX images_grid_order
SEARCH ic EXISTS USING INTEGER PRIMARY KEY (rowid=?)
`image_cache` holds a row only for what has been fetched, so the question
is driven from it: `i.id IN (SELECT image_id FROM image_cache WHERE
tier_actual >= Original)`, which SQLite plans as the list first and a probe
of `images` by id for each entry:
SEARCH i USING INTEGER PRIMARY KEY (rowid=?)
LIST SUBQUERY 1
SCAN image_cache
`image_id` is the cache's primary key, so each image is in the list at most
once and the count is the one the EXISTS gave (254). After: 0.05 ms. On a
library whose every original is cached this is as much work as before,
which is the proportion the rule asks for.
The count stays on the keystroke path: dropping it there would leave the
chip stale after a background download until something else refreshed it,
and at this cost there is nothing left to save. catalog_bench spells the
query as dr-ui does, so its copy changes with it.
Stopping the enqueue leaves the rows already queued: 23,582 on the
reference catalog, about 1 MB of table and indexes that every query over
jobs pays for.
A migration would be the usual tool and is the wrong one here. A schema
bump makes an older build refuse the synced catalog snapshot, and the
tablet is on 0.16.0. So the rows are dropped at runtime instead, by
jobs::drop_retired over a new JobKind::RETIRED list, from runner::recover
- which already runs exactly once per catalog open, before any worker.
It runs every open rather than once because an older build sharing the
catalog queues them again on its next scan. kind leads the
UNIQUE(kind, subject_id) index, so with nothing left it is one index
probe. Measured on a copy of the reference catalog: 23,582 rows dropped
in 40 ms on the first open, 0.07 ms after.
Thumbnail stays in the enum so its number is never reused for a kind
that would then inherit old rows. The runner tests that call recover
move to a live kind; the jobs.rs tests of queue mechanics never call
it and are unchanged.
Refs #73
The reference catalog held 23,582 Thumbnail jobs, one per image, and
every scan re-coalesced all of them. Nothing has ever claimed that kind:
no JobHandler is registered for it on desktop or Android, and
dr_catalog::sync never merges another device's jobs in.
Thumbnails are owed by the store, not the queue. The grid's worker and
the thumbnail sweep both find their work by asking ThumbStore what it
lacks, and the store is shared between devices, so it is the only record
that knows another device already made one. A queue row was a second,
staler copy of that debt that grew with the library and was read by
nothing.
persist still writes the images and their remote identities in the one
transaction; it just no longer adds a row to jobs for each of them. The
two tests that asserted the rows existed become one that asserts a
repeated scan queues nothing.
Refs #73
The download fix renamed the canvas gates to root.has-photo, and the
canvas-order test still searched for the old spelling, so it panicked
before checking anything. The order it guards is unchanged.
The develop view reported a remote original on its way through the
error message, so it read "Could not load image" over "Downloading…".
It did so on every step along the roll, including a cached frame that
was ready within a tick, so each step flashed the error.
Waiting is now its own state. On the step, the grid's thumbnail of the
photograph stands in at once. Only when a transfer is really on the
wire does it dim under "Not on this device yet", with a line like
"Downloading — 12.4 of 38.0 MB" and a progress bar.
The bytes come from a new RemoteBackend::get_reporting. The Nextcloud
backend overrides it to read the body chunk by chunk; the default
reports once at the end. Progress is kept in the in-flight registry by
path, because a step usually lands on a frame the prefetcher is already
fetching. The catalog's file length stands in when the server sends no
Content-Length.
Opening a photograph from the library starts a download and a timer that
polls for it. Every step along the roll started another, and each one put
its result on screen when it landed, so a frame stepped past earlier
could arrive last and replace the one whose name was showing. Each open
now takes a generation number; a download that lands for an older
generation is recorded in the activity list (its bytes are cached) and
goes no further.
The outgoing session also stayed live until the new download landed.
Its sliders kept working, and a second step before the first landed
saved that session's edit under the new photograph's identity. The
session is now dropped as soon as its edit is saved.
The timeline beside the grid says *when* the view is. It does not say
how far through the library the view is, and scrubbing it jumps by
date. The bar gives the plain desktop answer: a thumb in proportion to
one screen of the whole grid, dragged or paged by clicking the track.
It reads the viewport that the rows are counted into, so it spans every
photograph and not only the loaded window of cells.
The Flickable keeps its id, its `interactive` arbitration with the
hold-to-pick-up and its pinch and zoom catchers. It now fills a
Rectangle that takes its place, and its stretch, in the grid's layout.
The gesture book runs to several screens inside a card that otherwise
looks complete. Same wrapping as the develop column. The bar is drawn
over the list's right edge, so it overlaps the last few pixels of each
"See it" button.
The page is several screens long, and nothing said so until something
had been scrolled. Same wrapping as the develop column; the bar sits at
the window's right edge, clear of the capped 680px form.
A tree longer than the panel looked, to a mouse, like the whole tree.
Same shape as the develop column: the Flickable fills a Rectangle that
takes its stretch, and a ScrollBar is drawn over its right edge. It is
drawn only when the tree overflows.
The column (histogram, compose, every adjustment group, history) runs
several screens past the window. A mouse without a wheel could only drag
the column's contents, and a drag that starts on a slider moves the
slider.
The Flickable now sits in a plain Rectangle with a ScrollBar beside it,
bound to its viewport. Nothing about how the column sizes itself
changes: the Flickable fills the Rectangle, and the Rectangle takes the
stretch the Flickable had in the layout under the group strip. The bar
is drawn over the column's right-hand 10px, so the mandated panel width
is not reduced. When the pointer is on the bar, the lit track covers
the value labels of the compose rows, which already sit flush against
the column's edge.
The film list bug gave no failure anywhere: the data was right, the
markup compiled, and the list rendered. Two guards now check that the
list can be walked to its end, both by driving input rather than by
reading markup.
tests/film_list_reaches_every_stock.rs runs in CI and needs no display.
It builds the real AppWindow on Slint's testing backend and gives it 28
stocks. It dispatches window events through the same routing a window
uses: popup, Flickables, arbitration. It then checks that the last stock
is on screen, that is, not clipped away:
- after Down past the end, and that Enter chooses it;
- after drags on the list;
- after a run of wheel events with a still pointer;
- after dragging the scrollbar thumb.
Element queries need the Slint compiler's debug tables, which build.rs
emitted only for the `automation` feature. It now emits them for every
debug build too. Release builds, the ones that ship, are unchanged. The
testing backend is a dev-dependency at the same pinned version the
automation feature already uses, so no new crate enters the lockfile.
The test is compiled out of release test runs.
film_reach in tools/manual/scenes.py is the same check on the recording
rig: a real X pointer from xdotool, the release build, and the demo
library. It makes no picture, so it adds nothing to the manual. It runs
with every recording, or alone with `record.sh LIBRARY film_reach`, and
fails the run if the last stock (Ilford HP5 Plus) is out of reach by
the wheel, a drag, the scrollbar or the keys.
Both have to add the popup's position back. The testing backend reports
anything inside a popup relative to the popup, and so does the
automation hook built on it. They take the popup's position from the
Film row and Slint's clamp into the window.
A list cut off at its edge looks, to a mouse, like a list that ends
there. The open film list shows ten rows of twenty-eight, and nothing
said there were more. The user asked for visible scrollbars on every
platform but Android.
ScrollBar (widgets.slint) is a vertical bar drawn over a Flickable's
right-hand edge. It shows the share on screen and the position, it can
be dragged by the thumb from wherever it was grabbed, a click on the
track moves a page toward the click, and the wheel over it scrolls. It
is the Flickable's sibling rather than a wrapper, bound to
`viewport-y <=> flick.viewport-y` and the two heights, so a scroller
keeps its own sizing. It is drawn over the content rather than beside
it, so the mandated column widths are not reduced. With nothing to
scroll it is not drawn and takes no input.
Whether to draw it is Scrolling.bars, which Rust sets from
dr_plat::is_touch_first(). That is the same function that puts the
develop groups in the rail, and it answers the same question: what is
the user pointing with? On Android, lists still scroll by flick only.
Placing the bar inside another scroller would put it back in that
scroller's arbitration. The film list can have one because it is now a
popup.
The open stock list showed ten rows, None to Kodak Kodachrome 64, and
the other eighteen - all seven black-and-white stocks among them - could
not be reached. The data was whole; the list could not be scrolled.
Reproduced on the manual rig (Xvfb, xdotool, the automation hook):
- a drag on the list scrolled the develop column, never the list;
- a wheel run over the list scrolled the column past it, whenever the
column had scrolled under that pointer in the last 800 ms - which is
how the list is reached, by wheeling the column down to it. After a
pause and a pointer move the wheel did reach the list;
- no key did anything.
The cause is Slint's routing, not the list. Since 2d878c2 the list was a
Flickable inside the develop column's Flickable, and Slint offers every
pointer event to the outermost Flickable first
(input_event_filter_before_children, i-slint-core 1.17.1 flickable.rs).
The column holds a press back (DelayForwarding) and intercepts the first
move past 8 px on the axis it can scroll, so the list never saw a drag.
For the wheel it intercepts while its own last wheel event is under
800 ms old and within 2 px, and always for a touchpad gesture that opens
with TouchPhase::Started - so on a touchpad the list could get no wheel
at all.
The list is now a PopupWindow under the Film row. A popup is its own
item tree: while it is open, events go to it and to nothing beneath it,
so the list scrolls by wheel, drag and flick however the panel is nested
and whatever the column did last. The alternative, standing the column
down while the pointer is over the list (the sliders' hover trick), fixes
the drag but not the wheel - `interactive: false` does not gate wheel
interception - so it would have left the bug for touchpad users.
The reason 2d878c2 bounded the list still holds: it is at most 320 px
and never lengthens the column, and now it covers the sliders instead of
pushing them down. The column cannot be scrolled while it is open, which
suits a one-click question; it closes on choosing, on Escape or Back, or
on a press outside it.
Keys, with the list open: Up and Down move along it from the chosen
stock and scroll it into view, Enter chooses, Escape or Back closes it
unchanged. A popup is its own focus tree, so the keys are taken when it
opens and Slint returns focus to the develop view's scope when it closes.
The Film row gains a button role, so a screen reader and the automation
hook can name it.
A copy becomes a duplicate only once its capture time is read, and on a
fresh library that is the sweep, not the scan: the sidebar row stayed
hidden until the next launch. The count is refreshed when a sweep that
dated anything finishes.
Also says on a group left out of the plan that nothing will move, drops
an unused method, and names the review's completion callback type for
clippy.
"Duplicate originals" appears under the trash in the collections
sidebar while the catalog holds any, and Settings says how many there
are beside the other whole-library passes. Both open one page: every
group with its picture and paths, the copy that stays (tap another path
to change it), a per-group Include box, what the survivor will gain and
any flag, label or face conflict, and why a group was skipped.
The summary is the dry run -- "N groups, M files to trash, K skipped" --
and nothing moves until "Check" has read the copies and "Move M copies
to trash" is pressed. Both run on workers with progress on the page, in
the activity register and, for the move, on the library status line;
Stop ends a job between groups. When it ends the grid, the sidebar and
the trash are refreshed and the survivors' judgements are written to
their sidecars and XMP the way a rating keystroke writes them.
The page is paginated at 30 groups, so a redraw decodes 30 thumbnails
and previews 30 merges whatever the size of the library. Back and
Escape leave it like its own Back button.
dr_ui::duplicates is the half of #67 that touches files. The check reads
each copy's first and last megabyte by range through the backend and
hashes them (or compares stored content hashes where every copy has one),
keeps the probes in the catalog, and reads each copy's sidecar: a group
whose bytes differ, whose copies cannot be read, or whose develop edits
differ is left out and the review says why.
Consolidating a group carries the one edit onto the survivor's sidecar
where it has none, moves the other copies into the trash, and then
commits dr_catalog::duplicates::consolidate. A failure after the first
move puts the files and the sidecar back; a run that died between the
moves and the commit is finished by the next one, which finds each moved
file at its trash path.
Tested end to end on a folder library of real files: the copies land in
.darkroom-trash, the skipped groups are untouched, the edit reaches the
survivor, a catalog failure moves everything back, and restore returns
the copies byte for byte.
Rating and flagging in develop (FR-UI-5, amended 2026-09-19) landed with
the keyboard audit: 0-5, P, X and U in develop's key scope, stars and
Pick/Reject in its top bar, and flag and stars on the roll's cells. Two
of the amendment's rules were held by nothing. The keys must judge the
photograph on screen and never a selection left behind in the grid, and
judging must not move on to the next frame, which is culling's
auto-advance and not develop's.
The rating, flag and label callbacks that take a row each spelled the
row-to-image lookup themselves. It is now one function, `image_at_row`,
which answers None for a negative row as well as one past the end: the
roll passes -1 when the open photograph is outside the loaded window,
and the right answer then is to judge nothing. A test says so. The key
bindings live in Slint, where no test can press them, so a second test
reads develop's handler as the gestures gate and the canvas-order test
do, and checks that each judgement key calls the row callback on
`library-roll-current` and that none of them steps the roll or the
cursor.
The writes themselves go through `apply_judgement`, the grid's own path:
one catalog statement, then the sidecar and XMP writes behind it.
Adding a labelled Help button to develop's top bar made the strip about
100 pixels wider than a 1600-pixel window. The strip scrolls, so nothing
became unreachable, but Settings was off the right-hand end until the
bar was dragged.
Help is now a square IconButton with a drawn question mark (a new "help"
icon, drawn rather than typed for the reason icons.slint gives about
Android's fonts), and screen readers still hear it as "Help". That saves
60 pixels, which was not enough alone: the strip had fit with 3 to spare
before. The rest comes from the spacing. Controls that belong together
now sit in groups at gap-sm with gap between groups: Pick and Reject,
Undo and Redo, Copy, Paste and Presets, and "?" and Settings. The empty
export-status caption no longer takes a slot and two spacings while it
has nothing to say. At 1600 wide with the panel open the whole bar now
shows, Settings included.
The grid's header keeps its worded Help button; it has room for it.
The develop "Open this list" gesture now names the "?" button, and the
gesture book is regenerated from it.
The "Controls and shortcuts" sheet was drawn by LibraryGrid, so only the
grid's Help button and its F1 could open it. Develop, where most of the
keys it lists are bound (Ctrl+E, Ctrl+Shift+C, A/D, Z, R, H, [ ]), had no
way to it: a photographer who wanted to look a shortcut up had to leave
the photograph they wanted it for.
The sheet now hangs off the shell beside the export and copy sheets, on a
`help-open` property both views set. The grid's Help button and F1 raise
it through a callback, and its keys stand down through the `sheet-open`
they already honour for the export sheet, so Escape falls through to the
shell, which closes it. Develop gains a Help button beside Settings in
its top bar, as in the library header, and F1 in its key scope; its keys
decline while the sheet is up, as they do for the other two sheets, so
nothing behind it is rated or stepped. The book already begins with the
Develop section, so from develop it opens where the reader wants it.
Tests hold the shape: the sheet is drawn by the shell and not the grid,
and develop's opening guard names all three sheets and its F1 opens this
one. The new GESTURE: block puts the develop route in the book.
Holding D in develop across the edge of the loaded window panicked with
"RefCell already borrowed" at the first step that had to move it. The
`*ctl.offset.borrow()` written inside the `if let` condition is a
temporary that lives to the end of the `if let` block (edition 2021),
and the block calls `load_window`, which borrows the offset mutably.
The unit tests drive the placement arithmetic, not the RefCells, so
they could not see it; stepping 400 frames in the app did.
The offset is copied out before the test. `follow_open` gets the same
treatment for `image_ids`: the lookup's result is bound first, so no
borrow is held while it writes properties back to the window.
In a library's develop view the arrows, space, A and D opened
`library-roll-pick(library-roll-current ± 1)`. `roll-current` is a row
of the loaded window, set when a photograph was opened and never again.
Two things followed on any library larger than one window:
- Holding D stopped dead at the end of the loaded window: the pick of a
row past `ctl.paths` found no path and did nothing, a few screenfuls
into a library of thousands. A stopped at its start the same way.
- Any reload of the window — a background sync, a judgement that drops
the open frame out of a filter — left `roll-current` on a row that now
held another photograph. The roll marked it, develop's rating keys
judged it, and the next step walked on from it.
The keys now call `library-roll-step(delta)`, and Rust steps as
`move_cursor` does in the grid: from the open photograph's ordinal
(`index`, which `report_position` already keeps), clamped to the
library, loading the window around the target only when it lies
outside. The window-bringing half of `place_cursor` is shared for this
as `bring_window_to`, so the grid cursor and the roll move the window
the same way. Catalog reads stay proportional to the window: one
`load_window` per window crossed, none per step within it.
The open photograph is also remembered by image id. Every
`load_window` finds it again in the rows it just read (a scan of one
window, no query), puts `roll-current` and `index` back on it, or takes
the mark off when it is not there. When it is missing but its ordinal
is still inside the window, it has left the grid and its successor
moved up into its place, so the next step forward lands on that ordinal
instead of skipping the successor.
A click on the roll still reports a row; it is right because the cells
it is drawn from and `ctl.paths` are replaced together, and it now goes
through the same open path as a step.
Fixes#64.
When a scan pull takes in sidecars another device wrote, `apply_judgement`
finds the photographs each one describes with
`source_ref LIKE '{stem}.%'`. SQLite's LIKE folds ASCII case, and nothing
indexes `source_ref` case-insensitively, so every lookup read all 24,000
names of the root through the `(root_id, source_ref)` index: 1.5-2 ms per
sidecar, 520-690 ms for the 342 `.drsc` files the reference catalog has
read. Another device culling a shoot is several hundred of them.
Every name beginning `{stem}.` lies in the half-open range
`[{stem}., {stem}/)` -- `/` is the byte after `.` -- which the unique key
serves as a seek. The rows LIKE matched beyond these differed only in
case, and the check that decides, `sidecar_path(source) == sidecar`, has
always compared exactly and refused them; the escaping of `%` and `_`
goes too, since a range has no wildcards.
persist_bench: 342 lookups 634-691 ms -> 9 ms CPU. Checked against the
reference catalog directly as well: for all 18,430 distinct sidecar
names its images imply, the range and the old LIKE, each filtered by
`sidecar_path`, pick the same photographs. A test pins the neighbours of
the range: a case variant, a longer stem, a subfolder named like the
stem, and a folder whose name holds `%` and `_`.
The XMP reader's LIKE (`xmp_sync::images_for`) is left alone: its check
is case-insensitive, so the range would not be a superset there, and it
only runs when the exact darktable-style name is not found.
`persist` runs after every scan, for every photograph the scan listed. On
a settled library that is the folders whose ETag changed -- a sidecar
written there by a rating is enough -- so one relisted folder of 1,600
images is an ordinary pass, and a first scan is all 24,000.
Per photograph it prepared four statements from their SQL (a folder
lookup, the image upsert, the id read-back, the remote upsert) and then,
after the commit, found the image again by path and enqueued its
thumbnail job as an autocommitting statement of its own -- a commit per
photograph, for rows that were almost all already queued.
Now the statements are prepared once per pass, a folder's id is looked up
once per folder rather than once per photograph in it, and the job is
enqueued inside the transaction with the id already in hand. That also
makes the job atomic with the row it points at, which is what the old
ordering after the commit was trying to guarantee. `jobs::enqueue` uses a
cached statement for the same reason.
persist_bench on a copy of the reference catalog, CPU, best of runs:
largest folder (1,589 images) 102-118 ms -> 10-13 ms
whole library (23,582 images) 1.55-2.19 s -> 188-192 ms
The fingerprint of images, remote, jobs and folders after the run is the
same for both builds.
Two benches for reading side by side before and after a change, against a
copy of a real catalog, in the manner of identity_bench:
- `dr-catalog --example catalog_bench CATALOG [FACES_DIR]` times
`Catalog::open` and the backfill inside it step by step, the upload
snapshot, a merge of the catalog with a copy of itself, and the face
shard export and import in the steady state where nothing is new.
- `persist_bench`, an ignored test in dr-ui's scan module because
`persist` and `apply_judgement` are private to it, replays the
catalog's own rows through `persist` (the largest folder, and the whole
library) and looks up every `.drsc` sidecar the catalog has read. It
works on a scratch copy and prints a fingerprint of what `persist` left,
so two builds can be shown to agree.
Both print best, median and CPU time; the CPU figure is the one to compare
while other builds share the machine.
Every TextRow drew a field and a hint but no name: "Filename template"
and "Destination" on the settings page and in the export sheet, the two
storage budgets, the export size fields. The label was there, painted
behind the entry, with a clipped "ws" of "Thumbnails and previews"
poking out beside the thumbnail field.
The field sits in a Rectangle so the row can dim it and watch it lose
focus, and that Rectangle took its height from `field.preferred-height`.
`Field` sets its own `height` outright and has no layout inside it, so
its preferred height is zero. The box was zero tall, the row around it
took its height from the unit label beside it, and the field, centred
on an empty box, sat half its own height above the row, on top of the
FieldRow. Segmented never showed it because its chips live in a layout
that reports a real height.
Reading `field.height` instead gives the box the height the field
actually draws at, so the row reserves it and the label sits above. The
note on `Field.label` that recorded the fault now records the trap.
scenes.py aimed every press at window pixels, and the develop column had
already moved under it: Compose now sits above Adjust, so the old
exposure coordinate lands on a straighten slider. Every scene now names
what it presses by its accessible label through the automation hook,
places points on the photograph relative to the canvas, and opens its
photographs by file name. Each starts from a known place and undoes what
it did, so one can be recorded alone; the few that continue another's
state name it, and running one runs that first into a scratch folder.
Each scene also declares the pictures it makes and the sources they
depend on. `record.sh --check` fails when the manual shows a picture no
scene makes, or a scene makes one it does not show; it reads two files.
`record.sh --changed` re-records the scenes whose sources, or own code,
changed since the commit that last touched their pictures. record.sh
builds with the automation feature, restores the library from
DR_LIBRARY_SNAPSHOT, starts from a fresh profile and pins inference to
the CPU; the launch screen is recorded from an empty profile of its own.
Re-recorded with the ported scenes, and looked at frame by frame. What
differs from the pictures they replace:
- develop, presets, settings, local, compose, film, wb, light: the
current develop column (Compose with Vertical and Horizontal above
Adjust, the Label button), otherwise the same moments.
- library pictures: the filter bar's colour-label chips; no collection
left over from an earlier run in the sidebar; library-selection is the
twelve alpine frames rather than eight of them and four New York ones.
- library-rating rates two frames nobody had rated, so the stars are set
and not cleared.
- develop-zoom goes on past 1:1 with the wheel and ends on the file's
pixels as hard-edged blocks.
- repair covers a real mark on the road, with a size that fits it; film
is shown on the Chinatown frame instead of the road.
- panorama tries Perspective, Spherical and Cylindrical before filling.
- launch, launch-folder and panorama-aligned came out byte-identical.
Every scene in tools/manual aimed at window pixels written in by hand, so
a panel that gained a row moved every slider under it and the recording
went on dragging where the slider used to be. The develop column has
already moved that way (Compose now sits above Adjust), and nothing said.
A build with the `automation` feature listens on the Unix socket named
by DR_AUTOMATION and answers where an element is: by its accessible
label, the name a screen reader reads, or by its markup id for the few
things that are not controls (the canvas, the crop rectangle). It uses
Slint's element queries, which need the compiler's debug tables, so the
feature also turns those on in build.rs. It only answers questions; the
input is still xdotool's real pointer. No default build has the feature,
and one that has it listens only when the variable is set.
drive.py gains click-on, drag-on, hold-on, wait-for, wait-gone, labels
and ids. The grid's cells are now named by their file, each rating star
by its value, the sidebar's + as "New collection", and the Adjust
heading's reset as "Reset all adjustments" - controls a screen reader
could not reach before either.
With Skia drawing pre-rotated on wgpu's Vulkan swapchain, Android no
longer needs to draw with Skia over OpenGL, which was the only reason
the develop view read its frame back through memory (TD-1).
So `unstable-wgpu-29` moves back to the common slint dependency. The
android-activity backend then builds `SkiaRenderer::default_wgpu_29`,
and `shared_gpu` loses its Android arm. The one wgpu device is handed to
Slint through `BackendSelector::require_wgpu_29` on both platforms.
`slint::android::init_with_event_listener` runs before `dr_ui::run`, so
the selector reaches the Android adapter before its window exists.
`renderer-femtovg-wgpu` stays desktop-only, since Android has no FemtoVG.
The two `#[cfg(target_os = "android")]` readbacks in `develop::render`
(the frame through `export_pixels` and the focus overlay through
`read_overlay`) are gone. `read_overlay` stays for the tests that check
what the overlay marks.
Built for arm64 and release-signed. Not yet run on the tablet.
FR-UI-5's 2026-09-19 amendment asks for the rating and flag wherever they
can be set and on the roll's cells, so that stepping along a set in develop
shows what has been judged. The roll drew thumbnails only, so the keys that
now judge the open photograph left no trace on its neighbours.
Each roll cell carries a small badge with a tick or a cross and a star
count, drawn only when there is something to show, in shapes and a number
rather than colours (NFR-A11Y-3).
F1 opens the help sheet from the grid, and nothing on the keyboard closed
it: Escape fell through to the shell, and every other key went on judging,
labelling and keywording the photographs hidden behind the sheet.
Escape and Back now close the sheet first, ahead of the grid's other
sheets, since it is drawn over all of them. While it is open the grid's
handler declines every other key, so a stray P or Ctrl+K changes nothing
the reader cannot see.
An audit of every action by view against the keys the handlers bind left
develop without zoom, pan, fit or a way back to the grid, the grid without
select-none, thumbnail size or keywording, People with no key at all, and
the export and copy sheets without Enter. It also found the reverse gap
FR-UI-5 forbids: pick and reject had no route but P, X and U, and the
2026-09-19 amendment's judging in develop had not been built.
Develop: Ctrl+= and Ctrl+Plus zoom in and Ctrl+- out about the middle of the
view, Ctrl+0 fits and Ctrl+1 goes to 1:1, Shift and an arrow pan a magnified
view, G goes back to the grid, Ctrl+Y redoes, and Enter keeps a crop that hid
a mask. 0-5, P, X and U rate and flag the open photograph without moving on,
with stars and Pick/Reject in the top bar as the pointer and touch route.
= and - nudge the control last moved by a hundredth of its travel; the
framing sliders, perspective included, now count as "last moved", so R puts
them back as well. J turns the selected mask part's join chip.
Grid: Ctrl+D and Ctrl+Shift+A clear the selection, = and - resize the
thumbnails, Ctrl+K opens keywording, and Flag in the selection bar gives
pick and reject a pointer and touch route. Sidebar: Enter commits a
collection's name, and Enter or Escape hands the keyboard back to the grid,
where it used to go nowhere until something was clicked. People: Up and Down
walk the rail, F2 puts the name field under the keys, and Escape or Back now
leave the screen the way its back button does instead of doing nothing.
Sheets: Enter does what the export or copy sheet's button does.
The choices follow Lightroom where it has one. No new key steals typing: the
grid's and People's keys live on focus holders that are not ancestors of any
text field, and the sheets' Enter comes after a focused field has had it.
Every binding is tagged beside its handler, and the gate added in the
previous commit holds the two to each other.
The gesture book is generated from GESTURE tags, so it could not describe a
gesture nobody tagged, but nothing made anyone tag one. The arrow keys, Enter,
P, X, U, Delete, F1 and F2 all worked in the grid with no line in the help
sheet, and a tag could name a key whose handler had gone.
Key handlers now compare one canonical string, Keys.chord(event) == "Ctrl+Z",
instead of reading event.text and the modifiers themselves. keys.slint folds
the key and its modifiers into that spelling, so the literal in the handler is
the whole binding and the checker reads exactly what the handler dispatches
on. Each handler carries a KEYMAP comment naming the gesture-book section its
keys belong to, and a tag's keys field names its keys between backticks.
gestures-check now fails when a handler binds a key no tag in that section
names, when a tag names a key no handler there binds, when any .slint file
other than keys.slint reads event.text, when a compared literal is not
canonical, and when keys.slint's named keys drift from the Rust list.
Spellings are normalised in one place, chord.rs: Ctrl+z, Control+Z and
LeftArrow all mean what the handler's "Ctrl+Z" and "Left" mean. Shift and Alt
count only for letters and named keys, because on the French layout every
digit needs shift and a 6 has to be a 6 however it was typed.
A Rust keymap that both dispatched and was read by the generator was the
alternative. It would have moved the handlers' decisions away from the Slint
state they depend on, and a window that forgot to install it would have had
no working keys at all.
The keys that were already bound and undocumented are now tagged.
The sheet could now offer "See it", but no gesture said where to look.
Every GESTURE tag whose move the manual describes names that section:
the white-balance picker, zoom and pan, masks, undo and snapshots,
export, colour labels and ratings, selection, collections, the People
page, thumbnail size. Fifty of the fifty-one; the one left, putting a
single control back to its default, has no section and is too small to
earn one.
Three important gestures had nowhere to land, so the manual gains three
short sections, without pictures for now: Bursts (opening a folded
burst, choosing the frame it shows, and the eyes-open filter), Moving
between photographs (the roll, the arrows and A/D in develop) and
Copying settings (Copy, Paste, Paste to N, and choosing what a copy
carries). The page, the gesture book and docs/gestures.md are
regenerated from them.