dtourolleandClaude Opus 5 b321556dbe Sharpen the capture with a separable unsharp mask
Capture sharpening as a two-pass unsharp mask in the detail stage: blur
along x, then along y, each pass applying a one-dimensional high-pass to
luminance so the composite preserves a flat field exactly and matches the
textbook kernel on any locally one-dimensional edge.

The radius is stated in source pixels and converted once per render, so a
radius tuned on a fit view is the radius the exported file gets. Below one
render pixel the operation declines to draw rather than showing sharpening
the file will not contain, and emits a single pass-through that still
carries the output transform.

The develop session now renders through render_detailed, which is what
lets an active neighbourhood operation reach the screen at all.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 19:13:00 +02:00
2026-08-22 19:01:39 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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