dtourolle d6ddd0703b Add dr-thumbs: a sharded, syncable thumbnail store
A thumbnail is the one derived artefact worth sending over the wire: it costs
a range fetch plus a decode to produce and is identical for every client
looking at the same file. A second device that downloads a shard gets a full
grid without fetching a byte of RAW.

Sharded at 25 MB, filled sequentially. The cap is about sync granularity, not
SQLite's limits — one growing database means every client re-downloads it
whenever a single thumbnail is added, whereas with sequential fill only the
newest shard is ever dirty and sealed shards are safe to cache forever.

Stored JPEG-encoded rather than as raw RGBA: a 256px RGBA buffer is ~256 KB
against ~20 KB encoded, and that 13x is transfer cost on every client.

Keyed on Nextcloud's oc:fileid, stable across server-side rename and move.

Assisted-by: LLM
2026-08-09 20:38:12 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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2026-10-07 11:27:59 +00:00
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