Checkpoint committed by the coordinator, not by the authoring agent: the
session hit its API limit mid-task and left this work uncommitted. Committed
so it survives, NOT because it is finished - expect failing tests and
half-applied changes. The agent resumes from here.
The declaration in ops/tone_curve.yaml has claimed per-channel curves since
it was written — it is the justification for the operation carrying both
`tone` and `colour`. Only the master curve existed. This is the other three.
The master runs first and the channels grade its result. Both orders are
real images and they differ visibly, so the choice is made and written down
rather than left to the loop: a point placed on the blue curve should act on
the tone the photographer can see, which is what the master has already
produced. The other order anchors the grade to tones the master is about to
move, so adjusting contrast slides a warm shadow up into the midtones.
Every id that existed before today is spelled exactly as it was. The master
curve keeps `p2_y` and the new curves take `r_`, `g_` and `b_` prefixes, so
a sidecar written when there was one curve loads, means what it meant, and
renders the same shader — asserted on the generated source, not on the
parameter values. Nothing needed a version check because nothing was
renamed.
Each curve reaches the shader only when it has been moved off the diagonal,
so an S-curve and no colour work generates what it generated when this
operation held ten parameters instead of forty, down to the uniform names.
The monotonicity guarantee is enforced per curve: a coincident pair on blue
divides by zero exactly as thoroughly as one on the master.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The fused pass hands a fragment a colour and no coordinate. That is what buys
one dispatch for a whole edit, and it is also a wall: sharpening, noise
reduction, clarity, texture, dehaze and spot removal are each defined by what
the neighbours are doing, and FR-DEV-3 and FR-DEV-8 ask for all six. None of
them could be written at any price.
So there is now a detail stage. An operation implements `Operation` for its
parameters exactly as before — the panel, the sidecar, the history and the
presets all work unchanged — and additionally returns `Affects::Detail` and a
`DetailStage` yielding one pass per dispatch. `Affects` grows the third variant
`docs/requirements.md:250` designed and nothing had cut.
Where the stage sits is a colour-science decision, not an arrangement of
convenience. It runs after every point operation and every mask layer, so an
amount chosen against a tone curve survives the curve moving; in linear sRGB
after the camera matrix, because camera RGB has no luminance to sharpen
against; and before the output transform and the clip, because FR-DEV-2 allows
one quantisation and a highlight clipped before a convolution grows a dark
ring. The fused pass therefore ends one of two ways, and when a detail stage
follows it hands on unclipped f16 and the last detail pass encodes.
At render resolution rather than on the source, which is the whole of FR-DSP-1:
a pass before the framing prologue would cost 24 MP to draw a 2 MP preview.
`RenderScale` is what makes that survivable — a radius is stored as a fraction
of the frame's shorter edge, exactly as a mask feather already is, or as a
count of source pixels, and converted per render. It also reports when a radius
is smaller than a proxy pixel rather than drawing a plausible lie; zooming to
1:1 makes the preview exact with no second path.
`Invalidation` gives FR-DEV-3d something to mean. Moving a detail parameter
leaves the colour key alone, so `AdjustPass` keeps the linear intermediate and
skips the fused dispatch: dragging a sharpening slider costs a convolution.
Moving exposure does re-run the detail passes, because they read what the
colour pass wrote, and there is no arrangement of keys that avoids it while
keeping sharpening after tone.
Validated by a separable box blur that is not a develop operation, behind the
`detail-probe` feature and absent from a shipping build. An abstraction with no
consumer is a guess; a box blur's answer is known in closed form, so the tests
assert every byte of the ramp rather than that the edge got softer.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Colour came from whichever matrix rawler happened to key `D65`, the second
one was discarded, and the rendering was left linear. That is the dcraw
default, and FR-DEV-3e names it as the reason people abandon a converter in
the first hour: correct in the abstract, flat and poor on skin in practice.
The decoder now builds a camera profile.
- `ColorMatrix1/2` and `CalibrationIlluminant1/2`. rawler surfaces these as
an illuminant-keyed map — for DNGs from the tags, and for native formats
from its own camera database — so a Canon CR2 arrives with a tungsten
matrix and a daylight matrix exactly as an Adobe DNG of the same frame
would. Dual-illuminant support is therefore not a DNG feature here.
- `ForwardMatrix1/2`, read straight from the root IFD, because rawler parses
them and never surfaces them. Where a file carries both, they replace the
inverted colour matrix: the same relationship measured in the direction
rendering actually wants, rather than an inversion that amplifies the
measurement error exactly where skin lives.
- `AsShotNeutral`, used to estimate what the scene was lit by and to
interpolate between the two calibrations in mireds. The estimate is
circular — the temperature needs a matrix and the matrix needs the
temperature — so it is a fixed point, three rounds, as Adobe's SDK does it.
Bodies calibrated at neither D65 nor A stopped rendering uncalibrated as a
side effect: a Phase One IQ3 carries D55 and D75 and used to get no matrix
at all.
And a base curve, applied per channel in camera RGB between the last
adjustment and the conversion out of camera space — a toe, a steep midtone
and a shoulder, which is the difference between a photograph and a scan of
one. It is not an edit: no slider, nothing in the sidecar, because it
belongs to the body rather than to anything anyone decided, and a sidecar is
shared between bodies. It is not a develop node either, and `ops/README.md`
now records why. It evaluates on the tone curve's own spline rather than a
second copy, so a profile author placing a control point and a photographer
dragging one mean the same thing by it.
The curves are data. `core/dr-decode/profiles/base_curves.yaml` ships inside
the binary as a floor and is superseded by any copy on disk carrying a
higher `version:`, so a body can be added and distributed without a release
— and, under the GPL, contributed. The comparison runs both ways: a stale
pack cannot hold an upgraded binary back at last year's rendering.
Canon EOS 6D and R6, Nikon Z 6 and D750, Sony A7 III and Fujifilm X-T3 ship
with their own curves. Every other body gets a conservative default, which
is much closer to right than the identity is for any of them. A JPEG gets
none — it has already been rendered once, by the camera.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Tool tabs need a taxonomy, and the taxonomy was the problem: a table in
`ui/` mapping operation to tab breaks FR-DEV-3a, and a `group:` field risks
what `ui-refinement.md` condemned `starts-group` for — the core deciding
where the panel draws things.
`Attribute` threads the needle. It says what an operation *is* — tone,
colour, detail, optics, geometry, effect — which is the same category as
`ParamKind` and squarely on the core's side of ARCH §4.3a's line. What is
drawn, where it sits and whether it is visible stay the frontend's. There is
no attribute for "the third tab", the enum's order is declaration order
rather than screen order, and a frontend may render these as tabs, as
headings, or ignore them.
The payoff is that a tab strip can be *derived*: the groups are the
attributes present in the capability list, so the interface names no
operation and needs no table to keep in step. An operation joins the right
group by declaring what it is, which is the one thing its author is well
placed to say.
Plural, because the tone curve is genuinely both — an RGB curve is tonal and
the per-channel curves are chromatic, and filing it under one would hide it
from half the people looking for it.
Required and non-empty, enforced in `build.rs`, and the failure was checked
by removing the line rather than assumed. An operation with no attribute is
invisible to a panel that groups by them; a build that stops costs ten
seconds, a control nobody can find costs more. The vocabulary is closed for
the same reason: a typo would otherwise invent a category holding exactly one
operation, which looks like a deliberate one until somebody counts.
Six tests over the real chain, including the hand-written operations that
`build.rs` never sees and so cannot check.
Two gaps in the control vocabulary, both found by reading back what 0a331c7
actually shipped against what it claimed.
**`kind: enum` worked and was undocumented.** The whole point of that kind is
that a node author can declare a control without touching the interface, and
ops/README.md is where a node author looks. A kind absent from the table is one
nobody will use. It is now in the table, with the property that makes it cheap
spelled out: the value is the chosen index carried as an `f32` like every other
parameter, so a uniform expression can read it, the sidecar stores it
unchanged, and nothing along the way needed a second kind of value.
**A declared node could not ask for a widget at all.** `Presentation` gained an
ordered preference list and a demand, and `tone_curve` and `framing` use them —
but both are hand-written Rust. A YAML node had no way to say that several of
its parameters form one control, so the generated half of the pipeline was
locked out of the half of FR-DEV-3a that makes widgets extensible. Nodes now
take a `presentation:` block:
presentation:
widgets: [colour_wheel]
demand: { two_dimensional: true }
params: [hue, strength]
`demand` carries exactly two flags and there is deliberately no key for a pixel
width, a breakpoint or a platform name — those are the frontend's to decide,
and ARCH §4.3a is explicit that a core reasoning about them will eventually be
wrong about a display it never saw.
Widget names are spelled in the YAML the way `WidgetKind` spells them, so a
declaration and descriptor.rs cannot drift into two vocabularies for one idea,
and an unknown one is a build error listing the six that exist. `params:` is
checked against the node's own parameters: the widget claims what it names and
the generic path skips what was claimed, so a typo would silently drop a
parameter out of *both* — the one mistake here that produces no error and no
control.
Verified by declaring a presentation on a node, confirming the generated
`fn presentation` matched, and confirming both error paths report the file and
the key; then reverted, since no node in the chain wants a widget yet.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
An operation was, in the overwhelming majority of cases, four facts: what
its parameters are, what uniforms they compute, what WGSL those uniforms
drive, and where it sits in the chain. Written in Rust those four facts
arrived wrapped in ninety lines of trait implementation — a match on
parameter id to a struct field, another match back, an is_active comparing
each field to its default, a Vec<Uniform> built by hand. All mechanical,
and each one a place to make a silent mistake: a param() arm returning the
wrong field reads perfectly and breaks the sidecar round-trip.
So the four facts are the file now. core/dr-pipeline/ops/<id>.yaml is a
node, build.rs compiles it into the same Operation impl as before, and the
result lands in OUT_DIR — the same reasoning as style.yaml -> theme.slint,
including why it does not land beside the sources it would look exactly
like. Nothing downstream can tell a declared node from a hand-written one:
same &'static OpDescriptor, same fused-shader composition, same sidecar.
Nine nodes moved: exposure, white_balance, contrast, highlights_shadows,
blacks_whites, brilliance, vibrance, saturation, and the shared WGSL
helper registry. Their prose came with them, and so did their tests —
set/expect/expect_active/expect_wgsl in the declaration compile to real
#[test]s, so a node file carries its own proof rather than leaving it
behind in a file that no longer exists.
Two stayed in Rust and say so with `rust:`. The tone curve's neutral is a
relationship between five interpolated points rather than a set of values;
the colour mixer generates thirty-six faceted parameters from twelve
computed hue bands. A schema stretched to cover either would be a worse
language than Rust aimed at one caller. They still declare their position
here, because the chain's *order* is the one thing a reader comes to this
directory to learn, and an order written half in YAML and half in Rust
would be worse than either alone. default_chain() is generated from it.
Uniforms are derived by a small expression language — exp2(exposure),
blacks / 100 * 0.02 — compiled to Rust rather than interpreted, so an
unknown name or a wrong arity is a build error naming the file and the key
and the arithmetic costs nothing at runtime. The build script refuses a
duplicate order, a filename disagreeing with its id, a default outside its
own range, a test value the graph would clamp before the node saw it, a
helper that does not define the function it names, and a declared node
colliding with a file in src/ops.
Verified by adding a scratch node and removing it again: one file, no
other edit, and it joined the chain at its declared order with its test
running. 237 tests pass in dr-pipeline, clippy and fmt clean.
.yaml joins the traceability tool's scanned suffixes, because a node's
Rust now lives in OUT_DIR where a tag could never be linked from the
report. Coverage 47.7% -> 48.3%.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Every background job reported into a window property of its own —
library-thumbs-done, library-pin-total, library-syncing — which only the
grid ever read. A pin download that outlived the view it was started from
drew nothing at all once the user opened an image, and there was no answer
anywhere to "what is this busy with", because the answer was spread across
eight properties nothing collected.
They report to one register now (ui/dr-ui/src/activity.rs). It publishes an
aggregate, which draws a three-pixel bar across the top of the shell in
every view, and a row per job, which the settings page lists: scans,
thumbnail batches, pin and open downloads, sidecar uploads, the sync and
the trash. Failures stay on the list until they are cleared; routine
successes do not, or a scroll would bury them.
The handle removes a still-running job when it drops, so a worker that dies
mid-transfer takes its row with it rather than leaving the bar sweeping for
the rest of the session.
Also carries in-flight work from a parallel session — the drawn icon set
and the dr-pipeline ops split. dr-pipeline's build script does not compile
at this commit; ui/dr-ui does, with clippy clean and its tests passing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>