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Commits
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78e3e6b846 |
Add the develop pipeline: demosaic and seven raw adjustments
Decode through display, on the GPU: black/white normalisation, Bayer demosaic, camera colour transform, and the first seven adjustment operations — white balance, exposure, highlights/shadows, blacks/whites, brilliance, vibrance, saturation. Composable shaders. Each operation contributes a WGSL fragment rather than owning a pass, and dr-pipeline fuses the *active* ones into a single compute shader. One texture read and one write per frame regardless of how many adjustments are in play, while the operations stay independent in Rust — adding one is a new file, with no central shader to edit. An operation at neutral settings contributes no code, no uniform and no branch. Uniforms are prefixed per operation so two may both declare `amount`; helpers dedupe by name from a single source of truth. Pipelines cache on a structure hash covering the op-set and its order but not the values, so dragging a slider uploads uniforms and reuses the compiled pipeline. Measured on a 24 MP CR2: 0.60 ms re-render, one pipeline compiled across ten slider positions. The UI is generated, not written. EditGraph::capabilities() reports parameters with their kinds, ranges, defaults and current values; the panel builds one control per entry chosen by ParamKind. No file in ui/ names an operation, and dr-pipeline has no wgpu dependency, so codegen is testable without a device (ARCH §6.5a). Three defects found against real files, each silent: - rawler 0.7.2's `xyz_to_cam` is all zeros — deprecated and no longer populated. The live matrices are in `color_matrix`, keyed by illuminant. Reading the old field yields no colour transform at all. - `cam_to_xyz_normalized()` returns all NaN on any Bayer sensor: it divides each of four rows by its own sum, and the unused fourth (emerald) row sums to zero. Inverting the 3x3 ourselves avoids it. `wb_coeffs[3]` is NaN for the same reason and is normalised at decode. - As-shot white balance reached the uniform block but no shader read it, so the first render of a real CR2 came out violently green. Green photosites collect roughly twice the signal of red and blue. Now applied unconditionally before any operation, with tests on ordering. Demosaic is Malvar-He-Cutler rather than bilinear: gradient-corrected interpolation at one 5x5 neighbourhood per pixel, where bilinear leaves visible zippering on any high-contrast edge at 1:1. Two of the four packed CFA constants were wrong on the first attempt, so all four layouts are asserted to reconstruct the same colour. Crop origins at odd coordinates re-phase the pattern; without that, red and blue swap. X-Trans reports GpuError::UnsupportedCfa rather than approximating with the Bayer path, which would look like a corrupt file. 206 tests, including GPU tests proving every operation and the full seven-operation chain generate compilable WGSL. Known gaps: the display path still reads back to the CPU each frame, which ARCH §6.1 forbids and AC-8 asserts against — it is gated behind the `readback` feature and waits on spike S1 wiring Slint's texture import. Curve shapes are a first draft and want tuning against real photographs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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9717e59909 |
Add RAW decode and a working image viewer
dr-decode exposes four entry points rather than one decode, because callers differ sharply in what they need (ARCH §3.2): culling wants a preview, the grid wants metadata, only develop and export touch sensor data. Fusing them forces a full decode where a header read suffices, which is why Lightroom stalls ~2s per image while culling. Smoke-tested against 1,852 real Canon CR2 files (EOS 6D, ~27MB each): metadata 0.2ms from a 256KB header read, no full decode preview ~250ms 5472x3648, downscaled to 2048 for display jpeg 3.0ms Two findings worth recording: rawler 0.7.2's CR2 decoder implements only full_image; thumbnail_image and preview_image are unimplemented trait defaults returning None. So every rung of the preview ladder resolves to a full-resolution decode at ~250ms — 5x over NFR-P13's 50ms budget. CR2 does carry smaller IFDs, so the fix is our own IFD walk or an upstream contribution. The ladder is written now so that fixing it is a decoder change, not a change to every caller. Recorded in milestone-v0.1 risks. Preview.downscale_to bounds memory: a 5472x3648 RGBA preview is 79.8MB, which exhausts a phone's budget after a handful of images. Box-filtered so downscaled thumbnails do not alias. Also fixed a RefCell double-borrow that panicked on first navigation — `*x.borrow_mut() = *x.borrow() + 1` holds both borrows at once. Verified with 10,000 programmatic navigations. 58 tests passing. Traceability 20.3% (29/143). |