cc73ea31534153ed640e19ae53ef26e78bb7218c
161
Commits
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38819da222 |
Replace the six view booleans with View and Page enums
app.slint carried show-launch, show-library, show-identity, show-settings,
show-import and show-merge as separate booleans, so the root component chose
what to draw with five- and six-term conjunctions and nothing stopped two of
them being true at once. Replaced with two enums: View { develop, library,
identity, launch } for which top-level screen is showing, and Page { none,
settings, import, merge } for which page, if any, is drawn over it.
Two values rather than one, because the two questions are genuinely
different. Settings, Import and Merge are reachable from more than one View
and are drawn outermost without touching it — closing one has to return to
whichever View was already current, and today that works because the
underlying property is left alone while the page sits over it. A single
View with five or more variants would need a second field remembering what
to return to; Page needs nothing to remember, since View was never
overwritten in the first place. Identity, by contrast, genuinely replaces
the window the way Launch and Library do (see the existing "like the launch
screen" comment on its `if`), so it is a View variant, not a Page.
Every `if` chain in app.slint that used to compare four, five or six
booleans now compares active-view and active-page to at most one variant
each. library-visible collapsed from a six-term conjunction to
`active-page == Page.none && active-view == View.library`.
The Rust side follows: every set_show_*/get_show_* call in library_ui.rs,
identity_ui.rs, settings_ui.rs, merge_ui.rs, import_ui.rs, launch_ui.rs and
lib.rs now reads or writes active-view or active-page instead, including
lib.rs's startup match (View.launch vs View.develop, since a Startup that
skips the launch screen used to leave both old booleans false and fall
through the chain to develop) and identity_ui's close handler, which now
writes View.library or View.develop in one call where it used to write
show-library then show-identity separately.
back_one_step needed one deliberate adjustment beyond the mechanical
rename. Identity was never represented in NavState: back had nothing to do
when Identity was opened from the library (show-library stayed true,
unread by IdentityScreen's own condition) and could only reach ToLibrary
when opened from develop, which likewise wrote a property IdentityScreen
never read — so escaping out of Identity was invisible in both cases before
this change. With a single active-view, falling into the general case
would instead overwrite the value IdentityScreen's `if` does read and close
it as an unintended side effect. back_one_step now swallows the gesture
while View.identity is current, reproducing the same "nothing visible
happens" outcome for both origins without threading identity_ui's private
came-from-library state through lib.rs for one screen.
Verified with tools/manual/drive.py against a private Xvfb and the debug
build: launch screen to library, Settings opened and closed, Identity
opened and closed (including Escape doing nothing while it is open),
develop opened from a cell and closed both by the back button and by
Escape. Screenshots under verify/.
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0fa9003e54 |
Let the top level be chosen as the library root
Confirming "/" in the folder picker set an empty root, which the launch model read as no root at all: "Open library" stayed disabled after the question had plainly been answered, and a folder library — whose folder is the whole library — could never be opened without first descending into a subfolder of it. The empty string was carrying two meanings. Record the choice as its own fact on the account (`root_chosen`, defaulted so existing configuration loads unchanged), treat a folder endpoint as chosen by definition, and let the launch screen say so: a folder is shown as a LIBRARY rather than an ACCOUNT, the second question becomes an optional "scan only a subfolder", and the library header names the folder instead of calling it "· whole account". |
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e43ae10439 |
Offer the border fill on the merge page, experimental, with every knob on it
A Border choice beside the projection — crop to the picture, or fill it — that redraws the preview filled so the invented pixels are seen before they are confirmed (FR-MRG-1), greyed with the reason when the model is not there. The job fills at half the composite's resolution in a display-ish space (white balance, matrix, gamma; invertible) and samples the result back into the linear DNG wherever no frame reached; the sidecar's merge line says border filled and with which knobs. Experimental because the fill is right in thin borders and wrong in deep corners, where the model's Places2 prior puts clouds in sky and water under grass; so its six knobs — working scale, edge erosion, coarse pass, band width, mirror depth, seam feather — are sliders under the choice, each committing a redraw, until the defaults are right. |
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5c00942b84 |
One completeness job over a registry of repairs, and a re-index button
A library's records are never all complete at once. A face found before its quality was kept has no quality; one found before the eye models existed has no reading; one adopted from a peer's shard has no crop; an image the fast detector examined on a 1024 px proxy has boxes the current detector would not have drawn; an image the scan stat'ed has no capture date. On the reference library that is 17,762 faces under the bare w600k_mbf id with no quality, no reading and no dense landmarks, 4,144 of them without a crop, beside 12,217 images the fast detector examined and found nothing in. Every one of those gaps was its own pass — V14's measuring pass, §17.5's eye pass, the sweep's proxy repair, the sweep's detector upgrade — with its own work list, its own count and its own idea of done, and adding a per-face field meant adding a pass. There was no pass at all for the case the library is actually in: boxes and landmarks drawn by a weaker detector on a proxy, which every later per-face pass would have read from. dr_ui::repairs replaces them with one job over a registry. A Repair names one thing a record can lack — the predicate that says which images still owe it, the input its handler needs (a header, the original, or a native render), the handler, and what to record for an image that can never be done. The job unions the predicates into one work list, fetches each image once at the most any claimant asks for, renders it at most once, and runs every handler whose predicate that image still matches, checked again before each because a detection writes every field a per-face handler would fill. The registry today: face-proxy, face-quality, face-eyes, face-crop, face-detection, face-upgrade, metadata — the last there to say that this is not a face job. Adding a field is one entry. A repair's predicate is the only definition of its work: the count the settings page shows, the list the job fetches and the check before its handler run are one predicate, so the job converges. That is why the registry is cut to what the device can do rather than listing what it skips — an entry is a count and a set of originals to fetch — and why an eye reading that cannot be cut is not a criterion. The catalog side is generic to match: record_updates writes whichever fields a FaceUpdate carries and re-marks the image so the shards export it; faces_needing and count_needing answer a predicate the caller supplies, replacing the measuring pass's three special cases. Two buttons on the settings page run the job and differ in one predicate. "Index faces" converges on coverage: has anything examined this image. "Re-index every face" converges on provenance: face-detection claims every image with no marker under the chosen detector, in either of its forms (FaceDetector::model_ids, so a desktop in f32 and a tablet on the Hexagon do not re-index each other's work), and a marker saying a weaker one looked is not that. An original over the fetch budget is left exactly as it was under the re-index, where the sweep marks it examined: a re-detection with nothing found would delete the faces, and "cannot fetch" is not "no faces". |
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05508741af |
Start the inference engine from both apps and show its choice in Settings
The desktop names where a package may have put libonnxruntime — an override variable, beside the executable, the package's own library directory, the Flatpak prefix, the system library directory — and Android points at the APK's native library directory, which is also what Qualcomm's DSP loader must be told for the Hexagon skel. Android starts the engine at the end of the model unpack rather than at launch, because the probe fingerprints the model files and a first launch has none until then. The About panel gains an Inference row beside Graphics, re-read every two seconds while the probe runs and engines land, and faces.model_id carries the detector's form: an int8 detector finds a different set of faces and is a different population (docs/inference.md §7). A low-memory signal drops every idle session with the GPU caches. The APK assembly bundles ONNX Runtime and the Qualcomm HTP libraries from Maven, fetched by tools/fetch-android-runtime.sh with their published checksums; RUNTIME_DIR=none builds the tract-only APK, which is a slower app and not a broken one. The desktop packages carry no runtime yet. Two probe fixes from the first desktop run: the floor must not be built with CPU fallback disabled, and a versioned libonnxruntime.so is a runtime too. On the reference desktop the probe now loads ONNX Runtime 1.30, measures 30 ms on the CPU provider, and selects TensorRT at 1.5 ms. |
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2e9a1eb0f0 |
The merge job and its page: a selection to a panorama DNG, confirmed first
dr_ui::merge is the orchestration with no interface in it: decode each frame to sensor data and build its graph as a session would (orientation, lens profile); render each through the camera-space tap at proxy size and detect keypoints there, so the alignment is measured in the undistorted frame the tiles are rendered in; align; solve one gain per frame from the proxies' overlaps; draw the aligned set in colour for the page; then wait. Nothing is written until a Decision arrives (FR-MRG-1). The merge writes a linear DNG through the outbox with a destination record, so the drain puts it beside its sources on a folder library and a server alike, and the library rescans (FR-MRG-3). merge.slint is the page, on the import page's model: the alignment table with a failed frame named on its row and the button held off (FR-MRG-5), the preview, the projection choice, Stop and Back. A "Merge to panorama" button joins the grid's selection bar at two frames. Headless, the example produces the fixture's 22 993 x 5 980 DNG in 45 s on the reference desktop, exposures balanced across the stop of drift. |
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f79a76f2d5 |
Name the eye pass on the People screen
Once every image has been through the detector and only readings are left — the state an already-indexed library is in the day the eye models arrive — the button reads "Read eye state" rather than promising to index, and the coverage line says what the faces are waiting for. |
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85cc2b1dcc |
Trace the eye reading to FR-CULL-8a and the chip to FR-CULL-13
The register grew both clauses the same day this was built: FR-CULL-8a is the per-face state the reading is, and FR-CULL-13 is the rule that a signal is shown and filtered and never writes a judgement. The tags, faces.md §17 and catalog.md now say which is which; FR-CULL-8a records what of it is built, and that its third model is under the InsightFace grant by the same decision as the pair. |
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83f4253b6a |
Filter the grid to a person with their eyes open
An "Eyes open" chip beside the people chips, offered only while someone is chosen and dropped when the last person goes, so no term narrows the grid with nothing on the bar to say so. It compiles the rule in dr_face::eyes into the person's face subquery — Anna, eyes open, whoever else is blinking beside her — and drops a frame only on a closed eye that could be read: sunglasses, eyes too small or soft to read, and faces never read all pass, so an old library shows everything under the chip until the measuring pass has run. A test drives the same readings through the SQL and through the rule and requires them to agree. The People screen badges a face "Eyes closed", "Sunglasses" or "Eyes unclear" so the reason a frame is or is not in the grid can be read off the face; the sweep loads the three models when they are beside the pair and reads eyes on the indexing and measuring passes from the native render; the coverage line counts unread faces as work to measure so an already-indexed library keeps its Index button. The term travels with the place. |
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78cb00634e |
Fetch the photographs around the open one ahead of the step to them
Benchmarks / CPU and I/O (per commit) (push) Successful in 3m59s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / android-image (push) Canceled after 0s
🐳 Android image / Build and push (push) Canceled after 0s
Build and test / Android (aarch64) (push) Canceled after 0s
Build and test / windows-image (push) Canceled after 0s
🐳 Windows image / Build and push (push) Canceled after 0s
Build and test / Windows (x86_64, cross) (push) Canceled after 0s
Build and test / Layer separation (push) Canceled after 0s
Build and test / Desktop (Linux) (push) Canceled after 16m26s
Traceability / Requirement traces (push) Canceled after 0s
Walking the photo roll was one download per frame: every step showed "Downloading…" over an empty canvas while tens of megabytes came down, and moving between a pair of near-identical frames paid that a dozen times. Now, once the opened photograph has landed, the ones around it are fetched into the originals cache while it is being looked at, so the next step is a disk read. A single worker serves the latest wish only, closest first and working outwards — next, previous, next-but-one, previous-but-one… — one file at a time. Each open replaces the wish, so a fast walk never leaves a trail of stale downloads competing with the one being waited on. A process-wide in-flight registry makes a click on a photograph that is still being fetched ahead wait for that transfer and read it from disk, rather than start a second download of the same file. How far each side is a setting under STORAGE — Off, 2, 5, 10 or 20, defaulting to 5 — and it is moot while "keep originals after opening" is off, since a fetch the cache would discard on arrival is transfer for nothing. Nothing is fetched ahead while offline. The transfers show in the activity list while they run and are removed when they end. |
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896188a489 |
Read the sidecars other editors write, and write them back on request
Benchmarks / CPU and I/O (per commit) (push) Successful in 10m59s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Successful in 1h33m36s
Build and test / Layer separation (push) Successful in 1m2s
Traceability / Requirement traces (push) Successful in 1m25s
🐳 Android image / Build and push (push) Successful in 9s
Build and test / android-image (push) Successful in 9s
Build and test / Android (aarch64) (push) Successful in 56m59s
FR-CAT-13 asked for standard XMP and `core/dr-xmp` answered the file: it
has read and written `dc:subject`, `xmp:Rating`, `xmp:Label` and the IPTC
core since
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369eb8fbf0 |
Put the log and the crash records in one file, and show it before writing it
NFR-OPS-1 asks for a diagnostics bundle — the log, the schema version, the GPU and driver, the app version — "with an explicit preview-and-consent step before anything leaves the device". The log and the crash records have existed since August; what did not exist was any way to hand them over that was not `adb pull` and a knowledge of where the state directory is, which on the tablet the requirement was written for is nobody. Nothing here sends anything, and that is the design rather than a gap: crash.rs already says why a transport built ahead of the consent is the shape of thing that gets switched on by default. The bundle writes one text file to a place the user can find, so that they can attach it. That is the moment it leaves, and it is theirs. So the consent guards the write, not a send. Preparing gathers everything into memory and shows what would be written — each section, its size, what was taken out, and where the file would go — and only the second press puts bytes on disk. A user who reads the preview and presses the other button has changed nothing anywhere. The gathered bundle is held between the presses so what is saved is exactly what was shown, not a second gathering that differs by whatever was logged while they were reading. One text file rather than an archive, because a `.txt` opens wherever the user is sitting and pastes into an issue, and because the preview can then be the file rather than a summary of it. Every line goes through the blunter of the two redactions on the way in, whatever the sink already did to it: the log's own rule keeps paths, since a path read over `adb` is context, but a file meant to be attached to a public report by someone who may not read it first is held to the crash record's rule instead. The About page's graphics line gains the driver, which the requirement names and the adapter has always reported. And docs/outstanding.md is corrected on both OPS requirements: it said crash reporting was a log::error! hook and NFR-OPS-1 had nothing behind it, and neither had been true since 2026-08-30. |
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9cc52fd72b |
Bind the two develop gestures that were described and not bound
FR-DEV-16's book said resetting a control and hiding a mask layer were reachable by pointer and by finger, and stopped there. The reason was honest: the generated rows have no focus, so "reset the focused control" named a thing the panel could not point at. But a photographer at the keyboard means something narrower than focus. They mean the slider they just dragged too far, and that is a thing the panel can remember. So the Adjustments global keeps the last control moved — two indices, written where the panel forwards the change and cleared when the next photograph opens, so a reset cannot reach back into the previous edit through an index that happens to be shared. R puts it back, through the same callback the track's double-click takes, and is silent until something has moved. The mask layer needs no such notion, because the panel already has a selection: the rows the edge controls point at. H hides or shows those, through the path the ring at the head of the row takes, so it is an edit and a history step exactly as the ring is. A mixed selection goes to shown, since the layer nobody can see is the one being asked about. Both tags now carry the key, and the book says so. |
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4f31123b0c |
Let the user choose which SCRFD finds their faces
faces.md §12.3 measured what the cheapest detector costs: the small faces in every group shot, and a dog embedded a dozen times. Which trade is right depends on the machine doing the sweep — a desktop left overnight and a tablet on a battery want different answers — so the detector is now a per-device setting, Fast / Balanced / Thorough on the settings page beside the indexing button, persisted with the rest of the settings file. A detector is half of a model id. Every face, marker, shard and calibration is keyed on faces.model_id precisely so that a model change is a new id and a re-index rather than a silent change under existing data, and a detector change is a model change: it decides which faces exist and where the landmarks that align them land. So each choice names its own pipeline. 500M keeps the bare "w600k_mbf" every existing library was written under, so an upgrade disturbs nothing; the others are qualified. Choosing one restarts coverage from zero under the new id, the sweep re-detects, confirmed names carry across by box overlap, and the sync shards are keyed by the same id so a peer on another setting neither adopts nor pollutes them. The library controller carries the id into the sync the same way it carries the cache budget, because the sync starts from places that have no settings in reach. All three shape-fixed exports ship — APK, Arch, Flatpak — since a tablet has no other way to obtain the one it was not installed with; the APK grows by twenty megabytes for the choice. |
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5d175cc668 |
Let a press on the photograph reach the tool that was armed for it
The brush did nothing, and neither did three other things nobody had tried lately: clicking a subject on the photograph to select it, placing a repair, and sampling a neutral. All four are TouchAreas over the canvas, and all four sat behind the pan/zoom area, which is full-canvas and enabled for everything but a crop. It took every press in the viewport and they were never offered one. Slint hit-tests siblings front-to-back (`send_mouse_event_to_item` visits children `TraversalOrder::FrontToBack`), a TouchArea answers `GrabMouse` on any press it is enabled for, and the first grab aborts the traversal. Front means *last declared*. Each of the four carried a comment saying it sat "above the pan/zoom area so a click reaches it first" — true of the order they were written in, and backwards. Nothing about the geometry decides this, so nothing about the geometry could have fixed it. The pan area is declared first now, as the backstop it always meant to be, and the rule it leaves behind is that the general case goes above the specific ones. `GradientHandles` is the other end of that rule and is why dragging a handle has worked all along while everything between it and the pan area did not. The order is asserted in a test, because this is a fault that compiles, passes every other test, and silently removes four tools at once. |
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0a5eab0487 |
Wire the develop panels through globals, so a second copy is one line
Every panel in the develop column declared its inputs and its callbacks and had `app.slint` bind each one to a property or a callback on the window root. That is fine while a panel is drawn once. N9 draws them a second time, in the portrait dock, and the wiring is what would have to be copied: `MaskPanel` alone ran to forty lines of forwarding, and a callback added to one copy and not the other compiles, renders, and simply does nothing on the layout nobody was looking at. So the wiring moved to Slint globals. A panel reads the global and calls the global; Rust hooks the global instead of the window; and the instantiation in the column is now the panel's name and a pair of braces — every one of the ten children of the column, with no property that differs by placement left to supply. There is a global per panel family rather than one for all of them, and the reason is an import cycle. Each panel's model struct — `ParamRow`, `MaskRow`, `HistogramView` — is declared in the panel's own file, so a single global holding `[MaskRow]` and `[ParamRow]` would have to live in a file importing `masks.slint` and `adjust.slint` while both imported the global back, which Slint rejects. Breaking that needs six model declarations relocated, which is a change to the data model and not to the plumbing this is about. A global beside the panel it serves also lets each name drop the prefix it was carrying only because the window root is one flat namespace: `root.spot-radius` is `Repair.radius`, and `root.peaking-on` is `Peaking.showing`. `session.slint` is new and holds the two facts every family needs and none of them owns: whether there is an open photograph to edit, and which mode the view is in, with the three readings of the mode derived once instead of at each of the dozen places that tested one. `ViewMode` moves there from `adjust.slint`, where it was only ever a lodger. Nothing on screen changes. What is not here: the tool rail and the status strip still take their properties at the instantiation, because they are drawn once and N9 does not copy them; the preset sheet's own state stays on the window, because the library grid opens the same sheet and a global cannot bind the window's state — which is why `Transfer.open-presets` is handled in `presets.rs`, beside the summary it already had to compute. |
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dd14243dba |
Lay the develop view out by coordinate, so the column can sit below
Slint cannot turn a layout on its side, and that is what D-N7 asks for. So the HorizontalLayout holding the rail, the canvas and the develop column becomes a plain Rectangle and each of the three states its own x, y, width and height. With `column-below` false those come out where the layout put them to the pixel — a HorizontalLayout has no spacing or padding of its own, the rail and the column took their declared widths at the two edges, and the canvas was the only child that stretched. The alternative was the column subtree declared twice under two `if`s, which is four hundred lines of bindings copied, in a file whose own notes record a conditional child in a layout as the shape that has produced binding loops here before. The column is the same column either way: the same contents, the same Flickable, the same toggle. `panel-visible` collapses the dock's height exactly as it collapsed the column's width, so `column-width` and `dock-height` are each zero unless the column is both open and on that axis, and the canvas can subtract both without asking which case it is in. The stack inside stretches to the dock's width on its own — a layout that is the direct child of a Rectangle fills it, and the Flickable's viewport was already bound to its own width. Nothing is reflowed; N9 does that. `dock-height` is mandated in style.yaml for the reason `panel-width` beside it is, on the other axis: a dock that sizes itself to its contents is a photograph that changes height when a caption wraps. 480 until N6 measures the device. The seam follows the column round: a hairline down its left edge beside the photograph, along its top edge under it, so it stays between the two. |
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5f0b11c1f4 |
Ask the window how tall it is, and say when the column belongs below
D-N7 puts the develop column under the photograph on a tall window, and the axis it turns on is aspect rather than width: a 960-wide portrait tablet is expanded by width and wants the dock, a 1500-wide landscape desktop is expanded by width and does not. So this cannot be folded into the layout class, and it is not remembered per class either — closing the column in landscape closes the dock in portrait, because it is the same column. `window-resized` reported width alone and now reports both, from a `shell-height` that subtracts the safe-area insets exactly as `shell-width` subtracts them: on Android the strips the status and navigation bars occupy are on the axis being measured, so the aspect of the window and the aspect of the space the interface actually gets are not the same number. `column_below` is the decision, with two thresholds rather than one. It is read on every resize event, and a single threshold means a window dragged along its own diagonal crosses it several times a second while the pointer is still down. Entering at 1.25 and leaving at 1.15 is a dead band no plausible drag re-crosses. The comment on EXPANDED_MIN_WIDTH claimed a tablet in portrait gets the compact layout. It does not — its panel is about 960 logical pixels across, which clears 820 — and that mistaken example is the one D-N2 reasoned from. Corrected in the same breath, since this is the commit that says what portrait actually changes. |
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df741a8a49 |
Let one mask be built from more than one selection, and paint into it
A mask the model draws arrives approximately right — stopping inside a shoulder, leaking into the hair — and FR-DEV-3's edge controls move the *whole* boundary, so no value of feather or dilation fixes two errors that go opposite ways. What fixes them is a second selection joined to the first, and a layer that held exactly one source had nowhere to put one. The brush the core has had all along was reachable from no control in the application. A layer is now an ordered list of parts. Each names a source and how it joins the mask before it — added to it, or taken out of it — and carries its own edge treatment, because a model's soft coverage and a stroke painted where it stopped short do not want the same feather. Invert and opacity stay on the layer, where the composed shader already reads them. The sidecar grows `[part]` blocks and nothing else. A layer of one part writes exactly the bytes it always did; a mask block with no part blocks after it reads back as one part; and a stroke, a join or a source this build cannot read costs that part rather than the layer. So every sidecar in every library still parses to the edit it always was. On the device the parts fold into the layer's one slice, so eight layers still cost eight channels: union is a `max` blend and subtraction is the erase blend the brush already used. A part is drawn into a scratch texture before it is joined, and that is not incidental — an erase stroke means a hole in *that part*, not a hole in the mask, and drawn straight onto the accumulator it would punch through the subject underneath. A layer of one part skips all of it and takes the path it always took. In the interface: a part list under the selected layer with a chip saying which way each joins, Add and Subtract beside it, a Select/Paint/Erase strip with the brush's size, hardness and flow, and a drag on the photograph that paints. Pressing Paint on a mask that cannot hold a stroke joins a part that can, rather than explaining that a subject is not a brush. A whole stroke is one step in the history. The edge controls now shape the part that is selected rather than the layer, which is the one behaviour change to an existing control: with a correction selected, the feather slider softens the correction and leaves the model's mask alone. |
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1e171c6d31 |
Let a collection be picked up, rearranged, and emptied after the fact
Collections could be made and filled and never reorganised. Nesting had a drag; un-nesting had nothing, in either direction — "All photographs" refused every drop, which is right for a photograph and wrong for a collection, which has a top level to be returned to. So a collection put inside another was in there permanently. Right-click deleted an *empty* collection outright and refused otherwise, which is wrong in both directions at once: destructive with no confirmation, and no way at all to delete a collection that held anything without emptying it by hand, child by child. And a photograph could only leave the collection the grid was scoped to, since that is the only one a button in the header can name — the cell's badge says a photograph is in three collections and never which three. Three ways in, one vocabulary: **Hold a row.** The tree is inside a Flickable, which claims any drag beginning inside it, so with a finger a drag on a row is a scroll until something says otherwise. The hold is that something. It lifts the row — drawn before anything moves, so the gesture says it has been understood — and then what the user does decides which of two things they meant: move, and it is a rearrangement; let go, and it is the row menu. The same fork the grid already uses to tell hold-to-select from drag-to-file. `decide_release` is that fork, and it is tested, because getting it wrong one way puts a sheet over every tidied tree and the other way makes the menu unreachable by touch. **The row menu.** Rename, new collection inside, move to top level, keep offline, delete. Deleting asks once when there is anything to lose and says what survives: the photographs stay in the library, and nested collections move up rather than going with it — which is what the catalog does, and what a user would never assume. An empty collection goes on the first press, because a dialogue about losing nothing is how people learn to dismiss dialogues. **"Collections…" on a selection.** Every collection the selection is filed in, each with a count — "3 of 40", so nobody takes forty photographs out of a collection thirty-seven were never in — and a way out of any of them without navigating there first. The long press used to open the offline question by itself. That question is one item in this menu now: there is one hold per row, and while it was spent on a single action nothing else the tree can do had a touch route at all. Nothing is lost — the tray on the row keeps its tap, and the question gains a full-width control in place of a 30px icon in a row shorter than the touch minimum. The row-press handler moves to `collections_ui` with the rest of what a collection row does; it lived in `library_ui` only because it opened that prompt. |
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3994caba12 |
Write down the develop gestures, since only their author knew them
FR-UI-4 says a gesture with no visible counterpart is a feature only its author knows about, and the vocabulary the application actually publishes had two sections in it — the library grid and people. Develop had none. Every one of its gestures was documented in the comment beside the `TouchArea` that implements it, which is where the previous sixteen were before this scanner existed, and unreachable to anybody not reading the source. Thirteen now carry tags: magnify by pinch or wheel, pan a magnified frame, fit and 1:1, hold to see the original, sample a neutral, undo and redo, step through the folder, reset one control, show or hide a mask layer, choose a group of adjustments, and copy and paste the settings. Each has a pointer and a touch route, so none of them is keyboard-only. Three bindings were genuinely missing and are added here rather than merely described. Ctrl+C and Ctrl+V for the settings clipboard, which the Settings panel's own comment has claimed existed for as long as the panel has and nothing bound; and [ and ] to step through the adjustment groups. The groups are whatever the operation set declares itself to be about, so there are as many as the pipeline has and no key can name one of them — stepping is the binding that survives a node being added, and "everything" is part of the cycle rather than a way out of it. Two are described and not bound. Resetting a control from the keyboard and toggling a mask layer from the keyboard both need a notion of which control or layer has focus, and the generated panel has none — the rows are a model the repeater rebuilds, and inventing a focus ring for them is a larger change than a keyboard shortcut. Both are reachable by pointer and by finger, and the tags say so rather than promising a key that is not there. |
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901f51e6c4 |
Point at something grey and let the pipeline work out the rest
FR-DEV-3 has asked for "white balance (temperature/tint, and picker)" since it was written, and only the first half existed. `WidgetKind::WhitePoint` was in the vocabulary and `develop::supported` answered false for it, so the node degraded to two sliders — correct behaviour that had quietly become the only behaviour. Sampling a neutral is the first move of the global tonal pass and every colour judgement afterwards is measured against where the grey was put, so guessing at two sliders until a wall stops looking green is the wrong way round. The awkward part is that a picker genuinely needs to know how far a hundred units of temperature move red against blue, and that number is declared in the node's own file. So the inversion lives in `dr_pipeline::neutral` rather than in the interface: the canvas hands over a colour, the core finds the operation that asked to be driven by a pixel and bisects its declared response until the sample comes back grey. Nothing in `ui/` names white balance, and nothing holds a second copy of a response that would be wrong the first time somebody adjusted the range. A bisection rather than a closed-form inverse because only monotonicity is part of the bargain — the expression is free to become a table tomorrow. The result is rounded to the precision the control is drawn at, which is not cosmetic: unrounded, sampling something already neutral lands a ten-thousandth off zero, and the photograph comes back modified with an undo step for a correction of nothing. On the panel side this needed one distinction the generated path was missing. `is_on_canvas` was being read as "and so the panel draws nothing for it", which is right for a crop — four edge fractions are not controls anyone drags in a list — and wrong for an eyedropper, which *writes* temperature and tint and leaves them exactly the controls a photographer reaches for next. So a sampling widget keeps its sliders and puts the affordance that arms the canvas in the group's heading, built like the reset beside it. One click, one sample, one history step: `Edit::Action` never coalesces, and there is no hover preview to fill the stack with temperatures nobody chose. Declaring the presentation also groups temperature and tint under one undo step, where they were two. That follows from what `Presentation` means and reads correctly — white balance is one decision — but it is a change, and worth saying so. |
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2584b9ecbc |
Hold one key to see the photograph before you touched it
FR-DEV-7 asks for the current edit against the unedited original and nothing implemented it. What the develop view had was history navigation, which *changes* the edit rather than previewing against it — so the only way to look was to undo, look, and redo, and that puts two real steps on the stack at exactly the moment a photographer suspects they have overcooked a frame and is least sure of what they are doing. Holding the "Before" button, or backslash, renders the graph with every adjustment stripped and hands it straight back afterwards: the same suspend-render-restore shape the crop overlay already uses to show an uncropped frame and an export uses to suspend the zoom. Nothing is recorded, no rows are re-synced, and the photograph is still modified when the key comes up — the panel goes on describing the edit the photographer has, because only the canvas is answering a question. The framing deliberately stays on. A held comparison is a question about tone and colour, and re-cropping the canvas under someone's thumb would move the detail they are comparing; worse, the zoom is a rectangle of the *framed* image, so dropping the crop at 4× would quietly show a different part of the photograph rather than the same part unedited. What the crop took away is already compared in Compose, which shows the whole frame. Not a split screen: that halves the working image on the tablet this column was sized for, and the comparison photographers describe making is a flick back and forth rather than two pictures side by side. Press-and-hold is one gesture on a finger and on a mouse, which is what FR-DEV-3b's mapping wants, and it has no mode to be stranded in — the button reports both edges, so a press the system cancels puts the original down too. |
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9b674a88d8 |
Let the photographer look at the pixels, and keep looking
Noise reduction and capture sharpening are judgements about individual pixels, and at a fitted view several of the file's pixels are averaged into each one on screen. The frame therefore looks cleaner and softer than it is, the photographer corrects for a softness the display invented, and over-sharpening is the documented result. Nothing in the develop view reached 1:1 at all: the wheel and the pinch zoom by ratios, the double tap dropped straight to fit, and the only readout was a percentage nobody was aiming at. So the double tap now does what FR-UI-4 always said it did — toggle fit and 1:1 — and the zoom readout, which used to be a dead "Fit" button on a fitted photograph, becomes the way in when there is nothing to clear. Z does the same from the keyboard, and the back gesture goes out through the same toggle so putting the magnifier down really puts it down. 1:1 is computed from the file's own resolution against the viewport rather than fixed at some multiple, because that is the only version of it that answers the question the two detail controls are asking. The point being inspected and whether the magnifier is up are held beside the session rather than in it, on the argument focus peaking already makes: a session is one photograph and this is a way of looking at a folder of them. Checking the same eye across forty portraits is the reason to reach 1:1 in the first place, and a magnification that reset with the session would make that forty zooms and forty pans instead of forty keystrokes. It stays a viewing state throughout — the view is kept out of `is_active`, `output_size`, the sidecar and the export, and an export still suspends it — so none of this reaches the file. |
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1c5c55b4c9 |
Let the photographer say which frame the burst stands for
`choose_representative` has been in the catalog since the grouping landed, with tests behind it and nothing calling it. So the frame a folded burst drew was always the earliest one, and the only way to disagree was to open the group and leave it open — which is to say there was no way to disagree at all, because a burst that stays open is a burst that was never collapsed. The earliest frame is the right default and it is deliberately not a judgement: nothing here scores a photograph, and FR-CULL-5 names the failure that rule avoids. But the whole point of a burst is that one of the twelve is better than the other eleven, and the person who knows which is the one looking at them. So a ring on each frame of an open group, ticked on the one the group folds to. It is drawn only while the burst is open, because that is the one moment the alternatives are on screen to be compared — offering the choice on a folded burst would be asking about frames it is hiding. Bottom right, opposite the count in the other corner, clear of the flag and the collection badge and, deliberately, of the trash target: a slip between the ring and the fifth star sets a rating, which is the harmless direction for an ambiguous press. The mark stays live on the frame that already wears it. A disabled TouchArea would let the press fall through to the cell behind it, so tapping the one ring that is ticked would have opened the photograph — and pressing it is a thing the user may mean anyway: it records the choice the default was making silently, which then survives a regroup that finds an earlier frame. Choosing repaints the badges instead of reloading the window, which is what separates it from folding a group up. Folding changes what the grid's query returns; this changes only which cell wears the tick, and the tick has to leave the frame that was carrying it, so the whole window is refilled in the one statement `sync_badges` already runs. The gesture is documented where FR-UI-4 requires it to be documented: in a tagged comment beside the control, which is the only copy. The gesture book, the gesture document and the requirements matrix are regenerated from the tree alongside it. |
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68ebf5d78b |
Let a mask start from a tone or a colour, not only a shape
Every local adjustment began from a shape: painted, drawn with a handle, or found by a model. So the only way to hold back a sky was to draw a line near where it ended, and the only way to warm skin was to paint round it — both of which put the edit's edge where the photographer put a gesture rather than where the picture changes. A gradient across a treeline halos, and an adjustment traced round a face stops on the outline of a hand. MaskSource grows two variants that select by what a pixel *is*. Luminance carries two bounds on the perceptual tone scale plus a softness; Colour carries an arc of hue, a range of chroma, and one softness for every edge of both. Five floats and three, so they diff, sync and merge per field under FR-NC-9 exactly as a gradient's geometry does — the property a stored raster has none of, and the reason the model's coverage had to sit beside its source rather than inside it. The pixels are the shader's business and nowhere else's. `mask.wgsl` takes the demosaiced source as a sixth binding and two new modes read it: decode, balance, pull a clipped photosite back to neutral, apply the camera matrix, then weigh the band. Nothing crosses to the CPU but the numbers and the matrix, and each mask texel averages its own footprint in the source, so a band lands on the tone an area is rather than on whichever texel a proxy grid happened to land on. The photograph it measures is the one the camera recorded, before this edit. A band over the edited result would slide out from under the edit as the edit was made — raising the highlights would change which pixels counted as highlights, and the slider would chase its own mask. Feather, falloff and morphology stay off a range layer, which is what `shapeable` already meant. All three are functions of the signed distance from a boundary, and a range has no boundary to be at a distance from; its edge is the softness of its own band, in the band's units. Offering them would be four controls that move and change nothing. |
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59917c5183 |
Call the tool Compose, since that is what its panel says
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The rail entry read "Crop" while the panel it opens is headed COMPOSE and the button leaving it said "Done Cropping". One mode, three names, and the odd one out was named after a single control rather than after the decision — which is what made cropping look like a category of its own in the first place. Straightening, the quarter turns and the flips are already in that panel, and perspective will be. `ViewMode.crop` keeps its name: it identifies a canvas interaction, which is exactly what it still is. Found by looking at the running application rather than by reading, which is also how the two halves of this were noticed to disagree at all. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6a97fdf6f9 |
Put the adjustment groups in the rail where a finger is driving
Reported from the tablet: the tool rail is very useful there, and the same interface under a mouse and keyboard is not. That is `ui-navigation.md` D-N2's central assumption failing in use, and the interesting part is which half of it failed. D-N2 was right that platform is the wrong axis and width is the wrong axis: a tablet in landscape wants what a desktop wants, and a desktop window dragged narrow wants what a small screen wants. `apply_layout_class` still decides the layout class from the window and nothing here changes that. What D-N2 got wrong is the sentence "touch changes hit regions, not layout" — it identified input as the real difference between the targets and then assumed that difference could never reach the layout. Two controls answer one question — which group of adjustments am I looking at — and neither is better in general. A horizontal strip above the column is one gesture to a target the eye has already found, and it pans when the operation set is rich, so a group can sit off the end with nothing saying so: a pointer user tolerates that, a finger user never discovers it. The same list down the rail is every entry visible at once, each finger-sized, on the edge of the screen the hand is already holding, and it costs no width because the rail is already there. So `ToolRail` grows a second section, and `GroupStrip` stands down when it does. The two are never both on screen, which is why they can share `adjust-tab-picked`: Rust is not told which was pressed and has no reason to want to. Mode and group stay independent axes as N1 requires — one entry lit in each section, and choosing a group while a tool is held still filters without putting the tool down. They stay drawn differently, which N1 also required. The tools fill with `active-dim` and invert their ink; the groups take a bar down the leading edge — the strip's underline turned ninety degrees — so a lit entry says which kind of state it is without the reader having to remember which section it was in. The rule between the sections is the second signal. The rail scrolls now. Its own note argued against a Flickable because "this list is four entries written in this file"; with the groups in it the list comes from the operation set, which is exactly the "something the user's data decides" that note excluded this control from. The axis is input, and it is a preference because the automatic answer is a guess that cannot be made reliable. Neither platform can be asked what the user is holding: an Android tablet in a keyboard case is being driven like a desktop, and a touchscreen laptop is whichever its owner says. `dr_plat::is_touch_first` reports the usual case per platform, and `GroupNavigation` lets it be overridden. Settings names what Automatic resolves to on this device rather than leaving it to be found by pressing. D-N6 records the reversal beside the decision it reverses, including the half that still stands and the question it opens: whether Local is a mode at all, or a scope that would collapse the two sections into one list. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c4ddcbe0f7 |
Look the lens up and say plainly whether one was found
`dr-lens` has held a complete Lensfun lookup — distortion, TCA and vignetting coefficients from a lens name, a focal length and an aperture — with no dependents anywhere in the workspace. The three corrections it feeds now exist in the graph, so this connects the two and finishes the chain. The coefficient structs stay duplicated. `dr-pipeline` is organised around having no dependencies so its codegen is testable without a device or a database (ARCH §6.5a), and `dr-lens` carries an XML parser and 5.5 MB of profile data. Neither crate can convert to the other, so the conversion goes above both, in `develop.rs`, which is the only place that sees them together. Both traits grow the same defaulted door. The optical corrections do not sit on the same side of the fetch — distortion and CA rewrite coordinates and are `Warp`s, vignetting applies a gain to the pixel already there and is an ordinary node — and fanning a profile out by which trait each happens to implement would make the caller reason about that distinction. Each correction takes its own share of the whole profile instead, and `set_lens_profile` walks both lists identically. The lookup happens in `set_source_metadata` rather than in its caller, because that is the one place a session is told which file it came from. Doing it there makes it unforgettable, in the shape `FilmRebake` already uses for the other derived thing — and, more to the point, makes *clearing* unforgettable: a session that opened a second photograph while still holding the first one's profile would correct it for the wrong optics, invisibly, in a way that looks exactly like the lens. It needs the whole shot and not just a name. Distortion is interpolated across a zoom's focal range and vignetting depends strongly on aperture — a fast prime can be two stops down in the corners wide open and clean by f/8 — so a lookup missing either returns coefficients measured for a shot nobody took. Missing any of the three refuses rather than guesses. A profile is derived, not persisted: it comes from the file's EXIF and a database, so it is not a parameter, not in the sidecar and not undoable. What is an edit is the manual trim beside it, which each correction composes with the measurement — so a photographer can lean on it, override it, or work without one. `InfoPanel` gains a lens line, and it distinguishes three cases rather than two. `dr-lens` states the rule it exists for: an automatic correction that silently did nothing is worse than one the user can see is unavailable. A session with no header draws nothing, a header naming no lens reads "Lens not recorded", and a lens the database has never heard of reads "· no profile". Collapsing the last two would send somebody hunting for a profile that was never missing — which, for third-party and adapted glass, is the ordinary case. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8e7b1350bf |
Name the frame's category for the decision, not the maths
`Attribute::Geometry` becomes `Attribute::Compose`, and `film_sim` moves from `[tone, colour]` to `[effect]`. Two categories were doing the wrong job. "Geometry" describes what crop, straighten and the quarter turns do to coordinates — but it describes lens distortion correction exactly as well, and that is not a compositional choice at all. Naming the attribute for the photographer's decision is what separates it from `Optics`: one is what the lens did, the other is what they chose. The maths the two have in common is not the thing worth filing them under. A film stock declared both `tone` and `colour`, so "Kodachrome" appeared in the Light group beside exposure and again in Colour beside white balance — two places, neither of which is where anyone looks for it. It is neither: `Effect` is defined in this same file as "applied rather than corrected — a look, not a fix", which is what a stock is. That it moves tone and colour is true of every look, and is not what the attribute is for. `from_name` still accepts "geometry" on the way in. That string is persisted in `develop.copy_attributes`, and an entry it fails to parse is not an error — `presets::scope_for` logs it and drops it — so without the alias an existing settings file would have quietly narrowed what a paste carries. `name` writes the current spelling, so the file migrates itself the first time it is saved. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8bf5e13faf |
Centre the photo roll on the frame it opens with
The roll brought the open photograph into view by the shortest move, which is right for stepping along it and wrong for the first look: a frame near either end of the loaded window arrived hard against an edge, with nothing on that side to give it any context. It now centres on the first settle of a develop session and steps minimally after that. A one-shot request that the strip itself clears -- the only thing that knows the request has been honoured is the code honouring it -- rather than something recomputed on creation, because the strip is created far more often than a session begins: leaving develop for Settings and coming back rebuilds it, and re-centring then would undo a roll the user had scrolled by hand. Raised on the two ways into develop from the grid, and not on a pick along the roll, which is a step within a session rather than the start of one. Centring is clamped to the ends: the third photograph of a window cannot be centred without scrolling empty space in beside it, and a strip that begins with a gap reads as broken rather than as centred. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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eed27eb36d |
Keep the grid's place when another screen covers it
Opening Settings, Import or People and coming back landed at the top of the library however deep in it you had been. The grid is gated on an `if` in the markup, so every route away from it destroys the subtree and rebuilds it. A Flickable being destroyed passes its viewport through zero on the way out, and that reaches `on_library_scrolled` looking exactly like the user having flung the grid to the top. The handler already guarded against it -- but on `show-library`, which means "the library rather than develop" and stays true while any of those four screens replaces the window. So the guard covered the develop route and none of the other three: `resume_at` was overwritten with 0 on the way out, and the position was gone before anything could restore it. The condition the `if` is actually spelled with is now computed once, in `app.slint`, and Rust reads that. The two cannot drift apart again because there is only one of them. That fixes the overwrite. The second half is that nothing replayed the position on the way back in: `on_back_to_library` does it by hand, and Settings, Import, People and the launch screen do not go through it. Rather than teaching three more modules to call it, `scroll-to` is now kept current on every scroll. It is read by `seek()`, which runs on a token change and on `init`, so writing it without bumping the token cannot move the grid on screen -- and is exactly what the next grid reads when it is built. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4dc954f01a |
Take the photo roll's grab band off the buttons that end a mode
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"Done Cropping", "Done Repairing", "Done Masking" and "Fit" float over the foot of the canvas. So does the photo roll's swipe handler, and a gesture handler is not a layout box — it is an input surface. A press inside one is delayed, then offered to that handler's own children and to nothing else: `input_event_filter_before_children` returns `DelayForwarding`, which aborts the hit-test traversal outright, and the replay afterwards visits only the handler's subtree. Everything behind it is never asked, hover included. The band was `strip-height + reach` — 136px along the bottom — whether the roll was out or away. So the button that ends a mode was drawn, was lit, and did nothing for as long as a library was open, which is the whole time anybody is developing from one. The tool rail kept working because it is a sibling of the canvas rather than behind the roll, which is exactly why this looked like two dead buttons rather than a dead region. The band now goes where the roll goes. The handler carries the strip instead of standing still while the strip animates inside it: closed, only `reach` is on screen and the rest hangs below the window where nothing can press it; open, it still covers the thumbnails, which is what lets a swipe down anywhere across them put the roll away. The 180ms travel moved from the strip onto the handler, so the drawn positions in both states are what they were. The controls are then positioned against that band rather than against the bottom of the canvas, and ride up with the strip when it comes out. Reordering them in front of the roll would have been the other fix, and it is the wrong one — the band would become the thing that cannot be reached, and a gesture nobody can start is worse than a button with a second way out. `roll-strip` and `roll-reach` are tokens now, because two files have to agree on where that band is for either of them to keep out of it. The bottom of the photograph comes back with it: the crop's lower handles and a repair placed near the bottom edge were inside the same 136px and had the same fault. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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d48e9f6033 |
Open the catalog on a worker, so a launch is not a page-by-page read
The second thing standing between `android_main` and the first `poll_events`, and the one that grows with the library rather than with the APK. `library_ui::open` called `show_catalog_now`, which called `Catalog::open_verified`. That runs `PRAGMA quick_check`, which reads every page of the database, and then `Catalog::open`, which takes a full SQLite backup of the file before a migration and rewrites its structure afterwards. On a 50,000-image library that is tens of megabytes of I/O on a tablet's flash, and it happened before the window had painted anything — so on Android it was counted against the five seconds the input dispatcher allows, and on the desktop it was a launch that sat on a blank window. `dr_catalog::recovery`'s own module documentation says the check is affordable "at startup, where a failure has a user in front of it who can answer a question". That was the intent and it was not true: there was no interface yet in which to ask. Now there is, because the open happens on a worker and the answer arrives on a channel drained by a timer — the same shape the scan, the thumbnails and the login already use. The gate the synchronous call provided is kept, and is the reason the scan moved with it. `Catalog::open` succeeds on a damaged file whose header survived, so a scan running beside an unanswered recovery question writes ETags and image rows into damaged pages and turns a catalog that had a backup into one where the backup is the only copy left. So the scan now starts from the drain, on the two answers that permit it, and not at all on `Corrupt`. `library-scanning` stays true throughout, which hides the Rescan button and stops the gate being merely advisory. What the user sees while it runs is a third empty state. The grid already refused to conflate "still scanning" with "scanned, found nothing"; "opening the library" is a third answer and it gets its own sentence, because a grid saying "Scanning…" while nothing is on the network is the same kind of lie the other two were separated to avoid. `show_catalog_now` stays, unchanged and blocking, for `recovery_ui`. That call site has the event loop running, has just replaced the file under a `forget_catalog`, and has `recovery-busy` on screen — the same reasoning `recovery_ui::answer` already gives for doing its file copy in place. The part both paths share is now `adopt_catalog`. One consequence worth naming: the cache-usage figure on the settings page was read at startup from a catalog that is no longer open by then. It moves to the page's `on_open` closure, beside the face coverage, which is read there for exactly the same reason — it is only ever looked at while that page is on screen. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4efab496c2 |
Put the refinement on a slider, per layer
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The evidence was being gathered and spent immediately at one strictness nobody could see or change. This makes it a control. `MaskLayer::refine` is shaping, like the feather, and it lives on the layer for the layer's reason: two layers may sit on the same category and want different amounts of it, and the model ran once for both. ## What the segmentation now stores `CategorySummary` keeps the **coarse** mask and the `Refinement` beside it, rather than a refined mask. That is what gives the control an off position that is bit-for-bit the model's own weighting, and what stops a strictness change from needing the model again. `category_mask_at` borrows at zero and wherever no refinement could be fitted, so a layer nobody has touched costs nothing over the old path. The fit moved to the far side of the orientation permutation. The verdict is a per-pixel field over the same grid as the mask it gates, so fitting it upright would mean permuting a proxy-sized buffer afterwards to match — a second rotation, and a second chance to get one wrong. One logit cell is the same number of pixels either way: the letterbox scales by the longer edge and a permutation does not change which edge that is. The two frames became a `Frames` struct rather than six parameters. This function reads the picture twice for opposite purposes — the model needs it upright or it recognises far less, the refinement needs the sensor's grid — and a transposed pair produces a plausible mask over slightly the wrong pixels, which is the failure this module is most prone to. ## It rebuilds the field, and the signature says so `refine` is mixed into `subject_signature`. Unlike a feather, which is read off a field that is already correct, this changes which pixels are in the mask at all — so it changes the coverage the field is measured from. Omitting it is the bug where the slider moves and nothing happens until some unrelated control invalidates the cache. That puts it in the same cost class as a close or an open, which is why the row takes `SliderRow::changed` — already once-per-gesture, since that row takes `SliderTrack`'s `committed` internally — rather than a live stream. The slider is offered only where there is something to move: a category source, *and* a refinement the frame actually gave enough to fit. A control that moves and does nothing is worse than an absent one. ## Two defaults that are deliberately different A layer added from the panel starts at 4.0, because a category's edges are twenty proxy pixels wide before anything is done to them and a photographer adding a sky mask wants the sky rather than the sky plus every chimney in it. A layer read from a sidecar with no `refine` key starts at **zero**. A file written before this control existed has to render as it did then, and a default of 4 on absence would quietly re-grade every stored category mask in the catalogue. `a_categorys_refine_strictness_survives_and_defaults_off` holds both halves, and `an_out_of_range_refine_is_clamped` holds the file to the scale — past the top of it every colour fails and the mask deletes itself, which reads as lost work rather than as a bad file. `MAX_REFINE` is dr-pipeline's own constant mirroring `dr_segment::STRICTNESS_MAX`, following `Falloff` and `Morphology`: this crate holds the description of an edit and must not depend on the crate that runs a model. dr-ui is where the two meet, and the only place that converts. Verified: fmt clean, clippy --workspace -D warnings clean, 488 dr-pipeline and 60 dr-segment tests. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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328fda6f7c |
Merge: mask a whole category, not just one instance
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> # Conflicts: # apps/darkroom-desktop/Cargo.toml # docs/traceability.md |
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80f0a0eeac |
Merge branch 'master' into feat/library-toolbar
# Conflicts: # docs/gestures.md # docs/traceability.md |
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7f350e8c4c |
Offer the categories in the masks panel
Everything before this was reachable only from an example that writes PPMs. This is the part a photographer can touch: a list under the subjects, click one, get a mask layer for every pixel of that category. ## Under the subjects, and the order is the argument Clicking the photograph is how a local adjustment usually starts, so the things the model *found* come first. A category is the move you reach for deliberately — grade the sky, not this one bird — and putting it second says so without a word of explanation. Coverage is shown for the same reason a subject's score is: it tells the photographer whether a category is worth a click before they spend one finding out. ## Not a new tab, which is what was asked for A develop tab is derived from `Attribute`, not declared — the tabs exist because operations claim an attribute, and no amount of Slint adds one. A seventh attribute would have meant duplicating every adjustment once per category, and the combinatorics get silly by the third. Reached through masks instead, a category composes with every adjustment that already exists, and inherits feather and falloff rather than needing its own. What was described as "per-category sliders with feather and decay" is exactly what this is; only the door is different. ## Verified as far as it can be here Compiles, populates, round-trips, 560 dr-ui tests green. **Not clicked** — synthetic input is blocked on this setup, so how it looks and feels is unverified and wants a human at the window. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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d70dcf78d1 |
Merge: recover a damaged catalog, and capture a crash locally
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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700e592b48 |
Correct the breakpoint note, which still counted six buttons
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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b34e786f01 |
Give the drag a pick-up, so it stops losing to the scroll
Dragging a photograph out of the grid worked about half the time, and nothing on the screen explained the other half. `DragArea` and `Flickable` do arbitrate, but not evenly. The Flickable claims any press that travels more than eight pixels along its own axis within half a second of landing, and holds that claim until the finger lifts. So a drag toward the sidebar only ever began two ways: a flick sideways clean enough that the finger never wandered eight pixels vertically, or a wait of half a second before moving at all. Both are real gestures and neither was written down. The wait is now the gesture, and it has a mark. The long press that already turns on selection mode also picks the photograph up: a ring opens around the cell and the grid stops scrolling under it, so from that moment the drag is the only thing the finger can be doing. The cue can only arrive after the ambiguity has passed, which is the right way round — when the photograph lifts, dragging it works. Two details worth naming. The hold is now armed even when selection mode is already on; it used to be skipped there, on the grounds that there was no mode left to switch on — but that is precisely the state a forty-image drag starts from, so the one gesture that most needed a pick-up was the one with none. And the ring is drawn after the cell loop rather than on the cell: z-order inside a `for` is loop order, so a cell grown past its bounds would stand over two neighbours and be cut off by the other two. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c7e1822f77 |
Put the two collection actions in the collections panel
"Keep offline" and "Change library" were buttons in the library header, in a row that is otherwise entirely library-wide. Both refer to the tree instead. "Keep offline" could only ever mean the scoped collection, while sitting nowhere near the tree that says which that is — and while the sidebar already offered the same question twice, on each row's tray and on a held row. It now sits under the tree, in the panel whose selection decides what it acts on, in the same place and shape the trash already gives Restore and Empty. It stays a labelled control rather than being dropped for the tray: a 26px row's tray is a small thing to hit, and "Kept offline" spelt out for the collection you are looking at is the discoverable version. "Change library" was wedged between Sync and Rescan, two buttons that act on the library you already have. Reading it as one of that group is a way to lose a scan by aiming badly. It is now the last thing in the panel, under the tree it replaces wholesale, behind a rule. On a tablet both are one tap further away, behind the sidebar toggle that leads the header. That is the panel a user is already in when they scope the grid to a collection, so it is where they are when either of these becomes the thing they want. The grid keeps `pin-done`/`pin-total` and its progress bar: the transfer is worth reporting wherever it was started from, including a row the grid is not scoped to. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8510a2f6a7 |
Give the selection one bar instead of two ends of the window
"What can I do with these twelve photographs?" was answered in two places. Six buttons in the header — Add to collection, Keywords, Presets, Paste to N, Export N, Remove from collection — and four more on the floating bar at the foot of the grid, beside the count that says what they would act on. The header half was the worse of the two. Those six appeared and disappeared from the middle of the row as photographs were picked, so Sync, Settings and everything beside them slid several hundred pixels sideways at the exact moment a hand was already travelling toward one. On a tablet the header scrolls sideways, so they were often not on screen at all. All six move to the bar. It now reads left to right as shaping the selection — Clear, Select all, Select to… — then acting on it, with a gap between the two thoughts. The header keeps only what belongs to the library, and changes only when the library does. Two consequences worth stating. The bar holds ten controls in the worst case, so it scrolls sideways like every other row in this view, for the reason set out on the header's Flickable: a layout given less width than its children need overruns rather than shrinking, and the buttons past the edge are simply gone. And the bar now stays up for a running export whatever the selection has since become, because Cancel export lived on a button that used to have its own `|| exporting` escape hatch — the grid's viewport inset follows the same condition so the last row of thumbnails is never trapped underneath. `settings-summary` went with them: threaded from the window into the grid and into HeaderActions, and never once drawn. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8eeb9ba0f6 |
Offer the backup, and then the rebuild, when the index turns out to be damaged
NFR-R6 asks for an integrity check at startup and two offers behind it, and none of it existed. `PRAGMA integrity_check` appeared nowhere in the tree, `Catalog::open` was `open` → `configure` → `migrate` → `backfill` and nothing else, and corruption therefore surfaced as whatever rusqlite error the first unlucky query happened to produce — "database disk image is malformed" attached to a thumbnail refresh, elided into a 34px banner, over an empty grid saying "No images found · Check the library folder". Two messages that disagreed, and no way forward but deleting catalog.sqlite by hand. The property that makes the second offer real was already here and load- bearing: the catalog is an index, not a source of truth, rebuildable from sources plus sidecars (invariant §5.2.4, cited by schema.rs, trash.rs and lib.rs). And sync.rs already knew how to take a coherent snapshot of a WAL database. What was missing was the check, the type, and the conversation. Four pieces: **The type.** `CatalogError::Corrupt`, and — the part that makes it worth having — a hand-written `From<rusqlite::Error>` that classifies rather than wraps. `SQLITE_CORRUPT` and `SQLITE_NOTADB` become `Corrupt` wherever they arise, so a background job that trips over the damage first reports the same thing the startup check would have. `SQLITE_IOERR` and `SQLITE_BUSY` deliberately do not: a dropped network mount is a different problem, and telling someone to rebuild their index would be a wrong answer delivered confidently. **The check.** `Catalog::open_verified`, `quick_check` before the open rather than after, because opening runs migrations and a damaged catalog with an intact header would otherwise have structure rewritten on top of structure that is already wrong. Bound to `open_verified` and not to `open`: the check reads every page, which is affordable once at startup where a user can answer a question, and not affordable on the dozens of opens a session's background tasks make. **The backup.** NFR-R2's second clause, taken between `configure` and `migrate` in `Catalog::open`. A migration is the one routine operation that rewrites table structure, so it is the likeliest way this file becomes unreadable, and it is the last moment the pre-migration state exists to be copied. Three generations, through SQLite's backup API after a TRUNCATE checkpoint — never `fs::copy`, which on a WAL database backs up a state older than the catalog and possibly torn. A failure to take the copy is logged, not raised: a full disk must not be what makes a library unopenable. **The conversation.** The first line of the dialogue is that the photographs and the edits are safe, before the diagnosis, because that is the question the user is actually asking. Then the two offers, which are *not* interchangeable and are not presented as if they were: a restore keeps collections, and a rebuild cannot, because a manual collection is a set of images assembled by hand and nothing in the filesystem records it (docs/catalog.md §8.1). The labels say so, and the rebuild does not take the affirmative styling while a restore is on the table. One thing that is a fix rather than a feature: `show_catalog_now` now gates the scan. `Catalog::open` succeeds on a file whose header survived, so the scan that used to start immediately afterwards would write folder ETags and image rows into damaged pages in the seconds while the user was still reading the question — turning a file that had a backup into one where the backup is the only copy left. Restore also deletes the damaged catalog's `-wal` and `-shm`. That step is easy to leave out and fatal to leave out: a journal belonging to the old file, sitting beside the new one under the same name, is replayed into it on the next open. That is not a restore, it is a fresh corruption with the evidence gone. Tested by corrupting a fixture catalog — 500 images and a collection, then every page past the second overwritten — and driving both branches. The restore is asserted on the collection, because a collection is precisely what distinguishes the two paths; the rebuild on the damaged file being kept and the next open producing an empty catalog at the current schema. Plus the `SQLITE_NOTADB` presentation, a damaged backup being refused rather than installed, and a v1 catalog whose pre-migration backup comes back reading v1 rather than v11. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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ef07e6ca3e |
Give the canvas tools a rail of their own, and the column one width
Build and test / Desktop (Linux) (push) Failing after 1h14m38s
Build and test / Layer separation (push) Successful in 48s
🐳 Android image / Build and push (push) Successful in 16m30s
Build and test / android-image (push) Successful in 16m31s
Traceability / Requirement traces (push) Successful in 1m47s
Build and test / Android (aarch64) (push) Successful in 1h0m21s
Crop, Local and Repair were chips at the head of the develop column, sharing a row with the adjustment groups and told apart from them by the shape of their highlight. Three things followed from that, and only the last is cosmetic: the column closes, so the way out of a mode went away with the way in — hence the duplicate "Done Cropping" over the canvas; the chips are generated from the operation set, so the widest thing in the sidebar was a row nobody had chosen the contents of; and a mode and a filter are different kinds of state wearing one control. They are a fixed 60px rail down the left now, generated from a single table in toolrail.slint. A tool is one row of it plus a drawing plus a ViewMode variant; nothing in app.slint is touched to add one. What is left of the strip is the group filters, so it is GroupStrip. The column stops measuring itself. Every panel published a content-width and declared it as min-width, and the column took the largest — which spent the photograph's pixels on whatever happened to be widest, and moved the image sideways when switching tools swapped one set of panels for another. It is panel-width now, one number in style.yaml. That number is 360 and it is measured, not picked: the contents report a minimum of 344 in every mode, and they do not compress below it because a Text that does not elide reports the same minimum as preferred. 320 was tried and sliced Paste down the middle. The Flickable's viewport is floored at the layout's minimum rather than its preferred width for the same reason — content that is never told how much room it has cannot adapt to having less. Removing the eight content-width declarations repairs three comments an earlier edit had spliced sentences into. The raw histogram's note on keeping its hint short is rewritten rather than dropped: an over-long hint no longer widens the column, it pushes the column's minimum past the width it has and clips the panel, which makes that constraint sharper rather than obsolete. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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f41edc03ff |
Merge master into wave-2
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> # Conflicts: # docs/traceability.md |
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1cd5ab6815 |
Put the gesture reference in the application
The document the previous commit generates is for somebody reading the repository. The person who needs it most is holding a tablet, has just discovered that a hold does something, and has nowhere to ask what else does. So the same scan writes a table the application draws: a "Gestures" button beside Settings, a sheet with the same scrim and dismissal as the ones that file and name, and every gesture grouped by where it applies with its touch, pointer and keyboard routes side by side. Not the `why` — that is the argument for the design and belongs in the document; on a phone-sized card it would bury the one line the sheet was opened to read. The sheet's file knows nothing about what a gesture is. It draws the rows it is handed, and the rows come from the generated table, because a help screen with its text typed into it is a second description of one behaviour — and the second description is always the one that goes stale. The commit before this deleted a gesture; a hand-kept sheet would still be describing it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4b212089d2 |
Merge master into wave-2
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> # Conflicts: # docs/traceability.md |
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df90dd95a2 |
Merge: a histogram that reads the sensor, beside the one that reads the frame
FR-CULL-3's other two bullets. What existed was a display histogram tagged FR-DSP-7, counting AdjustPass's 8-bit output with r == 255 clipping counters -- it says a highlight is gone precisely where this requirement needs it to say the highlight is recoverable. The new reduction runs over the demosaiced scene-linear texture on a stops-below-saturation axis: camera-native, unbalanced, unmatrixed, uncurved, normalised by the sensor's own black and white levels, so 1.0 is saturation by construction. Four series, and the fourth is the brightest channel rather than luma, because a weighted sum of unbalanced values is a number about nothing. Cached per photograph, not per frame: nothing downstream of the demosaic can move a count. Both readings are legitimate and answer different questions, so the panel offers a choice rather than replacing one with the other. ARCH 5.5 is amended to match. It specified a pre-demosaic reduction; retaining the CFA samples costs 48 MB at 24 MP and 120 MB at 60 MP resident on every photograph opened, whether or not anyone looks at the histogram, on the platform ARCH 6.2 exists for. The spec now records two reductions, why the more complete one was not worth its cost, and what the cheaper one cannot answer: it counts pixels not photosites, it cannot see above white, and it is measured after the CFA pattern is gone. Verified: clippy -D warnings clean, 98 dr-gpu tests, 556 dr-ui tests. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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20c368d3fc |
Give each touch gesture one meaning, and give tap-to-open back
I broke opening a photograph. The dwell added in "Tell a tap on a photograph from a hand going past" required a finger to stay down 120 ms, and a deliberate tap is routinely quicker than that — so the grid stopped opening anything. Duration was the wrong discriminator: a tap and a brush are the same length. **Travel is what separates them, and a graze is by definition a moving contact.** A press now records where it landed and the release compares: within 12px it is a tap, beyond that the hand was going somewhere else. No dwell, so no deliberate tap can be refused, and the rule is the same for a finger and a mouse — one rule instead of two, and the `touch` argument the dwell needed goes away with it. Two real conflicts went with it, because a gesture set that overlaps itself is unlearnable however each half is documented. **A drag was also a hold.** Grabbing a cell and moving inside 450 ms left the hold timer armed underneath the drag, so it fired mid-gesture and put the grid into selection mode nobody asked for — the drag finished into a mode that changed what every later tap meant. Starting a drag now cancels it, exactly as a pinch already did. **A double tap was also a range.** In selection mode two taps on one cell selected everything back to where selecting began: no visible state, no warning, from a thing a hand does by accident. "Select to…" does that job and announces itself first, so the double tap is gone and two taps are now two toggles that land where they started. `extend_to_row` went with it — a second range implementation that only the double tap reached, where every other range goes through `apply_press`. The resulting vocabulary, one meaning each: tap opens, tap-and-slide does nothing, hold starts selecting, drag files, two fingers resize, and while selecting a tap only ever toggles. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |