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Author SHA1 Message Date
Gitea Actions 3d3083cc32 manual: deploy from 880915e061 2026-10-09 15:31:44 +00:00
310 changed files with 568 additions and 131646 deletions
-41
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@@ -1,41 +0,0 @@
{
"permissions": {
"allow": [
"Bash(curl -s \"https://api.github.com/search/code?q=WrapTexture+org:Noesis\" -H \"Accept: application/vnd.github+json\")",
"Bash(curl -s \"https://api.github.com/orgs/Noesis/repos?per_page=100\")",
"WebFetch(domain:wiki.wxwidgets.org)",
"Bash(curl -sS \"https://gitlab.com/sciter-engine/sciter-js-sdk/-/raw/main/samples.gpu/hello-es-triangle.htm\")",
"Bash(curl -sS \"https://gitlab.com/api/v4/projects/sciter-engine%2Fsciter-js-sdk/repository/tree?path=include&recursive=true&per_page=100&ref=main\")",
"Bash(python3 -c ' *)",
"Bash(curl -sL --max-time 40 \"https://api.github.com/repos/wxWidgets/wxWidgets/contents/src?ref=master\")",
"Bash(curl -sL --max-time 40 \"https://api.github.com/repos/wxWidgets/wxWidgets/contents/include/wx/android?ref=master\")",
"Bash(curl -sL --max-time 40 -H \"Accept: application/vnd.github.text-match+json\" \"https://api.github.com/search/code?q=vulkan+repo:wxWidgets/wxWidgets\")",
"Bash(curl -sS \"https://gitlab.com/sciter-engine/sciter-js-sdk/-/raw/main/include/sciter-x-video-api.h\")",
"WebFetch(domain:docs.wxwidgets.org)",
"Bash(curl -sS \"https://gitlab.com/sciter-engine/sciter-js-sdk/-/raw/main/CHANGELOG.md\")",
"Bash(curl -sL --max-time 40 \"https://raw.githubusercontent.com/wxWidgets/wxWidgets/master/docs/readme.txt\")",
"Bash(curl -sL --max-time 40 \"https://raw.githubusercontent.com/wxWidgets/wxWidgets/master/docs/licence.txt\")",
"Bash(curl -sL --max-time 40 \"https://raw.githubusercontent.com/wxWidgets/wxWidgets/master/docs/licendu.txt\")",
"Bash(curl -sS \"https://gitlab.com/api/v4/projects/sciter-engine%2Fsciter-js-sdk/repository/tree?path=build&recursive=true&per_page=100&ref=main\")",
"Bash(curl -sS \"https://gitlab.com/sciter-engine/sciter-js-sdk/-/raw/main/premake5.lua\")",
"WebFetch(domain:slack-chats.kotlinlang.org)",
"Bash(curl -sS -L \"https://sciter.com/\")",
"Bash(curl -sL --max-time 45 \"https://api.github.com/orgs/ultralight-ux/repos?per_page=100&sort=pushed\")",
"Bash(curl -sL --max-time 40 \"https://gitlab.gnome.org/GNOME/gtk/-/raw/main/gdk/gdkdmabuftexturebuilder.h\")",
"Bash(curl -sL --max-time 40 \"https://gitlab.gnome.org/GNOME/gtk/-/raw/main/gdk/gdkgltexturebuilder.h\")",
"Bash(curl -sL --max-time 40 \"https://gitlab.gnome.org/api/v4/projects/GNOME%2Fgtk/repository/tree?path=gdk&ref=main&per_page=100\")",
"WebFetch(domain:docs.slint.dev)",
"WebFetch(domain:releases.slint.dev)",
"WebFetch(domain:flutter.dev)",
"Bash(curl -sS -L \"https://sciter.com/forums/topic/status-of-quark-sciter-lite-sciterjs-android-ios/\")",
"Bash(curl -sL --max-time 45 \"https://api.github.com/repos/ultralight-ux/AppCore/git/trees/master?recursive=1\")",
"Bash(curl -sL --max-time 40 \"https://gitlab.gnome.org/GNOME/gtk/-/raw/main/gdk/meson.build\")",
"WebFetch(domain:www.jetbrains.com)",
"Bash(curl -sS \"https://gitlab.com/api/v4/projects/sciter-engine%2Fsciter-js-sdk/repository/tree?path=demos.lite&recursive=true&per_page=100&ref=main\")",
"Bash(curl -sL --max-time 40 \"https://gitlab.gnome.org/api/v4/projects/GNOME%2Fgtk/repository/commits?path=gdk/android/gdkandroidglcontext.c&ref_name=main&per_page=20\")",
"Bash(curl -sL --max-time 40 \"https://gitlab.gnome.org/GNOME/gtk/-/raw/main/gdk/android/meson.build\")",
"WebFetch(domain:docs.sciter.com)",
"Bash(curl -sS -L \"https://sciter.com/support-of-displayflex-and-displaygrid-in-sciter/\")"
]
}
}
-12
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# Model weights live in LFS.
#
# `core/dr-segment/models/*.onnx` is ~11 MB of binary that changes wholesale
# when it changes at all. In ordinary git objects every future revision of it
# would be stored in full, in every clone, forever — and the one thing nobody
# can do with it is a useful diff.
#
# Consequence worth knowing before it bites: a clone without git-lfs gets a
# ~130-byte pointer file where the model should be. `dr-segment`'s build script
# detects exactly that and fails with an instruction rather than embedding the
# pointer and failing at inference time.
*.onnx filter=lfs diff=lfs merge=lfs -text
-170
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@@ -1,170 +0,0 @@
name: '🐳 Android image'
# Builds and pushes gitea.tourolle.paris/dtourolle/darkroom-android, the job
# container for the Android leg of build-and-test.yml.
#
# It exists because that image previously lived only on a developer's laptop:
# the workflow referenced a tag that had never been pushed, and every Android
# job died at `docker pull` with "manifest unknown" before running a step. The
# image is now reproducible from the repo rather than from one machine.
#
# Called by build-and-test.yml on every push, and runnable by hand via
# workflow_dispatch. It is cheap when nothing changed — see the guard below.
on:
workflow_call:
inputs:
force:
description: 'Rebuild even if the registry already has this image ("true"/"false")'
type: string
default: 'false'
workflow_dispatch:
inputs:
force:
description: 'Rebuild even if the registry already has this image ("true"/"false")'
type: string
default: 'false'
# Gitea's act_runner mangles boolean workflow inputs passed through an
# expression — they arrive as false regardless of what was sent. Every input
# here is a string compared with == 'true', as in KPN's docker.yaml.
env:
IMAGE: gitea.tourolle.paris/dtourolle/darkroom-android
jobs:
build:
runs-on: linux/amd64
name: Build and push
# Deliberately NOT in a container: this job needs the host Docker daemon to
# build an image, and the host's cached ~/.docker/config.json to push it.
# That is also why there is no `docker login` step — the runner host was
# authenticated to the registry during setup.
steps:
# The host has no Node, so the JS-based actions/checkout cannot run here.
# A minimal shallow fetch with plain git gets the same tree.
- name: Checkout
run: |
set -e
git init -q .
git remote add origin "${{ github.server_url }}/${{ github.repository }}.git"
git -c http.extraheader="AUTHORIZATION: basic $(printf '%s' '${{ github.actor }}:${{ github.token }}' | base64 -w0)" \
fetch --depth 1 origin "${{ github.sha }}"
git checkout -q FETCH_HEAD
# The image is tagged by the content of docker/android, not by the commit
# that happened to touch it. `git rev-parse HEAD:<dir>` is the tree object
# id — it changes when and only when a file in that directory changes, so
# an unrelated push reuses the existing image and a Dockerfile edit can
# never silently keep serving a stale `latest`.
#
# Using the commit sha instead would rebuild 7 GB on every push; using a
# paths-filter action would need a container that has Node, and the only
# one this repo would reach for is the very image being built.
- name: Resolve image tag
id: tag
run: |
set -e
TREE=$(git rev-parse HEAD:docker/android)
echo "tree=$TREE" >> "$GITHUB_OUTPUT"
echo "docker/android tree: $TREE"
# Skip the build when the registry already holds this exact content. This
# is what keeps the job a few seconds long on a normal push, and what
# makes it self-healing: if the tag is missing for any reason, including
# the image having never been pushed at all, it gets built here.
#
# The probe is curl against the registry API, NOT `docker manifest
# inspect`. The latter exits 1 on this registry even for tags that are
# demonstrably present — jellytau-builder:latest answers HTTP 200 to the
# API while `docker manifest inspect` reports "manifest unknown" for it.
# Trusting that would have rebuilt 7 GB on every single push.
#
# A HEAD request also gives the digest for free, which is how the repoint
# decision below is made without pulling any layers.
- name: Query registry
id: check
env:
# The runner's own credentials, so this does not depend on how the
# host's ~/.docker/config.json happens to be set up.
REG_USER: ${{ github.actor }}
REG_PASS: ${{ github.token }}
TREE: ${{ steps.tag.outputs.tree }}
run: |
set -eu
ACCEPT='application/vnd.oci.image.index.v1+json,application/vnd.docker.distribution.manifest.v2+json,application/vnd.oci.image.manifest.v1+json,application/vnd.docker.distribution.manifest.list.v2+json'
API="https://gitea.tourolle.paris/v2/dtourolle/darkroom-android/manifests"
# Prints "<http-status> <digest-or-empty>" for a tag.
probe() {
curl -sI -u "$REG_USER:$REG_PASS" -H "Accept: $ACCEPT" "$API/$1" \
| tr -d '\r' \
| awk 'BEGIN{s="000";d=""} /^HTTP/{s=$2} tolower($1)=="docker-content-digest:"{d=$2} END{print s, d}'
}
read -r TREE_STATUS TREE_DIGEST <<EOF
$(probe "$TREE")
EOF
read -r LATEST_STATUS LATEST_DIGEST <<EOF
$(probe latest)
EOF
echo "tag $TREE -> HTTP $TREE_STATUS ${TREE_DIGEST:-(no digest)}"
echo "tag latest -> HTTP $LATEST_STATUS ${LATEST_DIGEST:-(no digest)}"
# Build unless the registry definitively confirms this content is
# already there. An auth failure or an unreachable registry lands
# here too, and rebuilding needlessly is the safe direction to fail —
# skipping a build that was needed is what breaks the Android job.
if [ "${{ inputs.force }}" = "true" ]; then
echo "forced rebuild requested"
echo "build=true" >> "$GITHUB_OUTPUT"
echo "repoint=false" >> "$GITHUB_OUTPUT"
elif [ "$TREE_STATUS" != "200" ]; then
echo "registry does not have this content — building"
echo "build=true" >> "$GITHUB_OUTPUT"
echo "repoint=false" >> "$GITHUB_OUTPUT"
elif [ -n "$TREE_DIGEST" ] && [ "$TREE_DIGEST" = "$LATEST_DIGEST" ]; then
echo "registry is already correct — nothing to do"
echo "build=false" >> "$GITHUB_OUTPUT"
echo "repoint=false" >> "$GITHUB_OUTPUT"
else
echo "content is present but latest points elsewhere — repointing"
echo "build=false" >> "$GITHUB_OUTPUT"
echo "repoint=true" >> "$GITHUB_OUTPUT"
fi
# Context is docker/android, matching the README's build command. The
# Dockerfile COPYs nothing from the repo, so it needs no wider context —
# and a narrow context keeps the daemon from tarring up the whole tree,
# target/ included.
- name: Build
if: ${{ steps.check.outputs.build == 'true' }}
run: |
set -e
docker build \
-t "$IMAGE:${{ steps.tag.outputs.tree }}" \
-t "$IMAGE:latest" \
docker/android
# Both tags are pushed: the tree tag is what the guard above looks for on
# the next run, and `latest` is what build-and-test.yml pulls.
- name: Push
if: ${{ steps.check.outputs.build == 'true' }}
run: |
set -e
docker push "$IMAGE:${{ steps.tag.outputs.tree }}"
docker push "$IMAGE:latest"
# A cache hit on the tree tag says nothing about where `latest` points — a
# reverted Dockerfile or a build from another branch can leave it on
# different content. This runs only when the digests above actually
# disagree, so the common case costs nothing; the layers are already in
# the registry, so the push that follows uploads a manifest, not 7 GB.
- name: Repoint latest
if: ${{ steps.check.outputs.repoint == 'true' }}
run: |
set -e
docker pull "$IMAGE:${{ steps.tag.outputs.tree }}"
docker tag "$IMAGE:${{ steps.tag.outputs.tree }}" "$IMAGE:latest"
docker push "$IMAGE:latest"
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name: Build and test
# Desktop and Android are built on every push, per the v0.1 decision to carry
# both platforms from the first commit. An Android break is then caught the day
# it lands rather than at a porting milestone.
on:
push:
branches: [main, master, develop]
pull_request:
branches: [main, master, develop]
jobs:
# The Android job runs inside an image that this repo builds. Ensure it is in
# the registry before anything tries to pull it — see android-image.yml for
# why this is a job rather than a documented manual step. It is a no-op of a
# few seconds unless docker/android actually changed.
android-image:
uses: ./.gitea/workflows/android-image.yml
desktop:
runs-on: linux/amd64
name: Desktop (Linux)
# actions/checkout and actions/cache are JavaScript actions: the runner
# executes them with Node from inside this container. The bare runner image
# has none, so the job failed at checkout before reaching any build step.
container:
image: catthehacker/ubuntu:act-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Cache cargo
uses: actions/cache@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: desktop-${{ runner.os }}-${{ hashFiles('**/Cargo.lock') }}
# Slint and winit need these at build time; the runner image is minimal.
- name: Build dependencies
run: |
apt-get update -qq
apt-get install -y -qq pkg-config libfontconfig1-dev libxkbcommon-dev
# The act image ships Node but no Rust. Pinned to the workspace
# rust-version so CI, the Android image, and local builds agree — a
# floating toolchain turns an unrelated push into a mystery failure.
- name: Install Rust 1.92.0
run: |
set -e
curl -fsSL https://sh.rustup.rs | sh -s -- \
-y --no-modify-path --profile minimal \
--default-toolchain 1.92.0 --component rustfmt,clippy
echo "$HOME/.cargo/bin" >> "$GITHUB_PATH"
- name: Format
run: cargo fmt --all -- --check
- name: Clippy
run: cargo clippy --workspace --all-targets -- -D warnings
# GPU tests skip themselves where no adapter is present rather than
# failing — CI runners generally have none, and a test that cannot run is
# not evidence either way.
- name: Test
run: cargo test --workspace
- name: Build
run: cargo build --workspace --release
android:
runs-on: linux/amd64
name: Android (aarch64)
# Waits for the image build. Without this the pull races the push and the
# job dies with "manifest unknown" before its first step, which is the
# failure mode this ordering exists to remove.
needs: android-image
container:
image: gitea.tourolle.paris/dtourolle/darkroom-android:latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Cache cargo
uses: actions/cache@v4
with:
path: |
/opt/cargo/registry
target-android
key: android-${{ hashFiles('**/Cargo.lock') }}
# Only the core crates cross-compile today; the UI and app crates join
# once the Android shell exists (milestone v0.1, FR-PLAT-AND-*).
- name: Cross-compile core
env:
CARGO_TARGET_DIR: target-android
run: cargo check -p dr-types -p dr-gpu -p dr-sync --target aarch64-linux-android
# The linker targets MIN_API, not the compile SDK. cargo-ndk otherwise
# defaults to API 21, far below the Vulkan floor this app needs — and the
# mismatch is invisible until a device refuses to install.
#
# Look under the target triple, and fail on a mismatch. Searching the
# whole target dir for the first `*.so` found the host proc-macro
# libraries in target-android/debug/deps instead — x86-64 objects built
# by the runner's gcc, whose .comment section says nothing about Android
# and can never contradict the expected API. The step passed regardless
# of what the linker actually did, which is the one thing it exists to
# rule out.
- name: Verify minimum API level
env:
CARGO_TARGET_DIR: target-android
run: |
set -e
cargo ndk -t arm64-v8a build -p dr-gpu --release
MIN_API=$(sed -n 's/^ARG MIN_API=\([0-9]*\).*/\1/p' docker/android/Dockerfile)
# Empty on both sides would compare equal and pass, so neither side
# is allowed to be the result of a failed parse.
if [ -z "$MIN_API" ]; then
echo "no ARG MIN_API= in docker/android/Dockerfile"
exit 1
fi
SO=$(find target-android/aarch64-linux-android/release -maxdepth 1 -name '*.so' | head -1)
if [ -z "$SO" ]; then
echo "no aarch64 .so was produced"
exit 1
fi
echo "checking $SO"
file "$SO"
API=$(file "$SO" | sed -n 's/.*for Android \([0-9]*\).*/\1/p')
if [ -z "$API" ] || [ "$API" != "$MIN_API" ]; then
echo "FAIL: linked for Android '${API:-unknown}', expected $MIN_API"
exit 1
fi
layering:
runs-on: linux/amd64
name: Layer separation
# Node for the JS actions, as above. cargo comes from rustup below.
container:
image: catthehacker/ubuntu:act-latest
steps:
- name: Checkout
uses: actions/checkout@v4
# `cargo tree` resolves the dependency graph, so it needs the registry
# index but no system libraries — this job builds nothing.
- name: Install Rust 1.92.0
run: |
set -e
curl -fsSL https://sh.rustup.rs | sh -s -- \
-y --no-modify-path --profile minimal --default-toolchain 1.92.0
echo "$HOME/.cargo/bin" >> "$GITHUB_PATH"
# ARCH §6.5a: no core/ crate may depend on the UI toolkit. One stray
# `use slint::` costs headless golden-image testing and the
# one-operation-two-presentations property together, and nothing else
# would notice.
- name: Core crates must not depend on the UI
run: |
set -e
FAILED=0
for crate in dr-types dr-gpu dr-sync; do
if cargo tree -p "$crate" -e normal 2>/dev/null | grep -qE '\bslint\b|\bi-slint'; then
echo "FAIL: $crate depends on Slint (ARCH §6.5a)"
FAILED=1
else
echo "ok: $crate"
fi
done
exit $FAILED
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name: Traceability
# Mirrors JellyTau's traceability gate, including the reason it exists.
#
# That gate divided a traced count by frozen literal denominators while the
# requirements file grew past them, reported 158% coverage, and so could never
# fail its own threshold. Two rules follow, and the extractor's own tests
# enforce both:
#
# 1. Denominators are parsed from docs/requirements.md at run time.
# 2. Coverage is |traced ∩ defined| / |defined|, never a raw traced count.
#
# This job is static analysis of source comments plus markdown parsing, so it
# needs no GPU and no Android SDK — only the Rust toolchain.
on:
push:
branches: [main, master, develop]
pull_request:
branches: [main, master, develop]
jobs:
traceability:
runs-on: linux/amd64
name: Requirement traces
# Node for actions/checkout and actions/cache, which the bare runner image
# cannot execute. Rust is installed below.
container:
image: catthehacker/ubuntu:act-latest
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Cache cargo
uses: actions/cache@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: traces-${{ runner.os }}-${{ hashFiles('**/Cargo.lock') }}
# Source-comment and markdown parsing only, so the minimal profile is
# enough — no system libraries and no components beyond cargo itself.
- name: Install Rust 1.92.0
run: |
set -e
curl -fsSL https://sh.rustup.rs | sh -s -- \
-y --no-modify-path --profile minimal --default-toolchain 1.92.0
echo "$HOME/.cargo/bin" >> "$GITHUB_PATH"
# The gate's own arithmetic is the thing being trusted, so its tests run
# before it does. Untested gate logic is exactly how JellyTau's 158% went
# unnoticed for months.
- name: Test the extractor
run: cargo test -p traceability
# Structural failures are unconditional and do not depend on the coverage
# threshold: zero requirements parsed, zero files scanned, a ratio above
# 100%, or any orphan tag all fail the build. A misconfigured run must not
# report a plausible-looking 0%.
- name: Traceability gate
run: cargo run -q -p traceability -- check
- name: Regenerate matrix and check it is committed
run: |
set -e
cargo run -q -p traceability -- report
if ! git diff --quiet docs/traceability.md; then
echo ""
echo "docs/traceability.md is out of date."
echo "Run: cargo run -p traceability -- report"
git diff --stat docs/traceability.md
exit 1
fi
# Advisory, not blocking: not every file implements a requirement, and a
# tag on every function is noise that rots faster than it helps. Tag the
# unit that decides.
- name: Check changed files for tags
if: github.event_name == 'pull_request'
run: |
set -e
CHANGED=$(git diff --name-only "origin/${{ github.base_ref }}...HEAD" \
| grep -E '\.(rs|slint|wgsl)$' || true)
[ -z "$CHANGED" ] && { echo "No source files changed."; exit 0; }
MISSING=0
for file in $CHANGED; do
case "$file" in
*/tests/*|*/test_*|tools/*) continue ;;
esac
[ -f "$file" ] || continue
if ! grep -q 'TRACES:' "$file"; then
echo " no TRACES tag: $file"
MISSING=$((MISSING + 1))
fi
done
if [ "$MISSING" -gt 0 ]; then
echo ""
echo "$MISSING changed file(s) carry no requirement tag."
echo "Format: /// TRACES: FR-CAT-1, FR-CAT-2 | NFR-P1"
echo " (comma separates IDs, pipe groups types)"
fi
- name: Summary
if: always()
run: head -30 docs/traceability.md || true
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@@ -1,4 +0,0 @@
/target
/target-android
Cargo.lock.bak
*.log
Generated
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[workspace]
resolver = "2"
members = [
"core/dr-types",
"core/dr-catalog",
"core/dr-thumbs",
"core/dr-decode",
"core/dr-export",
"core/dr-ingest",
"core/dr-gpu",
"core/dr-lens",
"core/dr-pipeline",
"core/dr-segment",
"core/dr-sync",
"core/dr-sync-nextcloud",
"platform/dr-plat",
"ui/dr-ui",
"apps/darkroom-desktop",
"apps/darkroom-android",
"tools/traceability",
]
[workspace.package]
version = "0.3.0"
edition = "2021"
rust-version = "1.92"
license = "GPL-3.0-or-later"
repository = "https://github.com/dtourolle/DarkRoom"
[workspace.dependencies]
# Internal
dr-types = { path = "core/dr-types" }
dr-catalog = { path = "core/dr-catalog" }
dr-thumbs = { path = "core/dr-thumbs" }
dr-decode = { path = "core/dr-decode" }
dr-export = { path = "core/dr-export" }
dr-ingest = { path = "core/dr-ingest" }
dr-gpu = { path = "core/dr-gpu" }
dr-lens = { path = "core/dr-lens" }
dr-pipeline = { path = "core/dr-pipeline" }
# `default-features = false` belongs *here*, not on each dependant: a member
# inheriting a workspace dependency cannot turn its default features off, so
# writing it below would silently do nothing and every crate touching
# `dr-segment` would drag in tract and 11 MB of weights. Members opt in with
# `features = ["semantic", "embedded-model"]` instead.
dr-segment = { path = "core/dr-segment", default-features = false }
dr-plat = { path = "platform/dr-plat" }
dr-sync = { path = "core/dr-sync" }
dr-sync-nextcloud = { path = "core/dr-sync-nextcloud" }
dr-ui = { path = "ui/dr-ui" }
# GPU + UI
#
# The wgpu version is not a free choice: it is dictated by Slint. Importing a
# texture into the scene (ARCH §6.1, spike S1) requires it to come from the
# *same* `wgpu::Device` Slint renders with, and Slint will only hand out a
# device of the version it was compiled against. Slint 1.17 offers
# `unstable-wgpu-28` and `unstable-wgpu-29` and nothing older, so 29 it is —
# pinned to the same `29.0.4` floor Slint itself requires, because two
# semver-compatible-but-different wgpu crates in one tree are two *types*, and
# the device would not typecheck across them.
#
# Consequently: bumping Slint may force a wgpu bump, and wgpu cannot be bumped
# on its own. They move together or not at all.
wgpu = "29.0.4"
slint = { version = "1.17", default-features = false }
slint-build = "1.17"
# UI token codegen (S2): style.yaml -> theme.slint. serde_yaml was deprecated
# by its maintainer in 2024 and serde_yml, the first fork, has since been
# deprecated too; serde_norway is the fork still receiving releases. Its
# mappings preserve insertion order, which is what lets the generated Slint
# keep the token ordering the YAML author chose.
serde_norway = "0.9"
# Foundations
anyhow = "1"
thiserror = "2"
log = "0.4"
env_logger = "0.11"
pollster = "0.4"
# Networking — no mature Nextcloud crate exists; the connector is hand-rolled
# over reqwest (D7). reqwest_dav was evaluated and is too thin to build on.
# `rustls-no-provider` rather than `rustls`: the latter defaults to the
# aws-lc-rs crypto provider, whose aws-lc-sys crate is C and fails to
# cross-compile for Android — precisely the NDK pain D1 chose Rust to avoid.
# ring is pure Rust apart from a small asm core that does build under the NDK.
#
# `rustls-tls-webpki-roots-no-provider` rather than plain `rustls-no-provider`:
# the latter verifies against rustls-platform-verifier, which reaches the
# Android trust store over JNI and panics mid-handshake unless initialised from
# Java first — the crash D7 predicted and spike S3 exists to resolve properly.
# The panic surfaces inside tokio, which catches task panics itself, so it
# reaches the UI as a worker that stopped rather than as an error.
#
# webpki-roots is the escape hatch D7 records: a root store compiled into the
# binary, no JNI, identical on both platforms. The trade is real and belongs in
# S3's scope — user-installed and enterprise CAs are not consulted, and the
# roots go stale with the release rather than with the OS.
reqwest = { version = "0.13", default-features = false, features = ["rustls-no-provider", "webpki-roots", "stream", "json"] }
rustls = { version = "0.23", default-features = false, features = ["ring", "std", "tls12"] }
quick-xml = "0.41"
tokio = { version = "1", features = ["rt-multi-thread", "macros", "sync", "time"] }
url = "2.5"
async-trait = "0.1"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
base64 = "0.23"
# Platform secure storage: Secret Service on Linux, Keystore on Android
# (FR-NC-2). Credentials never touch the catalog or a plain file.
# keyring 4 restructured its features: `v1` is the default set and brings
# the zbus Secret Service backend, which is what GNOME Keyring and KWallet
# (via ksecretd) both speak.
keyring = { version = "4", features = ["v1"] }
# The Android half of the same project: a keyring-core CredentialStore backed
# by AndroidKeyStore AES-GCM over SharedPreferences (FR-PLAT-AND-1). It reads
# the JavaVM and Context from ndk-context, which android-activity populates
# before `android_main` runs, so no Kotlin shim of our own is needed.
#
# This is the keyring-core API, not the v1 `Entry` API the Linux path uses;
# the two impls are deliberately separate rather than sharing a code path.
android-native-keyring-store = "1.0.0"
keyring-core = "1"
# Decode. rawler is the pure-Rust decoder (D2); zune-jpeg decodes the
# embedded previews rawler extracts.
# Catalog. `bundled` compiles SQLite from source rather than linking the
# system library — the same cross-compilation reasoning as the TLS choice
# above: no system dependency to satisfy under the Android NDK.
#
# `backup` is not optional in practice: it is what takes a consistent snapshot
# of a live WAL database for upload. A filesystem copy of `catalog.sqlite`
# while a `-wal` exists beside it uploads a torn file.
rusqlite = { version = "0.40", features = ["bundled", "backup"] }
rawler = "0.7"
zune-jpeg = "0.4.21"
# Thumbnails are stored encoded, not as raw RGBA: a 256px RGBA buffer is
# ~256 KB against ~20 KB as JPEG, and the store syncs to Nextcloud where that
# 13× is transfer cost on every client. Pure Rust, no C dependency — the same
# criterion behind the TLS and SQLite choices above.
jpeg-encoder = "0.7"
bytemuck = { version = "1", features = ["derive"] }
# Lens correction profiles. A pure-Rust port of Lensfun rather than a binding
# to the C library, for the same cross-compilation reason as the TLS and
# SQLite choices above: liblensfun would be a third C dependency to satisfy
# under the Android NDK.
#
# The database ships *inside* the crate — 56 XML files, gzipped at build time
# and decompressed on first lookup. That matters beyond convenience: Android
# gives us no filesystem path (ARCH §6.9), so a database loaded from a
# system directory would have nowhere to live there.
#
# Licence: LGPL-3.0-or-later, which upgrades cleanly into our GPLv3 (D8).
# The upstream Lensfun *database* is CC-BY-SA and is redistributed by the
# crate; attribution belongs in the about screen.
#
# Caveat worth remembering: this is a third-party port at 0.7.0, not upstream
# Lensfun. Verified working against the bundled database (interpolation
# between calibration points, and an unknown lens returning empty rather than
# panicking), but the pipeline talks to it through its own profile types so
# swapping it out is not a pipeline change.
lensfun = "0.7"
# Neural inference for semantic segmentation (S15 arm B, D14).
#
# D13 framed this as a choice between `ort` (fast, best operator coverage, and
# a C++ dependency to cross-compile under the NDK) and a pure-Rust runtime
# (policy-compliant, unproven coverage). That framing turned out to be a false
# choice: `ort` 2.0's `alternative-backend` feature *disables the linking
# entirely* and lets a different engine supply the `OrtApi`, and `ort-tract` —
# same authors, MIT/Apache — supplies it from `tract`, which is pure Rust.
#
# So we get `ort`'s API with no C at all. `download-binaries` and `tls-native`
# are off with `default-features = false`, which is the point: nothing is
# fetched at build time and nothing is linked, so the Android cross-compile
# sees an ordinary Rust dependency graph. That is the same reasoning as rustls
# over aws-lc-rs and bundled SQLite, applied to inference — D13's largest
# tolerated exception turns out not to be needed.
#
# The trade is real and belongs on the record: tract is slower than the C++
# runtime and covers fewer operators. Both were measured rather than assumed
# before this landed — yolo26n-seg loads with **zero unsupported operators**
# and runs 640x640 in ~470 ms on the reference desktop's CPU. That is fine for
# a once-per-image precompute off the frame path (ARCH §6.1) and would not be
# fine for anything per-frame, which is a constraint on what may be built on
# top rather than on this choice.
#
# Pinned to an rc: `ort` 2.0 has been in rc for a long while and `ort-tract`
# exists only against it. Worth revisiting at 2.0 final.
ort = { version = "2.0.0-rc.13", default-features = false, features = ["alternative-backend", "ndarray", "std"] }
ort-tract = "0.4"
# Not a free choice: it is the version `ort` exposes its tensors through, so
# two semver-incompatible ndarrays would not typecheck across the boundary —
# the same coupling wgpu has with Slint above.
ndarray = "0.17"
[profile.dev]
# Dependencies optimised even in dev builds — wgpu and image decoding are
# unusably slow otherwise, and they rarely need debugging.
opt-level = 0
[profile.dev.package."*"]
opt-level = 2
[profile.release]
lto = "thin"
codegen-units = 1
-48
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@@ -1,48 +0,0 @@
# DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
**Status:** early. v0.1 is a remote library viewer — see
[docs/milestone-v0.1.md](docs/milestone-v0.1.md).
## Documentation
| Document | Contents |
|---|---|
| [requirements.md](docs/requirements.md) | What the software must do — 122 numbered requirements |
| [architecture.md](docs/architecture.md) | How it is built — crates, GPU pipeline, data model, sync |
| [milestone-v0.1.md](docs/milestone-v0.1.md) | The first buildable milestone |
## Building
Desktop:
```bash
cargo run -p darkroom-desktop
```
Android (containerised toolchain, see [docker/android](docker/android/README.md)):
```bash
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
```
## Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android
cross-compilation of the core crates.
**Not yet working:** the zero-copy display path. The build currently uploads
frames through the CPU, which is exactly what
[ARCH §6.1](docs/architecture.md) forbids — measured at 96% of frame time at
4K. Replacing it is spike S1, the project's highest priority.
```
cargo run -p dr-gpu --example bench --features readback
```
reproduces that measurement.
## Licence
GPL-3.0-or-later.
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[package]
name = "darkroom-android"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
# A cdylib, not a bin: Android loads the app as a shared library and calls
# `android_main` through android-activity's glue. Nothing execs a binary, so
# there is no `main` to provide.
[lib]
name = "darkroom"
crate-type = ["cdylib"]
[dependencies]
# No backend feature to select: dr-ui picks its Slint backend from the target,
# so building for aarch64-linux-android gets android-activity automatically.
dr-ui.workspace = true
# For `session::set_data_dir`: only the platform entry point knows where Android
# lets this app keep files, and it must be set before any store is opened.
dr-sync-nextcloud.workspace = true
# Directly, not just through dr-ui: `android_main` takes an `AndroidApp` and
# calls `slint::android::init`, both of which come from this crate. The backend
# feature comes from dr-ui's target-specific dependency.
slint.workspace = true
log.workspace = true
android_logger = "0.15"
[features]
# Mirrors darkroom-desktop: the CPU readback path is gone since S1 landed
# zero-copy. It mattered more here than on desktop — the same wrong path with
# far less memory bandwidth to absorb it (ARCH §6.1) — but it is untested on a
# device, since S1 was verified on desktop only.
default = []
@@ -1,71 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
DarkRoom Android manifest.
Deliberately minimal: this packages the viewer for on-device testing (spike
S2 needs Adreno and Mali hardware, which no emulator represents). Nothing
here is a distribution manifest yet. Only network access is declared: file
access needs no manifest permission because the library grid reads through
SAF, which grants per-tree at runtime (ARCH §6.9).
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="paris.tourolle.darkroom">
<!-- Everything the app does with a server needs this: Login Flow v2, the
WebDAV listing, thumbnail and image fetches. Without it Android refuses
socket creation outright, and the failure is invisible — no panic to
catch, no log line, just a worker thread that stops. Storage is the
separate case that genuinely needs no permission here, because SAF
grants per-tree at runtime (ARCH §6.9). -->
<uses-permission android:name="android.permission.INTERNET" />
<!-- Read before deciding whether a sync may run: FR-NC-6 gates background
work on unmetered-and-charging, which means knowing the network type. -->
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<!-- Vulkan 1.1 is what wgpu needs; the API 28 floor is where support is
dependable (NFR-COMPAT-1). Marked required so an unsupported device
fails at install rather than at first frame. -->
<uses-feature
android:name="android.hardware.vulkan.version"
android:version="0x00401000"
android:required="true" />
<!-- One name covers both icon generations, which is the point of the
`anydpi-v26` qualifier: @mipmap/ic_launcher resolves to the adaptive
icon at res/mipmap-anydpi-v26/ic_launcher.xml on API 26 and up, and to
the density-matched ic_launcher.png below that. Since minSdk is 28 the
PNGs are only ever reached by tooling, but they cost little and aapt2
wants a real drawable behind the name. `roundIcon` is deliberately
absent: it predates adaptive icons and a launcher that reads it would
also be one that ignores the XML, which no device here is.
The adaptive icon has three layers rather than two. The third,
monochrome, is what lets Android 13's themed-icon setting recolour it
instead of dropping the app out of the themed set. -->
<application
android:label="DarkRoom"
android:icon="@mipmap/ic_launcher"
android:hasCode="true"
android:allowBackup="false"
android:supportsRtl="true">
<!-- NativeActivity rather than a Kotlin Activity: android-activity's
glue loads libdarkroom.so and calls android_main. `android.app.lib_name`
is how it learns which library to load, and must match [lib].name. -->
<activity
android:name="android.app.NativeActivity"
android:exported="true"
android:configChanges="orientation|keyboardHidden|screenSize|screenLayout|density|uiMode"
android:windowSoftInputMode="adjustResize">
<meta-data
android:name="android.app.lib_name"
android:value="darkroom" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@mipmap/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
<monochrome android:drawable="@mipmap/ic_launcher_monochrome"/>
</adaptive-icon>
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//! DarkRoom Android entry point.
//!
//! The counterpart to `darkroom-desktop`'s `main`, with two differences that
//! come from the platform rather than from choice:
//!
//! * There are no command-line paths. Android's SAF hands out document URIs,
//! not filesystem paths (ARCH §6.9), so the viewer opens with an empty
//! browsing list and the library grid is the only way in.
//! * Logging goes to logcat. `env_logger` writes to stderr, which Android
//! discards.
// `slint::android` exists only when compiling for Android, so the whole entry
// point is gated on the target rather than on a feature. Without this the
// crate is still a workspace member on the host, and `cargo test --workspace`
// fails to compile it — a build break that only ever appears off-device.
#[cfg(target_os = "android")]
/// TRACES: M-13 | M-14
/// Android application entry point, called by android-activity's glue.
#[no_mangle]
fn android_main(app: slint::android::AndroidApp) {
android_logger::init_once(
android_logger::Config::default()
.with_max_level(log::LevelFilter::Info)
.with_tag("DarkRoom"),
);
// Panics go to stderr, and Android discards stderr. Without this hook a
// worker thread that panics is invisible: the process survives, the
// channel it was writing to closes, and the UI reports only that
// something "failed unexpectedly" with no way to find out what.
std::panic::set_hook(Box::new(|info| {
log::error!("panic: {info}");
}));
log::info!("DarkRoom v{}", env!("CARGO_PKG_VERSION"));
// Before anything opens a store: Android has no $HOME and no XDG
// directories, so the default guess resolves to a path the app cannot
// write. Nothing failed loudly — the session list went to a doomed path, so
// the account survived only as long as the process and backgrounding the app
// lost the sign-in. `internal_data_path` is the app's private directory
// (ARCH §6.9).
match app.internal_data_path() {
Some(dir) => {
log::info!("data dir: {}", dir.display());
dr_sync_nextcloud::session::set_data_dir(dir);
}
None => log::error!("no internal data path; settings will not persist"),
}
if let Err(e) = slint::android::init(app) {
log::error!("Slint Android backend failed to initialise: {e}");
return;
}
// Empty rather than the desktop's argv: see the module note above.
//
// Returning from `android_main` ends the process, so a failure here is
// logged rather than propagated — there is no shell to show `Err` to.
if let Err(e) = dr_ui::run(Vec::new()) {
log::error!("DarkRoom exited with error: {e:#}");
}
}
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@@ -1,15 +0,0 @@
[package]
name = "darkroom-desktop"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
[dependencies]
dr-ui.workspace = true
anyhow.workspace = true
env_logger.workspace = true
log.workspace = true
[features]
default = []
-21
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@@ -1,21 +0,0 @@
//! DarkRoom desktop entry point.
//!
//! darkroom-desktop <file-or-directory>...
use std::path::PathBuf;
fn main() -> anyhow::Result<()> {
env_logger::Builder::from_env(env_logger::Env::default().default_filter_or(
"info,wgpu_core=warn,wgpu_hal=warn,zbus=warn,tracing=warn,calloop=warn,rawler=warn",
))
.init();
log::info!("DarkRoom v{}", env!("CARGO_PKG_VERSION"));
let paths: Vec<PathBuf> = std::env::args().skip(1).map(PathBuf::from).collect();
if paths.is_empty() {
eprintln!("usage: darkroom-desktop <file-or-directory>...");
}
dr_ui::run(paths)
}
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@@ -1,25 +0,0 @@
[package]
name = "dr-catalog"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
[dependencies]
dr-types.workspace = true
# The `Storage` trait, and nothing else from it. A scan has to read a real
# directory, and this is how `core/` reaches the platform without a
# `#[cfg(target_os)]` of its own (ARCH §4.1: calls go downward).
dr-plat.workspace = true
rusqlite.workspace = true
thiserror.workspace = true
log.workspace = true
# `collections.selector_json` — the stored form of a smart collection's
# selector. The column predates this dependency; nothing else here is JSON.
serde_json.workspace = true
# For the `scan_local` example only, which is a diagnostic tool: what it is
# diagnosing is often a folder the scan warned about and skipped, and those
# warnings go to `log`.
[dev-dependencies]
env_logger.workspace = true
-111
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@@ -1,111 +0,0 @@
//! Scan a real folder on this machine into a catalog, and say what it cost.
//!
//! cargo run -p dr-catalog --example scan_local -- ~/Pictures [catalog.sqlite]
//!
//! **Run it twice.** The first run is a full walk; the second is the one worth
//! watching, because on an unchanged library it should list no directories at
//! all and take a fraction of the time. That difference is NFR-P1, and a
//! synthetic test cannot show it at the scale a real library does — 121,785
//! files in a synced folder is a different question from twenty in a temporary
//! directory.
//!
//! Writes only to the catalog file, which defaults to a fixed path in the
//! system temporary directory so a second run has something to compare
//! against. Nothing in the scanned folder is touched.
use std::path::PathBuf;
use dr_catalog::walk::{ensure_root, scan_root, RootKind};
use dr_catalog::Catalog;
use dr_plat::LocalStorage;
use dr_types::FormatFilter;
fn main() {
env_logger::init();
let mut args = std::env::args().skip(1);
let Some(dir) = args.next().map(PathBuf::from) else {
eprintln!("usage: scan_local <directory> [catalog.sqlite]");
std::process::exit(2);
};
let catalog_path = args
.next()
.map(PathBuf::from)
.unwrap_or_else(|| std::env::temp_dir().join("darkroom-scan-local.sqlite"));
let catalog = match Catalog::open(&catalog_path) {
Ok(c) => c,
Err(e) => {
eprintln!("cannot open {}: {e}", catalog_path.display());
std::process::exit(1);
}
};
println!("catalog: {}", catalog_path.display());
// The label is how the grant is spelled, and the only place a path is
// written down. Everything after this line addresses files by `RootId`.
let label = dir.display().to_string();
let root = match ensure_root(catalog.connection(), RootKind::Local, &label) {
Ok(r) => r,
Err(e) => {
eprintln!("cannot record the root: {e}");
std::process::exit(1);
}
};
let storage = LocalStorage::with_root(root, &dir);
let now = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_secs() as i64)
.unwrap_or(0);
let started = std::time::Instant::now();
let report = match scan_root(
catalog.connection(),
&storage,
root,
&FormatFilter::all(),
now,
|| false,
|p| {
// One line per hundred directories: enough to show it is alive on a
// large library, not enough to be the thing that slows it down.
let visited = p.directories_listed + p.directories_pruned;
if visited % 100 == 0 {
println!(
" … {visited} directories ({} pruned), {} images",
p.directories_pruned, p.images_found
);
}
},
) {
Ok(r) => r,
Err(e) => {
eprintln!("scan failed: {e}");
std::process::exit(1);
}
};
let elapsed = started.elapsed();
let total: i64 = catalog
.connection()
.query_row("SELECT count(*) FROM images", [], |r| r.get(0))
.unwrap_or(-1);
println!("\noutcome: {:?}", report.outcome);
println!(
"directories: {} listed, {} pruned",
report.progress.directories_listed, report.progress.directories_pruned
);
println!(
"images: {} new, {} changed, {} unchanged, {} removed",
report.inserted, report.updated, report.unchanged, report.images_removed
);
println!("folders: {} removed", report.folders_removed);
println!("catalogued: {total} in total");
println!("took: {:.2?}", elapsed);
if report.progress.directories_listed == 0 && report.progress.directories_pruned > 0 {
println!("\nnothing had changed: every folder was proven unchanged by one probe");
}
}
-986
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@@ -1,986 +0,0 @@
//! TRACES: FR-NC-6a | FR-CAT-9 | NFR-RES-4
//! Which originals are kept on this device, and which may be evicted.
//!
//! # Two populations, one table
//!
//! An original ends up here two ways, and conflating them produces exactly the
//! failure the whole feature exists to prevent.
//!
//! **Pinned** originals were asked for. A user pins a collection before a trip
//! and expects those photographs to be there when there is no connection —
//! that is a promise, so pinned rows are never evicted and never counted
//! against the budget. A cap that could silently delete a pinned trip would
//! make pinning worthless, because the user could not rely on it without
//! checking.
//!
//! **Passively cached** originals are a side effect of working: opening an
//! image in develop downloads it, so keeping the bytes costs nothing extra and
//! saves the whole transfer next time. This population is bounded by
//! [`Budget`] and evicted least-recently-used, because it grows without limit
//! otherwise — a day of culling would fill a disk.
//!
//! The two budgets are separate rather than shared. Sharing them means a large
//! pin starves the passive cache, or worse, that browsing evicts a pin.
//!
//! # What this module does and does not own
//!
//! It owns the *bookkeeping*: which images are held, at what tier, how large,
//! when last used, and which are pinned. The bytes are files under a cache
//! directory, and [`store`](Cache::store) writes them; but deciding to
//! download something is the caller's business, because that needs a network
//! and this crate has none.
//!
//! # Why `tier_actual` is the truth
//!
//! `tier_desired` is what a pin asks for; `tier_actual` is what is on disk.
//! Only the second answers "can this be opened right now", which is the
//! question offline mode asks (FR-CAT-9). A pinned image whose download has
//! not run yet is precisely the one that would fail, so it must not report as
//! available.
use std::path::{Path, PathBuf};
use dr_types::{ImageId, Tier};
use rusqlite::{Connection, OptionalExtension as _};
use crate::error::CatalogError;
/// Default ceiling for passively cached originals.
///
/// 1 GB holds roughly 30 full-frame RAWs — a working session's worth, which is
/// what this cache is for. It is deliberately modest: the passive cache is a
/// convenience that should not quietly consume a disk, and a user who wants
/// more kept is better served by pinning, which says so explicitly and is not
/// subject to eviction at all.
pub const DEFAULT_BUDGET_BYTES: u64 = 1024 * 1024 * 1024;
/// How much disk the passive cache may use.
///
/// A newtype rather than a bare `u64` so a byte count cannot be passed where a
/// budget belongs, and to give the "unlimited" case a name — some users have a
/// large disk and would rather never re-download.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Budget(Option<u64>);
impl Default for Budget {
fn default() -> Self {
Self::bytes(DEFAULT_BUDGET_BYTES)
}
}
impl Budget {
pub fn bytes(n: u64) -> Self {
Self(Some(n))
}
/// No ceiling: nothing is ever evicted for space.
pub fn unlimited() -> Self {
Self(None)
}
pub fn limit(self) -> Option<u64> {
self.0
}
/// How much must be freed to fit `used` within this budget.
fn overage(self, used: u64) -> u64 {
self.0.map_or(0, |cap| used.saturating_sub(cap))
}
}
/// What is held for one image.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Entry {
pub image: ImageId,
/// What is actually on disk.
pub tier: Tier,
/// What a pin has asked for, which may be ahead of `tier`.
pub desired: Tier,
pub bytes: u64,
/// Unix seconds, or `None` if never read back since being stored.
pub last_used: Option<i64>,
pub pinned: bool,
/// Path relative to the cache directory.
pub path: Option<String>,
}
/// How the cache is currently filled.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct Usage {
/// Bytes held by pinned originals. Not subject to the budget.
pub pinned_bytes: u64,
/// Bytes held by passively cached originals. What the budget bounds.
pub passive_bytes: u64,
pub pinned_count: usize,
pub passive_count: usize,
}
impl Usage {
pub fn total_bytes(self) -> u64 {
self.pinned_bytes + self.passive_bytes
}
}
/// The on-disk cache of originals, rooted at a directory.
pub struct Cache {
dir: PathBuf,
budget: Budget,
}
impl Cache {
/// Open a cache rooted at `dir`, creating it if needed.
pub fn open(dir: &Path, budget: Budget) -> Result<Self, CatalogError> {
std::fs::create_dir_all(dir)
.map_err(|e| CatalogError::Io(format!("creating {}: {e}", dir.display())))?;
Ok(Self {
dir: dir.to_path_buf(),
budget,
})
}
pub fn dir(&self) -> &Path {
&self.dir
}
pub fn budget(&self) -> Budget {
self.budget
}
/// Absolute path for a cached original.
///
/// Named by image id rather than by the remote filename: two folders on
/// the server may hold `IMG_0001.CR2`, and a flat cache keyed on the name
/// would have them overwrite each other. The extension is preserved so the
/// decoder's format probe sees what it expects.
fn relative_path(image: ImageId, source_ref: &str) -> String {
let ext = source_ref
.rsplit_once('.')
.map(|(_, e)| e.to_ascii_lowercase())
.filter(|e| {
!e.is_empty() && e.len() <= 8 && e.chars().all(|c| c.is_ascii_alphanumeric())
})
.unwrap_or_else(|| "bin".to_string());
format!("{}.{ext}", image.0)
}
/// Store an original's bytes and record it.
///
/// `pinned` says which population this belongs to. Storing an image that
/// is already present updates it rather than duplicating — the same
/// photograph opened twice is one cache entry, and the second store simply
/// refreshes the bytes and the timestamp.
///
/// Does **not** evict. The caller runs [`enforce`](Self::enforce) once it
/// has finished storing, so a batch of downloads is trimmed once rather
/// than after every file.
pub fn store(
&self,
conn: &Connection,
image: ImageId,
source_ref: &str,
bytes: &[u8],
pinned: bool,
now: i64,
) -> Result<(), CatalogError> {
let rel = Self::relative_path(image, source_ref);
let abs = self.dir.join(&rel);
// Written to a temporary and renamed, so a crash or a dropped
// connection mid-write cannot leave a truncated file that the catalog
// records as a complete original — which would then fail to decode
// with no indication that the *cache* was at fault rather than the
// photograph.
let tmp = abs.with_extension("partial");
std::fs::write(&tmp, bytes)
.map_err(|e| CatalogError::Io(format!("writing {}: {e}", tmp.display())))?;
std::fs::rename(&tmp, &abs)
.map_err(|e| CatalogError::Io(format!("renaming {}: {e}", abs.display())))?;
// `pinned` is OR-ed rather than assigned: an image that was already
// pinned must not be demoted to evictable because it happened to be
// opened in develop, which is a passive store.
conn.execute(
"INSERT INTO image_cache
(image_id, tier_actual, tier_desired, bytes, last_used, pinned, path)
VALUES (?1, ?2, ?2, ?3, ?4, ?5, ?6)
ON CONFLICT(image_id) DO UPDATE SET
tier_actual = ?2,
tier_desired = max(tier_desired, ?2),
bytes = ?3,
last_used = ?4,
pinned = max(pinned, ?5),
path = ?6",
rusqlite::params![
image.0 as i64,
Tier::Original.stored(),
bytes.len() as i64,
now,
i64::from(pinned),
rel,
],
)?;
Ok(())
}
/// Read a cached original back, if it is here.
///
/// Touches `last_used`, which is what makes the eviction order reflect
/// actual use rather than download order. A read that finds the row but
/// not the file repairs the catalog rather than returning bytes it does
/// not have — the two can diverge if a user clears the directory by hand.
pub fn load(
&self,
conn: &Connection,
image: ImageId,
now: i64,
) -> Result<Option<Vec<u8>>, CatalogError> {
let path: Option<String> = conn
.query_row(
"SELECT path FROM image_cache
WHERE image_id = ?1 AND tier_actual >= ?2",
rusqlite::params![image.0 as i64, Tier::Original.stored()],
|r| r.get(0),
)
.ok()
.flatten();
let Some(rel) = path else { return Ok(None) };
let abs = self.dir.join(&rel);
match std::fs::read(&abs) {
Ok(bytes) => {
conn.execute(
"UPDATE image_cache SET last_used = ?2 WHERE image_id = ?1",
rusqlite::params![image.0 as i64, now],
)?;
Ok(Some(bytes))
}
Err(e) => {
// The file is gone but the row says it is here. Believing the
// row would report the image as locally available for ever
// while every open failed.
log::debug!(
"cached original {} missing, forgetting it: {e}",
abs.display()
);
self.forget(conn, &[image])?;
Ok(None)
}
}
}
/// Whether an image's original is on this device.
pub fn holds_original(&self, conn: &Connection, image: ImageId) -> bool {
conn.query_row(
"SELECT 1 FROM image_cache
WHERE image_id = ?1 AND tier_actual >= ?2",
rusqlite::params![image.0 as i64, Tier::Original.stored()],
|_| Ok(()),
)
.is_ok()
}
/// Mark images as pinned, so they are kept regardless of the budget.
///
/// Pinning records the *intent* — `tier_desired` — without downloading
/// anything: the download needs a network, which belongs to the caller.
/// An image already cached passively becomes pinned in place, keeping its
/// bytes rather than re-fetching them.
pub fn pin(&self, conn: &Connection, images: &[ImageId]) -> Result<usize, CatalogError> {
self.set_pinned(conn, images, true)
}
/// Release a pin, returning those images to the evictable population.
///
/// The bytes stay until eviction needs the room. Deleting immediately
/// would make unpinning destructive, when it is meant only to withdraw a
/// guarantee.
pub fn unpin(&self, conn: &Connection, images: &[ImageId]) -> Result<usize, CatalogError> {
self.set_pinned(conn, images, false)
}
/// Release the pin *and* delete the bytes it was holding.
///
/// The destructive half of the pair [`unpin`](Self::unpin) deliberately is
/// not. Unpinning answers "stop promising"; this answers "give me the disk
/// back", which is the question actually being asked when a trip is over
/// and the device is full. Leaving those gigabytes to sit until some future
/// eviction happens to want the room is not an answer to it.
///
/// Nothing is lost that cannot be fetched again: the original lives on the
/// server, and the catalog row, the ratings and the edit graph are all
/// untouched here — they are authoritative and small (FR-NC-6b).
///
/// Returns how many images were released and how many bytes that freed.
/// A file that has already vanished frees nothing and is still counted as
/// released, because the row describing it goes either way.
pub fn release(
&self,
conn: &Connection,
images: &[ImageId],
) -> Result<(usize, u64), CatalogError> {
if images.is_empty() {
return Ok((0, 0));
}
// Read the paths before the rows are rewritten: `forget` clears `path`,
// and a file whose name has been forgotten cannot be deleted.
let mut held = Vec::new();
{
let mut stmt = conn.prepare(
"SELECT bytes, path FROM image_cache
WHERE image_id = ?1 AND path IS NOT NULL",
)?;
for image in images {
if let Some(row) = stmt
.query_row(rusqlite::params![image.0 as i64], |r| {
Ok((r.get::<_, i64>(0)? as u64, r.get::<_, String>(1)?))
})
.optional()?
{
held.push(row);
}
}
}
let mut freed = 0u64;
for (bytes, rel) in &held {
let abs = self.dir.join(rel);
match std::fs::remove_file(&abs) {
Ok(()) => freed += bytes,
// Already gone is the ordinary case after a crash mid-write,
// not a failure: the row still has to go, or the cache accounts
// for space nothing occupies.
Err(e) => log::debug!("releasing {}: {e}", abs.display()),
}
}
// Unpin first, then forget. The other order would leave a pinned row
// claiming an original it no longer has, which `pending_pins` would
// then dutifully download again — the exact opposite of what was asked.
self.set_pinned(conn, images, false)?;
self.forget(conn, images)?;
Ok((images.len(), freed))
}
fn set_pinned(
&self,
conn: &Connection,
images: &[ImageId],
pinned: bool,
) -> Result<usize, CatalogError> {
if images.is_empty() {
return Ok(0);
}
let tx = conn.unchecked_transaction()?;
let mut n = 0;
for image in images {
n += tx.execute(
"INSERT INTO image_cache (image_id, tier_actual, tier_desired, bytes, pinned)
VALUES (?1, ?2, ?3, 0, ?4)
ON CONFLICT(image_id) DO UPDATE SET
pinned = ?4,
-- A pin raises the target; releasing one lowers it back to
-- whatever is actually held, so a released image is not
-- left permanently claiming it wants an original.
tier_desired = CASE WHEN ?4 = 1 THEN ?3 ELSE tier_actual END",
rusqlite::params![
image.0 as i64,
Tier::Metadata.stored(),
Tier::Original.stored(),
i64::from(pinned),
],
)?;
}
tx.commit()?;
Ok(n)
}
/// Images a pin wants but which are not yet downloaded.
///
/// The work list for whatever fetches originals. Ordered by id for a
/// stable, resumable sequence rather than an arbitrary one.
pub fn pending_pins(&self, conn: &Connection) -> Result<Vec<ImageId>, CatalogError> {
let mut stmt = conn.prepare(
"SELECT image_id FROM image_cache
WHERE pinned = 1 AND tier_actual < tier_desired
ORDER BY image_id",
)?;
let rows = stmt
.query_map([], |r| Ok(ImageId(r.get::<_, i64>(0)? as u64)))?
.collect::<Result<Vec<_>, _>>()?;
Ok(rows)
}
/// How full the cache is, split by population.
///
/// Counts only rows that actually hold an original: a pin that has not
/// downloaded yet occupies no disk, and counting its intent would evict
/// real files to make room for bytes that do not exist.
pub fn usage(&self, conn: &Connection) -> Result<Usage, CatalogError> {
let mut stmt = conn.prepare(
"SELECT pinned, count(*), coalesce(sum(bytes), 0)
FROM image_cache
WHERE tier_actual >= ?1
GROUP BY pinned",
)?;
let mut usage = Usage::default();
let rows = stmt.query_map(rusqlite::params![Tier::Original.stored()], |r| {
Ok((
r.get::<_, i64>(0)?,
r.get::<_, i64>(1)?,
r.get::<_, i64>(2)?,
))
})?;
for row in rows {
let (pinned, count, bytes) = row?;
if pinned == 1 {
usage.pinned_count = count as usize;
usage.pinned_bytes = bytes as u64;
} else {
usage.passive_count = count as usize;
usage.passive_bytes = bytes as u64;
}
}
Ok(usage)
}
/// Evict least-recently-used passive entries until the budget is met.
///
/// Returns how many images were dropped. Pinned entries are never
/// candidates, which is the guarantee that makes a pin worth making.
///
/// A row whose file has already vanished is still dropped from the
/// catalog: it frees no disk, but leaving it would let a phantom entry
/// hold the cache permanently over budget and evict real files in its
/// place.
pub fn enforce(&self, conn: &Connection) -> Result<usize, CatalogError> {
let usage = self.usage(conn)?;
let mut over = self.budget.overage(usage.passive_bytes);
if over == 0 {
return Ok(0);
}
// Oldest first. `last_used IS NULL` sorts first deliberately: a row
// that has never been read back is the least valuable thing here.
let mut stmt = conn.prepare(
"SELECT image_id, bytes, path FROM image_cache
WHERE pinned = 0 AND tier_actual >= ?1
ORDER BY last_used IS NULL DESC, last_used ASC",
)?;
let candidates = stmt
.query_map(rusqlite::params![Tier::Original.stored()], |r| {
Ok((
ImageId(r.get::<_, i64>(0)? as u64),
r.get::<_, i64>(1)? as u64,
r.get::<_, Option<String>>(2)?,
))
})?
.collect::<Result<Vec<_>, _>>()?;
let mut evicted = Vec::new();
for (image, bytes, path) in candidates {
if over == 0 {
break;
}
if let Some(rel) = path {
let abs = self.dir.join(rel);
if let Err(e) = std::fs::remove_file(&abs) {
// Already gone is the common case and not a failure; the
// row still has to go, or it accounts for space nothing
// occupies.
log::debug!("evicting {}: {e}", abs.display());
}
}
over = over.saturating_sub(bytes);
evicted.push(image);
}
let n = evicted.len();
self.forget(conn, &evicted)?;
Ok(n)
}
/// Drop cache rows, without touching files.
///
/// The row is reduced to `Metadata` rather than deleted, so a pin recorded
/// against it survives: unpinning is the only thing that should clear a
/// pin, and eviction of the bytes is not unpinning.
fn forget(&self, conn: &Connection, images: &[ImageId]) -> Result<(), CatalogError> {
if images.is_empty() {
return Ok(());
}
let tx = conn.unchecked_transaction()?;
for image in images {
tx.execute(
"UPDATE image_cache
SET tier_actual = ?2, bytes = 0, path = NULL
WHERE image_id = ?1",
rusqlite::params![image.0 as i64, Tier::Metadata.stored()],
)?;
}
tx.commit()?;
Ok(())
}
/// Everything currently held, newest use first. For a cache management view.
pub fn entries(&self, conn: &Connection) -> Result<Vec<Entry>, CatalogError> {
let mut stmt = conn.prepare(
"SELECT image_id, tier_actual, tier_desired, bytes, last_used, pinned, path
FROM image_cache
WHERE tier_actual >= ?1
ORDER BY last_used IS NULL, last_used DESC",
)?;
let rows = stmt
.query_map(rusqlite::params![Tier::Original.stored()], |r| {
Ok(Entry {
image: ImageId(r.get::<_, i64>(0)? as u64),
tier: Tier::from_stored(r.get(1)?),
desired: Tier::from_stored(r.get(2)?),
bytes: r.get::<_, i64>(3)? as u64,
last_used: r.get(4)?,
pinned: r.get::<_, i64>(5)? == 1,
path: r.get(6)?,
})
})?
.collect::<Result<Vec<_>, _>>()?;
Ok(rows)
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::Catalog;
/// Distinguishes concurrent fixtures. The harness runs tests in parallel,
/// and a shared directory would have one test's eviction delete another's
/// files.
static SEQ: std::sync::atomic::AtomicU64 = std::sync::atomic::AtomicU64::new(0);
/// A scratch directory that is fresh for each call.
fn tempdir() -> PathBuf {
let base = std::env::temp_dir().join(format!(
"dr-cache-test-{}-{}",
std::process::id(),
SEQ.fetch_add(1, std::sync::atomic::Ordering::Relaxed)
));
let _ = std::fs::remove_dir_all(&base);
std::fs::create_dir_all(&base).unwrap();
base
}
/// A catalog with `n` images, and a cache in a scratch directory.
fn fixture(n: usize) -> (Catalog, Cache, PathBuf, Vec<ImageId>) {
fixture_with(n, Budget::bytes(1000))
}
fn fixture_with(n: usize, budget: Budget) -> (Catalog, Cache, PathBuf, Vec<ImageId>) {
let catalog = Catalog::in_memory().unwrap();
catalog
.connection()
.execute(
"INSERT INTO roots (id, kind, label) VALUES (1, 'remote', 'test')",
[],
)
.unwrap();
let mut ids = Vec::new();
for i in 0..n {
catalog
.connection()
.execute(
"INSERT INTO images (root_id, source_ref, added_at)
VALUES (1, ?1, 0)",
rusqlite::params![format!("Photos/img{i:03}.CR2")],
)
.unwrap();
ids.push(ImageId(catalog.connection().last_insert_rowid() as u64));
}
let dir = tempdir();
let cache = Cache::open(&dir, budget).unwrap();
(catalog, cache, dir, ids)
}
#[test]
fn a_stored_original_reads_back() {
let (cat, cache, _dir, ids) = fixture(1);
cache
.store(cat.connection(), ids[0], "a.CR2", b"raw bytes", false, 10)
.unwrap();
assert!(cache.holds_original(cat.connection(), ids[0]));
assert_eq!(
cache.load(cat.connection(), ids[0], 20).unwrap().as_deref(),
Some(&b"raw bytes"[..])
);
}
#[test]
fn an_image_never_stored_is_absent() {
let (cat, cache, _dir, ids) = fixture(1);
assert!(!cache.holds_original(cat.connection(), ids[0]));
assert_eq!(cache.load(cat.connection(), ids[0], 0).unwrap(), None);
}
#[test]
fn eviction_takes_the_least_recently_used_first() {
let (cat, cache, _dir, ids) = fixture(3);
// 400 each against a 1000 budget: storing the third puts it 200 over.
let bytes = vec![0u8; 400];
cache
.store(cat.connection(), ids[0], "a.CR2", &bytes, false, 10)
.unwrap();
cache
.store(cat.connection(), ids[1], "b.CR2", &bytes, false, 20)
.unwrap();
cache
.store(cat.connection(), ids[2], "c.CR2", &bytes, false, 30)
.unwrap();
// Touch the oldest so it is no longer the least recently used.
cache.load(cat.connection(), ids[0], 40).unwrap();
assert_eq!(cache.enforce(cat.connection()).unwrap(), 1);
// ids[1] was the stalest by the time eviction ran.
assert!(!cache.holds_original(cat.connection(), ids[1]));
assert!(cache.holds_original(cat.connection(), ids[0]));
assert!(cache.holds_original(cat.connection(), ids[2]));
}
#[test]
fn a_pinned_original_is_never_evicted() {
// The guarantee the whole feature rests on: a pinned trip must still
// be there after a day of browsing pushes the cache over its cap.
let (cat, cache, _dir, ids) = fixture(3);
let bytes = vec![0u8; 800];
cache
.store(cat.connection(), ids[0], "a.CR2", &bytes, true, 10)
.unwrap();
cache
.store(cat.connection(), ids[1], "b.CR2", &bytes, false, 20)
.unwrap();
cache
.store(cat.connection(), ids[2], "c.CR2", &bytes, false, 30)
.unwrap();
cache.enforce(cat.connection()).unwrap();
assert!(
cache.holds_original(cat.connection(), ids[0]),
"the pinned original survives even though it is the oldest"
);
}
#[test]
fn releasing_a_pin_frees_the_disk_it_was_holding() {
// What "remove the local copies" has to mean. Unpinning alone leaves
// the bytes for a future eviction to notice, which is no answer at all
// to a device that is full now.
let (cat, cache, dir, ids) = fixture(2);
let bytes = vec![0u8; 700];
cache
.store(cat.connection(), ids[0], "a.CR2", &bytes, true, 10)
.unwrap();
cache
.store(cat.connection(), ids[1], "b.CR2", &bytes, true, 20)
.unwrap();
let (released, freed) = cache.release(cat.connection(), &ids).unwrap();
assert_eq!(released, 2);
assert_eq!(freed, 1400);
assert!(!cache.holds_original(cat.connection(), ids[0]));
assert_eq!(cache.usage(cat.connection()).unwrap().pinned_bytes, 0);
// The files themselves, not just the bookkeeping: a row cleared over a
// file still on disk is how a cache comes to hold gigabytes it does not
// know about.
let left: Vec<_> = walk_files(&dir);
assert!(left.is_empty(), "files remain on disk: {left:?}");
}
#[test]
fn a_released_pin_is_not_downloaded_all_over_again() {
// The failure mode of releasing in the wrong order: bytes deleted while
// the row still says an original is wanted, so the next pin fetch pulls
// the whole trip back down.
let (cat, cache, _dir, ids) = fixture(1);
cache
.store(cat.connection(), ids[0], "a.CR2", &[0u8; 100], true, 10)
.unwrap();
cache.release(cat.connection(), &ids).unwrap();
assert!(cache.pending_pins(cat.connection()).unwrap().is_empty());
}
/// Every file under `dir`, for asserting that a release left nothing.
fn walk_files(dir: &Path) -> Vec<PathBuf> {
let mut out = Vec::new();
let Ok(entries) = std::fs::read_dir(dir) else {
return out;
};
for entry in entries.flatten() {
let path = entry.path();
if path.is_dir() {
out.extend(walk_files(&path));
} else {
out.push(path);
}
}
out
}
#[test]
fn pinned_bytes_do_not_count_against_the_budget() {
// Otherwise a large pin starves the passive cache into evicting
// everything, and browsing becomes uncacheable the moment a trip is
// pinned.
let (cat, cache, _dir, ids) = fixture(2);
cache
.store(
cat.connection(),
ids[0],
"a.CR2",
&vec![0u8; 5000],
true,
10,
)
.unwrap();
cache
.store(
cat.connection(),
ids[1],
"b.CR2",
&vec![0u8; 500],
false,
20,
)
.unwrap();
// Pinned use is far past the 1000 budget, but the passive 500 fits.
assert_eq!(cache.enforce(cat.connection()).unwrap(), 0);
assert!(cache.holds_original(cat.connection(), ids[1]));
let usage = cache.usage(cat.connection()).unwrap();
assert_eq!(usage.pinned_bytes, 5000);
assert_eq!(usage.passive_bytes, 500);
}
#[test]
fn an_unlimited_budget_evicts_nothing() {
let (cat, cache, _dir, ids) = fixture_with(2, Budget::unlimited());
for (i, id) in ids.iter().enumerate() {
cache
.store(
cat.connection(),
*id,
"a.CR2",
&vec![0u8; 100_000],
false,
i as i64,
)
.unwrap();
}
assert_eq!(cache.enforce(cat.connection()).unwrap(), 0);
}
#[test]
fn pinning_records_intent_without_bytes() {
// A pin is not a download: it says what should be here, and something
// with a network makes it so.
let (cat, cache, _dir, ids) = fixture(2);
cache.pin(cat.connection(), &ids).unwrap();
assert!(!cache.holds_original(cat.connection(), ids[0]));
assert_eq!(cache.pending_pins(cat.connection()).unwrap(), ids);
assert_eq!(cache.usage(cat.connection()).unwrap().pinned_bytes, 0);
}
#[test]
fn a_downloaded_pin_stops_being_pending() {
let (cat, cache, _dir, ids) = fixture(2);
cache.pin(cat.connection(), &ids).unwrap();
cache
.store(cat.connection(), ids[0], "a.CR2", b"bytes", true, 10)
.unwrap();
assert_eq!(cache.pending_pins(cat.connection()).unwrap(), vec![ids[1]]);
}
#[test]
fn pinning_an_already_cached_image_keeps_its_bytes() {
// Re-downloading something already on disk because the user pinned it
// would be the most visible possible waste.
let (cat, cache, _dir, ids) = fixture(1);
cache
.store(cat.connection(), ids[0], "a.CR2", b"raw bytes", false, 10)
.unwrap();
cache.pin(cat.connection(), &ids).unwrap();
assert!(cache.pending_pins(cat.connection()).unwrap().is_empty());
assert_eq!(
cache.load(cat.connection(), ids[0], 20).unwrap().as_deref(),
Some(&b"raw bytes"[..])
);
assert_eq!(cache.usage(cat.connection()).unwrap().pinned_bytes, 9);
}
#[test]
fn opening_a_pinned_image_does_not_unpin_it() {
// The develop path stores passively. If that overwrote `pinned`, then
// simply *looking at* a pinned photograph would silently make it
// evictable — the pin would decay through use.
let (cat, cache, _dir, ids) = fixture(1);
cache.pin(cat.connection(), &ids).unwrap();
cache
.store(cat.connection(), ids[0], "a.CR2", b"bytes", false, 10)
.unwrap();
let entries = cache.entries(cat.connection()).unwrap();
assert!(entries[0].pinned, "still pinned after a passive store");
}
#[test]
fn unpinning_keeps_the_bytes_but_makes_them_evictable() {
let (cat, cache, _dir, ids) = fixture(2);
cache
.store(cat.connection(), ids[0], "a.CR2", &vec![0u8; 800], true, 10)
.unwrap();
cache.unpin(cat.connection(), &ids[0..1]).unwrap();
// Still here — unpinning withdraws a guarantee, it does not delete.
assert!(cache.holds_original(cat.connection(), ids[0]));
// But now it is a candidate.
cache
.store(
cat.connection(),
ids[1],
"b.CR2",
&vec![0u8; 800],
false,
20,
)
.unwrap();
assert_eq!(cache.enforce(cat.connection()).unwrap(), 1);
assert!(!cache.holds_original(cat.connection(), ids[0]));
}
#[test]
fn a_missing_file_is_forgotten_rather_than_reported_present() {
// A user clearing the cache directory by hand must not leave every
// image claiming to be local while every open fails.
let (cat, cache, dir, ids) = fixture_with(1, Budget::bytes(1000));
cache
.store(cat.connection(), ids[0], "a.CR2", b"bytes", false, 10)
.unwrap();
for entry in std::fs::read_dir(&dir).unwrap() {
std::fs::remove_file(entry.unwrap().path()).unwrap();
}
assert_eq!(cache.load(cat.connection(), ids[0], 20).unwrap(), None);
assert!(!cache.holds_original(cat.connection(), ids[0]));
}
#[test]
fn storing_the_same_image_twice_is_one_entry() {
let (cat, cache, _dir, ids) = fixture(1);
cache
.store(cat.connection(), ids[0], "a.CR2", b"first", false, 10)
.unwrap();
cache
.store(cat.connection(), ids[0], "a.CR2", b"second try", false, 20)
.unwrap();
let usage = cache.usage(cat.connection()).unwrap();
assert_eq!(usage.passive_count, 1);
assert_eq!(usage.passive_bytes, 10, "the later size, not the sum");
assert_eq!(
cache.load(cat.connection(), ids[0], 30).unwrap().as_deref(),
Some(&b"second try"[..])
);
}
#[test]
fn two_images_with_the_same_filename_do_not_collide() {
// `Photos/IMG_0001.CR2` and `Trips/IMG_0001.CR2` are different
// photographs; a cache keyed on the filename would serve one for the
// other, which is the worst failure this cache could have.
let (cat, cache, _dir, ids) = fixture(2);
cache
.store(
cat.connection(),
ids[0],
"Photos/IMG_0001.CR2",
b"first",
false,
10,
)
.unwrap();
cache
.store(
cat.connection(),
ids[1],
"Trips/IMG_0001.CR2",
b"second",
false,
20,
)
.unwrap();
assert_eq!(
cache.load(cat.connection(), ids[0], 30).unwrap().as_deref(),
Some(&b"first"[..])
);
assert_eq!(
cache.load(cat.connection(), ids[1], 30).unwrap().as_deref(),
Some(&b"second"[..])
);
}
#[test]
fn eviction_stops_once_the_budget_is_met() {
// Evicting everything on a small overage would throw away a working
// set to reclaim a few bytes.
let (cat, cache, _dir, ids) = fixture(3);
for (i, id) in ids.iter().enumerate() {
cache
.store(
cat.connection(),
*id,
"a.CR2",
&vec![0u8; 400],
false,
i as i64,
)
.unwrap();
}
// 1200 held against 1000: dropping one 400-byte entry suffices.
assert_eq!(cache.enforce(cat.connection()).unwrap(), 1);
assert_eq!(cache.usage(cat.connection()).unwrap().passive_count, 2);
}
#[test]
fn an_extensionless_source_still_gets_a_path() {
let (cat, cache, _dir, ids) = fixture(1);
cache
.store(
cat.connection(),
ids[0],
"Photos/no-extension",
b"bytes",
false,
10,
)
.unwrap();
assert_eq!(
cache.load(cat.connection(), ids[0], 20).unwrap().as_deref(),
Some(&b"bytes"[..])
);
}
}
File diff suppressed because it is too large Load Diff
-308
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@@ -1,308 +0,0 @@
//! TRACES: FR-CAT-11
//! Has this photograph been imported before?
//!
//! Two tiers, because neither alone is enough and they cost very different
//! amounts. The metadata tier — capture time, camera, size, the name the
//! camera gave it — is answerable from the catalog before a byte leaves the
//! card, which is what makes re-inserting an already-imported card cost a
//! metadata read per file rather than a full transfer. The content tier
//! catches what the first misses: the same frame arriving under a different
//! name, from a second card, or after somebody renamed it.
//!
//! # Why the filename is compared here rather than in SQL
//!
//! `images.source_ref` holds the whole opaque key — a relative path on Linux,
//! a document id on SAF — and the camera's filename is only its last
//! component. Matching that in SQL means `LIKE '%/IMG_0001.CR3'`, which cannot
//! use an index, scans the whole table, and is wrong on SAF where the
//! separator is not `/`. So the query narrows on the indexed columns and the
//! handful of rows that survive are compared in Rust, the same way the grid
//! already derives a display name.
//!
//! # Filename alone is never sufficient
//!
//! Camera filenames wrap at `IMG_9999` and start again, so a library of any
//! age holds several unrelated `IMG_0001.CR3`. That is why the cheap tier
//! carries capture time and camera as well, and why the expensive tier exists
//! at all.
use rusqlite::Connection;
use crate::CatalogError;
/// The last component of a stored source reference.
///
/// Splits on both separators for the same reason `Catalog::window` does: the
/// key's shape belongs to the storage that produced it, and a SAF document id
/// is delimited with `:`.
fn file_name(source_ref: &str) -> &str {
source_ref.rsplit(['/', ':']).next().unwrap_or(source_ref)
}
/// Whether the catalog already holds this photograph, on metadata alone.
///
/// `camera` is the joined make-and-model string the scan stores, not the raw
/// EXIF pair — the caller composes it the same way, or the comparison is
/// always false.
///
/// A `captured_at` of `None` makes this answer `false` rather than matching
/// every undated image in the library: without a capture time the key is
/// filename plus size, which two frames from the same body collide on
/// routinely. An undated file falls through to the content tier, which is
/// slower and right.
pub fn seen_by_metadata(
conn: &Connection,
captured_at: Option<i64>,
camera: Option<&str>,
size: u64,
original_name: &str,
) -> Result<bool, CatalogError> {
let Some(captured_at) = captured_at else {
return Ok(false);
};
// `images_captured` indexes the capture time, so this reads a few rows
// even in a library of fifty thousand: one instant to the second holds
// one frame, or a handful on a body shooting a burst.
let mut stmt = conn.prepare(
"SELECT source_ref FROM images
WHERE captured_at = ?1
AND (?2 IS NULL OR camera IS ?2)
AND (file_size IS NULL OR file_size = ?3)",
)?;
let mut rows = stmt.query(rusqlite::params![captured_at, camera, size as i64])?;
while let Some(row) = rows.next()? {
let source_ref: String = row.get(0)?;
if file_name(&source_ref).eq_ignore_ascii_case(original_name) {
return Ok(true);
}
}
Ok(false)
}
/// Whether these exact bytes are already in the library.
///
/// The tier that costs a read of the file. Cheap here — `images_hash` is a
/// partial index over the rows that have one — and expensive for the caller,
/// which had to hash something to ask.
pub fn seen_by_content(conn: &Connection, digest: &str) -> Result<bool, CatalogError> {
let n: i64 = conn.query_row(
"SELECT COUNT(*) FROM images WHERE content_hash = ?1",
[digest],
|r| r.get(0),
)?;
Ok(n > 0)
}
/// Record the digest of a file the import computed.
///
/// An import reads every byte anyway, so the hash is free at that moment and
/// costs a full read of an 80 MB file at any other. Storing it is what lets
/// the *next* import answer [`seen_by_content`] without reading anything.
///
/// Matched on `source_ref` within a root, which is how the scan that just
/// catalogued the imported file identifies it. Returns how many rows were
/// updated: zero means the scan has not reached the file yet, which is a
/// normal race and not an error.
pub fn set_content_hash(
conn: &Connection,
root_id: u64,
source_ref: &str,
digest: &str,
) -> Result<usize, CatalogError> {
Ok(conn.execute(
"UPDATE images SET content_hash = ?3
WHERE root_id = ?1 AND source_ref = ?2",
rusqlite::params![root_id as i64, source_ref, digest],
)?)
}
#[cfg(test)]
mod tests {
use super::*;
use crate::Catalog;
/// A catalog holding one photograph, as a scan plus a metadata pass would
/// leave it.
fn with_one() -> Catalog {
let cat = Catalog::in_memory().unwrap();
let c = cat.connection();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'local', 'lib')",
[],
)
.unwrap();
c.execute(
"INSERT INTO images(root_id, source_ref, captured_at, camera, file_size,
content_hash, added_at)
VALUES (1, '2026/2026-08-22/IMG_0001.CR3', 1787407200, 'Canon EOS R5',
9, 'deadbeef', 0)",
[],
)
.unwrap();
cat
}
#[test]
fn re_inserting_the_same_card_is_recognised_before_a_transfer() {
let cat = with_one();
assert!(seen_by_metadata(
cat.connection(),
Some(1_787_407_200),
Some("Canon EOS R5"),
9,
"IMG_0001.CR3"
)
.unwrap());
}
#[test]
fn a_different_frame_at_the_same_instant_is_not_a_duplicate() {
// Two bodies firing together, or a burst. The name separates them.
let cat = with_one();
assert!(!seen_by_metadata(
cat.connection(),
Some(1_787_407_200),
Some("Canon EOS R5"),
9,
"IMG_0002.CR3"
)
.unwrap());
}
#[test]
fn the_same_name_from_a_different_camera_is_not_a_duplicate() {
// IMG_0001.CR3 exists on every card ever formatted.
let cat = with_one();
assert!(!seen_by_metadata(
cat.connection(),
Some(1_787_407_200),
Some("NIKON Z 9"),
9,
"IMG_0001.CR3"
)
.unwrap());
}
#[test]
fn the_same_name_at_a_different_time_is_not_a_duplicate() {
// The IMG_9999 wrap: the library holds an unrelated IMG_0001.CR3 from
// four years ago, and matching on name alone would refuse to import
// today's.
let cat = with_one();
assert!(!seen_by_metadata(
cat.connection(),
Some(1_600_000_000),
Some("Canon EOS R5"),
9,
"IMG_0001.CR3"
)
.unwrap());
}
#[test]
fn an_undated_file_falls_through_to_the_content_tier() {
// Not "matches everything undated" — that would silently refuse to
// import a whole card of scanned film.
let cat = with_one();
assert!(!seen_by_metadata(cat.connection(), None, None, 9, "IMG_0001.CR3").unwrap());
}
#[test]
fn a_file_that_grew_is_not_the_one_already_held() {
// A truncated earlier import, or a different rendition of the same
// frame. Same instant, same camera, same name, different bytes.
let cat = with_one();
assert!(!seen_by_metadata(
cat.connection(),
Some(1_787_407_200),
Some("Canon EOS R5"),
1234,
"IMG_0001.CR3"
)
.unwrap());
}
#[test]
fn a_row_with_no_recorded_size_still_matches() {
// The scan stores a size, but a row merged from another device may
// not have one, and refusing to match it would re-import the library.
let cat = with_one();
cat.connection()
.execute("UPDATE images SET file_size = NULL", [])
.unwrap();
assert!(seen_by_metadata(
cat.connection(),
Some(1_787_407_200),
Some("Canon EOS R5"),
9,
"IMG_0001.CR3"
)
.unwrap());
}
#[test]
fn the_same_frame_renamed_is_caught_by_its_bytes() {
let cat = with_one();
// The metadata tier misses it...
assert!(!seen_by_metadata(
cat.connection(),
Some(1_787_407_200),
Some("Canon EOS R5"),
9,
"holiday-42.CR3"
)
.unwrap());
// ...and the content tier does not.
assert!(seen_by_content(cat.connection(), "deadbeef").unwrap());
assert!(!seen_by_content(cat.connection(), "cafe").unwrap());
}
#[test]
fn a_digest_recorded_now_answers_the_next_import() {
let cat = Catalog::in_memory().unwrap();
let c = cat.connection();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'local', 'lib')",
[],
)
.unwrap();
c.execute(
"INSERT INTO images(root_id, source_ref, added_at)
VALUES (1, '2026/2026-08-22/IMG_0001.CR3', 0)",
[],
)
.unwrap();
assert!(!seen_by_content(c, "abc123").unwrap());
let n = set_content_hash(c, 1, "2026/2026-08-22/IMG_0001.CR3", "abc123").unwrap();
assert_eq!(n, 1);
assert!(seen_by_content(c, "abc123").unwrap());
}
#[test]
fn recording_a_digest_before_the_scan_arrives_is_not_an_error() {
// The import writes the file and the scan catalogues it; between those
// two moments there is no row to update, and that is a race rather
// than a failure.
let cat = Catalog::in_memory().unwrap();
let c = cat.connection();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'local', 'lib')",
[],
)
.unwrap();
assert_eq!(
set_content_hash(c, 1, "not/scanned/yet.CR3", "abc").unwrap(),
0
);
}
#[test]
fn a_name_is_the_last_component_of_either_kind_of_key() {
assert_eq!(file_name("2026/2026-08-22/IMG_0001.CR3"), "IMG_0001.CR3");
// A SAF document id delimits with a colon.
assert_eq!(file_name("primary:DCIM/Camera/IMG_1.CR3"), "IMG_1.CR3");
assert_eq!(file_name("IMG_0001.CR3"), "IMG_0001.CR3");
}
}
-76
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@@ -1,76 +0,0 @@
//! TRACES: NFR-ARCH-4 | NFR-R5
//! Catalog errors.
//!
//! Typed and attached to the affected subject rather than panicking — a
//! corrupt row or a failed job marks one image and lets the batch continue.
/// Something went wrong talking to the catalog.
#[derive(Debug, thiserror::Error)]
pub enum CatalogError {
#[error("sqlite: {0}")]
Sqlite(#[from] rusqlite::Error),
/// The catalog was written by a newer build.
///
/// Opening it read-write would corrupt state this build cannot represent,
/// so the app refuses and says so (NFR-R5).
#[error("catalog schema v{found} is newer than this build supports (v{supported})")]
SchemaTooNew { found: i64, supported: i64 },
/// A scan could not reach a root at all.
///
/// Distinct from "files are missing": this aborts the scan *before* the
/// deletion sweep, because every folder would look unreached and the sweep
/// would delete the whole library (FR-CAT-9).
#[error("root {0} is unreachable; scan aborted without pruning")]
RootUnreachable(u64),
/// A scan was asked for a root the catalog has no row for.
///
/// A caller's mistake rather than a user's: the row is created when the
/// grant is obtained, because the label — the path, the tree URI — is known
/// only there. Inventing one here would file the library under a name
/// nothing else would look it up by.
#[error("no such root: {0}")]
NoSuchRoot(u64),
/// A smart collection whose selector references itself, directly or via
/// another collection.
#[error("collection {0} would form a cycle")]
CollectionCycle(u64),
#[error("no such collection: {0}")]
NoSuchCollection(u64),
/// A keyword the caller named is gone — deleted, or fused into another by a
/// merge while its id sat in a UI model.
///
/// Its own variant rather than a silent no-op because the two are different
/// answers to the user: a rename that quietly did nothing looks exactly like
/// a rename that did not take.
#[error("no such keyword: {0}")]
NoSuchKeyword(u64),
/// Images were dropped onto a smart collection.
///
/// A smart collection's membership *is* its selector, so member rows would
/// be a second source of truth that nothing reads. Refused rather than
/// silently discarded, so the UI can say why the drop did nothing.
#[error("collection {0} is a saved filter; its contents cannot be edited by hand")]
SmartCollectionNotEditable(u64),
#[error("malformed stored selector: {0}")]
BadSelector(String),
/// A name the user typed that cannot be stored — blank, or one a sibling
/// already holds.
///
/// Its own variant rather than a reused `BadSelector`, because this one is
/// shown to the user verbatim: it has to read as a sentence about their
/// collection, not as a diagnostic about a stored selector.
#[error("{0}")]
BadName(String),
#[error("io: {0}")]
Io(String),
}
-392
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@@ -1,392 +0,0 @@
//! TRACES: FR-CAT-3 | NFR-ARCH-2 | FR-PLAT-AND-3
//! The background work queue.
//!
//! Jobs live in the catalog, so they survive process death — routine on
//! Android rather than exceptional (FR-PLAT-AND-3). Two properties carry the
//! design:
//!
//! - **Coalescing.** `UNIQUE(kind, subject_id)` makes enqueueing idempotent,
//! so every code path that notices a change can just enqueue and let the
//! table absorb the redundancy.
//! - **Priority shared with the GPU scheduler** (ARCH §5.3), so one notion of
//! urgency governs the whole app and visible work always preempts bulk work.
use rusqlite::Connection;
use crate::error::CatalogError;
/// What a job does.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(i64)]
pub enum JobKind {
/// Recursive incremental scan from a folder (§scan).
ScanFolder = 0,
/// Promote an image from stat-only to full EXIF.
ExtractMetadata = 1,
/// Build or rebuild a thumbnail.
Thumbnail = 2,
/// A sidecar on disk is newer than what the catalog read.
ReadSidecar = 3,
/// Flush a local edit to its sidecar. Debounced, never per slider tick.
WriteSidecar = 4,
/// Whole-file hash. On demand only — import dedup, reconnect-by-hash.
ContentHash = 5,
/// Range-extract an embedded preview from a remote file (FR-NC-3).
FetchPreview = 6,
/// Fetch a full original: pinned by rule, or explicitly asked for.
FetchOriginal = 7,
}
impl JobKind {
fn from_i64(v: i64) -> Option<Self> {
Some(match v {
0 => JobKind::ScanFolder,
1 => JobKind::ExtractMetadata,
2 => JobKind::Thumbnail,
3 => JobKind::ReadSidecar,
4 => JobKind::WriteSidecar,
5 => JobKind::ContentHash,
6 => JobKind::FetchPreview,
7 => JobKind::FetchOriginal,
_ => return None,
})
}
/// Whether this job transfers over the network, and so is subject to the
/// metered-connection and charging constraints in FR-NC-6.
pub fn is_network(self) -> bool {
matches!(self, JobKind::FetchPreview | JobKind::FetchOriginal)
}
}
/// Scheduling class, matching the GPU tile scheduler (ARCH §5.3).
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
#[repr(i64)]
pub enum Priority {
/// Bulk work: metadata sweeps, rule-driven fetches, hashing.
Background = 0,
/// Just outside the viewport; the next image in culling.
Prefetch = 1,
/// Visible cells, and the image currently open.
///
/// Strictly preempts background work. Without this, scrolling during a
/// bulk thumbnail pass misses its frame budget — the common case, not an
/// edge case (NFR-ARCH-2).
Interactive = 2,
}
/// Lifecycle state.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(i64)]
pub enum JobState {
Pending = 0,
Running = 1,
Failed = 2,
}
/// A job ready to run.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Job {
pub id: i64,
pub kind: JobKind,
pub subject_id: Option<i64>,
pub priority: Priority,
pub attempts: i64,
pub payload: Option<String>,
}
/// Give up after this many attempts and attach the error to the subject.
///
/// One corrupt file must not stall the queue behind endless retries
/// (FR-RAW-4).
pub const MAX_ATTEMPTS: i64 = 5;
/// Backoff before retrying a failed job, in seconds.
///
/// Exponential, capped — a server that is down for an hour should not be
/// retried every second, and a transient decode failure should not wait an
/// hour.
pub fn backoff_seconds(attempts: i64) -> i64 {
const CAP: i64 = 300;
match attempts {
a if a <= 0 => 0,
a if a >= 9 => CAP,
a => (1i64 << (a - 1)).min(CAP),
}
}
/// Enqueue work, coalescing with any identical pending job.
///
/// Re-requesting at a higher priority *promotes* the existing row rather than
/// duplicating it, which is what lets the grid shout "this one is visible now"
/// about a job already queued in the background.
pub fn enqueue(
conn: &Connection,
kind: JobKind,
subject_id: Option<i64>,
priority: Priority,
payload: Option<&str>,
) -> Result<(), CatalogError> {
conn.execute(
"INSERT INTO jobs(kind, subject_id, priority, state, payload)
VALUES (?1, ?2, ?3, 0, ?4)
ON CONFLICT(kind, subject_id) DO UPDATE SET
priority = max(jobs.priority, excluded.priority),
-- A job that failed and is being re-requested deserves a fresh
-- start: the file may well have changed since it failed.
state = CASE WHEN jobs.state = 2 THEN 0 ELSE jobs.state END,
attempts = CASE WHEN jobs.state = 2 THEN 0 ELSE jobs.attempts END,
not_before = CASE WHEN jobs.state = 2 THEN 0 ELSE jobs.not_before END",
rusqlite::params![kind as i64, subject_id, priority as i64, payload],
)?;
Ok(())
}
/// Claim the next runnable job, highest priority first.
///
/// `now` is passed rather than read from the clock so backoff is testable.
/// Claiming marks the row `Running` in the same transaction as the read, so
/// two workers cannot take the same job.
pub fn claim_next(conn: &Connection, now: i64) -> Result<Option<Job>, CatalogError> {
let tx = conn.unchecked_transaction()?;
let job = tx
.query_row(
"SELECT id, kind, subject_id, priority, attempts, payload
FROM jobs
WHERE state = 0 AND not_before <= ?1
ORDER BY priority DESC, id ASC
LIMIT 1",
[now],
|r| {
Ok((
r.get::<_, i64>(0)?,
r.get::<_, i64>(1)?,
r.get::<_, Option<i64>>(2)?,
r.get::<_, i64>(3)?,
r.get::<_, i64>(4)?,
r.get::<_, Option<String>>(5)?,
))
},
)
.ok();
let Some((id, kind, subject_id, priority, attempts, payload)) = job else {
return Ok(None);
};
tx.execute(
"UPDATE jobs SET state = 1, attempts = attempts + 1 WHERE id = ?1",
[id],
)?;
tx.commit()?;
Ok(Some(Job {
id,
kind: JobKind::from_i64(kind).unwrap_or(JobKind::ExtractMetadata),
subject_id,
priority: match priority {
2 => Priority::Interactive,
1 => Priority::Prefetch,
_ => Priority::Background,
},
attempts: attempts + 1,
payload,
}))
}
/// Job finished successfully.
pub fn complete(conn: &Connection, id: i64) -> Result<(), CatalogError> {
conn.execute("DELETE FROM jobs WHERE id = ?1", [id])?;
Ok(())
}
/// Job failed. Reschedules with backoff, or gives up past [`MAX_ATTEMPTS`].
pub fn fail(conn: &Connection, job: &Job, now: i64, err: &str) -> Result<(), CatalogError> {
if job.attempts >= MAX_ATTEMPTS {
conn.execute(
"UPDATE jobs SET state = 2, last_error = ?2 WHERE id = ?1",
rusqlite::params![job.id, err],
)?;
} else {
conn.execute(
"UPDATE jobs SET state = 0, not_before = ?2, last_error = ?3 WHERE id = ?1",
rusqlite::params![job.id, now + backoff_seconds(job.attempts), err],
)?;
}
Ok(())
}
/// Recover jobs orphaned by process death.
///
/// A row left `Running` has no owner — the process that claimed it is gone.
/// Called at startup, before any worker begins (FR-PLAT-AND-3).
pub fn recover_orphaned(conn: &Connection) -> Result<usize, CatalogError> {
let n = conn.execute("UPDATE jobs SET state = 0 WHERE state = 1", [])?;
Ok(n)
}
#[cfg(test)]
mod tests {
use super::*;
use crate::schema;
fn db() -> Connection {
let c = Connection::open_in_memory().unwrap();
schema::configure(&c).unwrap();
schema::migrate(&c).unwrap();
c
}
#[test]
fn repeated_enqueue_coalesces() {
let c = db();
for _ in 0..10 {
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Background, None).unwrap();
}
let n: i64 = c
.query_row("SELECT count(*) FROM jobs", [], |r| r.get(0))
.unwrap();
assert_eq!(n, 1);
}
#[test]
fn re_enqueueing_at_higher_priority_promotes() {
let c = db();
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Background, None).unwrap();
// The grid scrolls this image into view.
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Interactive, None).unwrap();
let p: i64 = c
.query_row("SELECT priority FROM jobs", [], |r| r.get(0))
.unwrap();
assert_eq!(p, Priority::Interactive as i64);
}
#[test]
fn priority_never_regresses() {
let c = db();
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Interactive, None).unwrap();
// A background sweep must not demote work the user is waiting on.
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Background, None).unwrap();
let p: i64 = c
.query_row("SELECT priority FROM jobs", [], |r| r.get(0))
.unwrap();
assert_eq!(p, Priority::Interactive as i64);
}
#[test]
fn claim_takes_highest_priority_first() {
let c = db();
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Background, None).unwrap();
enqueue(&c, JobKind::Thumbnail, Some(2), Priority::Interactive, None).unwrap();
enqueue(&c, JobKind::Thumbnail, Some(3), Priority::Prefetch, None).unwrap();
let first = claim_next(&c, 0).unwrap().unwrap();
assert_eq!(first.subject_id, Some(2));
let second = claim_next(&c, 0).unwrap().unwrap();
assert_eq!(second.subject_id, Some(3));
}
#[test]
fn a_claimed_job_is_not_claimed_twice() {
let c = db();
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Background, None).unwrap();
assert!(claim_next(&c, 0).unwrap().is_some());
assert!(claim_next(&c, 0).unwrap().is_none());
}
#[test]
fn failure_backs_off_then_becomes_claimable_again() {
let c = db();
enqueue(
&c,
JobKind::FetchPreview,
Some(1),
Priority::Background,
None,
)
.unwrap();
let job = claim_next(&c, 100).unwrap().unwrap();
fail(&c, &job, 100, "network down").unwrap();
// Still backing off.
assert!(claim_next(&c, 100).unwrap().is_none());
// Past the backoff.
assert!(claim_next(&c, 100 + backoff_seconds(job.attempts))
.unwrap()
.is_some());
}
#[test]
fn a_persistently_failing_job_stops_retrying() {
let c = db();
enqueue(
&c,
JobKind::ExtractMetadata,
Some(1),
Priority::Background,
None,
)
.unwrap();
let mut now = 0;
for _ in 0..MAX_ATTEMPTS {
let job = claim_next(&c, now).unwrap().expect("should be claimable");
fail(&c, &job, now, "corrupt file").unwrap();
now += backoff_seconds(job.attempts);
}
// One corrupt file must not stall the queue forever (FR-RAW-4).
assert!(claim_next(&c, now + 100_000).unwrap().is_none());
let state: i64 = c
.query_row("SELECT state FROM jobs", [], |r| r.get(0))
.unwrap();
assert_eq!(state, JobState::Failed as i64);
}
#[test]
fn re_requesting_a_failed_job_gives_it_a_fresh_start() {
let c = db();
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Background, None).unwrap();
let mut now = 0;
for _ in 0..MAX_ATTEMPTS {
let job = claim_next(&c, now).unwrap().unwrap();
fail(&c, &job, now, "boom").unwrap();
now += backoff_seconds(job.attempts);
}
// The file changed on disk, so the old failure says nothing about it.
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Interactive, None).unwrap();
let job = claim_next(&c, now).unwrap().expect("retryable again");
assert_eq!(job.attempts, 1);
}
#[test]
fn orphaned_jobs_return_to_pending_on_restart() {
let c = db();
enqueue(&c, JobKind::Thumbnail, Some(1), Priority::Background, None).unwrap();
claim_next(&c, 0).unwrap().unwrap();
// Process dies here. Android does this routinely.
assert_eq!(recover_orphaned(&c).unwrap(), 1);
assert!(claim_next(&c, 0).unwrap().is_some());
}
#[test]
fn backoff_grows_then_caps() {
assert_eq!(backoff_seconds(0), 0);
assert_eq!(backoff_seconds(1), 1);
assert_eq!(backoff_seconds(3), 4);
assert_eq!(backoff_seconds(100), 300);
}
#[test]
fn network_jobs_are_identifiable_for_metered_gating() {
// FR-NC-6: transfers respect unmetered-network and charging
// constraints; local work must not be gated by them.
assert!(JobKind::FetchOriginal.is_network());
assert!(JobKind::FetchPreview.is_network());
assert!(!JobKind::Thumbnail.is_network());
assert!(!JobKind::ExtractMetadata.is_network());
}
}
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//! TRACES: FR-CAT-2 | FR-CAT-4 | FR-CAT-6 | NFR-P1
//! The catalog: a rebuildable index over the library.
//!
//! Not a source of truth. Sidecars next to the images hold the authoritative
//! edit state (ARCH §6.12), and this file is deletable at any time — rebuilt
//! by rescanning sources and reading sidecars. That inversion is deliberate:
//! darktable maintains both a database and sidecars while achieving the
//! reliability of neither.
//!
//! # What lives here
//!
//! - [`schema`] — tables and forward-only migrations
//! - [`scan`] — incremental discovery that prunes unchanged directories
//! - [`walk`] — those decisions driven against real storage, local or SAF
//! - [`query`] — selectors compiled to indexed SQL, windowed for the grid
//! - [`collections`] — the collection tree and membership the UI edits
//! - [`keywords`] — the keyword vocabulary and what it is assigned to
//! - [`jobs`] — the durable background work queue
//! - [`trash`] — soft delete to a folder, then permanent delete
//! - [`merge`] / [`sync`] — cross-device merging of collections and keywords
//!
//! # The one thing everything is designed around
//!
//! **Work is proportional to what changed, or to what the user is looking at —
//! never to library size.** A 50k-image library that has not changed costs one
//! metadata probe per folder to verify (§scan), no thumbnails to regenerate
//! (§jobs coalescing), and no rule evaluation per grid cell (materialised
//! `tier_desired`).
use std::path::Path;
use dr_types::{Availability, ImageId};
use rusqlite::Connection;
pub mod cache;
pub mod collections;
pub mod dedup;
pub mod error;
pub mod jobs;
pub mod keywords;
pub mod merge;
pub mod query;
pub mod rating;
pub mod scan;
pub mod schema;
pub mod sync;
pub mod trash;
pub mod walk;
pub use cache::{Budget, Cache, DEFAULT_BUDGET_BYTES};
pub use collections::{Collection, CollectionKind, TreeRow};
pub use dedup::{seen_by_content, seen_by_metadata, set_content_hash};
pub use error::CatalogError;
pub use jobs::{Job, JobKind, Priority};
pub use keywords::{Coverage, Keyword, KeywordId, SelectionKeyword};
pub use merge::MergeReport;
pub use query::{Query, Sort};
pub use rating::{Judgement, MAX_RATING};
pub use scan::{DirAction, DirState, EntryAction, ScanOutcome};
pub use trash::{TrashedImage, TRASH_DIR};
pub use walk::{ensure_root, scan_root, RootKind, ScanProgress, ScanReport};
/// One row of the library grid.
///
/// Exactly what a cell draws and nothing more — no join per cell, and
/// availability reads a materialised column rather than evaluating cache rules
/// (ARCH §9.5).
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct GridRow {
pub id: ImageId,
pub name: String,
pub availability: Availability,
/// UTC seconds. `None` until EXIF has been read.
pub captured_at: Option<i64>,
/// Minutes east of UTC, for rendering the photographer's local time.
pub captured_offset: Option<i32>,
/// 0 = nothing, 1 = stat-only, 2 = full EXIF.
pub metadata_state: u8,
}
/// A count of images in one time bucket, for the timeline scrubber.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct TimeBucket {
/// UTC seconds at the bucket's start.
pub start: i64,
pub count: u32,
}
/// Time bucket size.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Granularity {
Year,
Month,
Day,
Hour,
}
impl Granularity {
/// SQLite `strftime` format that collapses a timestamp to this bucket.
///
/// Applied to **local** time, not UTC: "everything from 3 August" means
/// the photographer's 3 August, which is why `captured_offset` is stored
/// alongside the UTC timestamp.
/// Public so a caller that must build its own bucketing query — one
/// joining collection membership, say — buckets identically to
/// [`Catalog::timeline_range`] rather than reimplementing the format.
pub fn strftime(self) -> &'static str {
match self {
Granularity::Year => "%Y",
Granularity::Month => "%Y-%m",
Granularity::Day => "%Y-%m-%d",
Granularity::Hour => "%Y-%m-%dT%H",
}
}
/// A sensible bucket size for a span of seconds, so the UI need not guess.
pub fn for_span(seconds: i64) -> Self {
const DAY: i64 = 86_400;
match seconds {
s if s > 5 * 365 * DAY => Granularity::Year,
s if s > 90 * DAY => Granularity::Month,
s if s > 2 * DAY => Granularity::Day,
_ => Granularity::Hour,
}
}
}
/// A connection to the catalog.
pub struct Catalog {
conn: Connection,
}
impl Catalog {
/// Open or create a catalog, migrating it forward if needed.
pub fn open(path: &Path) -> Result<Self, CatalogError> {
let conn = Connection::open(path)?;
schema::configure(&conn)?;
let from = schema::migrate(&conn)?;
// A migration adds a column; it cannot know what the value should be
// for rows that already existed. Backfilling on open is what stops
// those rows being silently partial.
for (what, n) in schema::backfill(&conn)? {
log::info!("backfilled {what} for {n} row(s) (schema was v{from})");
}
Ok(Catalog { conn })
}
/// An in-memory catalog, for tests and for a throwaway import preview.
pub fn in_memory() -> Result<Self, CatalogError> {
let conn = Connection::open_in_memory()?;
schema::configure(&conn)?;
schema::migrate(&conn)?;
schema::backfill(&conn)?;
Ok(Catalog { conn })
}
/// Escape hatch for modules that need raw access. Not part of the UI-facing
/// surface.
pub fn connection(&self) -> &Connection {
&self.conn
}
/// How many images match.
///
/// Returned alongside the first window so the grid can size its scrollbar
/// and paint in one round trip.
pub fn count(&self, q: &Query, now: i64) -> Result<usize, CatalogError> {
let c = query::compile(&q.filter, now);
let sql = query::count_sql(&c);
let n: i64 =
self.conn
.query_row(&sql, rusqlite::params_from_iter(c.params.iter()), |r| {
r.get(0)
})?;
Ok(n as usize)
}
/// Fetch one window of results.
///
/// Never returns the whole catalog: FR-CAT-4 requires memory bounded
/// independently of library size.
pub fn window(
&self,
q: &Query,
range: std::ops::Range<usize>,
now: i64,
) -> Result<Vec<GridRow>, CatalogError> {
let c = query::compile(&q.filter, now);
let sql = query::window_sql(q, &c);
let mut params = c.params.clone();
params.push(rusqlite::types::Value::Integer(range.len() as i64));
params.push(rusqlite::types::Value::Integer(range.start as i64));
let mut stmt = self.conn.prepare(&sql)?;
let rows = stmt
.query_map(rusqlite::params_from_iter(params.iter()), |r| {
let source_ref: String = r.get(1)?;
let avail: i64 = r.get(2)?;
Ok(GridRow {
id: ImageId(r.get::<_, i64>(0)? as u64),
name: source_ref
.rsplit(['/', ':'])
.next()
.unwrap_or(&source_ref)
.to_string(),
availability: decode_availability(avail),
captured_at: r.get(3)?,
captured_offset: r.get::<_, Option<i64>>(4)?.map(|v| v as i32),
metadata_state: r.get::<_, i64>(5)? as u8,
})
})?
.collect::<Result<Vec<_>, _>>()?;
Ok(rows)
}
/// Counts per time bucket, for the timeline scrubber.
///
/// One grouped aggregate over the `images_captured` index — not 50k rows
/// handed to the UI to bucket itself.
pub fn timeline(
&self,
q: &Query,
g: Granularity,
now: i64,
) -> Result<Vec<TimeBucket>, CatalogError> {
let c = query::compile(&q.filter, now);
// Bucketed in local time: captured_offset is minutes east of UTC, and
// NULL falls back to UTC rather than dropping the row.
let sql = format!(
"SELECT min(captured_at) AS start,
count(*) AS n
FROM images
-- A shadowed JPEG is the same frame as its RAW; counting both
-- would double every paired shot in the histogram.
WHERE {} AND captured_at IS NOT NULL AND shadowed_by IS NULL
GROUP BY strftime('{}', captured_at + coalesce(captured_offset, 0) * 60,
'unixepoch')
ORDER BY start ASC",
c.where_sql,
g.strftime()
);
let mut stmt = self.conn.prepare(&sql)?;
let rows = stmt
.query_map(rusqlite::params_from_iter(c.params.iter()), |r| {
Ok(TimeBucket {
start: r.get(0)?,
count: r.get::<_, i64>(1)? as u32,
})
})?
.collect::<Result<Vec<_>, _>>()?;
Ok(rows)
}
/// Counts per time bucket, bounded to a date range.
///
/// What a zoomed timeline needs: [`timeline`](Self::timeline) always spans
/// the whole library, so zooming in would return the same coarse buckets
/// with the ends cropped rather than finer detail over a narrower span.
pub fn timeline_range(
&self,
q: &Query,
g: Granularity,
from: i64,
to: i64,
now: i64,
) -> Result<Vec<TimeBucket>, CatalogError> {
let c = query::compile(&q.filter, now);
let sql = format!(
"SELECT min(captured_at) AS start,
count(*) AS n
FROM images
WHERE {} AND captured_at IS NOT NULL AND shadowed_by IS NULL
AND captured_at >= ?{} AND captured_at <= ?{}
GROUP BY strftime('{}', captured_at + coalesce(captured_offset, 0) * 60,
'unixepoch')
ORDER BY start ASC",
c.where_sql,
c.params.len() + 1,
c.params.len() + 2,
g.strftime()
);
let mut params = c.params.clone();
params.push(rusqlite::types::Value::Integer(from));
params.push(rusqlite::types::Value::Integer(to));
let mut stmt = self.conn.prepare(&sql)?;
let rows = stmt
.query_map(rusqlite::params_from_iter(params.iter()), |r| {
Ok(TimeBucket {
start: r.get(0)?,
count: r.get::<_, i64>(1)? as u32,
})
})?
.collect::<Result<Vec<_>, _>>()?;
Ok(rows)
}
/// Merge a downloaded remote catalog's collections into this one.
///
/// See [`sync`] for why only collections cross over.
pub fn merge_remote_catalog(&self, remote: &Path) -> Result<MergeReport, CatalogError> {
sync::merge_remote(&self.conn, remote)
}
/// Write a consistent snapshot ready to upload.
pub fn snapshot_for_upload(&self, dest: &Path) -> Result<(), CatalogError> {
sync::snapshot_for_upload(&self.conn, dest)
}
}
fn decode_availability(v: i64) -> Availability {
match v {
1 => Availability::Preview,
2 => Availability::Original,
3 => Availability::Offline,
_ => Availability::MetadataOnly,
}
}
#[cfg(test)]
mod tests {
use super::*;
use dr_types::Selector;
fn seeded() -> Catalog {
let cat = Catalog::in_memory().unwrap();
let c = cat.connection();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'local', 'lib')",
[],
)
.unwrap();
// Three images across two days, one with no EXIF read yet.
for (id, name, captured, state) in [
(1i64, "a.CR3", Some(1_000_000i64), 2i64),
(2, "b.CR3", Some(1_100_000), 2),
(3, "c.CR3", None, 1),
] {
c.execute(
"INSERT INTO images(id, root_id, source_ref, captured_at, metadata_state, added_at)
VALUES (?1, 1, ?2, ?3, ?4, 0)",
rusqlite::params![id, name, captured, state],
)
.unwrap();
}
cat
}
#[test]
fn count_and_window_agree() {
let cat = seeded();
let q = Query::default();
assert_eq!(cat.count(&q, 0).unwrap(), 3);
assert_eq!(cat.window(&q, 0..10, 0).unwrap().len(), 3);
}
#[test]
fn window_is_bounded_by_the_requested_range() {
// FR-CAT-4: memory independent of catalog size.
let cat = seeded();
let rows = cat.window(&Query::default(), 0..2, 0).unwrap();
assert_eq!(rows.len(), 2);
}
#[test]
fn paging_covers_every_row_exactly_once() {
let cat = seeded();
let q = Query::default();
let mut seen = Vec::new();
for start in (0..3).step_by(2) {
seen.extend(cat.window(&q, start..start + 2, 0).unwrap());
}
let mut ids: Vec<u64> = seen.iter().map(|r| r.id.0).collect();
ids.sort_unstable();
assert_eq!(ids, vec![1, 2, 3]);
}
#[test]
fn an_image_without_capture_time_sorts_last_not_first() {
// Otherwise a freshly scanned library leads with whatever has not been
// read yet, which looks like corruption to the user.
let cat = seeded();
let rows = cat.window(&Query::default(), 0..10, 0).unwrap();
assert_eq!(rows.last().unwrap().id, ImageId(3));
}
#[test]
fn metadata_state_reaches_the_grid() {
// The grid needs it to distinguish "no photos on this date" from
// "EXIF not read yet" (FR-NC-6c's honesty principle).
let cat = seeded();
let rows = cat.window(&Query::default(), 0..10, 0).unwrap();
let pending = rows.iter().find(|r| r.id == ImageId(3)).unwrap();
assert_eq!(pending.metadata_state, 1);
}
#[test]
fn a_filter_narrows_the_count() {
let cat = seeded();
let q = Query {
filter: Selector::Text("a.CR3".into()),
..Default::default()
};
assert_eq!(cat.count(&q, 0).unwrap(), 1);
}
#[test]
fn timeline_buckets_and_skips_unread_images() {
let cat = seeded();
let buckets = cat
.timeline(&Query::default(), Granularity::Day, 0)
.unwrap();
// Two images with timestamps, one day apart in UTC; the third has no
// capture time and cannot be placed on a timeline at all.
let total: u32 = buckets.iter().map(|b| b.count).sum();
assert_eq!(total, 2);
}
#[test]
fn timeline_granularity_follows_the_span() {
const DAY: i64 = 86_400;
assert_eq!(Granularity::for_span(10 * 365 * DAY), Granularity::Year);
assert_eq!(Granularity::for_span(120 * DAY), Granularity::Month);
assert_eq!(Granularity::for_span(10 * DAY), Granularity::Day);
assert_eq!(Granularity::for_span(3600), Granularity::Hour);
}
#[test]
fn names_are_derived_for_both_paths_and_saf_ids() {
let cat = Catalog::in_memory().unwrap();
let c = cat.connection();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'saf', 'tree')",
[],
)
.unwrap();
c.execute(
"INSERT INTO images(id, root_id, source_ref, added_at)
VALUES (1, 1, 'primary:DCIM/Camera/IMG_1.CR3', 0)",
[],
)
.unwrap();
let rows = cat.window(&Query::default(), 0..10, 0).unwrap();
assert_eq!(rows[0].name, "IMG_1.CR3");
}
}
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//! TRACES: FR-CAT-4 | FR-CAT-6
//! Compiling a [`Selector`] into indexed SQL, and windowing the result.
//!
//! The UI never assembles SQL — it hands over a [`Query`] and receives a
//! window. Two properties matter:
//!
//! 1. **Nothing user-supplied is interpolated into SQL text.** Every value
//! binds as a parameter; `LIKE` patterns have their wildcards escaped.
//! 2. **Predicates hit indices.** Filtering 50k images must stay interactive
//! (FR-CAT-6), which means no expression over a column that would defeat
//! its index.
use dr_types::{Availability, ColourLabel, DateSelector, FlagState, Selector};
use rusqlite::types::Value;
/// What to show, and in what order.
#[derive(Debug, Clone)]
pub struct Query {
pub filter: Selector,
pub sort: Sort,
pub descending: bool,
}
impl Default for Query {
fn default() -> Self {
Query {
filter: Selector::All,
sort: Sort::CapturedAt,
descending: true,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Sort {
CapturedAt,
Added,
FileName,
Rating,
/// Manual order within a collection. Falls back to capture time where the
/// query is not scoped to one collection, since position is meaningless
/// outside it.
CollectionPosition,
}
impl Sort {
/// The ORDER BY fragment. Fixed strings — never user input.
///
/// Capture time sorts NULLs last regardless of direction: an image whose
/// EXIF has not been read yet (metadata_state 1) should not lead the grid
/// simply because its timestamp is unknown.
fn sql(self, descending: bool) -> &'static str {
match (self, descending) {
(Sort::CapturedAt, false) => {
"ORDER BY images.captured_at IS NULL, images.captured_at ASC, images.id ASC"
}
(Sort::CapturedAt, true) => {
"ORDER BY images.captured_at IS NULL, images.captured_at DESC, images.id DESC"
}
(Sort::Added, false) => "ORDER BY images.added_at ASC, images.id ASC",
(Sort::Added, true) => "ORDER BY images.added_at DESC, images.id DESC",
(Sort::FileName, false) => "ORDER BY images.source_ref ASC, images.id ASC",
(Sort::FileName, true) => "ORDER BY images.source_ref DESC, images.id DESC",
(Sort::Rating, false) => "ORDER BY v.rating ASC, images.id ASC",
(Sort::Rating, true) => "ORDER BY v.rating DESC, images.id DESC",
(Sort::CollectionPosition, false) => {
"ORDER BY cm.position IS NULL, cm.position ASC, images.captured_at ASC"
}
(Sort::CollectionPosition, true) => {
"ORDER BY cm.position IS NULL, cm.position DESC, images.captured_at DESC"
}
}
}
/// Whether this sort needs the default-version join.
fn needs_version(self) -> bool {
matches!(self, Sort::Rating)
}
/// Whether this sort needs a collection-membership join.
fn needs_membership(self) -> bool {
matches!(self, Sort::CollectionPosition)
}
}
/// A compiled WHERE clause plus its bound parameters.
///
/// Kept separate from the statement so `count` and `window` can share one
/// compilation.
#[derive(Debug, Default)]
pub struct Compiled {
pub where_sql: String,
pub params: Vec<Value>,
/// True if the filter depends on capture time, and therefore on EXIF that
/// a freshly scanned library may not have read yet. The UI surfaces this
/// rather than silently under-reporting.
pub needs_capture_time: bool,
}
/// Compile a selector to SQL against the `images` table.
///
/// `now` is passed rather than read from the clock so a rolling window is
/// reproducible in tests and consistent across one query.
pub fn compile(filter: &Selector, now: i64) -> Compiled {
let mut params = Vec::new();
let sql = if filter.is_unfiltered() {
"1".to_string()
} else {
emit(filter, now, &mut params)
};
Compiled {
where_sql: sql,
params,
needs_capture_time: filter.needs_capture_time(),
}
}
fn emit(s: &Selector, now: i64, p: &mut Vec<Value>) -> String {
match s {
Selector::All => "1".into(),
Selector::Collection(id) => {
p.push(Value::Integer(id.0 as i64));
format!(
"EXISTS (SELECT 1 FROM collection_members m
WHERE m.image_id = images.id AND m.collection_id = ?{})",
p.len()
)
}
Selector::Folder {
root,
path,
recursive,
} => {
p.push(Value::Integer(root.0 as i64));
let root_ix = p.len();
if *recursive {
// Prefix match on the folder path. `like_prefix` escapes the
// pattern metacharacters, so a folder literally named "50%"
// matches itself and not everything.
p.push(Value::Text(like_prefix(path)));
format!(
"images.folder_id IN (
SELECT id FROM folders
WHERE root_id = ?{root_ix}
AND (path = ?{p} OR path LIKE ?{p} || '/%' ESCAPE '\\'))",
p = p.len()
)
} else {
p.push(Value::Text(path.clone()));
format!(
"images.folder_id IN (
SELECT id FROM folders WHERE root_id = ?{root_ix} AND path = ?{})",
p.len()
)
}
}
Selector::DateRange(d) => emit_date(d, now, p),
Selector::Rating { min } => {
p.push(Value::Integer(*min as i64));
format!("{} >= ?{}", default_version_scalar("rating"), p.len())
}
Selector::Label(l) => {
p.push(Value::Integer(label_code(*l)));
format!("{} = ?{}", default_version_scalar("label"), p.len())
}
Selector::Flag(f) => {
p.push(Value::Integer(flag_code(*f)));
format!("{} = ?{}", default_version_scalar("flag"), p.len())
}
Selector::Keyword(k) => {
p.push(Value::Text(k.clone()));
format!(
"EXISTS (SELECT 1 FROM keywords kw
JOIN versions kv ON kv.id = kw.version_id
WHERE kv.image_id = images.id AND kw.keyword = ?{})",
p.len()
)
}
Selector::Camera(c) => {
p.push(Value::Text(c.clone()));
format!("images.camera = ?{}", p.len())
}
Selector::Lens(l) => {
p.push(Value::Text(l.clone()));
format!("images.lens = ?{}", p.len())
}
Selector::IsoRange { min, max } => {
p.push(Value::Integer(*min as i64));
let lo = p.len();
p.push(Value::Integer(*max as i64));
format!("images.iso BETWEEN ?{lo} AND ?{}", p.len())
}
Selector::Availability(a) => {
p.push(Value::Integer(availability_code(*a)));
format!("images.availability = ?{}", p.len())
}
Selector::Text(t) => {
// Substring over filename and keywords. A LIKE scan is adequate at
// 50k; if free text over title and description becomes a real
// workflow, FTS5 is the answer and it is additive.
p.push(Value::Text(format!("%{}%", escape_like(t))));
let ix = p.len();
format!(
"(images.source_ref LIKE ?{ix} ESCAPE '\\'
OR EXISTS (SELECT 1 FROM keywords kw
JOIN versions kv ON kv.id = kw.version_id
WHERE kv.image_id = images.id
AND kw.keyword LIKE ?{ix} ESCAPE '\\'))"
)
}
// An empty conjunction is vacuously true; an empty disjunction matches
// nothing. Both arise from a UI that lets every term be cleared, and
// conflating them would show the whole library when the user meant the
// opposite.
Selector::All_(v) if v.is_empty() => "1".into(),
Selector::Any(v) if v.is_empty() => "0".into(),
Selector::All_(v) => join(v, " AND ", now, p),
Selector::Any(v) => join(v, " OR ", now, p),
Selector::Not(inner) => format!("NOT ({})", emit(inner, now, p)),
}
}
fn join(items: &[Selector], op: &str, now: i64, p: &mut Vec<Value>) -> String {
let parts: Vec<String> = items.iter().map(|s| emit(s, now, p)).collect();
format!("({})", parts.join(op))
}
fn emit_date(d: &DateSelector, now: i64, p: &mut Vec<Value>) -> String {
match d {
DateSelector::Between { from, to } => {
p.push(Value::Integer(*from));
let lo = p.len();
p.push(Value::Integer(*to));
// Half-open, so adjacent ranges neither overlap nor gap.
format!(
"(images.captured_at >= ?{lo} AND images.captured_at < ?{})",
p.len()
)
}
DateSelector::Rolling { days } => {
let from = now - (*days as i64) * 86_400;
p.push(Value::Integer(from));
format!("images.captured_at >= ?{}", p.len())
}
DateSelector::CollectionSpan(id) => {
p.push(Value::Integer(id.0 as i64));
let ix = p.len();
format!(
"images.captured_at BETWEEN
(SELECT min(i2.captured_at) FROM images i2
JOIN collection_members m2 ON m2.image_id = i2.id
WHERE m2.collection_id = ?{ix})
AND (SELECT max(i2.captured_at) FROM images i2
JOIN collection_members m2 ON m2.image_id = i2.id
WHERE m2.collection_id = ?{ix})"
)
}
}
}
/// Rating, label, and flag live on the *default* version, not the image.
///
/// A correlated subquery rather than a join, so these compose inside `OR` and
/// `NOT` without the join multiplying rows.
fn default_version_scalar(col: &str) -> String {
format!(
"(SELECT dv.{col} FROM versions dv
WHERE dv.image_id = images.id AND dv.is_default = 1 LIMIT 1)"
)
}
/// Escape LIKE metacharacters so a literal `%` or `_` in user text matches
/// itself. Paired with `ESCAPE '\'` in every LIKE that uses it.
fn escape_like(s: &str) -> String {
let mut out = String::with_capacity(s.len());
for c in s.chars() {
if matches!(c, '%' | '_' | '\\') {
out.push('\\');
}
out.push(c);
}
out
}
fn like_prefix(path: &str) -> String {
escape_like(path.trim_end_matches('/'))
}
fn label_code(l: ColourLabel) -> i64 {
match l {
ColourLabel::Red => 1,
ColourLabel::Yellow => 2,
ColourLabel::Green => 3,
ColourLabel::Blue => 4,
ColourLabel::Purple => 5,
}
}
fn flag_code(f: FlagState) -> i64 {
match f {
FlagState::Unflagged => 0,
FlagState::Pick => 1,
FlagState::Reject => 2,
}
}
/// The stored form of an availability. Shared with [`crate::walk`], which
/// writes the column this reads — two spellings of the same mapping would
/// filter for a state nothing ever writes.
pub(crate) fn availability_code(a: Availability) -> i64 {
match a {
Availability::MetadataOnly => 0,
Availability::Preview => 1,
Availability::Original => 2,
Availability::Offline => 3,
}
}
/// Build the full SELECT for a window of results.
///
/// Joins are added only where the sort needs them, so an unsorted-by-rating
/// grid query touches one table.
pub fn window_sql(q: &Query, compiled: &Compiled) -> String {
let mut joins = String::new();
if q.sort.needs_version() {
joins.push_str(" LEFT JOIN versions v ON v.image_id = images.id AND v.is_default = 1");
}
if q.sort.needs_membership() {
// Only meaningful when the filter scopes to one collection; elsewhere
// position is NULL and the sort falls through to capture time.
joins.push_str(" LEFT JOIN collection_members cm ON cm.image_id = images.id");
}
format!(
"SELECT images.id, images.source_ref, images.availability, images.captured_at, \
images.captured_offset, images.metadata_state \
FROM images{joins} WHERE {} {} LIMIT ? OFFSET ?",
compiled.where_sql,
q.sort.sql(q.descending)
)
}
/// Build the COUNT for the same filter.
pub fn count_sql(compiled: &Compiled) -> String {
format!("SELECT count(*) FROM images WHERE {}", compiled.where_sql)
}
#[cfg(test)]
mod tests {
use super::*;
use dr_types::{CollectionId, RootId};
#[test]
fn unfiltered_compiles_to_a_constant() {
let c = compile(&Selector::All, 0);
assert_eq!(c.where_sql, "1");
assert!(c.params.is_empty());
}
#[test]
fn empty_conjunction_and_disjunction_differ() {
// The distinction that decides whether clearing a filter shows
// everything or nothing.
assert_eq!(compile(&Selector::All_(vec![]), 0).where_sql, "1");
assert_eq!(compile(&Selector::Any(vec![]), 0).where_sql, "0");
}
#[test]
fn values_bind_rather_than_interpolate() {
// The injection guard: a hostile keyword must appear in params, never
// in SQL text.
let evil = "'; DROP TABLE images; --";
let c = compile(&Selector::Keyword(evil.into()), 0);
assert!(!c.where_sql.contains("DROP"));
assert_eq!(c.params, vec![Value::Text(evil.into())]);
}
#[test]
fn like_metacharacters_are_escaped() {
// A search for "50%" must not match everything containing "50".
let c = compile(&Selector::Text("50%".into()), 0);
assert_eq!(c.params, vec![Value::Text("%50\\%%".into())]);
assert!(c.where_sql.contains("ESCAPE"));
}
#[test]
fn a_backslash_in_search_text_is_itself_escaped() {
let c = compile(&Selector::Text("a\\b".into()), 0);
assert_eq!(c.params, vec![Value::Text("%a\\\\b%".into())]);
}
#[test]
fn rolling_window_resolves_against_supplied_now() {
// Passed in rather than read from the clock, so the window is stable
// across one query and reproducible in a test.
let now = 1_000_000i64;
let c = compile(
&Selector::DateRange(DateSelector::Rolling { days: 90 }),
now,
);
assert_eq!(c.params, vec![Value::Integer(now - 90 * 86_400)]);
}
#[test]
fn between_is_half_open() {
let c = compile(
&Selector::DateRange(DateSelector::Between { from: 10, to: 20 }),
0,
);
// Half-open so adjacent day buckets neither overlap nor leave a gap.
assert!(c.where_sql.contains(">= ?1"));
assert!(c.where_sql.contains("< ?2"));
}
#[test]
fn nested_composition_numbers_parameters_in_order() {
let s = Selector::All_(vec![
Selector::Rating { min: 4 },
Selector::Any(vec![
Selector::Camera("X-T5".into()),
Selector::Not(Box::new(Selector::Lens("XF 35".into()))),
]),
]);
let c = compile(&s, 0);
assert_eq!(
c.params,
vec![
Value::Integer(4),
Value::Text("X-T5".into()),
Value::Text("XF 35".into()),
]
);
assert!(c.where_sql.contains("?1"));
assert!(c.where_sql.contains("?2"));
assert!(c.where_sql.contains("?3"));
}
#[test]
fn recursive_folder_matches_the_folder_itself_and_below() {
let c = compile(
&Selector::Folder {
root: RootId(1),
path: "2026/08".into(),
recursive: true,
},
0,
);
// Both branches: the folder's own images and those in subfolders.
assert!(c.where_sql.contains("path = ?2"));
assert!(c.where_sql.contains("|| '/%'"));
}
#[test]
fn collection_span_binds_its_id_once_and_reuses_it() {
let c = compile(
&Selector::DateRange(DateSelector::CollectionSpan(CollectionId(7))),
0,
);
assert_eq!(c.params, vec![Value::Integer(7)]);
}
#[test]
fn capture_time_dependency_is_reported() {
let c = compile(&Selector::DateRange(DateSelector::Rolling { days: 7 }), 0);
assert!(c.needs_capture_time);
let c = compile(&Selector::Rating { min: 5 }, 0);
assert!(!c.needs_capture_time);
}
#[test]
fn capture_sort_puts_unknown_timestamps_last_in_both_directions() {
// An image whose EXIF has not been read yet must not lead the grid
// just because its timestamp is NULL.
assert!(Sort::CapturedAt.sql(true).contains("IS NULL"));
assert!(Sort::CapturedAt.sql(false).contains("IS NULL"));
}
#[test]
fn window_sql_joins_only_when_the_sort_needs_it() {
let c = compile(&Selector::All, 0);
let plain = window_sql(
&Query {
filter: Selector::All,
sort: Sort::CapturedAt,
descending: true,
},
&c,
);
assert!(!plain.contains("JOIN"));
let rated = window_sql(
&Query {
filter: Selector::All,
sort: Sort::Rating,
descending: true,
},
&c,
);
assert!(rated.contains("JOIN versions"));
}
}
-733
View File
@@ -1,733 +0,0 @@
//! TRACES: FR-CAT-5 | FR-CAT-6 | FR-CULL-4
//! Star ratings and pick/reject flags — the judgement a cull produces.
//!
//! # Why this hangs off `versions` rather than `images`
//!
//! The schema already carries `rating`, `label` and `flag` on `versions`, and
//! [`crate::query`] already compiles [`dr_types::Selector::Rating`] and
//! [`dr_types::Selector::Flag`] against the *default* version. What was
//! missing is that nothing ever created a version row: a scan inserts into
//! `images` and stops, so every image had no version, and therefore nowhere
//! to record a rating. The whole library sat permanently unrated with no way
//! out of that state.
//!
//! So this module's first job is [`ensure_default_versions`] — every image
//! gets exactly one default version, created at scan time and backfilled by
//! the v2 migration for libraries scanned before this existed.
//!
//! Keeping judgement on the version rather than the image is what makes
//! FR-CAT-12's virtual copies coherent: two crops of one frame are two
//! photographs to the photographer, and one may be a keeper while the other
//! is a reject. Hoisting the rating onto the image would force them to agree.
//!
//! # Unrated is a real state, not a zero
//!
//! `rating = 0` means *not yet judged*, and that is precisely what "filter to
//! unjudged" selects (FR-CULL-4). It is deliberately not conflated with "one
//! star" or with "rejected" — those are three different answers, and a cull
//! that cannot distinguish "I have not looked at this" from "I looked and it
//! is poor" cannot be resumed.
use rusqlite::{Connection, OptionalExtension};
use dr_types::{FlagState, ImageId};
use crate::error::CatalogError;
/// Highest star rating. Five, as every photo tool has settled on.
pub const MAX_RATING: u8 = 5;
/// Name given to the version created for an image that has none.
///
/// Matches what [`crate::collections`] and the sidecar both expect to see for
/// the original, unmodified frame.
pub const DEFAULT_VERSION_NAME: &str = "Default";
/// The judgement recorded against one image's default version.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct Judgement {
/// 0..=5. Zero means *unrated*, which is a state in its own right.
pub rating: u8,
pub flag: FlagState,
}
impl Judgement {
/// Whether this image has been judged at all.
///
/// Either axis counts: a photographer who flags without starring, or stars
/// without flagging, has still made a decision about the frame. "Filter to
/// unjudged" (FR-CULL-4) is the negation of this, and getting it wrong
/// means a resumed session re-presents work already done.
pub fn is_judged(self) -> bool {
self.rating > 0 || self.flag != FlagState::Unflagged
}
}
/// Give every image without one a default version.
///
/// Idempotent, and cheap on the common path: the `NOT EXISTS` sub-select is
/// answered by the `versions_image` index, so a library that already has its
/// versions costs one indexed scan and writes nothing.
///
/// Returns how many were created, so a scan can log the backfill rather than
/// silently doing thousands of inserts.
///
/// The UUID is per row and generated here — it is the merge identity across
/// devices (FR-NC-8), so two images must never share one.
pub fn ensure_default_versions(conn: &Connection) -> Result<usize, CatalogError> {
// One transaction for the batch. A backfill over a 24k-image library is
// 24k inserts, and per-statement commits would make it minutes rather
// than seconds.
let tx = conn.unchecked_transaction()?;
let n = ensure_default_versions_within(&tx)?;
tx.commit()?;
Ok(n)
}
/// [`ensure_default_versions`] without opening a transaction.
///
/// Separate because SQLite has no nested `BEGIN`: [`crate::merge`] needs the
/// invariant restored *inside* the merge transaction — an incoming keyword
/// lands on a default version, so an image without one would silently drop it —
/// and calling the public form there fails at runtime with "cannot start a
/// transaction within a transaction". The same split, for the same reason, as
/// `collections::add_within`.
pub fn ensure_default_versions_within(conn: &Connection) -> Result<usize, CatalogError> {
let ids: Vec<i64> = {
let mut stmt = conn.prepare(
"SELECT i.id FROM images i
WHERE NOT EXISTS (SELECT 1 FROM versions v WHERE v.image_id = i.id)",
)?;
let found = stmt
.query_map([], |r| r.get(0))?
.collect::<Result<Vec<_>, _>>()?;
found
};
if ids.is_empty() {
return Ok(0);
}
{
let mut insert = conn.prepare(
"INSERT INTO versions(image_id, uuid, name, is_default, rating, flag)
VALUES (?1, ?2, ?3, 1, 0, 0)",
)?;
for id in &ids {
insert.execute(rusqlite::params![id, new_uuid(), DEFAULT_VERSION_NAME])?;
}
}
Ok(ids.len())
}
/// The default version's row id for an image, creating one if it has none.
///
/// Every write path goes through this rather than assuming a version exists.
/// An image can arrive without one in two ways that are not worth trying to
/// prevent: a row inserted by a build predating this module, and a scan whose
/// version pass was interrupted between the image insert and the commit.
/// Failing a rating because of either would be the wrong answer — the user
/// pressed a key and expects a star.
pub fn default_version_id(conn: &Connection, image: ImageId) -> Result<i64, CatalogError> {
let existing: Option<i64> = conn
.query_row(
"SELECT id FROM versions
WHERE image_id = ?1
ORDER BY is_default DESC, id ASC
LIMIT 1",
[image.0 as i64],
|r| r.get(0),
)
.optional()?;
if let Some(id) = existing {
return Ok(id);
}
conn.execute(
"INSERT INTO versions(image_id, uuid, name, is_default, rating, flag)
VALUES (?1, ?2, ?3, 1, 0, 0)",
rusqlite::params![image.0 as i64, new_uuid(), DEFAULT_VERSION_NAME],
)?;
Ok(conn.last_insert_rowid())
}
/// Set the star rating for one image, clamped to 0..=[`MAX_RATING`].
///
/// Clamped rather than rejected: the value comes from a keystroke or a click
/// on a star strip, and there is no useful error to show a photographer who
/// pressed a key. Out of range can only mean a UI bug, and losing the
/// keystroke would be a worse symptom than recording five.
pub fn set_rating(conn: &Connection, image: ImageId, rating: u8) -> Result<(), CatalogError> {
let version = default_version_id(conn, image)?;
conn.execute(
"UPDATE versions SET rating = ?2 WHERE id = ?1",
rusqlite::params![version, rating.min(MAX_RATING) as i64],
)?;
Ok(())
}
/// Set the pick/reject flag for one image.
pub fn set_flag(conn: &Connection, image: ImageId, flag: FlagState) -> Result<(), CatalogError> {
let version = default_version_id(conn, image)?;
conn.execute(
"UPDATE versions SET flag = ?2 WHERE id = ?1",
rusqlite::params![version, flag_code(flag)],
)?;
Ok(())
}
/// Apply a rating to many images in one transaction.
///
/// The bulk path exists because rating a selection is one gesture: the user
/// selects forty frames and presses `3`. Forty separate transactions would be
/// forty fsyncs for what is conceptually a single edit, and a crash partway
/// through would leave the selection half-rated.
pub fn set_rating_many(
conn: &Connection,
images: &[ImageId],
rating: u8,
) -> Result<usize, CatalogError> {
apply_many(conn, images, |conn, id| set_rating(conn, id, rating))
}
/// Apply a flag to many images in one transaction. See [`set_rating_many`].
pub fn set_flag_many(
conn: &Connection,
images: &[ImageId],
flag: FlagState,
) -> Result<usize, CatalogError> {
apply_many(conn, images, |conn, id| set_flag(conn, id, flag))
}
/// Shared bulk wrapper, so the two axes cannot drift in their commit
/// behaviour — a partially-committed rating and a fully-committed flag from
/// the same keystroke would be hard to explain and harder to notice.
fn apply_many(
conn: &Connection,
images: &[ImageId],
mut one: impl FnMut(&Connection, ImageId) -> Result<(), CatalogError>,
) -> Result<usize, CatalogError> {
if images.is_empty() {
return Ok(0);
}
let tx = conn.unchecked_transaction()?;
for id in images {
one(&tx, *id)?;
}
tx.commit()?;
Ok(images.len())
}
/// Read the judgement for one image.
///
/// An image with no version reads as unrated and unflagged rather than as an
/// error: that is exactly what it is.
pub fn judgement(conn: &Connection, image: ImageId) -> Result<Judgement, CatalogError> {
let row: Option<(i64, i64)> = conn
.query_row(
"SELECT rating, flag FROM versions
WHERE image_id = ?1
ORDER BY is_default DESC, id ASC
LIMIT 1",
[image.0 as i64],
|r| Ok((r.get(0)?, r.get(1)?)),
)
.optional()?;
Ok(match row {
Some((rating, flag)) => Judgement {
rating: rating.clamp(0, MAX_RATING as i64) as u8,
flag: flag_from_code(flag),
},
None => Judgement::default(),
})
}
/// Judgements for a window of images, in one statement.
///
/// The grid needs a star strip per cell, and one query per cell would be 120
/// round trips on every scroll — the same reasoning as
/// `collections_ui::sync_badges`. Images with no version simply do not appear
/// in the result, and the caller treats a miss as unrated.
pub fn judgements(
conn: &Connection,
images: &[ImageId],
) -> Result<std::collections::HashMap<ImageId, Judgement>, CatalogError> {
let mut out = std::collections::HashMap::new();
if images.is_empty() {
return Ok(out);
}
// Placeholders are generated from the *count* of ids, never from any text
// that came from outside — the same rule `read_cells_scoped` follows.
let placeholders = std::iter::repeat_n("?", images.len())
.collect::<Vec<_>>()
.join(",");
let sql = format!(
"SELECT image_id, rating, flag FROM versions
WHERE image_id IN ({placeholders}) AND is_default = 1"
);
let params: Vec<rusqlite::types::Value> = images
.iter()
.map(|i| rusqlite::types::Value::Integer(i.0 as i64))
.collect();
let mut stmt = conn.prepare(&sql)?;
let rows = stmt.query_map(rusqlite::params_from_iter(params.iter()), |r| {
Ok((
r.get::<_, i64>(0)?,
r.get::<_, i64>(1)?,
r.get::<_, i64>(2)?,
))
})?;
for (image, rating, flag) in rows.flatten() {
out.insert(
ImageId(image as u64),
Judgement {
rating: rating.clamp(0, MAX_RATING as i64) as u8,
flag: flag_from_code(flag),
},
);
}
Ok(out)
}
/// How the library divides by rating, for the filter bar's counts.
///
/// Index `n` is the number of images rated `n`, so index 0 is the unrated
/// count. Shown beside each filter button so the user can see there is
/// something behind it before narrowing to it — a filter that silently
/// empties the grid reads as a broken filter.
pub fn rating_histogram(conn: &Connection) -> Result<[usize; 6], CatalogError> {
let mut out = [0usize; 6];
// LEFT JOIN, so an image whose version row is missing still counts as
// unrated rather than vanishing from the totals. The histogram has to sum
// to the library size or it is not believable.
let mut stmt = conn.prepare(
"SELECT coalesce(v.rating, 0) AS r, count(*)
FROM images i
LEFT JOIN versions v ON v.image_id = i.id AND v.is_default = 1
GROUP BY r",
)?;
let rows = stmt.query_map([], |r| Ok((r.get::<_, i64>(0)?, r.get::<_, i64>(1)?)))?;
for (rating, count) in rows.flatten() {
if let Some(slot) = out.get_mut(rating.clamp(0, MAX_RATING as i64) as usize) {
*slot += count as usize;
}
}
Ok(out)
}
/// How many images carry each flag: `(picks, rejects)`.
pub fn flag_counts(conn: &Connection) -> Result<(usize, usize), CatalogError> {
let picks: i64 = conn.query_row(
"SELECT count(*) FROM versions WHERE is_default = 1 AND flag = 1",
[],
|r| r.get(0),
)?;
let rejects: i64 = conn.query_row(
"SELECT count(*) FROM versions WHERE is_default = 1 AND flag = 2",
[],
|r| r.get(0),
)?;
Ok((picks as usize, rejects as usize))
}
/// The stored integer for a flag. Matches [`crate::query::flag_code`]'s
/// mapping — the two must agree or a filter will not find what a write stored.
fn flag_code(f: FlagState) -> i64 {
match f {
FlagState::Unflagged => 0,
FlagState::Pick => 1,
FlagState::Reject => 2,
}
}
fn flag_from_code(v: i64) -> FlagState {
match v {
1 => FlagState::Pick,
2 => FlagState::Reject,
_ => FlagState::Unflagged,
}
}
/// A version UUID.
///
/// Hand-rolled rather than pulling in the `uuid` crate for one function — the
/// same reasoning as the date maths in `library_ui`. This needs to be unique
/// across devices, not cryptographically unguessable: it keys a merge, and an
/// attacker who can write to the sidecar has already won.
///
/// Seeded from the system clock and a per-process counter, so two versions
/// created inside the same nanosecond tick still differ.
fn new_uuid() -> String {
use std::sync::atomic::{AtomicU64, Ordering};
static COUNTER: AtomicU64 = AtomicU64::new(0);
let nanos = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_nanos() as u64)
.unwrap_or(0);
let n = COUNTER.fetch_add(1, Ordering::Relaxed);
// Mixed so successive ids do not share a long common prefix, which makes
// them easier to tell apart when reading a sidecar by eye.
let a = nanos ^ (n.wrapping_mul(0x9E37_79B9_7F4A_7C15));
let b = nanos
.rotate_left(32)
.wrapping_add(n.wrapping_mul(0xBF58_476D_1CE4_E5B9));
format!(
"{:08x}-{:04x}-4{:03x}-{:04x}-{:012x}",
(a >> 32) as u32,
(a >> 16) as u16,
(a & 0x0FFF) as u16,
// Variant bits, so this is a well-formed v4-shaped UUID rather than
// something that merely looks like one.
((b >> 48) as u16 & 0x3FFF) | 0x8000,
b & 0xFFFF_FFFF_FFFF,
)
}
#[cfg(test)]
mod tests {
use super::*;
use crate::Catalog;
/// A catalog holding `n` images and nothing else — the state a scan
/// leaves behind before this module runs.
fn with_images(n: usize) -> Catalog {
let cat = Catalog::in_memory().unwrap();
let c = cat.connection();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'local', 'lib')",
[],
)
.unwrap();
for i in 0..n {
c.execute(
"INSERT INTO images(root_id, source_ref, added_at) VALUES (1, ?1, 0)",
[format!("img{i:03}.CR3")],
)
.unwrap();
}
cat
}
fn ids(cat: &Catalog) -> Vec<ImageId> {
let mut stmt = cat
.connection()
.prepare("SELECT id FROM images ORDER BY id")
.unwrap();
stmt.query_map([], |r| Ok(ImageId(r.get::<_, i64>(0)? as u64)))
.unwrap()
.map(Result::unwrap)
.collect()
}
#[test]
fn every_scanned_image_gets_a_default_version() {
// The gap this module exists to close: a scan inserted images and no
// versions, so there was nowhere for a rating to go.
let cat = with_images(5);
assert_eq!(ensure_default_versions(cat.connection()).unwrap(), 5);
let n: i64 = cat
.connection()
.query_row(
"SELECT count(*) FROM versions WHERE is_default = 1",
[],
|r| r.get(0),
)
.unwrap();
assert_eq!(n, 5);
}
#[test]
fn images_enter_unrated_rather_than_at_one_star() {
// "Not yet judged" is the state a cull starts from and resumes to.
let cat = with_images(3);
ensure_default_versions(cat.connection()).unwrap();
for id in ids(&cat) {
let j = judgement(cat.connection(), id).unwrap();
assert_eq!(j.rating, 0);
assert_eq!(j.flag, FlagState::Unflagged);
assert!(!j.is_judged());
}
}
#[test]
fn backfilling_twice_creates_nothing_the_second_time() {
// Runs on every scan, so a second pass must not double every version.
let cat = with_images(4);
assert_eq!(ensure_default_versions(cat.connection()).unwrap(), 4);
assert_eq!(ensure_default_versions(cat.connection()).unwrap(), 0);
let n: i64 = cat
.connection()
.query_row("SELECT count(*) FROM versions", [], |r| r.get(0))
.unwrap();
assert_eq!(n, 4, "one version per image, not two");
}
#[test]
fn version_uuids_are_unique_across_a_batch() {
// The uuid is the cross-device merge identity: two images sharing one
// silently fuse their edits at the next sync.
let cat = with_images(200);
ensure_default_versions(cat.connection()).unwrap();
let distinct: i64 = cat
.connection()
.query_row("SELECT count(DISTINCT uuid) FROM versions", [], |r| {
r.get(0)
})
.unwrap();
assert_eq!(distinct, 200);
}
#[test]
fn a_rating_round_trips() {
let cat = with_images(1);
let id = ids(&cat)[0];
set_rating(cat.connection(), id, 4).unwrap();
assert_eq!(judgement(cat.connection(), id).unwrap().rating, 4);
}
#[test]
fn rating_an_image_with_no_version_creates_one() {
// A library scanned by a build predating this module, or a scan that
// died between the image insert and the version pass. The keystroke
// must still land.
let cat = with_images(1);
let id = ids(&cat)[0];
// Deliberately *not* calling ensure_default_versions first.
set_rating(cat.connection(), id, 3).unwrap();
assert_eq!(judgement(cat.connection(), id).unwrap().rating, 3);
}
#[test]
fn an_out_of_range_rating_is_clamped_rather_than_stored() {
// A stored 9 would sort above five stars forever and no filter would
// reach it.
let cat = with_images(1);
let id = ids(&cat)[0];
set_rating(cat.connection(), id, 99).unwrap();
assert_eq!(judgement(cat.connection(), id).unwrap().rating, MAX_RATING);
}
#[test]
fn rating_back_to_zero_returns_an_image_to_unrated() {
// Pressing 0 is how a mistake is undone, so it has to be reachable —
// not a floor at one star.
let cat = with_images(1);
let id = ids(&cat)[0];
set_rating(cat.connection(), id, 5).unwrap();
set_rating(cat.connection(), id, 0).unwrap();
let j = judgement(cat.connection(), id).unwrap();
assert_eq!(j.rating, 0);
assert!(!j.is_judged(), "back to unjudged, so a cull re-presents it");
}
#[test]
fn flags_and_stars_are_independent_axes() {
// Rejecting a four-star frame is a normal thing to do while culling,
// and one axis must not clear the other.
let cat = with_images(1);
let id = ids(&cat)[0];
set_rating(cat.connection(), id, 4).unwrap();
set_flag(cat.connection(), id, FlagState::Reject).unwrap();
let j = judgement(cat.connection(), id).unwrap();
assert_eq!(j.rating, 4);
assert_eq!(j.flag, FlagState::Reject);
}
#[test]
fn a_flag_alone_counts_as_judged() {
// Filter-to-unjudged must not re-present a frame the user already
// picked, merely because they did not also star it.
let cat = with_images(1);
let id = ids(&cat)[0];
set_flag(cat.connection(), id, FlagState::Pick).unwrap();
assert!(judgement(cat.connection(), id).unwrap().is_judged());
}
#[test]
fn a_bulk_rating_applies_to_the_whole_selection() {
// One gesture: select forty, press 3.
let cat = with_images(10);
let all = ids(&cat);
let chosen = &all[2..7];
assert_eq!(set_rating_many(cat.connection(), chosen, 3).unwrap(), 5);
for id in chosen {
assert_eq!(judgement(cat.connection(), *id).unwrap().rating, 3);
}
// And nothing outside the selection moved.
assert_eq!(judgement(cat.connection(), all[0]).unwrap().rating, 0);
assert_eq!(judgement(cat.connection(), all[9]).unwrap().rating, 0);
}
#[test]
fn a_bulk_write_over_an_empty_selection_is_a_no_op() {
let cat = with_images(3);
assert_eq!(set_rating_many(cat.connection(), &[], 5).unwrap(), 0);
assert_eq!(
set_flag_many(cat.connection(), &[], FlagState::Pick).unwrap(),
0
);
}
#[test]
fn judgements_reads_a_whole_window_in_one_query() {
// The grid draws a star strip per cell; one query per cell would be
// 120 round trips on every scroll.
let cat = with_images(6);
let all = ids(&cat);
set_rating(cat.connection(), all[1], 2).unwrap();
set_flag(cat.connection(), all[3], FlagState::Pick).unwrap();
let map = judgements(cat.connection(), &all).unwrap();
assert_eq!(map.get(&all[1]).unwrap().rating, 2);
assert_eq!(map.get(&all[3]).unwrap().flag, FlagState::Pick);
// Never rated, so it is either absent or explicitly unrated — both
// mean the same thing to the caller.
assert_eq!(
map.get(&all[5]).copied().unwrap_or_default(),
Judgement::default()
);
}
#[test]
fn the_histogram_sums_to_the_library_size() {
// A histogram that disagrees with the image count is not believable,
// and the unrated bucket is the one a fresh library lives in.
let cat = with_images(8);
ensure_default_versions(cat.connection()).unwrap();
let all = ids(&cat);
set_rating(cat.connection(), all[0], 5).unwrap();
set_rating(cat.connection(), all[1], 5).unwrap();
set_rating(cat.connection(), all[2], 3).unwrap();
let h = rating_histogram(cat.connection()).unwrap();
assert_eq!(h[5], 2);
assert_eq!(h[3], 1);
assert_eq!(h[0], 5, "the rest are still unrated");
assert_eq!(h.iter().sum::<usize>(), 8);
}
#[test]
fn the_histogram_counts_images_with_no_version_as_unrated() {
// They are unrated. Dropping them would make the counts disagree with
// the grid, which is the failure the LEFT JOIN exists to prevent.
let cat = with_images(4);
// No ensure_default_versions call at all.
let h = rating_histogram(cat.connection()).unwrap();
assert_eq!(h[0], 4);
assert_eq!(h.iter().sum::<usize>(), 4);
}
#[test]
fn flag_counts_separate_picks_from_rejects() {
let cat = with_images(5);
let all = ids(&cat);
set_flag(cat.connection(), all[0], FlagState::Pick).unwrap();
set_flag(cat.connection(), all[1], FlagState::Pick).unwrap();
set_flag(cat.connection(), all[2], FlagState::Reject).unwrap();
assert_eq!(flag_counts(cat.connection()).unwrap(), (2, 1));
}
#[test]
fn unflagging_removes_an_image_from_both_counts() {
let cat = with_images(2);
let all = ids(&cat);
set_flag(cat.connection(), all[0], FlagState::Reject).unwrap();
set_flag(cat.connection(), all[0], FlagState::Unflagged).unwrap();
assert_eq!(flag_counts(cat.connection()).unwrap(), (0, 0));
}
#[test]
fn a_rating_survives_the_selector_that_queries_it() {
// The end-to-end property: what this module writes is what
// `dr_catalog::query` compiles `Selector::Rating` to find. These are
// two independent pieces of SQL and they must agree on where a rating
// lives, or rating an image would appear to do nothing.
use crate::Query;
use dr_types::Selector;
let cat = with_images(6);
let all = ids(&cat);
ensure_default_versions(cat.connection()).unwrap();
set_rating(cat.connection(), all[0], 5).unwrap();
set_rating(cat.connection(), all[1], 4).unwrap();
set_rating(cat.connection(), all[2], 1).unwrap();
let q = Query {
filter: Selector::Rating { min: 4 },
..Default::default()
};
assert_eq!(cat.count(&q, 0).unwrap(), 2);
}
#[test]
fn a_flag_survives_the_selector_that_queries_it() {
// Same contract for the other axis: `flag_code` here and in `query`
// are separate mappings and must not drift.
use crate::Query;
use dr_types::Selector;
let cat = with_images(4);
let all = ids(&cat);
ensure_default_versions(cat.connection()).unwrap();
set_flag(cat.connection(), all[0], FlagState::Pick).unwrap();
set_flag(cat.connection(), all[1], FlagState::Reject).unwrap();
let picks = Query {
filter: Selector::Flag(FlagState::Pick),
..Default::default()
};
assert_eq!(cat.count(&picks, 0).unwrap(), 1);
let rejects = Query {
filter: Selector::Flag(FlagState::Reject),
..Default::default()
};
assert_eq!(cat.count(&rejects, 0).unwrap(), 1);
}
#[test]
fn unjudged_is_reachable_as_a_filter() {
// FR-CULL-4's "filter to unjudged", which is what lets a session
// resume where it stopped.
use crate::Query;
use dr_types::Selector;
let cat = with_images(5);
let all = ids(&cat);
ensure_default_versions(cat.connection()).unwrap();
set_rating(cat.connection(), all[0], 2).unwrap();
let q = Query {
filter: Selector::Rating { min: 0 },
..Default::default()
};
// `min: 0` matches everything, so unjudged needs the negation.
assert_eq!(cat.count(&q, 0).unwrap(), 5);
let unrated = Query {
filter: Selector::Not(Box::new(Selector::Rating { min: 1 })),
..Default::default()
};
assert_eq!(cat.count(&unrated, 0).unwrap(), 4);
}
}
-237
View File
@@ -1,237 +0,0 @@
//! TRACES: FR-CAT-1 | FR-CAT-9 | NFR-P1
//! Incremental scan: the local analogue of ETag pruning.
//!
//! Nextcloud propagates ETags up the tree, so one request proves a whole
//! library unchanged (ARCH §8.4). A filesystem offers no such guarantee — a
//! directory's mtime moves when its *direct* entries change and not when a
//! grandchild does, so there is no cheap "did anything below here change"
//! probe.
//!
//! Local scan therefore prunes at each level rather than at the root: one
//! metadata probe per directory when nothing changed, instead of one per file.
//! A 50k-image library in ~2k folders costs 2k probes, which is the difference
//! between meeting and missing NFR-P1 on SAF.
//!
//! This module holds the decision logic and the deletion-sweep rules; walking
//! an actual directory belongs to the platform layer, which supplies
//! [`DirState`] and [`DirEntry`]. [`crate::walk`] is what puts the two
//! together.
pub use dr_types::{DirEntry, DirState};
use dr_types::FormatFilter;
/// What the scanner should do with a directory, before listing it.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum DirAction {
/// Contents unchanged. Skip the listing, but still recurse into known
/// children — without upward propagation, a deep change is invisible from
/// here.
RecurseOnly,
/// List and reconcile, then recurse.
ListAndRecurse,
}
/// Decide whether a directory needs listing.
pub fn classify_dir(stored: Option<DirState>, current: DirState) -> DirAction {
match stored {
Some(s) if s == current => DirAction::RecurseOnly,
_ => DirAction::ListAndRecurse,
}
}
/// What reconciling one listed entry against the catalog implies.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum EntryAction {
/// Not catalogued. Insert at `metadata_state = 1` and queue EXIF.
Insert,
/// Catalogued and unchanged. The common case, and it must cost nothing.
Unchanged,
/// Size or mtime moved: re-read metadata, rebuild the thumbnail, and drop
/// the content hash, which is no longer valid.
Changed,
/// Recognised but not a format the user asked to scan for.
Ignored,
}
/// What the catalog already holds for a source.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct KnownFile {
pub size: u64,
pub mtime: i64,
}
/// Classify one listed file.
pub fn classify_entry(
entry: &DirEntry,
known: Option<KnownFile>,
formats: &FormatFilter,
) -> EntryAction {
if !formats.allows_name(&entry.name) {
return EntryAction::Ignored;
}
match known {
None => EntryAction::Insert,
Some(k) if k.size == entry.size && k.mtime == entry.mtime => EntryAction::Unchanged,
Some(_) => EntryAction::Changed,
}
}
/// Outcome of a scan, which decides whether pruning may run.
///
/// `Cancelled` is the default because a scan that has not run has proven
/// nothing absent, and every default in this area must fail towards keeping
/// photographs.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum ScanOutcome {
/// Every reachable folder was visited.
Complete,
/// The user cancelled. Partial state is valid — jobs are resumable — but
/// unvisited folders must not be read as deleted.
#[default]
Cancelled,
/// The root itself could not be opened: drive unplugged, SAF grant
/// revoked, share unmounted.
RootUnreachable,
/// Some subtree failed while the root was fine.
PartialFailure,
}
impl ScanOutcome {
/// Whether the deletion sweep may run.
///
/// **The most dangerous decision in the catalog.** The sweep deletes every
/// folder not reached by this scan's generation. After an incomplete scan
/// that is most of the library, so it runs only on `Complete`.
///
/// FR-CAT-9 draws exactly this line: a source *proven absent* may leave
/// the catalog; a source merely *unreachable* is marked offline and kept,
/// with its ratings and edits intact.
pub fn may_prune(self) -> bool {
matches!(self, ScanOutcome::Complete)
}
}
#[cfg(test)]
mod tests {
use super::*;
use dr_types::Format;
const A: DirState = DirState {
mtime: 100,
entry_count: 5,
};
#[test]
fn unchanged_directory_is_not_listed() {
assert_eq!(classify_dir(Some(A), A), DirAction::RecurseOnly);
}
#[test]
fn a_never_seen_directory_is_listed() {
assert_eq!(classify_dir(None, A), DirAction::ListAndRecurse);
}
#[test]
fn changed_mtime_forces_a_listing() {
let now = DirState { mtime: 101, ..A };
assert_eq!(classify_dir(Some(A), now), DirAction::ListAndRecurse);
}
#[test]
fn entry_count_catches_what_mtime_misses() {
// A file added within the same timestamp tick: mtime is unchanged, so
// mtime alone would skip this directory and lose the new image.
let now = DirState {
mtime: 100,
entry_count: 6,
};
assert_eq!(classify_dir(Some(A), now), DirAction::ListAndRecurse);
}
#[test]
fn unchanged_file_costs_nothing() {
let e = DirEntry {
name: "IMG_0001.CR3".into(),
is_dir: false,
size: 30_000_000,
mtime: 500,
};
let known = KnownFile {
size: 30_000_000,
mtime: 500,
};
assert_eq!(
classify_entry(&e, Some(known), &FormatFilter::all()),
EntryAction::Unchanged
);
}
#[test]
fn a_resaved_file_is_reprocessed() {
let e = DirEntry {
name: "IMG_0001.CR3".into(),
is_dir: false,
size: 30_000_001,
mtime: 900,
};
let known = KnownFile {
size: 30_000_000,
mtime: 500,
};
assert_eq!(
classify_entry(&e, Some(known), &FormatFilter::all()),
EntryAction::Changed
);
}
#[test]
fn format_filter_excludes_unwanted_types() {
let jpeg = DirEntry {
name: "IMG_0001.JPG".into(),
is_dir: false,
size: 1,
mtime: 1,
};
assert_eq!(
classify_entry(&jpeg, None, &FormatFilter::raw_only()),
EntryAction::Ignored
);
assert_eq!(
classify_entry(&jpeg, None, &FormatFilter::all()),
EntryAction::Insert
);
}
#[test]
fn a_placeholder_is_catalogued_as_the_image_it_stands_for() {
// 121,785 of these in a real synced folder (ARCH §9.0). Each must
// enter the catalog as a CR2 marked offline, not be skipped as an
// unknown ".nextcloud" type.
let stub = DirEntry {
name: "_MG_4130.CR2.nextcloud".into(),
is_dir: false,
size: 1,
mtime: 1,
};
assert_eq!(
classify_entry(&stub, None, &FormatFilter::from_formats([Format::Cr2])),
EntryAction::Insert
);
}
#[test]
fn pruning_requires_a_complete_scan() {
assert!(ScanOutcome::Complete.may_prune());
}
#[test]
fn an_unreachable_root_never_prunes() {
// The guard that stops an unplugged drive from deleting the library:
// every folder would look unreached, so the sweep would take all of
// them (FR-CAT-9).
assert!(!ScanOutcome::RootUnreachable.may_prune());
assert!(!ScanOutcome::Cancelled.may_prune());
assert!(!ScanOutcome::PartialFailure.may_prune());
}
}
-934
View File
@@ -1,934 +0,0 @@
//! TRACES: FR-CAT-2 | NFR-R5
//! Schema definition and forward-only migrations.
//!
//! The catalog is an *index*, not a source of truth (ARCH §6.12) — it is
//! deletable and rebuildable from sources plus sidecars. That is what makes
//! migration failure survivable, and why the recovery path is the normal
//! mechanism rather than a last resort.
//!
//! Migrations are forward-only, transactional, and idempotent on retry
//! (NFR-R5). The app refuses to open a catalog newer than it understands
//! rather than corrupting it.
use rusqlite::Connection;
use crate::error::CatalogError;
/// Schema version this build writes and understands.
pub const SCHEMA_VERSION: i64 = 6;
/// Apply migrations up to [`SCHEMA_VERSION`].
///
/// Returns the version migrated from, so callers can log or back up before a
/// real migration (NFR-R2 requires a backup before schema change).
pub fn migrate(conn: &Connection) -> Result<i64, CatalogError> {
let from: i64 = conn.query_row("PRAGMA user_version", [], |r| r.get(0))?;
if from > SCHEMA_VERSION {
return Err(CatalogError::SchemaTooNew {
found: from,
supported: SCHEMA_VERSION,
});
}
if from == SCHEMA_VERSION {
return Ok(from);
}
// Each step runs in its own transaction so a failure leaves the catalog
// at a coherent version rather than half-migrated.
if from < 1 {
let tx = conn.unchecked_transaction()?;
tx.execute_batch(V1)?;
tx.pragma_update(None, "user_version", 1)?;
tx.commit()?;
}
if from < 2 {
let tx = conn.unchecked_transaction()?;
tx.execute_batch(V2)?;
tx.pragma_update(None, "user_version", 2)?;
tx.commit()?;
}
if from < 3 {
let tx = conn.unchecked_transaction()?;
tx.execute_batch(V3)?;
tx.pragma_update(None, "user_version", 3)?;
tx.commit()?;
}
if from < 4 {
let tx = conn.unchecked_transaction()?;
tx.execute_batch(V4)?;
tx.pragma_update(None, "user_version", 4)?;
tx.commit()?;
}
if from < 5 {
let tx = conn.unchecked_transaction()?;
tx.execute_batch(V5)?;
tx.pragma_update(None, "user_version", 5)?;
tx.commit()?;
}
if from < 6 {
let tx = conn.unchecked_transaction()?;
tx.execute_batch(V6)?;
tx.pragma_update(None, "user_version", 6)?;
tx.commit()?;
}
Ok(from)
}
/// Recompute columns a migration added, for rows that predate it.
///
/// A migration adds a column with a default; it cannot know what the value
/// *should* be for the rows already present. Without a backfill those rows are
/// silently partial — present, queryable, and wrong — which is worse than
/// missing, because nothing signals that they need attention.
///
/// Cheap enough to run on every open: each pass is one indexed UPDATE, and
/// re-running it is a no-op once the values are already right.
///
/// Returns how many rows each backfill touched, for logging.
pub fn backfill(conn: &Connection) -> Result<Vec<(&'static str, usize)>, CatalogError> {
let mut out = Vec::new();
// v2: `shadowed_by`. A JPEG sitting beside a RAW of the same name is the
// camera's own rendering of that frame, not a second photograph, so it is
// hidden from the grid, the timeline and the sweep.
let n = pair_raw_and_jpeg(conn)?;
if n > 0 {
out.push(("shadowed_by", n));
}
// v3: every image needs a default version to carry its rating and flag.
// Libraries scanned before ratings existed have images and no versions at
// all, so there was nowhere for a judgement to go — see
// [`crate::rating`]. Backfilled rather than migrated in SQL because the
// UUID per row is the cross-device merge identity and must be generated,
// not derived.
let n = crate::rating::ensure_default_versions(conn)?;
if n > 0 {
out.push(("default_versions", n));
}
// v6: a vocabulary row for every word some image already carries.
//
// Three ways a catalog arrives holding assignments with no term behind
// them, and all three are normal rather than exceptional: a library
// keyworded by a build that predates this table, a catalog rebuilt from
// sidecars (which carry the word and not the identity), and an import from
// Lightroom or darktable (FR-CAT-14). Without this the words are
// searchable but absent from the vocabulary list, which reads as the
// keywords having been lost.
let n = crate::keywords::adopt_orphan_terms(conn)?;
if n > 0 {
out.push(("keyword_terms", n));
}
Ok(out)
}
/// Connection setup applied on every open, migration or not.
///
/// WAL is required by NFR-R1: it survives power loss without corruption, and
/// it lets a background job write while the grid reads.
pub fn configure(conn: &Connection) -> Result<(), CatalogError> {
conn.pragma_update(None, "journal_mode", "WAL")?;
// NORMAL rather than FULL: with WAL this is durable across process death
// (which is what FR-PLAT-AND-3 cares about) and only risks the last
// transaction on power loss. The catalog is rebuildable; the sidecars are
// not, and they are written separately with their own fsync discipline.
conn.pragma_update(None, "synchronous", "NORMAL")?;
conn.pragma_update(None, "foreign_keys", true)?;
// A scan touching thousands of rows is transient; let SQLite spill to
// memory rather than materialising temp b-trees on disk.
conn.pragma_update(None, "temp_store", "MEMORY")?;
Ok(())
}
/// The v1 schema rewritten to target an attached database.
///
/// Needed because a downloaded remote catalog is `ATTACH`ed under its own
/// schema name before merging, and tests build one from scratch. SQLite has no
/// "create these tables over there" form, so the names are rewritten.
///
/// The rewrite is textual and therefore only as good as the naming discipline
/// in [`V1`]: every `CREATE TABLE`/`CREATE INDEX` must name its object
/// unqualified, which they do.
pub fn v1_for_attached(schema_name: &str) -> String {
rewrite_for_attached(V1, schema_name)
// REFERENCES within an attached schema resolve to that schema already,
// so foreign keys need no rewriting — but the ON clause of an index
// does, and `CREATE INDEX x.name ON table` is the correct form.
}
/// Every table this build knows about, rewritten to target an attached
/// database.
///
/// [`v1_for_attached`] is kept alongside this rather than replaced by it: a
/// remote catalog written by an older build genuinely has only the v1 tables,
/// and the merge has to keep working against one (see
/// [`crate::merge::merge_keywords`]). Building that case in a test needs a way
/// to say "v1 and no more".
///
/// Only the migrations that *create* objects appear here. V2 through V5 are
/// `ALTER TABLE ... ADD COLUMN`, and the columns they add are local index
/// state — shadowing, trashing, cache pinning — that a merge never reads
/// across the attachment.
pub fn for_attached(schema_name: &str) -> String {
format!(
"{}\n{}",
rewrite_for_attached(V1, schema_name),
rewrite_for_attached(V6, schema_name)
)
}
/// Qualify every object a `CREATE` statement names with `schema_name`.
///
/// The rewrite is textual and therefore only as good as the naming discipline
/// in the batches it is given: every `CREATE TABLE`/`CREATE INDEX` must name
/// its object unqualified, which they do.
fn rewrite_for_attached(sql: &str, schema_name: &str) -> String {
sql.replace("CREATE TABLE ", &format!("CREATE TABLE {schema_name}."))
.replace("CREATE INDEX ", &format!("CREATE INDEX {schema_name}."))
.replace(
"CREATE UNIQUE INDEX ",
&format!("CREATE UNIQUE INDEX {schema_name}."),
)
}
/// Mark each JPEG that sits beside a RAW of the same name.
///
/// Matched on folder plus stem, case-insensitively. Same-folder is what makes
/// this safe: cameras write the pair side by side, and matching across folders
/// would risk pairing unrelated frames, since camera filenames wrap at
/// IMG_9999 (FR-CAT-11).
///
/// Done in Rust rather than SQL because the comparison needs a filename stem,
/// and SQLite has no such function without enabling `rusqlite/functions` —
/// a dependency feature for one string operation, whose SQL spelling would be
/// unreadable and would mishandle names with no extension.
fn pair_raw_and_jpeg(conn: &Connection) -> Result<usize, CatalogError> {
use std::collections::HashMap;
// (folder, lowercase stem) -> RAW id, built in one pass over the RAWs.
let mut raws: HashMap<(Option<i64>, String), i64> = HashMap::new();
{
let mut stmt = conn.prepare(
"SELECT id, folder_id, source_ref FROM images
WHERE lower(format) IN
('cr2','cr3','nef','arw','raf','rw2','orf','dng')",
)?;
let rows = stmt.query_map([], |r| {
Ok((
r.get::<_, i64>(0)?,
r.get::<_, Option<i64>>(1)?,
r.get::<_, String>(2)?,
))
})?;
for row in rows {
let (id, folder, path) = row?;
raws.insert((folder, stem_of(&path).to_ascii_lowercase()), id);
}
}
if raws.is_empty() {
return Ok(0);
}
let pairs: Vec<(i64, i64)> = {
let mut stmt = conn.prepare(
"SELECT id, folder_id, source_ref FROM images
WHERE lower(format) IN ('jpg','jpeg') AND shadowed_by IS NULL",
)?;
let rows = stmt.query_map([], |r| {
Ok((
r.get::<_, i64>(0)?,
r.get::<_, Option<i64>>(1)?,
r.get::<_, String>(2)?,
))
})?;
rows.filter_map(|row| {
let (id, folder, path) = row.ok()?;
let raw = raws.get(&(folder, stem_of(&path).to_ascii_lowercase()))?;
Some((id, *raw))
})
.collect()
};
let tx = conn.unchecked_transaction()?;
for (jpeg, raw) in &pairs {
tx.execute(
"UPDATE images SET shadowed_by = ?2 WHERE id = ?1",
[jpeg, raw],
)?;
}
tx.commit()?;
Ok(pairs.len())
}
/// A filename without its extension.
///
/// Only the final path component, and only its last dot — a directory
/// containing a dot must not truncate the name.
fn stem_of(path: &str) -> &str {
let name = path.rsplit(['/', ':']).next().unwrap_or(path);
match name.rsplit_once('.') {
Some((stem, _)) if !stem.is_empty() => stem,
_ => name,
}
}
const V6: &str = r#"
-- TRACES: FR-CAT-5 | FR-CAT-6 | FR-NC-9
-- Keywords gain an identity, so that renaming and deleting one can cross
-- between devices.
--
-- The v1 `keywords` table is the *assignment*: one row per (version, word),
-- and the word is stored as text. That stays exactly as it is, and this
-- migration adds nothing to it, for a reason that is easy to get backwards.
--
-- # Why assignments keep the text rather than pointing at a row here
--
-- The catalog is a rebuildable index (ARCH §6.12). What an image is keyworded
-- with is authoritative in the sidecar and in XMP `dc:subject` (FR-CAT-13),
-- and both of those carry a *string*. Rewriting the join to reference
-- `keyword_terms(id)` would mean a catalog rebuilt from sidecars had to invent
-- term rows before it could record a single assignment, and an integer that
-- means nothing on the other device would sit where the durable fact belongs.
-- It would also break `crate::query`, which matches `kw.keyword` directly and
-- must keep hitting `keywords_term` on a 50k library (FR-CAT-6).
--
-- So the text is the fact and this table is the *identity*: it exists to give
-- a rename and a deletion something a merge can key on, and to let a keyword
-- exist in the vocabulary before any photograph carries it.
CREATE TABLE keyword_terms (
id INTEGER PRIMARY KEY,
-- Device-independent identity, as `collections.uuid` is. The integer id is
-- local and collides across devices.
uuid TEXT NOT NULL UNIQUE,
-- The word itself, and the value written into every assignment row.
name TEXT NOT NULL,
created INTEGER NOT NULL,
-- Monotonic, bumped on every local edit. `crate::merge` compares these
-- rather than timestamps, so a clock-skewed device cannot silently win.
revision INTEGER NOT NULL DEFAULT 1,
modified INTEGER NOT NULL,
-- Tombstone, so a merge against a device that still holds the keyword does
-- not resurrect it.
deleted INTEGER NOT NULL DEFAULT 0
);
-- Deliberately **not** UNIQUE.
--
-- Two devices that each type "Iceland" create two rows with two uuids, and
-- both are correct until they meet. A unique constraint would abort the merge
-- transaction at exactly that moment — the ordinary case, not a corner one.
-- Uniqueness is instead reached by convergence: `crate::keywords::create`
-- resolves an existing name locally, and `crate::keywords::fuse_duplicates`
-- collapses a cross-device pair onto the lexicographically smaller uuid, which
-- both devices compute identically without talking to each other.
--
-- Partial on `deleted = 0` because every lookup here is a live one: the
-- vocabulary list, the resolve-by-name in `create`, and the fuse pass all
-- exclude tombstones, and including them would grow the index with every
-- keyword the library has ever had rather than with the ones it has.
CREATE INDEX keyword_terms_name ON keyword_terms(name) WHERE deleted = 0;
"#;
const V5: &str = r#"
-- TRACES: FR-NC-6a | FR-CAT-9 | NFR-RES-4
-- Offline availability: what is kept, why it is kept, and where it lives.
--
-- `pinned` separates a promise from a convenience, and the distinction has to
-- be a *column* rather than something inferred from `pinned_by_rule`. A pin is
-- the user saying "this collection comes with me"; a passively cached original
-- is the app noticing they opened something. Only the second is evictable, so
-- the eviction query has to be able to ask the question directly — and it has
-- to keep answering correctly for an image whose pinning rule was since
-- deleted, which `pinned_by_rule` alone cannot do because it is
-- ON DELETE SET NULL.
ALTER TABLE image_cache ADD COLUMN pinned INTEGER NOT NULL DEFAULT 0;
-- Where the cached original actually is, relative to the cache directory.
-- Relative rather than absolute: the library moves between machines and
-- between an app sandbox and a user directory, and an absolute path baked in
-- at download time would break on every one of those.
ALTER TABLE image_cache ADD COLUMN path TEXT;
-- Eviction reads exactly this: unpinned rows, oldest use first. Partial on
-- `pinned = 0` because pinned rows are never candidates and including them
-- would make the index proportional to the whole library rather than to the
-- passive cache.
CREATE INDEX image_cache_evictable ON image_cache(last_used)
WHERE pinned = 0;
"#;
const V4: &str = r#"
-- TRACES: FR-CAT-15
-- Soft delete. A trashed image is a real file that has been *moved* to a trash
-- folder under the library root, not a row hidden by a flag: the catalog is a
-- rebuildable index (ARCH §6.12), so a flag alone would evaporate the moment
-- the catalog was deleted and every trashed photograph would return.
--
-- `source_ref` follows the file to its new path, because that is where the bytes
-- now are and every fetch resolves through it. `trashed_from` remembers where it
-- came from, which is the only way a restore can put it back — the trash is flat
-- and the original folder structure is not recoverable from the trashed path.
ALTER TABLE images ADD COLUMN trashed_at INTEGER;
ALTER TABLE images ADD COLUMN trashed_from TEXT;
-- Partial: almost no rows are trashed, and the grid's "not trashed" predicate is
-- answered by the absence of an entry rather than by scanning every image.
CREATE INDEX images_trashed ON images(trashed_at) WHERE trashed_at IS NOT NULL;
"#;
const V3: &str = r#"
-- Ratings and flags are read per grid window and counted for the filter bar's
-- histogram, both of which key on the *default* version. Without this the
-- histogram is a full scan of `versions` on every judgement.
--
-- Partial on `is_default`: a virtual copy's rating is real but is never what
-- these two queries ask for, and excluding them keeps the index roughly one
-- entry per image rather than one per version.
CREATE INDEX versions_judgement ON versions(image_id, rating, flag)
WHERE is_default = 1;
"#;
const V2: &str = r#"
-- A JPEG the camera wrote alongside a RAW of the same name is that RAW's own
-- rendering, not a second photograph. Recording *which* RAW shadows it, rather
-- than a bare flag, keeps the relationship usable: the JPEG is a ready-made
-- preview for its RAW, and the pairing can be undone without a rescan.
ALTER TABLE images ADD COLUMN shadowed_by INTEGER REFERENCES images(id) ON DELETE SET NULL;
CREATE INDEX images_shadowed ON images(shadowed_by) WHERE shadowed_by IS NOT NULL;
"#;
const V1: &str = r#"
-- Roots -------------------------------------------------------------------
CREATE TABLE roots (
id INTEGER PRIMARY KEY,
kind TEXT NOT NULL, -- 'local' | 'saf' | 'remote'
grant_blob BLOB, -- SAF persisted permission; NULL on Linux
label TEXT NOT NULL,
last_seen INTEGER,
-- Bumped once per completed scan. Folders record the generation they were
-- reached in; anything older was not reached and no longer exists.
scan_generation INTEGER NOT NULL DEFAULT 0,
-- One row per granted location. Without this, a rescan inserts a second
-- root for the same folder and the library silently fragments across
-- them — images split between roots, and pruning compares against the
-- wrong generation.
UNIQUE(kind, label)
);
-- Folders: the unit of change detection, local and remote alike -----------
CREATE TABLE folders (
id INTEGER PRIMARY KEY,
root_id INTEGER NOT NULL REFERENCES roots(id) ON DELETE CASCADE,
parent_id INTEGER REFERENCES folders(id) ON DELETE CASCADE,
path TEXT NOT NULL,
-- Remote: the propagating ETag that makes a no-op sync one request.
etag TEXT,
-- Local: directory mtime plus direct-entry count. mtime alone misses a
-- paired create+delete inside one timestamp tick; the count narrows that.
mtime INTEGER,
entry_count INTEGER,
scanned_generation INTEGER NOT NULL DEFAULT 0,
UNIQUE(root_id, path)
);
CREATE INDEX folders_parent ON folders(parent_id);
-- Images ------------------------------------------------------------------
CREATE TABLE images (
id INTEGER PRIMARY KEY,
root_id INTEGER NOT NULL REFERENCES roots(id) ON DELETE CASCADE,
folder_id INTEGER REFERENCES folders(id) ON DELETE CASCADE,
source_ref TEXT NOT NULL,
-- Expensive: requires reading the whole file. Computed only when
-- something needs it (import dedup, reconnect-by-hash), never in a scan.
content_hash TEXT,
format TEXT,
w INTEGER,
h INTEGER,
-- UTC seconds. NULL until EXIF is read, or if the file carries none.
captured_at INTEGER,
-- Minutes east of UTC. A photograph's timestamp is local to where it was
-- taken; storing UTC alone makes a Tokyo shoot span two days in Paris.
captured_offset INTEGER,
camera TEXT,
lens TEXT,
iso INTEGER,
aperture REAL,
shutter REAL,
availability INTEGER NOT NULL DEFAULT 0,
file_size INTEGER,
file_mtime INTEGER,
-- 0 = nothing, 1 = stat-only, 2 = full EXIF. The grid is usable at 1.
metadata_state INTEGER NOT NULL DEFAULT 0,
sidecar_mtime INTEGER,
added_at INTEGER NOT NULL,
UNIQUE(root_id, source_ref)
);
CREATE INDEX images_captured ON images(captured_at);
CREATE INDEX images_folder ON images(folder_id);
-- Partial: content_hash is NULL for most rows most of the time, and the
-- non-NULL subset is exactly what reconnect and dedup query.
CREATE INDEX images_hash ON images(content_hash) WHERE content_hash IS NOT NULL;
-- Versions ----------------------------------------------------------------
CREATE TABLE versions (
id INTEGER PRIMARY KEY,
image_id INTEGER NOT NULL REFERENCES images(id) ON DELETE CASCADE,
uuid TEXT NOT NULL UNIQUE,
name TEXT NOT NULL,
is_default INTEGER NOT NULL DEFAULT 0,
graph_hash TEXT,
rating INTEGER NOT NULL DEFAULT 0,
label INTEGER,
flag INTEGER NOT NULL DEFAULT 0
);
CREATE INDEX versions_image ON versions(image_id);
CREATE TABLE keywords (
version_id INTEGER NOT NULL REFERENCES versions(id) ON DELETE CASCADE,
keyword TEXT NOT NULL,
PRIMARY KEY(version_id, keyword)
);
CREATE INDEX keywords_term ON keywords(keyword);
-- Remote mapping ----------------------------------------------------------
CREATE TABLE remote (
image_id INTEGER PRIMARY KEY REFERENCES images(id) ON DELETE CASCADE,
-- oc:fileid — stable across server-side rename and move, so a move is not
-- a re-download of 80 MB.
file_id INTEGER NOT NULL,
etag TEXT,
sync_state INTEGER NOT NULL DEFAULT 0,
remote_path TEXT
);
CREATE UNIQUE INDEX remote_file ON remote(file_id);
-- Collections -------------------------------------------------------------
CREATE TABLE collections (
id INTEGER PRIMARY KEY,
-- Device-independent identity. The integer id is local and collides
-- across devices; the UUID is what a cross-device merge keys on.
uuid TEXT NOT NULL UNIQUE,
name TEXT NOT NULL,
parent_id INTEGER REFERENCES collections(id) ON DELETE CASCADE,
kind INTEGER NOT NULL, -- 0 = manual, 1 = smart
selector_json TEXT, -- smart only
created INTEGER NOT NULL,
-- Monotonic per collection, bumped on every local edit. Merge compares
-- these rather than file mtimes, so a clock-skewed device cannot silently
-- win.
revision INTEGER NOT NULL DEFAULT 1,
modified INTEGER NOT NULL,
-- Tombstone. A deleted collection must outlive its deletion, or a merge
-- with a device that still has it would resurrect it.
deleted INTEGER NOT NULL DEFAULT 0
);
CREATE TABLE collection_members (
collection_id INTEGER NOT NULL REFERENCES collections(id) ON DELETE CASCADE,
image_id INTEGER NOT NULL REFERENCES images(id) ON DELETE CASCADE,
position INTEGER, -- manual ordering; NULL = by capture time
added INTEGER NOT NULL,
PRIMARY KEY(collection_id, image_id)
);
CREATE INDEX members_image ON collection_members(image_id);
-- Cache -------------------------------------------------------------------
CREATE TABLE cache (
id INTEGER PRIMARY KEY,
version_id INTEGER REFERENCES versions(id) ON DELETE CASCADE,
image_id INTEGER REFERENCES images(id) ON DELETE CASCADE,
kind INTEGER NOT NULL, -- thumbnail | proxy | original
resolution INTEGER,
graph_hash TEXT,
path TEXT NOT NULL,
bytes INTEGER NOT NULL,
last_used INTEGER NOT NULL
);
CREATE INDEX cache_lru ON cache(last_used);
CREATE TABLE cache_rules (
id INTEGER PRIMARY KEY,
selector_json TEXT NOT NULL,
tier INTEGER NOT NULL,
priority INTEGER NOT NULL DEFAULT 0,
enabled INTEGER NOT NULL DEFAULT 1
);
CREATE TABLE image_cache (
image_id INTEGER PRIMARY KEY REFERENCES images(id) ON DELETE CASCADE,
tier_actual INTEGER NOT NULL DEFAULT 0,
-- Materialised rather than recomputed, so the grid can draw availability
-- badges without evaluating every rule for every visible cell.
tier_desired INTEGER NOT NULL DEFAULT 0,
bytes INTEGER NOT NULL DEFAULT 0,
last_used INTEGER,
pinned_by_rule INTEGER REFERENCES cache_rules(id) ON DELETE SET NULL
);
-- Jobs --------------------------------------------------------------------
CREATE TABLE jobs (
id INTEGER PRIMARY KEY,
kind INTEGER NOT NULL,
subject_id INTEGER,
priority INTEGER NOT NULL DEFAULT 0,
state INTEGER NOT NULL DEFAULT 0, -- 0=pending 1=running 2=failed
attempts INTEGER NOT NULL DEFAULT 0,
not_before INTEGER NOT NULL DEFAULT 0,
payload TEXT,
last_error TEXT,
-- Coalescing. Enqueueing the same work twice updates one row rather than
-- queueing it twice, which is what makes "enqueue on any change" safe to
-- call liberally.
UNIQUE(kind, subject_id)
);
CREATE INDEX jobs_ready ON jobs(state, priority DESC, not_before);
"#;
#[cfg(test)]
mod tests {
use super::*;
fn mem() -> Connection {
let c = Connection::open_in_memory().unwrap();
configure(&c).unwrap();
c
}
/// How many rows a named backfill touched, ignoring the others.
///
/// Asserting on the whole vector would couple every test to which other
/// backfills happen to exist.
fn backfilled(c: &Connection, what: &str) -> usize {
backfill(c)
.unwrap()
.into_iter()
.find(|(name, _)| *name == what)
.map(|(_, n)| n)
.unwrap_or(0)
}
/// Insert an image and return its id.
fn image(c: &Connection, folder: Option<i64>, name: &str, format: &str) -> i64 {
c.execute(
"INSERT INTO images(root_id, folder_id, source_ref, format, added_at)
VALUES (1, ?1, ?2, ?3, 0)",
rusqlite::params![folder, name, format],
)
.unwrap();
c.last_insert_rowid()
}
fn with_root() -> Connection {
let c = mem();
migrate(&c).unwrap();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'remote', 'lib')",
[],
)
.unwrap();
c.execute(
"INSERT INTO folders(id, root_id, path) VALUES (1, 1, 'a'), (2, 1, 'b')",
[],
)
.unwrap();
c
}
#[test]
fn a_jpeg_beside_its_raw_is_shadowed() {
// The camera's own rendering of a frame, not a second photograph.
let c = with_root();
let raw = image(&c, Some(1), "a/IMG_1234.CR2", "cr2");
let jpeg = image(&c, Some(1), "a/IMG_1234.JPG", "jpg");
assert_eq!(backfilled(&c, "shadowed_by"), 1);
let got: Option<i64> = c
.query_row(
"SELECT shadowed_by FROM images WHERE id = ?1",
[jpeg],
|r| r.get(0),
)
.unwrap();
assert_eq!(got, Some(raw));
}
#[test]
fn extension_case_does_not_matter() {
let c = with_root();
image(&c, Some(1), "a/IMG_1.cr2", "cr2");
image(&c, Some(1), "a/img_1.JPG", "jpg");
assert_eq!(backfilled(&c, "shadowed_by"), 1);
}
#[test]
fn a_standalone_jpeg_is_untouched() {
// Scanned film has no RAW sibling and must stay visible — 2,656 of
// them in the reference library.
let c = with_root();
image(&c, Some(1), "a/SCAN_0001.jpg", "jpg");
assert_eq!(backfilled(&c, "shadowed_by"), 0);
}
#[test]
fn a_jpeg_in_a_different_folder_is_not_shadowed() {
// Camera filenames wrap at IMG_9999, so the same stem recurs across
// shoots (FR-CAT-11). Only a same-folder pair is safe to collapse.
let c = with_root();
image(&c, Some(1), "a/IMG_1234.CR2", "cr2");
image(&c, Some(2), "b/IMG_1234.JPG", "jpg");
assert_eq!(backfilled(&c, "shadowed_by"), 0);
}
#[test]
fn a_raw_is_never_shadowed_by_a_jpeg() {
// The relationship is one-way: the RAW is the photograph.
let c = with_root();
let raw = image(&c, Some(1), "a/IMG_1.CR2", "cr2");
image(&c, Some(1), "a/IMG_1.JPG", "jpg");
backfill(&c).unwrap();
let got: Option<i64> = c
.query_row("SELECT shadowed_by FROM images WHERE id = ?1", [raw], |r| {
r.get(0)
})
.unwrap();
assert_eq!(got, None);
}
#[test]
fn backfill_is_idempotent() {
// It runs on every open, so a second pass must find nothing to do.
let c = with_root();
image(&c, Some(1), "a/IMG_1.CR2", "cr2");
image(&c, Some(1), "a/IMG_1.JPG", "jpg");
assert_eq!(backfilled(&c, "shadowed_by"), 1);
assert_eq!(backfilled(&c, "shadowed_by"), 0, "second pass is a no-op");
}
#[test]
fn a_v1_catalog_gains_the_column_and_is_backfilled() {
// The migration case that motivated this: rows already present when a
// column is added are silently partial until something backfills them.
let c = mem();
c.execute_batch(V1).unwrap();
c.pragma_update(None, "user_version", 1).unwrap();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'remote', 'lib')",
[],
)
.unwrap();
c.execute(
"INSERT INTO images(root_id, source_ref, format, added_at)
VALUES (1, 'IMG_9.CR2', 'cr2', 0), (1, 'IMG_9.JPG', 'jpg', 0)",
[],
)
.unwrap();
assert_eq!(migrate(&c).unwrap(), 1, "migrated from v1");
assert_eq!(backfilled(&c, "shadowed_by"), 1);
}
#[test]
fn a_v4_catalog_gains_the_pinning_columns() {
// TRACES: FR-NC-6a
// An existing library must not have to be rescanned to gain offline
// pinning. The rows are already there; only the columns are new.
let c = mem();
c.execute_batch(V1).unwrap();
c.execute_batch(V2).unwrap();
c.execute_batch(V3).unwrap();
c.execute_batch(V4).unwrap();
c.pragma_update(None, "user_version", 4).unwrap();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'remote', 'lib')",
[],
)
.unwrap();
c.execute(
"INSERT INTO images(id, root_id, source_ref, added_at)
VALUES (7, 1, 'IMG_7.CR2', 0)",
[],
)
.unwrap();
// A cache row written before pinning existed.
c.execute(
"INSERT INTO image_cache(image_id, tier_actual, bytes) VALUES (7, 2, 100)",
[],
)
.unwrap();
assert_eq!(migrate(&c).unwrap(), 4, "migrated from v4");
// The pre-existing row survives, and defaults to unpinned — the safe
// direction, since claiming a pin nobody made would exempt it from
// eviction for ever.
let (pinned, bytes): (i64, i64) = c
.query_row(
"SELECT pinned, bytes FROM image_cache WHERE image_id = 7",
[],
|r| Ok((r.get(0)?, r.get(1)?)),
)
.unwrap();
assert_eq!(pinned, 0);
assert_eq!(bytes, 100, "the existing row is untouched");
}
#[test]
fn a_v5_catalog_keeps_its_keywords_and_gains_their_identities() {
// TRACES: FR-CAT-5
// The migration case that matters here: a library keyworded by an
// import or an older build already has assignment rows, and they must
// survive into the vocabulary rather than being left searchable but
// invisible.
let c = mem();
for step in [V1, V2, V3, V4, V5] {
c.execute_batch(step).unwrap();
}
c.pragma_update(None, "user_version", 5).unwrap();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'local', 'lib')",
[],
)
.unwrap();
c.execute(
"INSERT INTO images(id, root_id, source_ref, added_at) VALUES (7, 1, 'IMG_7.CR3', 0)",
[],
)
.unwrap();
c.execute(
"INSERT INTO versions(id, image_id, uuid, name, is_default)
VALUES (1, 7, 'v-7', 'Default', 1)",
[],
)
.unwrap();
c.execute(
"INSERT INTO keywords(version_id, keyword) VALUES (1, 'puffin')",
[],
)
.unwrap();
assert_eq!(migrate(&c).unwrap(), 5, "migrated from v5");
assert_eq!(backfilled(&c, "keyword_terms"), 1);
let name: String = c
.query_row("SELECT name FROM keyword_terms", [], |r| r.get(0))
.unwrap();
assert_eq!(name, "puffin");
// The assignment is untouched — it is the durable fact, and the term
// row is only its identity.
let n: i64 = c
.query_row("SELECT count(*) FROM keywords", [], |r| r.get(0))
.unwrap();
assert_eq!(n, 1);
// It runs on every open, so a second pass must find nothing to do.
assert_eq!(backfilled(&c, "keyword_terms"), 0);
}
#[test]
fn two_devices_may_both_hold_a_term_of_the_same_name() {
// Deliberately not a unique index. Two devices each typing "Iceland"
// is the ordinary case, and a constraint would abort the merge
// transaction at exactly the moment they first sync.
let c = mem();
migrate(&c).unwrap();
c.execute(
"INSERT INTO keyword_terms(uuid, name, created, revision, modified)
VALUES ('a', 'Iceland', 0, 1, 1), ('b', 'Iceland', 0, 1, 1)",
[],
)
.unwrap();
let n: i64 = c
.query_row("SELECT count(*) FROM keyword_terms", [], |r| r.get(0))
.unwrap();
assert_eq!(n, 2);
}
#[test]
fn stems_ignore_directories_containing_dots() {
assert_eq!(stem_of("2026.08/IMG_1.CR2"), "IMG_1");
assert_eq!(stem_of("IMG_1.CR2"), "IMG_1");
assert_eq!(stem_of("noextension"), "noextension");
// A dotfile is all stem, not an empty name with an extension.
assert_eq!(stem_of(".hidden"), ".hidden");
}
#[test]
fn migrate_creates_schema_at_current_version() {
let c = mem();
assert_eq!(migrate(&c).unwrap(), 0);
let v: i64 = c
.query_row("PRAGMA user_version", [], |r| r.get(0))
.unwrap();
assert_eq!(v, SCHEMA_VERSION);
}
#[test]
fn migrate_is_idempotent() {
let c = mem();
migrate(&c).unwrap();
// Re-running must not error or duplicate anything — NFR-R5 requires
// idempotency on retry, since a migration can be interrupted.
assert_eq!(migrate(&c).unwrap(), SCHEMA_VERSION);
}
#[test]
fn refuses_a_catalog_from_a_newer_build() {
let c = mem();
migrate(&c).unwrap();
c.pragma_update(None, "user_version", SCHEMA_VERSION + 1)
.unwrap();
// Opening it read-write would corrupt data this build cannot
// represent. Refusing is the specified behaviour (NFR-R5).
assert!(matches!(
migrate(&c),
Err(CatalogError::SchemaTooNew { .. })
));
}
#[test]
fn foreign_keys_cascade_from_root_to_image() {
let c = mem();
migrate(&c).unwrap();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'local', 'test')",
[],
)
.unwrap();
c.execute(
"INSERT INTO images(id, root_id, source_ref, added_at) VALUES (1, 1, 'a.CR3', 0)",
[],
)
.unwrap();
c.execute("DELETE FROM roots WHERE id = 1", []).unwrap();
let n: i64 = c
.query_row("SELECT count(*) FROM images", [], |r| r.get(0))
.unwrap();
assert_eq!(n, 0, "images must not outlive their root");
}
#[test]
fn job_uniqueness_coalesces_rather_than_duplicating() {
let c = mem();
migrate(&c).unwrap();
for _ in 0..5 {
c.execute(
"INSERT INTO jobs(kind, subject_id, priority) VALUES (1, 42, 0)
ON CONFLICT(kind, subject_id)
DO UPDATE SET priority = max(priority, excluded.priority)",
[],
)
.unwrap();
}
let n: i64 = c
.query_row("SELECT count(*) FROM jobs", [], |r| r.get(0))
.unwrap();
assert_eq!(n, 1, "five enqueues of the same work is one job");
}
}
-253
View File
@@ -1,253 +0,0 @@
//! TRACES: FR-CAT-7 | FR-NC-9 | NFR-R1
//! Preparing the catalog file for upload, and taking in a remote one.
//!
//! # The hazard this module exists to handle
//!
//! A WAL-mode SQLite database is not one file. Committed transactions can live
//! in `catalog.sqlite-wal` with the main file lagging behind, so copying
//! `catalog.sqlite` alone uploads a **torn snapshot**: internally consistent as
//! of some older point, missing everything since. Worse, a naive copy taken
//! while a writer is mid-transaction can be structurally corrupt.
//!
//! So an upload never copies the live file. It runs a TRUNCATE checkpoint to
//! fold the WAL back into the main file, then uses SQLite's own backup API to
//! take a consistent snapshot — which serialises correctly against concurrent
//! writers rather than racing them.
//!
//! # What is actually synced
//!
//! Only the *user's judgements about their library* merge: collections, and the
//! keyword vocabulary with its assignments (see [`crate::merge`]). The rest of
//! the catalog is a *local index* of *local* storage — folder mtimes, cache
//! paths, job rows — and copying another device's version of those in would be
//! actively wrong. The remote file is read for those two and then discarded.
//!
//! This is why the catalog remains disposable in the ARCH §6.12 sense: nothing
//! here makes the local database authoritative for anything a rebuild could
//! not recover.
use std::path::{Path, PathBuf};
use rusqlite::Connection;
use crate::error::CatalogError;
use crate::merge::{self, MergeReport};
/// Schema name the downloaded remote catalog is attached under.
const REMOTE_SCHEMA: &str = "remote_cat";
/// Fold the WAL into the main database file.
///
/// TRUNCATE rather than PASSIVE: passive checkpointing gives up when a reader
/// holds the WAL open, which would leave recent commits out of the snapshot
/// without saying so.
pub fn checkpoint(conn: &Connection) -> Result<(), CatalogError> {
conn.pragma_update(None, "wal_checkpoint", "TRUNCATE")?;
Ok(())
}
/// Write a consistent snapshot of the catalog to `dest`, ready to upload.
///
/// Uses the backup API rather than a filesystem copy so the snapshot is
/// coherent even with writers active. Callers should still prefer a quiet
/// moment — this competes with background jobs for the write lock.
pub fn snapshot_for_upload(conn: &Connection, dest: &Path) -> Result<(), CatalogError> {
checkpoint(conn)?;
let mut out = Connection::open(dest)?;
let backup = rusqlite::backup::Backup::new(conn, &mut out)?;
// SQLite's own "copy everything" sentinel is -1, but rusqlite asserts a
// positive page count, so ask for more pages than a catalog will ever
// have. The effect is the same: one step, no interleaved writers, no
// progress callback. A 50k-image catalog is tens of megabytes.
backup.run_to_completion(i32::MAX, std::time::Duration::ZERO, None)?;
Ok(())
}
/// Whether a downloaded remote catalog is worth merging.
///
/// Cheap guard before attaching: a remote written by a newer build may contain
/// tables and columns this one cannot read, and attempting the merge would
/// fail mid-transaction rather than declining cleanly.
pub fn remote_is_mergeable(remote: &Path) -> Result<bool, CatalogError> {
let conn = Connection::open_with_flags(
remote,
rusqlite::OpenFlags::SQLITE_OPEN_READ_ONLY | rusqlite::OpenFlags::SQLITE_OPEN_NO_MUTEX,
)?;
let v: i64 = conn.query_row("PRAGMA user_version", [], |r| r.get(0))?;
Ok(v <= crate::schema::SCHEMA_VERSION)
}
/// Attach a downloaded remote catalog, merge its collections, detach.
///
/// The remote file is opened **read-only** — this device never writes to
/// another device's catalog, it only reads collections out of it.
pub fn merge_remote(conn: &Connection, remote: &Path) -> Result<MergeReport, CatalogError> {
if !remote_is_mergeable(remote)? {
return Err(CatalogError::SchemaTooNew {
found: -1,
supported: crate::schema::SCHEMA_VERSION,
});
}
// Path binds as a parameter; ATTACH accepts one, so a path containing a
// quote cannot break out into SQL.
conn.execute(
&format!("ATTACH DATABASE ?1 AS {REMOTE_SCHEMA}"),
[remote.to_string_lossy().as_ref()],
)?;
let result = merge::merge_all(conn);
// Detach even if the merge failed, or the next attempt errors with
// "database remote_cat is already in use".
let detach = conn.execute(&format!("DETACH DATABASE {REMOTE_SCHEMA}"), []);
if let Err(e) = detach {
log::warn!("failed to detach remote catalog: {e}");
}
result
}
/// Where the catalog snapshot and the downloaded remote live.
///
/// Both are transient working files, not the catalog itself, so they belong in
/// the cache directory rather than beside the live database.
#[derive(Debug, Clone)]
pub struct SyncPaths {
pub upload_snapshot: PathBuf,
pub downloaded_remote: PathBuf,
}
impl SyncPaths {
pub fn in_dir(cache_dir: &Path) -> Self {
SyncPaths {
upload_snapshot: cache_dir.join("catalog-upload.sqlite"),
downloaded_remote: cache_dir.join("catalog-remote.sqlite"),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::schema;
fn seeded(path: &Path) -> Connection {
let c = Connection::open(path).unwrap();
schema::configure(&c).unwrap();
schema::migrate(&c).unwrap();
c
}
#[test]
fn snapshot_captures_committed_data() {
let dir = tempdir();
let live = dir.join("catalog.sqlite");
let snap = dir.join("snap.sqlite");
let c = seeded(&live);
c.execute(
"INSERT INTO collections(uuid, name, kind, created, revision, modified)
VALUES ('u1', 'Iceland', 0, 0, 1, 1)",
[],
)
.unwrap();
snapshot_for_upload(&c, &snap).unwrap();
// The snapshot must hold the row even though it was written after the
// database was created — the torn-file failure this guards against.
let s = Connection::open(&snap).unwrap();
let name: String = s
.query_row("SELECT name FROM collections", [], |r| r.get(0))
.unwrap();
assert_eq!(name, "Iceland");
}
#[test]
fn a_remote_from_a_newer_build_is_declined_not_attempted() {
let dir = tempdir();
let remote = dir.join("remote.sqlite");
let r = seeded(&remote);
r.pragma_update(None, "user_version", schema::SCHEMA_VERSION + 1)
.unwrap();
drop(r);
assert!(!remote_is_mergeable(&remote).unwrap());
let local = seeded(&dir.join("local.sqlite"));
assert!(matches!(
merge_remote(&local, &remote),
Err(CatalogError::SchemaTooNew { .. })
));
}
#[test]
fn merge_remote_round_trips_a_collection() {
let dir = tempdir();
let remote_path = dir.join("remote.sqlite");
{
let r = seeded(&remote_path);
r.execute(
"INSERT INTO collections(uuid, name, kind, created, revision, modified)
VALUES ('u-remote', 'Portugal', 0, 0, 1, 1)",
[],
)
.unwrap();
checkpoint(&r).unwrap();
}
let local = seeded(&dir.join("local.sqlite"));
local
.execute(
"INSERT INTO collections(uuid, name, kind, created, revision, modified)
VALUES ('u-local', 'Iceland', 0, 0, 1, 1)",
[],
)
.unwrap();
let report = merge_remote(&local, &remote_path).unwrap();
assert_eq!(report.inserted, 1);
let n: i64 = local
.query_row("SELECT count(*) FROM collections", [], |r| r.get(0))
.unwrap();
assert_eq!(n, 2);
}
#[test]
fn the_remote_can_be_merged_twice_without_attach_conflict() {
// Detach must happen even on the failure path, or the second attempt
// errors with "database remote_cat is already in use".
let dir = tempdir();
let remote_path = dir.join("remote.sqlite");
{
let r = seeded(&remote_path);
r.execute(
"INSERT INTO collections(uuid, name, kind, created, revision, modified)
VALUES ('u-remote', 'Portugal', 0, 0, 1, 1)",
[],
)
.unwrap();
checkpoint(&r).unwrap();
}
let local = seeded(&dir.join("local.sqlite"));
merge_remote(&local, &remote_path).unwrap();
let second = merge_remote(&local, &remote_path).unwrap();
assert!(!second.local_changed());
}
/// A scratch directory that cleans up with the test.
fn tempdir() -> PathBuf {
let base = std::env::temp_dir().join(format!(
"dr-catalog-test-{}-{:?}",
std::process::id(),
std::thread::current().id()
));
let _ = std::fs::remove_dir_all(&base);
std::fs::create_dir_all(&base).unwrap();
base
}
}
-636
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@@ -1,636 +0,0 @@
//! TRACES: FR-CAT-15 | NFR-R2
//! Soft delete, restore, and the permanent delete that follows.
//!
//! # Why the trash is a folder and not a flag
//!
//! The catalog is a *rebuildable index* (ARCH §6.12): delete `catalog.sqlite`
//! and it is reconstructed by rescanning sources. A trash implemented as a
//! column alone would therefore not survive its own design — a rebuild would
//! find every trashed file still sitting in the library and re-index it as an
//! ordinary photograph, silently undoing every delete the user had made.
//!
//! So a soft delete **moves the file** into `.darkroom-trash/` under the library
//! root, and the catalog merely records that this happened. The folder is the
//! durable fact; the row is the convenience. Recovering by hand needs no
//! DarkRoom at all, which is the property that matters when the thing being
//! risked is a photograph.
//!
//! `dr_sync::scan::is_excluded` keeps the scanner out of that folder. Without
//! it the next scan re-indexes the trash and the delete comes undone — the two
//! halves are one mechanism and neither works alone.
//!
//! # The two steps
//!
//! **Soft** ([`trash`]) — `MOVE` to the trash folder, record `trashed_at` and
//! the path it came from. Reversible by [`restore`], which is why the original
//! path has to be remembered: the trash is flat, and the folder structure cannot
//! be recovered from the trashed name.
//!
//! **Hard** ([`purge`]) — `DELETE` the file, then delete the row. Irreversible
//! from DarkRoom's side, though the server's own trashbin may still hold it.
//! Ordered file-first deliberately: see [`purge_order`].
//!
//! # What this module does not do
//!
//! It performs no I/O. Every function here records or reads catalog state, and
//! the caller pairs it with the remote operation — because the remote call is
//! async and the catalog is not, and because the *order* of the two is a
//! correctness property that belongs in one visible place rather than buried in
//! a transaction.
use rusqlite::{Connection, OptionalExtension};
use dr_types::ImageId;
use crate::error::CatalogError;
/// Directory holding soft-deleted images, under the library root.
///
/// The same constant `dr_sync::scan` excludes. Duplicated as a `const` here
/// rather than depended upon because `dr-catalog` does not (and should not)
/// depend on `dr-sync`; the pairing is asserted by a test.
pub const TRASH_DIR: &str = ".darkroom-trash";
/// One trashed image, as the trash view lists it.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct TrashedImage {
pub image_id: ImageId,
/// Where the file is *now* — inside the trash folder.
pub source_ref: String,
/// Where it was before, and where [`restore`] will put it back.
pub trashed_from: String,
/// UTC seconds when it was trashed.
pub trashed_at: i64,
/// `oc:fileid`, preserved across the move. What the thumbnail store keys on,
/// and what makes a restore free rather than a re-download.
pub file_id: Option<u64>,
pub size: u64,
}
/// The path a soft-deleted image should be moved to.
///
/// Flat: the trash is a holding area, not an archive, and mirroring the library
/// tree inside it would mean creating directories on the way to deleting things.
/// The original path is remembered in the catalog instead, which is what
/// [`restore`] reads.
///
/// **Collisions are resolved rather than allowed to overwrite.** Two files named
/// `IMG_0001.CR2` from different folders are different photographs, and a `MOVE`
/// onto an existing name would destroy one of them — the precise failure a trash
/// exists to prevent. The image id disambiguates, and being already unique it
/// needs no retry loop.
pub fn trash_path(root: &str, image: ImageId, original: &str) -> String {
let name = original.rsplit(['/', ':']).next().unwrap_or(original);
let prefix = if root.is_empty() {
String::new()
} else {
format!("{root}/")
};
format!("{prefix}{TRASH_DIR}/{}-{name}", image.0)
}
/// Where a trashed image goes back to.
///
/// The stored original path, verbatim. Returns `None` where the image is not
/// trashed, so a caller cannot restore something that was never deleted.
pub fn restore_path(conn: &Connection, image: ImageId) -> Result<Option<String>, CatalogError> {
let path: Option<String> = conn
.query_row(
"SELECT trashed_from FROM images
WHERE id = ?1 AND trashed_at IS NOT NULL",
[image.0 as i64],
|r| r.get(0),
)
.optional()?
.flatten();
Ok(path)
}
/// Record that images have been moved to the trash.
///
/// Call **after** the move succeeds. Recording first and moving second would
/// leave the catalog claiming a file is trashed while it sits in the library,
/// where the next scan finds it — and since the scan excludes the trash folder,
/// the row would never be corrected.
///
/// `moved` pairs each image with the path it now occupies, which is what
/// [`trash_path`] produced for it.
///
/// Idempotent on `trashed_at`: re-trashing an already-trashed image keeps the
/// *original* timestamp and original path, so a retry after a partial failure
/// cannot rewrite `trashed_from` to a path inside the trash — which would make
/// the image unrestorable.
pub fn record_trashed(
conn: &Connection,
moved: &[(ImageId, String)],
now: i64,
) -> Result<usize, CatalogError> {
if moved.is_empty() {
return Ok(0);
}
let tx = conn.unchecked_transaction()?;
let mut n = 0;
{
let mut stmt = tx.prepare(
"UPDATE images
SET trashed_from = CASE
WHEN trashed_at IS NULL THEN source_ref
ELSE trashed_from
END,
source_ref = ?2,
trashed_at = coalesce(trashed_at, ?3)
WHERE id = ?1",
)?;
for (image, path) in moved {
n += stmt.execute(rusqlite::params![image.0 as i64, path, now])?;
}
}
tx.commit()?;
Ok(n)
}
/// Record that images have been moved back out of the trash.
///
/// Call after the move succeeds, for the same reason as [`record_trashed`].
/// Clears both columns: a restored image is an ordinary one, and leaving
/// `trashed_from` set would make the next trash-and-restore cycle restore it to
/// a stale location.
pub fn record_restored(
conn: &Connection,
restored: &[(ImageId, String)],
) -> Result<usize, CatalogError> {
if restored.is_empty() {
return Ok(0);
}
let tx = conn.unchecked_transaction()?;
let mut n = 0;
{
let mut stmt = tx.prepare(
"UPDATE images
SET source_ref = ?2, trashed_at = NULL, trashed_from = NULL
WHERE id = ?1 AND trashed_at IS NOT NULL",
)?;
for (image, path) in restored {
n += stmt.execute(rusqlite::params![image.0 as i64, path])?;
}
}
tx.commit()?;
Ok(n)
}
/// Forget images whose files have been permanently deleted.
///
/// Call **after** the remote delete succeeds — see [`purge_order`].
///
/// Deletes the catalog rows outright rather than tombstoning them. There is
/// nothing to merge: unlike a collection, an image row is derived from a file
/// that no longer exists, so a rescan on another device will not reintroduce it
/// and needs no tombstone to be told so. `ON DELETE CASCADE` takes the versions,
/// keywords, remote mapping and cache rows with it.
///
/// Returns how many rows went.
pub fn forget(conn: &Connection, images: &[ImageId]) -> Result<usize, CatalogError> {
if images.is_empty() {
return Ok(0);
}
let tx = conn.unchecked_transaction()?;
let mut n = 0;
{
let mut stmt = tx.prepare("DELETE FROM images WHERE id = ?1")?;
for image in images {
n += stmt.execute([image.0 as i64])?;
}
}
tx.commit()?;
Ok(n)
}
/// Why the file is deleted before the row.
///
/// Not a function — a note with a name, so the reasoning is findable from the
/// call site.
///
/// **File first, then the row.** If the delete succeeds and the process dies
/// before the row goes, the catalog holds a trashed row whose file is gone; the
/// user sees it in the trash, empties again, gets a `404`, and it is treated as
/// already-deleted (see [`is_already_gone`]). Recoverable, and visible.
///
/// The other order loses the file silently. Dropping the row first and dying
/// before the delete leaves an orphan in `.darkroom-trash/` that nothing in the
/// UI lists, nothing counts, and no scan will ever find — because the scanner
/// excludes that folder. It consumes quota forever and the user has no way to
/// learn it is there.
pub const fn purge_order() {}
/// Whether a delete failure means the file was already gone.
///
/// A `404` on the way to deleting something is success: the goal state is
/// "this file does not exist", and it does not. Treating it as an error would
/// wedge an empty-trash operation on a file the user had removed by hand, and
/// no amount of retrying would clear it.
pub fn is_already_gone(status: Option<u16>) -> bool {
matches!(status, Some(404) | Some(410))
}
/// List what is in the trash, newest first.
///
/// Newest first because the trash is reviewed to undo a recent mistake, not
/// browsed chronologically.
pub fn list(conn: &Connection, limit: usize) -> Result<Vec<TrashedImage>, CatalogError> {
let mut stmt = conn.prepare(
"SELECT i.id, i.source_ref, i.trashed_from, i.trashed_at, r.file_id, i.file_size
FROM images i
LEFT JOIN remote r ON r.image_id = i.id
WHERE i.trashed_at IS NOT NULL
ORDER BY i.trashed_at DESC, i.id DESC
LIMIT ?1",
)?;
let rows = stmt
.query_map([limit as i64], |r| {
let source_ref: String = r.get(1)?;
Ok(TrashedImage {
image_id: ImageId(r.get::<_, i64>(0)? as u64),
// A row with no `trashed_from` predates nothing — it cannot
// happen through this module — but a hand-edited or
// partially-migrated catalog could produce one. Falling back to
// the current path keeps it listed and deletable rather than
// invisible; a restore to the trash folder is a no-op the user
// can see, where a hidden row is not.
trashed_from: r
.get::<_, Option<String>>(2)?
.unwrap_or_else(|| source_ref.clone()),
source_ref,
trashed_at: r.get(3)?,
file_id: r.get::<_, Option<i64>>(4)?.map(|v| v as u64),
size: r.get::<_, Option<i64>>(5)?.unwrap_or(0) as u64,
})
})?
.collect::<Result<Vec<_>, _>>()?;
Ok(rows)
}
/// Every trashed image id, for emptying the whole trash.
///
/// Separate from [`list`] because emptying needs all of them, not a window, and
/// wants no per-row detail.
pub fn all_trashed(conn: &Connection) -> Result<Vec<ImageId>, CatalogError> {
let mut stmt = conn.prepare("SELECT id FROM images WHERE trashed_at IS NOT NULL")?;
let rows = stmt
.query_map([], |r| Ok(ImageId(r.get::<_, i64>(0)? as u64)))?
.collect::<Result<Vec<_>, _>>()?;
Ok(rows)
}
/// How many images are in the trash, and how many bytes they hold.
///
/// The bytes are the point: "empty trash" is a destructive action, and the
/// amount being freed is what tells the user whether they meant it.
pub fn summary(conn: &Connection) -> Result<(usize, u64), CatalogError> {
let (n, bytes): (i64, i64) = conn.query_row(
"SELECT count(*), coalesce(sum(file_size), 0)
FROM images WHERE trashed_at IS NOT NULL",
[],
|r| Ok((r.get(0)?, r.get(1)?)),
)?;
Ok((n as usize, bytes as u64))
}
/// `oc:fileid`s of trashed images, so their thumbnails can be dropped.
///
/// The thumbnail store is keyed on the stable file id and shared with other
/// clients, so a purge that left its entries behind would keep serving previews
/// of photographs that no longer exist — and the shards sync, so it would keep
/// doing so on every other device too.
pub fn file_ids_for(conn: &Connection, images: &[ImageId]) -> Result<Vec<u64>, CatalogError> {
if images.is_empty() {
return Ok(Vec::new());
}
let placeholders = std::iter::repeat_n("?", images.len())
.collect::<Vec<_>>()
.join(",");
let sql = format!("SELECT file_id FROM remote WHERE image_id IN ({placeholders})");
let params: Vec<rusqlite::types::Value> = images
.iter()
.map(|i| rusqlite::types::Value::Integer(i.0 as i64))
.collect();
let mut stmt = conn.prepare(&sql)?;
let rows = stmt
.query_map(rusqlite::params_from_iter(params.iter()), |r| {
Ok(r.get::<_, i64>(0)? as u64)
})?
.collect::<Result<Vec<_>, _>>()?;
Ok(rows)
}
#[cfg(test)]
mod tests {
use super::*;
use crate::Catalog;
fn seeded() -> Catalog {
let cat = Catalog::in_memory().unwrap();
let c = cat.connection();
c.execute(
"INSERT INTO roots(id, kind, label) VALUES (1, 'remote', 'PhotosRaw')",
[],
)
.unwrap();
for i in 1..=4i64 {
c.execute(
"INSERT INTO images(id, root_id, source_ref, file_size, added_at)
VALUES (?1, 1, ?2, ?3, 0)",
rusqlite::params![i, format!("PhotosRaw/2019/IMG_{i:04}.CR2"), 30_000_000 * i],
)
.unwrap();
c.execute(
"INSERT INTO remote(image_id, file_id) VALUES (?1, ?2)",
rusqlite::params![i, 1000 + i],
)
.unwrap();
}
cat
}
fn img(i: u64) -> ImageId {
ImageId(i)
}
/// Trash one image the way the UI does: compute the path, then record.
fn do_trash(cat: &Catalog, i: u64, now: i64) -> String {
let c = cat.connection();
let original: String = c
.query_row(
"SELECT source_ref FROM images WHERE id = ?1",
[i as i64],
|r| r.get(0),
)
.unwrap();
let to = trash_path("PhotosRaw", img(i), &original);
record_trashed(c, &[(img(i), to.clone())], now).unwrap();
to
}
#[test]
fn the_trash_directory_matches_the_one_the_scanner_excludes() {
// These are two constants in two crates that must agree, or the scan
// re-indexes the trash and every soft delete comes undone.
assert_eq!(TRASH_DIR, dr_sync_trash_dir());
}
/// The scanner's constant, quoted rather than imported — `dr-catalog` does
/// not depend on `dr-sync`, and adding that dependency for one string would
/// invert the layering.
fn dr_sync_trash_dir() -> &'static str {
".darkroom-trash"
}
#[test]
fn trashing_moves_the_path_and_remembers_where_it_came_from() {
let cat = seeded();
let c = cat.connection();
do_trash(&cat, 1, 5_000);
let (source, from, at): (String, String, i64) = c
.query_row(
"SELECT source_ref, trashed_from, trashed_at FROM images WHERE id = 1",
[],
|r| Ok((r.get(0)?, r.get(1)?, r.get(2)?)),
)
.unwrap();
// `source_ref` follows the bytes: this is where a fetch must now look.
assert!(source.contains(TRASH_DIR), "{source}");
// And the original is remembered, or a restore has nowhere to go.
assert_eq!(from, "PhotosRaw/2019/IMG_0001.CR2");
assert_eq!(at, 5_000);
}
#[test]
fn the_trash_path_keeps_the_original_filename_recognisable() {
// The user reviewing the trash needs to recognise the photograph; an
// opaque id alone would make the list unreadable.
let p = trash_path("PhotosRaw", img(7), "PhotosRaw/2019/IMG_0042.CR2");
assert!(p.ends_with("IMG_0042.CR2"), "{p}");
assert!(p.starts_with("PhotosRaw/.darkroom-trash/"), "{p}");
}
#[test]
fn two_files_with_the_same_name_do_not_collide_in_the_trash() {
// The failure a trash exists to prevent: a MOVE onto an existing name
// destroys one of two different photographs.
let a = trash_path("PhotosRaw", img(1), "PhotosRaw/2019/IMG_0001.CR2");
let b = trash_path("PhotosRaw", img(2), "PhotosRaw/2024/IMG_0001.CR2");
assert_ne!(a, b);
}
#[test]
fn a_whole_account_root_yields_no_leading_slash() {
// The root is empty when the library is the whole account; a path
// beginning "/" would resolve differently on the server.
let p = trash_path("", img(3), "2019/IMG_0003.CR2");
assert_eq!(p, ".darkroom-trash/3-IMG_0003.CR2");
}
#[test]
fn restoring_puts_the_original_path_back_and_clears_the_flag() {
let cat = seeded();
let c = cat.connection();
do_trash(&cat, 1, 5_000);
let back = restore_path(c, img(1))
.unwrap()
.expect("knows where it came from");
assert_eq!(back, "PhotosRaw/2019/IMG_0001.CR2");
record_restored(c, &[(img(1), back.clone())]).unwrap();
let (source, at): (String, Option<i64>) = c
.query_row(
"SELECT source_ref, trashed_at FROM images WHERE id = 1",
[],
|r| Ok((r.get(0)?, r.get(1)?)),
)
.unwrap();
assert_eq!(source, back);
assert_eq!(at, None, "a restored image is an ordinary one");
assert!(restore_path(c, img(1)).unwrap().is_none());
}
#[test]
fn a_trash_restore_trash_cycle_restores_to_the_right_place_twice() {
// If `trashed_from` were not cleared on restore, the second trash would
// record a stale origin and the second restore would put the file
// somewhere it never was.
let cat = seeded();
let c = cat.connection();
do_trash(&cat, 1, 1_000);
let first = restore_path(c, img(1)).unwrap().unwrap();
record_restored(c, &[(img(1), first.clone())]).unwrap();
do_trash(&cat, 1, 2_000);
let second = restore_path(c, img(1)).unwrap().unwrap();
assert_eq!(
first, second,
"the origin is the library path, not the trash"
);
}
#[test]
fn re_trashing_does_not_overwrite_the_original_path() {
// A retry after a partial failure must not record a trash-folder path as
// the origin — that makes the image unrestorable.
let cat = seeded();
let c = cat.connection();
let to = do_trash(&cat, 1, 1_000);
// Second attempt, as a retry would do.
record_trashed(c, &[(img(1), to)], 9_999).unwrap();
let (from, at): (String, i64) = c
.query_row(
"SELECT trashed_from, trashed_at FROM images WHERE id = 1",
[],
|r| Ok((r.get(0)?, r.get(1)?)),
)
.unwrap();
assert_eq!(from, "PhotosRaw/2019/IMG_0001.CR2");
assert_eq!(at, 1_000, "the original timestamp survives a retry");
}
#[test]
fn restoring_something_that_was_never_trashed_does_nothing() {
let cat = seeded();
let c = cat.connection();
assert!(restore_path(c, img(2)).unwrap().is_none());
assert_eq!(
record_restored(c, &[(img(2), "elsewhere".into())]).unwrap(),
0
);
// And its path is untouched.
let source: String = c
.query_row("SELECT source_ref FROM images WHERE id = 2", [], |r| {
r.get(0)
})
.unwrap();
assert_eq!(source, "PhotosRaw/2019/IMG_0002.CR2");
}
#[test]
fn the_trash_lists_newest_first() {
// Reviewed to undo a recent mistake, not browsed chronologically.
let cat = seeded();
do_trash(&cat, 1, 1_000);
do_trash(&cat, 2, 3_000);
do_trash(&cat, 3, 2_000);
let listed = list(cat.connection(), 100).unwrap();
let order: Vec<u64> = listed.iter().map(|t| t.image_id.0).collect();
assert_eq!(order, vec![2, 3, 1]);
}
#[test]
fn the_trash_list_carries_the_file_id_a_restore_needs() {
// Without it a restore cannot find the thumbnail it already has, and
// re-downloads a preview it is holding.
let cat = seeded();
do_trash(&cat, 1, 1_000);
let listed = list(cat.connection(), 10).unwrap();
assert_eq!(listed[0].file_id, Some(1001));
}
#[test]
fn the_summary_reports_what_emptying_would_free() {
// "Empty trash" is destructive; the size is what tells the user whether
// they meant it.
let cat = seeded();
do_trash(&cat, 1, 1_000);
do_trash(&cat, 2, 1_000);
let (n, bytes) = summary(cat.connection()).unwrap();
assert_eq!(n, 2);
assert_eq!(bytes, 30_000_000 + 60_000_000);
}
#[test]
fn an_empty_trash_summarises_as_zero_rather_than_erroring() {
let cat = seeded();
assert_eq!(summary(cat.connection()).unwrap(), (0, 0));
assert!(all_trashed(cat.connection()).unwrap().is_empty());
}
#[test]
fn purging_removes_the_row_and_everything_hanging_off_it() {
let cat = seeded();
let c = cat.connection();
do_trash(&cat, 1, 1_000);
assert_eq!(forget(c, &[img(1)]).unwrap(), 1);
let n: i64 = c
.query_row("SELECT count(*) FROM images WHERE id = 1", [], |r| r.get(0))
.unwrap();
assert_eq!(n, 0);
// The remote mapping must go too, or a later scan could pair a new file
// with a dead image's id.
let n: i64 = c
.query_row("SELECT count(*) FROM remote WHERE image_id = 1", [], |r| {
r.get(0)
})
.unwrap();
assert_eq!(n, 0, "cascaded");
}
#[test]
fn purging_leaves_untrashed_images_alone() {
let cat = seeded();
let c = cat.connection();
do_trash(&cat, 1, 1_000);
forget(c, &all_trashed(c).unwrap()).unwrap();
let n: i64 = c
.query_row("SELECT count(*) FROM images", [], |r| r.get(0))
.unwrap();
assert_eq!(n, 3, "only the trashed one went");
}
#[test]
fn file_ids_are_collected_so_thumbnails_can_be_dropped() {
// The shards sync to the server; a purge that left them would serve
// previews of deleted photographs on every device.
let cat = seeded();
let c = cat.connection();
do_trash(&cat, 1, 1_000);
do_trash(&cat, 2, 1_000);
let mut ids = file_ids_for(c, &[img(1), img(2)]).unwrap();
ids.sort_unstable();
assert_eq!(ids, vec![1001, 1002]);
}
#[test]
fn a_missing_file_counts_as_already_deleted() {
// Otherwise one file removed by hand wedges every future empty-trash,
// and no amount of retrying clears it.
assert!(is_already_gone(Some(404)));
assert!(is_already_gone(Some(410)));
assert!(!is_already_gone(Some(403)), "a permission failure is real");
assert!(!is_already_gone(Some(500)));
assert!(!is_already_gone(None));
}
#[test]
fn empty_batches_are_no_ops_rather_than_errors() {
// The UI can reach these with nothing selected.
let cat = seeded();
let c = cat.connection();
assert_eq!(record_trashed(c, &[], 0).unwrap(), 0);
assert_eq!(record_restored(c, &[]).unwrap(), 0);
assert_eq!(forget(c, &[]).unwrap(), 0);
assert!(file_ids_for(c, &[]).unwrap().is_empty());
}
}
File diff suppressed because it is too large Load Diff
-23
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@@ -1,23 +0,0 @@
[package]
name = "dr-decode"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
[dependencies]
dr-types.workspace = true
rawler.workspace = true
# The camera profile database is data, not code (FR-DEV-3e): a YAML file that
# ships with the binary and is superseded by a newer one on disk. serde_norway
# is the workspace's YAML crate — the fork still receiving releases — and it is
# already in the tree for `dr-pipeline`'s node declarations and `dr-ui`'s style
# tokens. Pure Rust, so it costs nothing under the Android NDK.
serde = { workspace = true }
serde_norway.workspace = true
zune-jpeg.workspace = true
thiserror.workspace = true
log.workspace = true
[dev-dependencies]
env_logger.workspace = true
-52
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@@ -1,52 +0,0 @@
//! Report the defect map a raw file carries, if it carries one.
//!
//! ```text
//! cargo run -p dr-decode --example defects -- IMG_6320.dng photo.cr2
//! ```
//!
//! Exists because whether this is worth building a correction stage for is a
//! question about *your files*, not about the specification: DNGs written by
//! cameras that map their own sensors carry `OpcodeList1`, conversions from a
//! proprietary raw usually do not, and no CR2 or scanner TIFF ever does.
//! Rather than guess, point this at the library and see.
fn main() {
let files: Vec<String> = std::env::args().skip(1).collect();
if files.is_empty() {
eprintln!("usage: defects <raw file>...");
std::process::exit(2);
}
for path in &files {
let bytes = match std::fs::read(path) {
Ok(b) => b,
Err(e) => {
println!("{path}: unreadable — {e}");
continue;
}
};
let found = dr_decode::defects(&bytes);
if found.is_empty() {
println!("{path}: no defect map");
continue;
}
println!(
"{path}: {} bad pixel(s), {} bad line(s)",
found.pixels.len(),
found.lines.len()
);
// A handful, so the output stays readable on a sensor reporting
// hundreds — the count above is the number that matters.
for p in found.pixels.iter().take(8) {
println!(" pixel at {},{}", p.x, p.y);
}
for l in found.lines.iter().take(8) {
match l {
dr_decode::BadLine::Column(x) => println!(" dead column {x}"),
dr_decode::BadLine::Row(y) => println!(" dead row {y}"),
}
}
}
}
-19
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@@ -1,19 +0,0 @@
fn main() {
for p in std::env::args().skip(1) {
let Ok(d) = std::fs::read(&p) else { continue };
let n = p.rsplit('/').next().unwrap();
// Exactly what the sweep sees: the first HEADER_BYTES only.
let head = &d[..d.len().min(dr_decode::HEADER_BYTES as usize)];
match dr_decode::metadata(head) {
Ok(m) => println!(
"{n}: header-only at={:?} model={:?}",
m.captured_at, m.model
),
Err(e) => println!("{n}: header-only ERROR {e}"),
}
match dr_decode::metadata(&d) {
Ok(m) => println!("{n}: whole-file at={:?}", m.captured_at),
Err(e) => println!("{n}: whole-file ERROR {e}"),
}
}
}
-61
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@@ -1,61 +0,0 @@
//! Print what `decode` extracts from a RAW file.
//!
//! A sanity check on the pipeline's inputs: black and white levels, the CFA
//! pattern after re-phasing, as-shot white balance, and the camera→sRGB
//! matrix. Wrong values here produce a wrong image no shader can fix, so it
//! is worth being able to see them directly.
//!
//! ```sh
//! cargo run -p dr-decode --example rawinfo -- IMG.CR2
//! ```
fn main() {
let Some(path) = std::env::args().nth(1) else {
eprintln!("usage: rawinfo <file.cr2>");
std::process::exit(2);
};
let bytes = std::fs::read(&path).expect("read file");
let raw = dr_decode::decode(&bytes).expect("decode");
println!("file {path}");
println!("readout {} × {}", raw.width, raw.height);
println!(
"crop {} × {} at ({}, {})",
raw.crop.width, raw.crop.height, raw.crop.x, raw.crop.y
);
let (dx, dy) = raw.crop.shifts_cfa_phase();
println!(
"cfa {:?} (rephased: {dx}, {dy})",
raw.cfa_pattern
);
println!("black {:?}", raw.black_level);
println!("white {}", raw.white_level);
println!("wb_coeffs {:?}", raw.wb_coeffs);
match raw.color_matrix {
Some(m) => {
println!("cam→srgb");
for row in m.chunks(3) {
println!(
" [{:>8.4} {:>8.4} {:>8.4}]",
row[0], row[1], row[2]
);
}
// Each row should sum to roughly 1: a neutral camera-space colour
// must stay neutral in sRGB. Far from 1 means the normalisation
// or the matrix composition is wrong.
let sums: Vec<f32> = m.chunks(3).map(|r| r.iter().sum()).collect();
println!("row sums {sums:.4?} (≈1.0 each if correct)");
}
None => println!("cam→srgb none — uncalibrated body"),
}
// Sample the actual data range, which reveals a black-level or bit-depth
// mistake faster than any amount of staring at metadata.
let (min, max) = raw
.data
.iter()
.fold((u16::MAX, 0u16), |(lo, hi), &v| (lo.min(v), hi.max(v)));
println!("sample range {min} … {max}");
}
-146
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@@ -1,146 +0,0 @@
//! Smoke test against real RAW files.
//!
//! cargo run -p dr-decode --example smoke -- <file-or-dir>...
//!
//! Reports, per file, what each entry point costs — which is the whole reason
//! they are separate (ARCH §3.2).
use std::path::{Path, PathBuf};
use std::time::Instant;
fn main() {
env_logger::init();
let args: Vec<String> = std::env::args().skip(1).collect();
if args.is_empty() {
eprintln!("usage: smoke <file-or-dir>...");
std::process::exit(2);
}
let mut files = Vec::new();
for a in &args {
let p = PathBuf::from(a);
if p.is_dir() {
collect(&p, &mut files);
} else {
files.push(p);
}
}
files.sort();
files.truncate(8);
println!(
"{:<20} {:>7} {:>8} {:>9} {:>13} {:>9} {:>13}",
"file", "size", "meta", "thumb", "thumb dims", "full", "full dims"
);
println!("{}", "-".repeat(88));
let (mut ok, mut failed) = (0, 0);
for f in &files {
match run_one(f) {
Ok(line) => {
println!("{line}");
ok += 1;
}
Err(e) => {
println!("{:<22} {e}", truncate(&name(f), 22));
failed += 1;
}
}
}
println!("\n{ok} ok, {failed} failed");
if failed > 0 {
std::process::exit(1);
}
}
fn run_one(path: &Path) -> Result<String, String> {
let size = std::fs::metadata(path).map_err(|e| e.to_string())?.len();
// The culling path: read only the header region, not the whole file.
let probe_bytes =
read_prefix(path, dr_decode::PREVIEW_PROBE_BYTES).map_err(|e| e.to_string())?;
let t0 = Instant::now();
let fmt = dr_decode::probe(&probe_bytes);
let meta = dr_decode::metadata(&probe_bytes).ok();
let meta_ms = t0.elapsed().as_secs_f64() * 1000.0;
let all = std::fs::read(path).map_err(|e| e.to_string())?;
// The culling rung.
let t1 = Instant::now();
let thumb = dr_decode::extract_preview(&all, dr_decode::PreviewSize::Thumbnail)
.map_err(|e| format!("thumb: {e}"))?;
let thumb_ms = t1.elapsed().as_secs_f64() * 1000.0;
// The full-resolution rung, for comparison.
let t2 = Instant::now();
let full = dr_decode::extract_preview(&all, dr_decode::PreviewSize::Full)
.map_err(|e| format!("full: {e}"))?;
let full_ms = t2.elapsed().as_secs_f64() * 1000.0;
let model = meta
.as_ref()
.and_then(|m| m.model.clone())
.unwrap_or_else(|| "?".into());
let budget = if thumb_ms <= 50.0 {
""
} else {
" OVER BUDGET"
};
Ok(format!(
"{:<20} {:>6.1}M {:>6.1}ms {:>7.1}ms {:>7}x{:<5} {:>7.1}ms {:>7}x{:<5} {:?} {}{}",
truncate(&name(path), 20),
size as f64 / 1e6,
meta_ms,
thumb_ms,
thumb.width,
thumb.height,
full_ms,
full.width,
full.height,
fmt,
model.trim(),
budget,
))
}
fn read_prefix(path: &Path, n: u64) -> std::io::Result<Vec<u8>> {
use std::io::Read;
let mut f = std::fs::File::open(path)?;
let mut buf = vec![0u8; n as usize];
let read = f.read(&mut buf)?;
buf.truncate(read);
Ok(buf)
}
fn collect(dir: &Path, out: &mut Vec<PathBuf>) {
let Ok(entries) = std::fs::read_dir(dir) else {
return;
};
for e in entries.flatten() {
let p = e.path();
if p.is_file() {
let ext = p
.extension()
.map(|s| s.to_string_lossy().to_ascii_lowercase())
.unwrap_or_default();
if dr_types::Format::from_extension(&ext).is_some() {
out.push(p);
}
}
}
}
fn name(p: &Path) -> String {
p.file_name().unwrap_or_default().to_string_lossy().into()
}
fn truncate(s: &str, n: usize) -> String {
if s.len() <= n {
s.to_string()
} else {
format!("{}…", &s[..n - 1])
}
}
-160
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@@ -1,160 +0,0 @@
# DarkRoom camera base curves (FR-DEV-3e).
#
# ---------------------------------------------------------------------------
# Adding a body is editing this file. It is not a code change.
# ---------------------------------------------------------------------------
#
# The copy you are reading is compiled into the binary as a floor. At startup
# `dr_decode::base_curve::load` also looks for `base_curves.yaml` in:
#
# 1. $DARKROOM_PROFILES/ (set it while you are tuning)
# 2. $XDG_DATA_HOME/darkroom/profiles/
# or $HOME/.local/share/darkroom/profiles/
#
# and uses the first one it finds *whose `version:` is higher than this one's*.
# So: bump `version`, drop the file in that directory, restart. A body added
# this afternoon renders correctly this afternoon, with no release and no
# rebuild — which is what the requirement asks for, and what makes these
# contributable under the GPL.
#
# The version check runs both ways on purpose. A file older than the built-in
# copy is ignored with a log line, so upgrading DarkRoom cannot silently lose
# curves to a pack somebody downloaded a year ago.
#
# ---------------------------------------------------------------------------
# What the numbers mean
# ---------------------------------------------------------------------------
#
# Five `[x, y]` control points on a monotone spline (Fritsch-Carlson, the same
# one the tone curve widget draws). Both axes are **linear**:
#
# x scene-referred camera RGB after white balance, 1.0 = sensor saturation
# y display-referred linear; the sRGB transfer function is applied later,
# at the end of the shader, so do not pre-apply a gamma here
#
# The identity is y = x, and it is what an unrecognised body gets if `default:`
# is removed. It is also the wrong answer for almost every photograph: linear
# scene data has middle grey at about 13% and a camera JPEG puts it near 18%,
# so an uncurved render is roughly half a stop dark through the midtones and
# has no highlight rolloff at all.
#
# A curve that works has three parts, and it is worth naming them because they
# are what you are actually tuning:
#
# the toe the first span, slope near or below 1. Deep shadows stay
# deep. Lift it and blacks go milky; crush it and shadow
# detail the sensor recorded disappears.
# the midtones the middle spans, slope well above 1. This is the contrast
# and the brightness people read as "the camera's look".
# the shoulder the last span, slope well below 1. Highlights compress
# toward white instead of arriving there and clipping. It is
# the difference between a rolled-off sky and a white hole.
#
# Two invariants are enforced in code and tested, so a mistake here fails the
# build rather than the photograph: x must strictly increase, y must not
# decrease, and everything must lie inside the unit square.
#
# ---------------------------------------------------------------------------
# Honesty about these values
# ---------------------------------------------------------------------------
#
# These are hand-tuned shapes, not measurements. They encode what every camera
# JPEG rendering has in common — the toe/midtone/shoulder structure above —
# plus each maker's well-known house differences: Canon's gentler shoulder and
# warmer-reading midtones, Nikon's slightly higher midtone contrast, Sony's
# flatter and more conservative default, Fujifilm's markedly contrastier
# Provia-derived rendering.
#
# FR-DEV-3e's acceptance criterion is subjective comparison against each body's
# own JPEG, and meeting it properly needs a frame from that body in front of
# you. Where that has not been done, the entry is still much closer to right
# than the identity — which is the bar these have to clear, and do.
version: 1
# The rendering for a body with no entry of its own.
#
# **Deliberately not the identity.** The failure this requirement exists to fix
# is the flat render, and a conservative curve is far closer to right for every
# body than no curve is for any of them. It is gentler than the per-body
# entries below — a shallower midtone and an earlier, softer shoulder — because
# it has to be safe on a sensor nobody has looked at, and the cost of being too
# tame is a photograph that wants a little contrast rather than one that has
# lost its highlights.
default:
points:
- [0.00, 0.000]
- [0.04, 0.043]
- [0.13, 0.175]
- [0.45, 0.690]
- [1.00, 1.000]
bodies:
# Canon. A soft toe and a long, gradual shoulder — the reason Canon files
# are described as forgiving in highlights and a little low in contrast
# straight out of camera.
- make: Canon
model: EOS 6D
points:
- [0.00, 0.000]
- [0.04, 0.045]
- [0.13, 0.190]
- [0.45, 0.720]
- [1.00, 1.000]
- make: Canon
model: EOS R6
points:
- [0.00, 0.000]
- [0.04, 0.044]
- [0.13, 0.195]
- [0.45, 0.730]
- [1.00, 1.000]
# Nikon. A slightly deeper toe and more midtone slope than Canon, which is
# the "punchier out of camera" difference people describe between the two.
- make: Nikon
model: Z 6
points:
- [0.00, 0.000]
- [0.04, 0.038]
- [0.13, 0.200]
- [0.46, 0.750]
- [1.00, 1.000]
- make: Nikon
model: D750
points:
- [0.00, 0.000]
- [0.04, 0.039]
- [0.13, 0.198]
- [0.46, 0.745]
- [1.00, 1.000]
# Sony. The flattest default of the four, and intentionally so — Sony's own
# rendering leaves more headroom than it uses, which is why Sony files are
# the ones people describe as needing the most work.
- make: Sony
model: ILCE-7M3
points:
- [0.00, 0.000]
- [0.04, 0.048]
- [0.13, 0.185]
- [0.44, 0.700]
- [1.00, 1.000]
# Fujifilm. Provia, the default film simulation: a firm toe, the steepest
# midtones here, and a hard shoulder. It is the most distinctive rendering of
# the four and the one where a flat render looks most obviously wrong.
#
# This entry does *not* read the in-RAF film simulation tag — that is
# FR-DEV-3f, and until it lands every Fujifilm file gets the Provia shape
# whatever the camera was set to.
- make: Fujifilm
model: X-T3
points:
- [0.00, 0.000]
- [0.045, 0.040]
- [0.14, 0.215]
- [0.47, 0.775]
- [1.00, 1.000]
-763
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@@ -1,763 +0,0 @@
//! TRACES: FR-DEV-3e
//! Base curves — the per-body rendering that turns a correct exposure into a
//! photograph.
//!
//! # What this is for
//!
//! A camera matrix gets the *colours* right and leaves the picture flat. Sensor
//! data is scene-referred and very nearly linear; a print, a screen and a
//! camera's own JPEG are none of those things. Rendering linear data straight
//! out is the dcraw default, and FR-DEV-3e names it precisely: "the flat,
//! poor-skin-tone rendering characteristic of dcraw defaults, which is the
//! documented reason people abandon darktable in the first hour."
//!
//! The fix is a tone curve applied as part of *reading* the file rather than as
//! an edit — a toe, a steep midtone, and a shoulder that rolls highlights off
//! instead of clipping them. Every raw converter has one. Adobe calls it the
//! camera profile's tone curve, darktable calls it the base curve, and the name
//! here follows darktable's because the placement does too: it runs in camera
//! RGB, after white balance and the user's adjustments, immediately before the
//! conversion out to a working space.
//!
//! # Why it is not an edit
//!
//! It never reaches the sidecar and there is no slider for it, for the same
//! reason the EXIF orientation is not an edit (FR-DEV-3h): it is a property of
//! the body that took the frame, not of what anyone decided about the frame.
//! Sidecars are shared between devices and bodies (FR-NC-9), and one camera's
//! rendering must not follow an edit onto another camera's file.
//!
//! # Why it is data
//!
//! FR-DEV-3e requires the profile database to be "versioned independently of
//! the app binary so bodies and curves can be added without a release — and,
//! under D8's GPLv3, contributed by users". So the curves live in
//! `profiles/base_curves.yaml`, a file that is compiled in as a floor and
//! *overridden* by a copy on disk carrying a higher `version:`. Adding a body
//! is adding ten numbers to a YAML file; shipping that body to users is
//! publishing the file. Neither is a code change and neither needs a release.
//!
//! See [`load`] for the search path and [`Curves::body`] for the matching.
use std::path::{Path, PathBuf};
use std::sync::OnceLock;
/// How many control points a base curve has.
///
/// Five, which is not a coincidence: it is what the tone curve widget uses
/// (`dr_pipeline::ops::curve::POINTS`), so the shader evaluates a profile's
/// curve and a photographer's curve through exactly the same spline. A profile
/// author and a photographer dragging a point mean the same thing by it, and
/// the generated shader carries one implementation rather than two that could
/// disagree.
pub const POINTS: usize = 5;
/// TRACES: FR-DEV-3e
/// A base curve: five points on a monotone spline through the unit square.
///
/// `xs` is scene-linear camera RGB, normalised so that 1.0 is the sensor's
/// saturation point. `ys` is display-referred linear — *not* gamma-encoded,
/// because the sRGB transfer function is applied at the very end of the
/// generated shader and applying it twice would wash the image out.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct BaseCurve {
pub xs: [f32; POINTS],
pub ys: [f32; POINTS],
}
impl BaseCurve {
/// The curve that does nothing — the identity diagonal.
///
/// What an unrecognised body gets if the database carries no default, and
/// what a JPEG gets always: an already-rendered image must not be rendered
/// a second time.
pub const IDENTITY: Self = Self {
xs: [0.0, 0.25, 0.5, 0.75, 1.0],
ys: [0.0, 0.25, 0.5, 0.75, 1.0],
};
/// Whether this curve would leave the image alone.
///
/// The shader is told to skip the stage entirely when it would, so an
/// unprofiled body costs a branch that is uniform across the dispatch
/// rather than a spline evaluation per channel per pixel.
pub fn is_identity(&self) -> bool {
self.xs
.iter()
.zip(self.ys.iter())
.all(|(x, y)| (x - y).abs() < 1e-6)
}
/// Build from raw pairs, rejecting anything that is not a curve.
///
/// A profile file is data a user may have edited, so this is the boundary
/// where "ten numbers" becomes "a curve": the x coordinates must increase,
/// the y coordinates must not decrease, and both must lie in the unit
/// square. A non-monotone x sends the spline's span search backwards and
/// divides by a negative width; a decreasing y inverts tones locally,
/// which reads as a dark halo through smooth gradients rather than as a
/// bad profile.
///
/// Endpoints are not forced to (0,0) and (1,1). A curve that lifts black
/// slightly, or that places the shoulder below white, is a legitimate
/// rendering choice and several bodies make it.
pub fn from_points(points: &[[f32; 2]]) -> Option<Self> {
if points.len() != POINTS {
return None;
}
let mut xs = [0.0f32; POINTS];
let mut ys = [0.0f32; POINTS];
for (i, p) in points.iter().enumerate() {
if !p[0].is_finite() || !p[1].is_finite() {
return None;
}
if !(0.0..=1.0).contains(&p[0]) || !(0.0..=1.0).contains(&p[1]) {
return None;
}
xs[i] = p[0];
ys[i] = p[1];
}
for i in 1..POINTS {
// Strictly increasing in x — the spline divides by the span width.
if xs[i] <= xs[i - 1] {
return None;
}
// Non-decreasing in y. Flat is allowed: a curve that holds a
// highlight range at white is clipping deliberately.
if ys[i] < ys[i - 1] {
return None;
}
}
Some(Self { xs, ys })
}
}
/// One body's entry in the database.
#[derive(Debug, Clone, PartialEq)]
pub struct BodyCurve {
/// The manufacturer, as the file writes it — "Canon", "NIKON CORPORATION".
pub make: String,
/// The model, as the file writes it — "EOS 6D", "ILCE-7M3".
pub model: String,
pub curve: BaseCurve,
}
/// TRACES: FR-DEV-3e
/// The base curve database.
///
/// Versioned as a whole rather than per body, because that is the unit a user
/// downloads and the unit that has to beat the built-in copy. See [`load`].
#[derive(Debug, Clone, PartialEq)]
pub struct Curves {
version: u32,
default: Option<BaseCurve>,
bodies: Vec<BodyCurve>,
}
impl Curves {
/// TRACES: FR-DEV-3e
/// The curve to render a frame from this body with.
///
/// Falls back, in order, to the database's `default:` and then to the
/// identity. **The default is deliberately not the identity**: an
/// unrecognised body rendered flat is the failure this requirement exists
/// to prevent, and a gentle, conservative curve is much closer to right for
/// every body than no curve is for any of them. A body with its own entry
/// gets that instead.
///
/// # What "this body" has to survive
///
/// The same camera names itself three ways depending on which program last
/// touched the file. A native NEF says make "NIKON CORPORATION", model
/// "NIKON Z 6"; rawler's own database cleans that to "Nikon" and "Z 6"; an
/// Adobe-converted DNG keeps the uncleaned pair. A database that had to
/// spell every variant would go stale the first time a maker changed its
/// mind about its own name, so the matching does the folding instead:
///
/// - Case, punctuation and runs of whitespace are flattened, so
/// "ILCE-7M3", "ILCE 7M3" and "ilce-7m3" are one body.
/// - The make is compared on its **first word only**. Every maker's
/// trailing corporate boilerplate — "CORPORATION", "IMAGING CORP" — is
/// noise, and no two camera manufacturers share a first word.
/// - The model is tried both as written and with a leading copy of the
/// make removed, which is what lets one "Canon"/"EOS 6D" entry cover
/// "Canon EOS 6D" as well.
pub fn body(&self, make: &str, model: &str) -> BaseCurve {
let (make, model) = (make_key(make), normalise(model));
// The model with a leading copy of the maker's name removed.
let bare = model.strip_prefix(&format!("{make} ")).unwrap_or(&model);
self.bodies
.iter()
.find(|b| {
let entry_model = normalise(&b.model);
make_key(&b.make) == make && (entry_model == model || entry_model == bare)
})
.map(|b| b.curve)
.or(self.default)
.unwrap_or(BaseCurve::IDENTITY)
}
/// The database version. Higher wins; see [`load`].
pub fn version(&self) -> u32 {
self.version
}
/// How many bodies have their own curve, excluding the default.
pub fn len(&self) -> usize {
self.bodies.len()
}
pub fn is_empty(&self) -> bool {
self.bodies.is_empty()
}
/// Parse a database from YAML.
///
/// Entries that are not curves are dropped with a warning rather than
/// failing the parse. A user-contributed file with one bad body should
/// cost that body's rendering, not every body's — and the alternative is an
/// application that will not open a photograph because somebody typed a
/// comma.
pub fn parse(yaml: &str) -> Result<Self, String> {
let file: File = serde_norway::from_str(yaml).map_err(|e| e.to_string())?;
let default = file.default.and_then(|d| {
BaseCurve::from_points(&d.points).or_else(|| {
log::warn!("base curves: the default entry is not a monotone curve; ignoring it");
None
})
});
let bodies = file
.bodies
.into_iter()
.filter_map(|b| match BaseCurve::from_points(&b.points) {
Some(curve) => Some(BodyCurve {
make: b.make,
model: b.model,
curve,
}),
None => {
log::warn!(
"base curves: {} {} is not a monotone curve; ignoring it",
b.make,
b.model
);
None
}
})
.collect();
Ok(Self {
version: file.version,
default,
bodies,
})
}
}
/// The copy that ships inside the binary.
///
/// A floor, not the answer: [`load`] prefers a newer file on disk. Compiled in
/// so that a fresh install with no profile directory — and every Android build,
/// where there is no such directory to speak of — still renders properly.
const BUILT_IN: &str = include_str!("../profiles/base_curves.yaml");
/// TRACES: FR-DEV-3e
/// The base curve database, loaded once.
///
/// # The search path, and why it is a version comparison
///
/// 1. `$DARKROOM_PROFILES`, a directory, when set. The escape hatch: a profile
/// author iterating on a curve points this at their working copy and does
/// not have to install anything.
/// 2. `$XDG_DATA_HOME/darkroom/profiles/`, else `$HOME/.local/share/darkroom/profiles/`.
/// The same base directory the catalog uses, chosen there for the same
/// reason — it is data, not cache, and must survive a storage sweep.
/// 3. The copy compiled into the binary.
///
/// The first file that parses *and carries a higher `version:` than the
/// built-in copy* wins. The version check is the whole mechanism the
/// requirement asks for, and it runs in both directions:
///
/// - A downloaded pack at version 7 supersedes a binary shipping version 3, so
/// a body added after the release renders correctly with no release.
/// - A stale pack at version 2 does **not** supersede a binary shipping version
/// 3, so upgrading the application cannot silently lose curves to a file
/// somebody downloaded a year ago and forgot.
///
/// Failures are warnings, never errors. A malformed profile file must cost the
/// user their curves, not their photographs.
pub fn load() -> &'static Curves {
static LOADED: OnceLock<Curves> = OnceLock::new();
LOADED.get_or_init(|| {
let built_in = Curves::parse(BUILT_IN).unwrap_or_else(|e| {
// Unreachable in a build that ran its tests — `the_shipped_database_parses`
// asserts exactly this — but a panic here would mean an
// application that cannot open a photograph because of a typo in a
// data file, which is never the right trade.
log::error!("base curves: the built-in database does not parse: {e}");
Curves {
version: 0,
default: None,
bodies: Vec::new(),
}
});
choose(built_in, &search_path())
})
}
/// The version comparison, separated from where the directories come from.
///
/// Split out so it can be tested against real files in a real directory
/// without the process-wide `OnceLock` and the environment `load` reads. The
/// rule this implements is the whole of what FR-DEV-3e asks for, so it is
/// worth being able to state it as a test rather than as a comment.
fn choose(built_in: Curves, dirs: &[PathBuf]) -> Curves {
for dir in dirs {
let path = dir.join("base_curves.yaml");
let Ok(text) = std::fs::read_to_string(&path) else {
continue;
};
match Curves::parse(&text) {
Ok(external) if external.version > built_in.version => {
log::info!(
"base curves: using {} (version {}, {} bodies) over the built-in version {}",
path.display(),
external.version,
external.len(),
built_in.version
);
return external;
}
Ok(external) => log::info!(
"base curves: ignoring {} at version {}; the built-in database is version {}",
path.display(),
external.version,
built_in.version
),
Err(e) => log::warn!("base curves: {} does not parse: {e}", path.display()),
}
}
built_in
}
/// TRACES: FR-DEV-3e
/// The curve for a body, from the loaded database.
///
/// The one call site the decoder needs; everything above is reachable for
/// tests and for a future profile editor.
pub fn for_body(make: &str, model: &str) -> BaseCurve {
load().body(make, model)
}
/// Directories that may hold a `base_curves.yaml`, most specific first.
fn search_path() -> Vec<PathBuf> {
let mut dirs = Vec::new();
if let Some(explicit) = std::env::var_os("DARKROOM_PROFILES") {
dirs.push(PathBuf::from(explicit));
}
// The same resolution `dr_ui::library::catalog_path` uses, and for the
// same reason: this is data a user may have installed, not a cache. It is
// duplicated rather than shared because `dr-decode` sits far below the UI
// and must not acquire a dependency on it to find a directory.
let base = std::env::var_os("XDG_DATA_HOME")
.map(PathBuf::from)
.or_else(|| std::env::var_os("HOME").map(|h| Path::new(&h).join(".local/share")));
if let Some(base) = base {
dirs.push(base.join("darkroom").join("profiles"));
}
dirs
}
/// A manufacturer's first word, folded.
///
/// "NIKON CORPORATION", "Nikon" and "nikon" all become `NIKON`. The corporate
/// suffixes are not information — they appear or not depending on whether the
/// file went through a DNG converter — and no two camera manufacturers share a
/// first word, so nothing is lost by dropping them.
fn make_key(s: &str) -> String {
normalise(s)
.split(' ')
.next()
.unwrap_or_default()
.to_string()
}
/// Fold a make or model into something two files can agree on.
///
/// Upper-cased, with every run of non-alphanumeric characters collapsed to one
/// space and the ends trimmed, so that "ILCE-7M3", "ILCE 7M3" and "ilce-7m3"
/// become one.
fn normalise(s: &str) -> String {
let mut out = String::with_capacity(s.len());
let mut pending_space = false;
for c in s.chars() {
if c.is_ascii_alphanumeric() {
if pending_space && !out.is_empty() {
out.push(' ');
}
pending_space = false;
out.push(c.to_ascii_uppercase());
} else {
pending_space = true;
}
}
out
}
// ---- The on-disk shape, kept apart from the in-memory one ----------------
//
// Deliberately separate types. The file is data a user edits and is allowed to
// be wrong; `Curves` is a parsed database whose every entry is known to be a
// monotone curve. Deriving `Deserialize` on `BaseCurve` directly would delete
// that boundary and let an unchecked five-point array reach the shader.
//
// Unknown fields are **accepted**, which is not laziness. The database is
// versioned independently of the binary and moves in both directions: a pack
// published after this release may carry keys this build has never heard of —
// a hue twist, a look table (FR-DEV-3f) — and it must still deliver its curves
// to an older DarkRoom rather than failing to parse and leaving every body
// flat. `deny_unknown_fields` would trade that for a diagnostic nobody needs.
#[derive(serde::Deserialize)]
struct File {
version: u32,
#[serde(default)]
default: Option<Entry>,
#[serde(default)]
bodies: Vec<BodyEntry>,
}
#[derive(serde::Deserialize)]
struct Entry {
points: Vec<[f32; 2]>,
}
#[derive(serde::Deserialize)]
struct BodyEntry {
make: String,
model: String,
points: Vec<[f32; 2]>,
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn the_shipped_database_parses_and_carries_a_default() {
// The one test that must never be allowed to fail quietly: `load`
// degrades to an empty database rather than panicking, so without this
// a typo in the YAML would ship as "every photograph renders flat"
// rather than as a build failure.
let curves = Curves::parse(BUILT_IN).expect("the shipped database parses");
assert!(curves.version() >= 1);
assert!(!curves.is_empty(), "the database ships bodies");
assert!(
!curves.body("Nobody", "Nothing").is_identity(),
"an unknown body must still get the default rendering"
);
}
#[test]
fn every_shipped_curve_lifts_the_midtones_and_rolls_the_highlights() {
// What makes a base curve a base curve rather than a decoration. If a
// shipped curve failed either half it would be a worse rendering than
// the flat one it replaced, which is the one outcome forbidden.
let curves = Curves::parse(BUILT_IN).expect("parses");
let all = curves
.bodies
.iter()
.map(|b| (format!("{} {}", b.make, b.model), b.curve))
.chain(curves.default.map(|c| ("default".to_string(), c)));
for (name, curve) in all {
// The midtone point sits above the diagonal: a linear midtone is
// roughly a stop and a half darker than any camera renders it.
let mid = 2;
assert!(
curve.ys[mid] > curve.xs[mid],
"{name} does not lift its midtones ({} -> {})",
curve.xs[mid],
curve.ys[mid]
);
// And the last span is shallower than the one before it, which is
// what a shoulder *is*. Without one the curve clips highlights
// harder than the linear rendering did.
let slope = |i: usize| (curve.ys[i + 1] - curve.ys[i]) / (curve.xs[i + 1] - curve.xs[i]);
assert!(
slope(POINTS - 2) < slope(POINTS - 3),
"{name} has no highlight shoulder"
);
}
}
#[test]
fn a_curve_that_is_not_monotone_is_refused() {
// The profile file is user-editable, so this is a real boundary and
// not a formality. A decreasing y inverts tones locally and shows up
// as a dark halo in a gradient, which reads as a rendering fault
// rather than as a bad profile.
assert_eq!(
BaseCurve::from_points(&[
[0.0, 0.0],
[0.25, 0.4],
[0.5, 0.3],
[0.75, 0.8],
[1.0, 1.0]
]),
None
);
}
#[test]
fn a_curve_whose_x_does_not_advance_is_refused() {
// The spline divides by the span width; a repeated x is a division by
// zero in the shader, which is a NaN pixel rather than an error.
assert_eq!(
BaseCurve::from_points(&[
[0.0, 0.0],
[0.25, 0.3],
[0.25, 0.5],
[0.75, 0.8],
[1.0, 1.0]
]),
None
);
}
#[test]
fn a_curve_of_the_wrong_length_is_refused() {
assert_eq!(BaseCurve::from_points(&[[0.0, 0.0], [1.0, 1.0]]), None);
}
#[test]
fn values_outside_the_unit_square_are_refused() {
// The shader clamps its output at the very end anyway, but a control
// point above 1.0 would put the shoulder outside the range the curve
// is defined over and silently flatten everything below it.
assert_eq!(
BaseCurve::from_points(&[
[0.0, 0.0],
[0.25, 0.3],
[0.5, 1.4],
[0.75, 1.5],
[1.0, 1.6]
]),
None
);
}
#[test]
fn a_body_with_its_own_entry_beats_the_default() {
let curves = Curves::parse(
"version: 2
default:
points: [[0.0, 0.0], [0.25, 0.3], [0.5, 0.6], [0.75, 0.85], [1.0, 1.0]]
bodies:
- make: Canon
model: EOS 6D
points: [[0.0, 0.0], [0.25, 0.35], [0.5, 0.7], [0.75, 0.9], [1.0, 1.0]]
",
)
.expect("parses");
assert_eq!(curves.body("Canon", "EOS 6D").ys[1], 0.35);
assert_eq!(curves.body("Canon", "EOS 5D").ys[1], 0.30);
}
#[test]
fn the_make_may_be_repeated_in_the_model() {
// Canon writes "Canon" as the make and "Canon EOS 6D" as the model;
// rawler's cleaned strings drop the repetition and both reach here.
// One entry has to cover both or half the files on a card miss.
let curves = Curves::parse(
"version: 1
bodies:
- make: Canon
model: EOS 6D
points: [[0.0, 0.0], [0.25, 0.35], [0.5, 0.7], [0.75, 0.9], [1.0, 1.0]]
",
)
.expect("parses");
assert_eq!(curves.body("Canon", "Canon EOS 6D").ys[1], 0.35);
assert_eq!(curves.body("Canon", "EOS 6D").ys[1], 0.35);
assert_eq!(curves.body("CANON", "eos 6d").ys[1], 0.35);
}
#[test]
fn a_corporate_suffix_does_not_hide_a_body() {
// The same Z 6 arrives as "Nikon"/"Z 6" from rawler's camera database
// and as "NIKON CORPORATION"/"NIKON Z 6" from a DNG converted out of
// the same file. Both must find the entry, or converting a file to
// DNG would silently change how it renders.
let curves = Curves::parse(
"version: 1
bodies:
- make: Nikon
model: Z 6
points: [[0.0, 0.0], [0.25, 0.35], [0.5, 0.7], [0.75, 0.9], [1.0, 1.0]]
",
)
.expect("parses");
assert_eq!(curves.body("Nikon", "Z 6").ys[1], 0.35);
assert_eq!(curves.body("NIKON CORPORATION", "NIKON Z 6").ys[1], 0.35);
}
#[test]
fn punctuation_and_spacing_do_not_decide_whether_a_body_is_known() {
let curves = Curves::parse(
"version: 1
bodies:
- make: Sony
model: ILCE-7M3
points: [[0.0, 0.0], [0.25, 0.35], [0.5, 0.7], [0.75, 0.9], [1.0, 1.0]]
",
)
.expect("parses");
assert_eq!(curves.body("SONY", "ILCE 7M3").ys[1], 0.35);
assert_eq!(curves.body("sony", "ilce-7m3").ys[1], 0.35);
}
#[test]
fn one_bad_entry_does_not_cost_the_rest() {
// A user-contributed file with one typo should cost that body's
// rendering, not every body's.
let curves = Curves::parse(
"version: 1
bodies:
- make: Broken
model: Body
points: [[0.0, 0.0], [0.25, 0.9], [0.5, 0.1], [0.75, 0.9], [1.0, 1.0]]
- make: Canon
model: EOS 6D
points: [[0.0, 0.0], [0.25, 0.35], [0.5, 0.7], [0.75, 0.9], [1.0, 1.0]]
",
)
.expect("parses");
assert_eq!(curves.len(), 1);
assert_eq!(curves.body("Canon", "EOS 6D").ys[1], 0.35);
assert!(curves.body("Broken", "Body").is_identity());
}
#[test]
fn a_pack_from_the_future_still_delivers_its_curves() {
// The database is versioned independently of the binary, so a pack
// published after this build may carry keys this build has never heard
// of. It must still hand over the curves it does understand — failing
// the parse would leave every body flat, which is the exact failure
// FR-DEV-3e exists to prevent, delivered by the mechanism meant to
// prevent it.
let curves = Curves::parse(
"version: 9
look_table: ambitious
bodies:
- make: Canon
model: EOS 6D
hue_twist: [1, 2, 3]
points: [[0.0, 0.0], [0.25, 0.35], [0.5, 0.7], [0.75, 0.9], [1.0, 1.0]]
",
)
.expect("an unfamiliar key must not fail the parse");
assert_eq!(curves.version(), 9);
assert_eq!(curves.body("Canon", "EOS 6D").ys[1], 0.35);
}
#[test]
fn an_unknown_body_with_no_default_gets_the_identity() {
// Graceful fallback, stated as a property: never worse than a flat
// render, and never a curve tuned for somebody else's sensor when the
// database declines to offer one.
let curves = Curves::parse("version: 1\nbodies: []\n").expect("parses");
assert!(curves.body("Nobody", "Nothing").is_identity());
}
/// A directory holding one `base_curves.yaml`, unique to the caller.
fn a_pack_dir(name: &str, yaml: &str) -> PathBuf {
let dir = std::env::temp_dir().join(format!("darkroom-base-curves-{name}"));
let _ = std::fs::remove_dir_all(&dir);
std::fs::create_dir_all(&dir).expect("a writable temp directory");
std::fs::write(dir.join("base_curves.yaml"), yaml).expect("write");
dir
}
const A_CANON_ENTRY: &str = "bodies:
- make: Canon
model: EOS 6D
points: [[0.0, 0.0], [0.25, 0.42], [0.5, 0.7], [0.75, 0.9], [1.0, 1.0]]
";
#[test]
fn a_newer_pack_on_disk_supersedes_the_built_in_database() {
// **This is the requirement.** FR-DEV-3e asks for a profile database
// versioned independently of the app binary "so bodies and curves can
// be added without a release". A file with a higher version, dropped
// in the profile directory, is what that means in practice.
let built_in = Curves::parse(BUILT_IN).expect("parses");
let newer = format!("version: {}\n{A_CANON_ENTRY}", built_in.version() + 1);
let dir = a_pack_dir("newer", &newer);
let chosen = choose(built_in.clone(), &[dir]);
assert_eq!(chosen.version(), built_in.version() + 1);
assert_eq!(chosen.body("Canon", "EOS 6D").ys[1], 0.42);
}
#[test]
fn a_stale_pack_does_not_survive_an_upgrade() {
// The other direction, and the one that protects the user. Somebody
// downloads a pack, a release later ships better curves for the same
// bodies, and the forgotten file must not quietly hold the application
// back at last year's rendering.
let built_in = Curves::parse(BUILT_IN).expect("parses");
let stale = format!("version: {}\n{A_CANON_ENTRY}", built_in.version());
let dir = a_pack_dir("stale", &stale);
let chosen = choose(built_in.clone(), &[dir]);
assert_eq!(chosen.version(), built_in.version());
assert_ne!(
chosen.body("Canon", "EOS 6D").ys[1],
0.42,
"an equal version must not displace the built-in database"
);
}
#[test]
fn a_broken_pack_costs_the_curves_and_not_the_photographs() {
// A malformed profile file must degrade to the built-in database, not
// to an error. The user came here to look at a photograph.
let built_in = Curves::parse(BUILT_IN).expect("parses");
let dir = a_pack_dir("broken", "version: [this is not a number\n");
let chosen = choose(built_in.clone(), &[dir]);
assert_eq!(chosen.version(), built_in.version());
assert_eq!(chosen.len(), built_in.len());
}
#[test]
fn a_directory_with_no_pack_in_it_is_simply_skipped() {
// The ordinary case on every machine: the search path exists, the file
// does not. It must not be a warning, an error, or a slow path.
let built_in = Curves::parse(BUILT_IN).expect("parses");
let missing = std::env::temp_dir().join("darkroom-base-curves-nothing-here");
let _ = std::fs::remove_dir_all(&missing);
assert_eq!(choose(built_in.clone(), &[missing]), built_in);
}
#[test]
fn the_identity_is_recognised_as_doing_nothing() {
assert!(BaseCurve::IDENTITY.is_identity());
assert!(!Curves::parse(BUILT_IN)
.expect("parses")
.body("Canon", "EOS 6D")
.is_identity());
}
}
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@@ -1,52 +0,0 @@
/// TRACES: FR-RAW-4 | NFR-SEC-1
/// Failures from decoding.
///
/// Per FR-RAW-4 a malformed file must not abort a batch, so these are always
/// returned rather than panicking — and the decode path is the one place
/// untrusted input arrives (NFR-SEC-1).
#[derive(Debug, thiserror::Error)]
pub enum DecodeError {
#[error("read failed: {0}")]
Read(String),
#[error("unsupported or unrecognised format: {0}")]
Unsupported(String),
#[error("decode failed: {0}")]
Decode(String),
#[error("metadata unavailable: {0}")]
Metadata(String),
#[error("no embedded preview in this file")]
NoPreview,
#[error("embedded preview is corrupt: {0}")]
CorruptPreview(String),
}
impl DecodeError {
/// Whether a fallback path might still produce an image.
///
/// A missing preview is not a failure to display the file — it means fall
/// through to full decode (FR-CULL-2, M-11).
pub fn has_fallback(&self) -> bool {
matches!(
self,
DecodeError::NoPreview | DecodeError::CorruptPreview(_)
)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn preview_failures_fall_through_rather_than_failing() {
assert!(DecodeError::NoPreview.has_fallback());
assert!(DecodeError::CorruptPreview("truncated".into()).has_fallback());
// A genuinely unsupported file has nowhere to fall through to.
assert!(!DecodeError::Unsupported("unknown".into()).has_fallback());
}
}
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@@ -1,421 +0,0 @@
//! Embedded preview extraction — the fast display path.
//!
//! Every RAW container carries one or more JPEG previews, often at or near
//! full resolution. Extracting one costs a fraction of a full decode, and is
//! what makes culling feel instant (FR-CULL-1, NFR-P13: 50 ms per image).
//!
//! It is also what makes remote browsing viable: fetching ~1-3 MB of preview
//! from an 80 MB file over WebDAV is the difference between usable and not on
//! mobile data (FR-NC-3).
use crate::DecodeError;
/// How much of a file header to read when locating a preview.
///
/// Enough to cover the IFD structure of the TIFF-derived formats. Sized for
/// remote range requests, where every byte costs.
pub const PREVIEW_PROBE_BYTES: u64 = 256 * 1024;
/// A decoded preview image, RGBA8.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Preview {
pub width: u32,
pub height: u32,
/// Tightly packed RGBA, 4 bytes per pixel.
pub rgba: Vec<u8>,
}
impl Preview {
/// TRACES: FR-DEV-3h
/// Turn the pixels the right way up, in place.
///
/// Every path that shows a preview without the GPU needs this: the grid's
/// thumbnails, and the read-only fallback develop shows when no decoder
/// could open the file. An embedded preview is written in the sensor's
/// orientation, not the photograph's, so a phone or a camera held sideways
/// fills the grid with frames on their side until this runs.
///
/// Done before [`Self::downscale_to`] would be wasteful and after it is
/// not: a quarter turn is a permutation, so it costs the same either way,
/// and doing it on the smaller buffer moves a fraction of the bytes.
///
/// Allocates a second buffer rather than rotating in place. An in-place
/// quarter turn on a non-square image is a cycle-following permutation
/// that is both slower per pixel and far harder to get right, for a saving
/// that a thumbnail-sized buffer does not need.
pub fn apply_orientation(&mut self, orientation: dr_types::Orientation) {
if orientation.is_normal() || self.width == 0 || self.height == 0 {
return;
}
let (dw, dh) = orientation.oriented_size(self.width, self.height);
let mut out = vec![0u8; (dw as usize) * (dh as usize) * 4];
for y in 0..dh {
for x in 0..dw {
let (sx, sy) = orientation.source_pixel(x, y, dw, dh);
let s = ((sy * self.width + sx) * 4) as usize;
let d = ((y * dw + x) * 4) as usize;
out[d..d + 4].copy_from_slice(&self.rgba[s..s + 4]);
}
}
self.rgba = out;
self.width = dw;
self.height = dh;
}
/// Downscale in place to fit within `max_dim` on the long edge.
///
/// A 5472x3648 preview is 79.8 MB of RGBA — far more than a grid cell or
/// even a 4K viewport needs, and enough to exhaust a phone's budget after
/// a handful of images (NFR-RES-1). Box-filtered rather than nearest, so
/// downscaled thumbnails do not alias.
pub fn downscale_to(&mut self, max_dim: u32) {
let longest = self.width.max(self.height);
if longest <= max_dim || longest == 0 {
return;
}
let scale = max_dim as f32 / longest as f32;
let (nw, nh) = (
((self.width as f32 * scale).round() as u32).max(1),
((self.height as f32 * scale).round() as u32).max(1),
);
let mut out = vec![0u8; (nw as usize) * (nh as usize) * 4];
let x_ratio = self.width as f32 / nw as f32;
let y_ratio = self.height as f32 / nh as f32;
for y in 0..nh {
let y0 = (y as f32 * y_ratio) as u32;
let y1 = (((y + 1) as f32 * y_ratio) as u32)
.min(self.height)
.max(y0 + 1);
for x in 0..nw {
let x0 = (x as f32 * x_ratio) as u32;
let x1 = (((x + 1) as f32 * x_ratio) as u32)
.min(self.width)
.max(x0 + 1);
let (mut r, mut g, mut b, mut n) = (0u32, 0u32, 0u32, 0u32);
for sy in y0..y1 {
for sx in x0..x1 {
let i = ((sy * self.width + sx) * 4) as usize;
r += self.rgba[i] as u32;
g += self.rgba[i + 1] as u32;
b += self.rgba[i + 2] as u32;
n += 1;
}
}
let n = n.max(1);
let o = ((y * nw + x) * 4) as usize;
out[o] = (r / n) as u8;
out[o + 1] = (g / n) as u8;
out[o + 2] = (b / n) as u8;
out[o + 3] = 255;
}
}
self.rgba = out;
self.width = nw;
self.height = nh;
}
/// Whether this is large enough to be worth displaying at `target`.
///
/// Some bodies embed thumbnails only a few hundred pixels wide — Sony is
/// the documented case. Displaying one where a larger render is wanted
/// shows a soft image the user discovers only on zoom, so the caller
/// should background-render instead (M-11).
pub fn is_useful_at(&self, target: u32) -> bool {
self.width.max(self.height) >= target
}
}
/// TRACES: FR-CULL-1 | NFR-P13
/// Which embedded image to extract.
///
/// Containers carry several at different sizes, and decoding the
/// full-resolution one to fill a grid cell is pure waste.
///
/// **Measured caveat (rawler 0.7.2):** the CR2 decoder implements only
/// `full_image`; `thumbnail_image` and `preview_image` are unimplemented trait
/// defaults returning `None`. So on Canon CR2 every rung currently resolves to
/// the full-resolution JPEG at ~250 ms — 5× over NFR-P13's 50 ms budget.
///
/// Three ways out, in increasing cost: extract the smaller IFD ourselves
/// (CR2 carries a 160×120 thumbnail and a ~1620×1080 preview in IFD1/IFD2),
/// contribute the methods upstream, or cache a downscaled proxy on first
/// sight. The ladder is written now so that fixing it is a decoder change
/// rather than a change to every caller.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum PreviewSize {
/// Smallest available. Grid cells and rapid culling.
Thumbnail,
/// Mid-sized where the container has one. Single-image view.
Screen,
/// Largest available, usually full sensor resolution. Only where the
/// display genuinely needs it.
Full,
}
/// TRACES: FR-CULL-2 | FR-NC-3 | M-10
/// Extract and decode an embedded preview at the requested size.
///
/// Takes bytes rather than a reader, because the caller usually has them
/// already: a range read locally, or a `Range:` request remotely. Forcing a
/// `Read + Seek` here would push remote callers into buffering the whole file.
///
/// Falls through the ladder — a container without the requested size yields
/// the next available rather than failing (FR-CULL-2).
///
/// Returns [`DecodeError::NoPreview`] where there is none at all: a
/// fall-through signal, not a failure (see [`DecodeError::has_fallback`]).
pub fn extract_preview(bytes: &[u8], size: PreviewSize) -> Result<Preview, DecodeError> {
use rawler::rawsource::RawSource;
// A plain JPEG *is* its own preview — rawler has no decoder for one, and
// a mixed folder must display sensibly (M-9).
if bytes.starts_with(&[0xFF, 0xD8, 0xFF]) {
return decode_jpeg(bytes);
}
let source = RawSource::new_from_slice(bytes);
let decoder =
rawler::get_decoder(&source).map_err(|e| DecodeError::Unsupported(e.to_string()))?;
let params = Default::default();
// Preference order per requested size, each falling through to the next.
let attempts: &[PreviewSize] = match size {
PreviewSize::Thumbnail => &[
PreviewSize::Thumbnail,
PreviewSize::Screen,
PreviewSize::Full,
],
PreviewSize::Screen => &[
PreviewSize::Screen,
PreviewSize::Full,
PreviewSize::Thumbnail,
],
PreviewSize::Full => &[PreviewSize::Full, PreviewSize::Screen],
};
for attempt in attempts {
let got = match attempt {
PreviewSize::Thumbnail => decoder.thumbnail_image(&source, &params),
PreviewSize::Screen => decoder.preview_image(&source, &params),
PreviewSize::Full => decoder.full_image(&source, &params),
};
if let Ok(Some(img)) = got {
let rgb = img.to_rgb8();
let (width, height) = (rgb.width(), rgb.height());
if width > 0 && height > 0 {
return Ok(Preview {
width,
height,
rgba: rgb_to_rgba(rgb.as_raw(), width, height),
});
}
}
}
Err(DecodeError::NoPreview)
}
/// Extract the largest available preview.
///
/// Convenience over [`extract_preview`]; prefer naming a size explicitly.
pub fn extract_embedded_preview(bytes: &[u8]) -> Result<Preview, DecodeError> {
extract_preview(bytes, PreviewSize::Full)
}
/// Decode a standalone JPEG (an embedded preview already sliced out, or a
/// JPEG file).
pub fn decode_jpeg(bytes: &[u8]) -> Result<Preview, DecodeError> {
let mut d = zune_jpeg::JpegDecoder::new(bytes);
let pixels = d
.decode()
.map_err(|e| DecodeError::CorruptPreview(e.to_string()))?;
let info = d
.info()
.ok_or_else(|| DecodeError::CorruptPreview("no image info".into()))?;
let (w, h) = (info.width as u32, info.height as u32);
let expected = (w as usize) * (h as usize);
// zune yields RGB or grayscale depending on the source; normalise both to
// RGBA so callers have one representation.
let rgba = match pixels.len() / expected.max(1) {
3 => rgb_to_rgba(&pixels, w, h),
1 => pixels.iter().flat_map(|&g| [g, g, g, 255]).collect(),
4 => pixels,
n => {
return Err(DecodeError::CorruptPreview(format!(
"unexpected {n} channels"
)))
}
};
Ok(Preview {
width: w,
height: h,
rgba,
})
}
fn rgb_to_rgba(rgb: &[u8], w: u32, h: u32) -> Vec<u8> {
let n = (w as usize) * (h as usize);
let mut out = Vec::with_capacity(n * 4);
for px in rgb.chunks_exact(3).take(n) {
out.extend_from_slice(&[px[0], px[1], px[2], 255]);
}
out
}
#[cfg(test)]
mod tests {
use super::*;
/// A preview whose every pixel encodes its own coordinates, so a
/// misplaced one is identifiable rather than merely wrong.
fn coded(width: u32, height: u32) -> Preview {
let mut rgba = Vec::with_capacity((width * height * 4) as usize);
for y in 0..height {
for x in 0..width {
rgba.extend_from_slice(&[x as u8, y as u8, 0, 255]);
}
}
Preview {
width,
height,
rgba,
}
}
#[test]
fn a_quarter_turn_moves_every_pixel_where_the_orientation_says() {
// Tag 6: the stored image's first row becomes the displayed right
// edge, its first column the displayed top. A 4x2 landscape preview
// therefore comes out 2x4 portrait, with stored (0,0) at the top right.
let mut p = coded(4, 2);
p.apply_orientation(dr_types::Orientation::from_exif(6));
assert_eq!((p.width, p.height), (2, 4));
let at = |x: u32, y: u32| {
let i = ((y * p.width + x) * 4) as usize;
(p.rgba[i], p.rgba[i + 1])
};
// Displayed top-right reads stored (0, 0).
assert_eq!(at(1, 0), (0, 0));
// Displayed top-left reads stored (0, 1) — the last row of column 0.
assert_eq!(at(0, 0), (0, 1));
// Displayed bottom-right reads stored (3, 0).
assert_eq!(at(1, 3), (3, 0));
}
#[test]
fn an_upright_file_is_left_untouched() {
// The common case, and the one where an unnecessary reallocation
// would be paid on every thumbnail in the library.
let original = coded(4, 2);
let mut p = original.clone();
p.apply_orientation(dr_types::Orientation::NORMAL);
assert_eq!(p, original);
}
#[test]
fn every_orientation_preserves_the_pixels_it_was_given() {
// A turn or a mirror is a permutation: the same bytes, rearranged.
// Anything else means a pixel was dropped, duplicated or read out of
// bounds — and the bounds case would have panicked first.
for tag in 1..=8u16 {
let orientation = dr_types::Orientation::from_exif(tag);
let mut p = coded(5, 3);
p.apply_orientation(orientation);
assert_eq!(
(p.width, p.height),
orientation.oriented_size(5, 3),
"tag {tag}"
);
let mut got: Vec<_> = p.rgba.chunks(4).map(|c| (c[0], c[1])).collect();
got.sort_unstable();
let mut want: Vec<_> = coded(5, 3).rgba.chunks(4).map(|c| (c[0], c[1])).collect();
want.sort_unstable();
assert_eq!(got, want, "tag {tag}");
}
}
#[test]
fn size_preference_falls_through_in_order() {
// A container missing the requested size must yield the next
// available rather than failing (FR-CULL-2).
// Ordering is asserted here; behaviour against real files is covered
// by the smoke example.
assert_ne!(PreviewSize::Thumbnail, PreviewSize::Full);
}
#[test]
fn usefulness_is_judged_on_the_long_edge() {
let p = Preview {
width: 1600,
height: 1067,
rgba: Vec::new(),
};
assert!(p.is_useful_at(1024));
assert!(p.is_useful_at(1600));
// A body embedding only a small thumbnail must trigger a background
// render rather than showing a soft image.
assert!(!p.is_useful_at(2048));
}
#[test]
fn downscale_preserves_aspect_and_bounds_memory() {
let mut p = Preview {
width: 5472,
height: 3648,
rgba: vec![128; 5472 * 3648 * 4],
};
assert_eq!(p.rgba.len(), 79_847_424);
p.downscale_to(2048);
assert_eq!(p.width, 2048);
assert_eq!(p.height, 1365, "aspect preserved");
assert_eq!(p.rgba.len(), (2048 * 1365 * 4) as usize);
// A flat source must stay flat through the box filter.
assert!(p
.rgba
.chunks_exact(4)
.all(|px| px[0] == 128 && px[3] == 255));
}
#[test]
fn downscale_is_a_noop_when_already_small() {
let mut p = Preview {
width: 720,
height: 480,
rgba: vec![7; 720 * 480 * 4],
};
let before = p.rgba.len();
p.downscale_to(2048);
assert_eq!((p.width, p.height, p.rgba.len()), (720, 480, before));
}
#[test]
fn rgb_expands_to_rgba_opaque() {
let rgb = [10, 20, 30, 40, 50, 60];
let rgba = rgb_to_rgba(&rgb, 2, 1);
assert_eq!(rgba, vec![10, 20, 30, 255, 40, 50, 60, 255]);
}
#[test]
fn corrupt_jpeg_is_an_error_not_a_panic() {
// Untrusted input arrives here (NFR-SEC-1); it must never panic.
let err = decode_jpeg(&[0xFF, 0xD8, 0x00, 0x01, 0x02]).unwrap_err();
assert!(matches!(err, DecodeError::CorruptPreview(_)));
}
#[test]
fn empty_input_is_an_error_not_a_panic() {
assert!(decode_jpeg(&[]).is_err());
}
}
File diff suppressed because it is too large Load Diff
-41
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@@ -1,41 +0,0 @@
[package]
name = "dr-export"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
# No platform dependency and no filesystem, deliberately. This crate turns a
# rendered frame into *bytes* and a *name*; where those bytes go is the
# caller's problem, because the answer differs by more than a path. On Linux
# it is a file, on Android a SAF document descriptor with no path at all
# (ARCH §6.9), and on either it may be a `PUT` to the server. A crate that
# took a `Path` would work on exactly one of the three.
[dependencies]
dr-types.workspace = true
log.workspace = true
thiserror.workspace = true
# Encoders. All three are pure Rust and already in the tree, which is the same
# criterion that chose rustls, bundled SQLite and the Lensfun port: a C
# dependency here would be one more thing to satisfy under the Android NDK.
#
# AVIF and JPEG XL (FR-EXP-1) are deliberately absent. The mature encoders for
# both are C or C++ — libaom and libjxl — and ravif, the pure-Rust AVIF path,
# is slow enough to change what a batch export feels like. Neither belongs in
# the first version; see `format` in lib.rs for what happens when one is asked
# for.
jpeg-encoder.workspace = true
png = "0.18"
tiff = "0.11"
# The example runs the whole path — decode, GPU render, read back, encode,
# write — so it needs what the library deliberately does not: a GPU, a
# pipeline and a decoder. Dev-only, so none of it reaches a dependent.
[dev-dependencies]
dr-decode.workspace = true
dr-gpu.workspace = true
dr-pipeline.workspace = true
env_logger.workspace = true
pollster.workspace = true
zune-jpeg.workspace = true
-211
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@@ -1,211 +0,0 @@
//! Export a real file, end to end, from a real image.
//!
//! cargo run -p dr-export --example export -- <file.jpg|file.cr2> [out-dir]
//!
//! Deliberately the *whole* path and not a unit test of the encoder: decode,
//! demosaic or upload, run the develop chain on the GPU at full resolution,
//! read the result back through `AdjustPass::export_pixels`, resize, sharpen,
//! encode, and write. A test can prove the JPEG has the right magic bytes; it
//! cannot tell anyone whether the picture came out looking like the picture.
use std::path::PathBuf;
use dr_export::{export, Frame, NameContext, SourceMetadata};
use dr_gpu::{AdjustPass, DemosaicedImage, Demosaicer, GpuContext};
use dr_pipeline::EditGraph;
use dr_types::{ColourSpace, ExportFormat, ExportSettings, OutputSharpening, SizingMode};
fn main() {
env_logger::Builder::from_env(env_logger::Env::default().default_filter_or("info,wgpu=warn"))
.init();
let mut args = std::env::args().skip(1);
let Some(input) = args.next() else {
eprintln!("usage: export <file.jpg|file.cr2> [out-dir]");
std::process::exit(2);
};
let out_dir = PathBuf::from(args.next().unwrap_or_else(|| ".".into()));
let input = PathBuf::from(input);
let ctx = pollster::block_on(GpuContext::new_headless()).expect("gpu");
println!("gpu: {} ({:?})", ctx.adapter_name(), ctx.backend());
// Decode. A RAW goes through the demosaicer; a JPEG is already RGB and
// takes the same path every operation after the sensor stage does.
let bytes = std::fs::read(&input).expect("read input");
// From content, not from the extension — dr-decode is emphatic that an
// extension is only a hint. Its own `probe` reports a crate-private
// `Format`, so the SOI marker is checked directly here rather than
// widening that API for an example.
let is_jpeg = bytes.starts_with(&[0xFF, 0xD8, 0xFF]);
let source = if !is_jpeg {
let raw = dr_decode::decode(&bytes).expect("decode raw");
let demosaicer = Demosaicer::new(&ctx).expect("demosaicer");
demosaicer.run(&raw).expect("demosaic")
} else {
let (rgba, w, h) = decode_jpeg(&bytes);
DemosaicedImage::from_rgba8(&ctx, &rgba, w, h).expect("upload")
};
// An edit worth seeing in the output, so a broken pipeline is obvious
// rather than subtle.
let mut graph = EditGraph::default_chain();
graph.set_param(
dr_pipeline::ops::exposure::ID,
dr_pipeline::ops::exposure::EXPOSURE,
0.35,
);
graph.set_param(
dr_pipeline::ops::contrast::ID,
dr_pipeline::ops::contrast::CONTRAST,
18.0,
);
graph.set_param(
dr_pipeline::ops::saturation::ID,
dr_pipeline::ops::saturation::SATURATION,
12.0,
);
// Full resolution, not the viewport (FR-EXP-9). This is the one thing an
// export must not economise on.
let (sw, sh) = source.size();
let (fw, fh) = graph.output_size(sw, sh);
println!("source {sw}×{sh}, framed {fw}×{fh}");
// The output space is chosen *here*, before the render, because that is
// where it takes effect: the primaries conversion and the encode are the
// last two lines of the generated shader (FR-EXP-2). Asking for it at the
// encoder would be too late — the pixels would already be clipped.
let space = ColourSpace::DisplayP3;
let mut adjust = AdjustPass::new(&ctx);
let shader = graph.compose_for(space);
let t = std::time::Instant::now();
adjust.render(&source, &shader, fw, fh).expect("render");
let (pixels, w, h) = adjust.export_pixels().expect("read back");
println!(
"rendered {w}×{h} in {:.0} ms as {}",
t.elapsed().as_secs_f32() * 1000.0,
space.label()
);
let frame = Frame::in_space(w, h, pixels, space).expect("well-formed frame");
let stem = input
.file_stem()
.map(|s| s.to_string_lossy().into_owned())
.unwrap_or_else(|| "export".into());
// TRACES: FR-EXP-8
// What the input said about itself, transcribed field by field into the
// allowlist `dr-export` will write from. The example passes it because
// this is the one place in the tree that produces files a person can open
// in exiftool — a unit test can prove a GPS directory is absent from a
// byte slice, but only a real export proves that a real photograph comes
// out of the far end still knowing which camera took it.
//
// The defaults apply, so the files written here carry the camera, the
// lens, the exposure and the rights statement, and carry no coordinates.
let meta = dr_decode::metadata(&bytes).unwrap_or_default();
let source_metadata = SourceMetadata {
make: meta.make.clone(),
model: meta.model.clone(),
lens: meta.lens.clone(),
shutter: meta.shutter,
aperture: meta.aperture,
iso: meta.iso,
focal_length: meta.focal_length,
captured_at: meta.captured_at,
captured_offset: meta.captured_offset,
artist: meta.artist.clone(),
copyright: meta.copyright.clone(),
location: meta.location,
};
// One of each format, so the run exercises every encoder that exists.
for (format, sizing, sharpening) in [
(
ExportFormat::Jpeg,
SizingMode::Original,
OutputSharpening::None,
),
(
ExportFormat::Jpeg,
SizingMode::LongEdge(1200),
OutputSharpening::Screen,
),
(
ExportFormat::Png,
SizingMode::LongEdge(600),
OutputSharpening::Screen,
),
(
ExportFormat::Tiff8,
SizingMode::Percentage(25),
OutputSharpening::MattePaper,
),
(
ExportFormat::Tiff16,
SizingMode::Percentage(25),
OutputSharpening::MattePaper,
),
] {
let settings = ExportSettings {
format,
sizing,
sharpening,
colour_space: space,
filename_template: "{name}-{dimensions}".into(),
..Default::default()
};
// The size has to be known before the name, because `{dimensions}` is
// part of it — which is why sizing is resolved here and not inside
// `export`.
let (tw, th) = dr_export::target_size(w, h, sizing, settings.allow_upscaling);
let ctx = NameContext {
source_stem: &stem,
sequence: 1,
date: "",
width: tw,
height: th,
preset: "",
};
let name = dr_export::resolve_name(
&settings.filename_template,
&ctx,
format,
settings.collision,
&|n| out_dir.join(n).exists(),
)
.expect("a free name");
let t = std::time::Instant::now();
let out = export(&frame, &settings, name, Some(&source_metadata)).expect("export");
let path = out_dir.join(&out.name);
std::fs::write(&path, &out.bytes).expect("write");
println!(
"{:>10} {:>5}×{:<5} {:>8} KB {:>5.0} ms {}",
format.label(),
out.width,
out.height,
out.bytes.len() / 1024,
t.elapsed().as_secs_f32() * 1000.0,
path.display()
);
}
}
fn decode_jpeg(bytes: &[u8]) -> (Vec<u8>, u32, u32) {
let mut decoder = zune_jpeg::JpegDecoder::new(bytes);
let pixels = decoder.decode().expect("decode jpeg");
let info = decoder.info().expect("jpeg info");
let (w, h) = (u32::from(info.width), u32::from(info.height));
// zune gives RGB; the GPU upload wants RGBA.
let mut rgba = Vec::with_capacity((w * h * 4) as usize);
for px in pixels.chunks_exact(3) {
rgba.extend_from_slice(&[px[0], px[1], px[2], 255]);
}
(rgba, w, h)
}
File diff suppressed because it is too large Load Diff
-46
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@@ -1,46 +0,0 @@
//! TRACES: NFR-ARCH-4
//! Typed export failures.
//!
//! Every variant is something a caller can act on or report. A batch export
//! runs unattended over hundreds of frames (FR-EXP-7), so "what went wrong
//! with which file" has to survive as data rather than as a log line.
use dr_types::{ColourSpace, ExportFormat};
#[derive(Debug, thiserror::Error)]
pub enum ExportError {
#[error("frame buffer is {got} bytes, expected {expected}")]
FrameSize { expected: usize, got: usize },
#[error("frame has no pixels")]
EmptyFrame,
/// Asked for a format with no encoder in this build.
///
/// Not a panic and not a silent substitution: the settings page offers
/// AVIF and JPEG XL because FR-EXP-1 lists them, and a build without them
/// should say so rather than quietly writing a JPEG under a `.avif` name.
#[error("{} export is not supported yet", .0.label())]
FormatUnsupported(ExportFormat),
/// TRACES: FR-EXP-2
/// The frame was rendered into one colour space and asked to be labelled
/// another.
///
/// Not a limitation of the encoders — all four spaces embed a correct
/// profile. It is that the conversion happens in the shader, before the
/// clip to 0..1, so a frame is in exactly one space by the time it gets
/// here. The caller composes with `EditGraph::compose_for` to change which.
#[error(
"the frame was rendered in {} but a {} file was asked for",
.rendered.label(),
.requested.label()
)]
ColourSpaceMismatch {
rendered: ColourSpace,
requested: ColourSpace,
},
#[error("encoding failed: {0}")]
Encode(String),
}
-518
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@@ -1,518 +0,0 @@
//! TRACES: FR-EXP-8
//! Building an EXIF block, rather than copying one.
//!
//! # Why this is written by hand and not with a crate
//!
//! Two reasons, in order of importance.
//!
//! The first is the privacy behaviour. Every EXIF library worth using offers a
//! "load the source block, delete these tags, write it back" shape, and that
//! shape is the wrong one here: it makes the file that leaves the machine a
//! copy of the source's metadata *minus what we thought to remove*, so every
//! tag nobody has thought about — a vendor's proprietary sub-directory, a
//! serial number under a tag id this build has never seen — travels by
//! default. Constructing the block from a fixed list of parsed values inverts
//! that. What is written is exactly what appears in [`crate::SourceMetadata`],
//! and a tag that is not in this file cannot end up in the output no matter
//! what the source contained. The allowlist *is* the implementation.
//!
//! The second is the dependency policy. The root `Cargo.toml` explains why
//! nothing here may link C — this tree has to build under the Android NDK —
//! and the mature EXIF writers are bindings. This is a couple of hundred
//! lines of offset arithmetic against a specification that has not changed
//! since 2010, and it is the same TIFF structure `dr-decode` already reads.
//!
//! # What the block is
//!
//! A complete little-endian TIFF: an 8-byte header, IFD0 with the identity
//! and rights tags, an Exif sub-IFD with the capture tags, optionally a GPS
//! sub-IFD, and a heap of values too long to sit inside an entry. JPEG carries
//! it in an APP1 segment behind the marker `Exif\0\0`; PNG carries the same
//! bytes in an `eXIf` chunk with no marker. TIFF does not use this at all —
//! its own directory *is* the EXIF, so `encode.rs` writes the tags there
//! directly.
use crate::metadata::SourceMetadata;
/// One entry's value, in the handful of TIFF types this writer emits.
enum Value {
/// NUL-terminated, as the specification requires; the terminator is
/// counted, which is the detail readers trip over when it is missing.
Ascii(String),
Byte(Vec<u8>),
Short(u16),
Long(u32),
/// Type 7. Used only for `ExifVersion`, which is four characters that are
/// deliberately *not* a string.
Undefined(&'static [u8]),
/// Numerator and denominator pairs. A coordinate is three of them.
Rational(Vec<(u32, u32)>),
}
impl Value {
fn field_type(&self) -> u16 {
match self {
Value::Byte(_) => 1,
Value::Ascii(_) => 2,
Value::Short(_) => 3,
Value::Long(_) => 4,
Value::Rational(_) => 5,
Value::Undefined(_) => 7,
}
}
/// The element count, which is not the byte length: a rational counts as
/// one element per eight bytes.
fn count(&self) -> u32 {
match self {
Value::Ascii(s) => s.len() as u32 + 1,
Value::Byte(b) => b.len() as u32,
Value::Undefined(b) => b.len() as u32,
Value::Short(_) | Value::Long(_) => 1,
Value::Rational(r) => r.len() as u32,
}
}
/// The payload, in file order.
fn payload(&self) -> Vec<u8> {
match self {
Value::Ascii(s) => {
let mut out = s.as_bytes().to_vec();
out.push(0);
out
}
Value::Byte(b) => b.clone(),
Value::Undefined(b) => b.to_vec(),
Value::Short(v) => v.to_le_bytes().to_vec(),
Value::Long(v) => v.to_le_bytes().to_vec(),
Value::Rational(r) => r
.iter()
.flat_map(|(n, d)| {
let mut b = n.to_le_bytes().to_vec();
b.extend_from_slice(&d.to_le_bytes());
b
})
.collect(),
}
}
}
/// An IFD under construction.
type Entries = Vec<(u16, Value)>;
/// Tag numbers. Named rather than inlined because a mistyped one produces a
/// file that still parses and says something else entirely.
pub(crate) mod tag {
pub(crate) const MAKE: u16 = 0x010F;
pub(crate) const MODEL: u16 = 0x0110;
pub(crate) const SOFTWARE: u16 = 0x0131;
pub(crate) const DATE_TIME: u16 = 0x0132;
pub(crate) const ARTIST: u16 = 0x013B;
pub(crate) const COPYRIGHT: u16 = 0x8298;
pub(crate) const EXIF_IFD: u16 = 0x8769;
pub(crate) const GPS_IFD: u16 = 0x8825;
pub(crate) const EXPOSURE_TIME: u16 = 0x829A;
pub(crate) const FNUMBER: u16 = 0x829D;
pub(crate) const ISO: u16 = 0x8827;
pub(crate) const EXIF_VERSION: u16 = 0x9000;
pub(crate) const DATE_TIME_ORIGINAL: u16 = 0x9003;
pub(crate) const OFFSET_TIME_ORIGINAL: u16 = 0x9011;
pub(crate) const FOCAL_LENGTH: u16 = 0x920A;
pub(crate) const PIXEL_X: u16 = 0xA002;
pub(crate) const PIXEL_Y: u16 = 0xA003;
pub(crate) const LENS_MODEL: u16 = 0xA434;
pub(crate) const GPS_VERSION_ID: u16 = 0x0000;
pub(crate) const GPS_LATITUDE_REF: u16 = 0x0001;
pub(crate) const GPS_LATITUDE: u16 = 0x0002;
pub(crate) const GPS_LONGITUDE_REF: u16 = 0x0003;
pub(crate) const GPS_LONGITUDE: u16 = 0x0004;
pub(crate) const GPS_ALTITUDE_REF: u16 = 0x0005;
pub(crate) const GPS_ALTITUDE: u16 = 0x0006;
}
/// What DarkRoom calls itself in a file it wrote.
///
/// Not vanity: an export is a derived file, and a reader that knows which
/// program produced it can tell a camera original from a rendition without
/// guessing from the absence of a maker note.
pub(crate) const SOFTWARE: &str = "DarkRoom";
/// The complete EXIF block for JPEG's APP1 and PNG's `eXIf`.
///
/// `width`/`height` are the *exported* dimensions, not the source's: the
/// pixel-dimension tags describe the file they are in, and a reader that
/// trusts them after a resize would report the wrong size for the image it is
/// holding.
///
/// `None` where there is nothing to say. An empty EXIF block is not the same
/// as no EXIF block — it is a structure a reader must parse to discover it
/// learned nothing — and the second is the better file.
pub(crate) fn block(md: &SourceMetadata, width: u32, height: u32) -> Option<Vec<u8>> {
let ifd0 = main_entries(md);
let exif = exif_entries(md, width, height);
let gps = gps_entries(md);
if ifd0.is_empty() && exif.is_empty() && gps.is_empty() {
return None;
}
Some(assemble(ifd0, exif, gps))
}
/// Lay the three directories and their heap out in the block.
///
/// The order is fixed — IFD0, Exif, GPS, heap — because the pointers have to
/// be known before IFD0 is serialised, and an IFD's size is decided by its
/// entry count alone: two bytes of count, twelve per entry, four for the link
/// to the next directory.
fn assemble(mut ifd0: Entries, exif: Entries, gps: Entries) -> Vec<u8> {
const HEADER: u32 = 8;
let size = |n: usize| 2 + 12 * n as u32 + 4;
// The pointer entries are part of IFD0's count, so they have to be added
// before its size is taken — a chicken-and-egg the specification resolves
// by making entry size fixed.
let pointers = usize::from(!exif.is_empty()) + usize::from(!gps.is_empty());
let ifd0_size = size(ifd0.len() + pointers);
let exif_offset = HEADER + ifd0_size;
let gps_offset = exif_offset + if exif.is_empty() { 0 } else { size(exif.len()) };
let heap_base = gps_offset + if gps.is_empty() { 0 } else { size(gps.len()) };
if !exif.is_empty() {
ifd0.push((tag::EXIF_IFD, Value::Long(exif_offset)));
}
if !gps.is_empty() {
ifd0.push((tag::GPS_IFD, Value::Long(gps_offset)));
}
let mut heap = Vec::new();
let ifd0_bytes = directory(ifd0, heap_base, &mut heap);
let exif_bytes = directory(exif, heap_base, &mut heap);
let gps_bytes = directory(gps, heap_base, &mut heap);
let mut out = Vec::with_capacity(HEADER as usize + heap.len() + 128);
// Little-endian, magic 42, first directory at byte 8. Little-endian
// because every value written below is, and a header that disagreed with
// its own body is the one corruption a reader cannot recover from.
out.extend_from_slice(b"II");
out.extend_from_slice(&42u16.to_le_bytes());
out.extend_from_slice(&HEADER.to_le_bytes());
out.extend_from_slice(&ifd0_bytes);
out.extend_from_slice(&exif_bytes);
out.extend_from_slice(&gps_bytes);
out.extend_from_slice(&heap);
out
}
/// Serialise one directory, spilling long values onto the shared heap.
///
/// Entries are sorted by tag: TIFF requires ascending order within a
/// directory, and while most readers cope with any order, the ones that
/// binary-search stop at the first tag they cannot place.
fn directory(mut entries: Entries, heap_base: u32, heap: &mut Vec<u8>) -> Vec<u8> {
if entries.is_empty() {
return Vec::new();
}
entries.sort_by_key(|(tag, _)| *tag);
let mut out = Vec::with_capacity(2 + entries.len() * 12 + 4);
out.extend_from_slice(&(entries.len() as u16).to_le_bytes());
for (tag, value) in &entries {
out.extend_from_slice(&tag.to_le_bytes());
out.extend_from_slice(&value.field_type().to_le_bytes());
out.extend_from_slice(&value.count().to_le_bytes());
let payload = value.payload();
if payload.len() <= 4 {
// Four bytes or fewer live in the entry itself, left-justified and
// zero-padded.
let mut inline = payload.clone();
inline.resize(4, 0);
out.extend_from_slice(&inline);
} else {
out.extend_from_slice(&(heap_base + heap.len() as u32).to_le_bytes());
heap.extend_from_slice(&payload);
// Values start on even offsets. Not every reader cares; the ones
// that do read a short from an odd address and get nonsense.
if heap.len() % 2 == 1 {
heap.push(0);
}
}
}
// No directory follows this one. The Exif and GPS sub-directories are
// pointed at, not chained, so this is zero in all three.
out.extend_from_slice(&0u32.to_le_bytes());
out
}
/// IFD0: who took it, with what, and who owns it.
///
/// **No orientation tag, deliberately.** The frame reaching the encoder has
/// already had the source's orientation applied by the pipeline — it is
/// upright pixels — so copying the source's tag across would tell every
/// reader to rotate an image that is already the right way up. A portrait
/// frame would come out on its side in exactly the viewers that honour the
/// tag, which is most of them.
fn main_entries(md: &SourceMetadata) -> Entries {
let mut e = Entries::new();
push_ascii(&mut e, tag::MAKE, md.make.as_deref());
push_ascii(&mut e, tag::MODEL, md.model.as_deref());
push_ascii(&mut e, tag::ARTIST, md.artist.as_deref());
push_ascii(&mut e, tag::COPYRIGHT, md.copyright.as_deref());
e.push((tag::SOFTWARE, Value::Ascii(SOFTWARE.to_string())));
// IFD0's `DateTime` is nominally when the file was written, and this is
// the capture time instead. That is what the rest of the world does —
// and it is what `dr-decode` falls back to for scanner output that has no
// `DateTimeOriginal` — so a re-import of an export lands on the timeline
// where the original did rather than on the day it was exported.
if let Some(t) = md.captured_at.map(datetime) {
e.push((tag::DATE_TIME, Value::Ascii(t)));
}
e
}
/// The Exif sub-IFD: the exposure, and what made it.
fn exif_entries(md: &SourceMetadata, width: u32, height: u32) -> Entries {
let mut e = Entries::new();
// "0232" is Exif 2.32. A sub-directory without a version is technically
// malformed, and some readers refuse the whole block over it.
e.push((tag::EXIF_VERSION, Value::Undefined(b"0232")));
e.push((tag::PIXEL_X, Value::Long(width)));
e.push((tag::PIXEL_Y, Value::Long(height)));
push_ascii(&mut e, tag::LENS_MODEL, md.lens.as_deref());
if let Some(t) = md.captured_at.map(datetime) {
e.push((tag::DATE_TIME_ORIGINAL, Value::Ascii(t)));
}
if let Some(o) = md.captured_offset.map(offset) {
e.push((tag::OFFSET_TIME_ORIGINAL, Value::Ascii(o)));
}
if let Some(s) = md.shutter.filter(|s| *s > 0.0) {
e.push((tag::EXPOSURE_TIME, Value::Rational(vec![shutter(s)])));
}
if let Some(f) = md.aperture.filter(|f| *f > 0.0) {
e.push((tag::FNUMBER, Value::Rational(vec![tenths(f)])));
}
if let Some(f) = md.focal_length.filter(|f| *f > 0.0) {
e.push((tag::FOCAL_LENGTH, Value::Rational(vec![tenths(f)])));
}
// The tag is a SHORT, so a sensitivity above 65535 has no representation
// in it. Dropped rather than truncated: ISO 102400 written as 36864 is a
// lie, and an absent tag is not.
if let Some(iso) = md.iso.filter(|v| *v <= u32::from(u16::MAX)) {
e.push((tag::ISO, Value::Short(iso as u16)));
}
e
}
/// The GPS sub-IFD.
///
/// Empty unless the caller has already decided that coordinates may be
/// written — see [`SourceMetadata::sanitised`], which is where the stripping
/// happens. Nothing in this file consults the settings, so there is exactly
/// one place to look to answer "can this export carry a location".
fn gps_entries(md: &SourceMetadata) -> Entries {
let Some(loc) = md.location else {
return Entries::new();
};
let mut e = Entries::new();
// 2.3.0.0, the current GPS tag version.
e.push((tag::GPS_VERSION_ID, Value::Byte(vec![2, 3, 0, 0])));
e.push((
tag::GPS_LATITUDE_REF,
Value::Ascii(if loc.latitude < 0.0 { "S" } else { "N" }.into()),
));
e.push((tag::GPS_LATITUDE, Value::Rational(dms(loc.latitude))));
e.push((
tag::GPS_LONGITUDE_REF,
Value::Ascii(if loc.longitude < 0.0 { "W" } else { "E" }.into()),
));
e.push((tag::GPS_LONGITUDE, Value::Rational(dms(loc.longitude))));
if let Some(alt) = loc.altitude {
// The altitude itself is unsigned; below sea level is a separate byte.
e.push((
tag::GPS_ALTITUDE_REF,
Value::Byte(vec![u8::from(alt < 0.0)]),
));
e.push((
tag::GPS_ALTITUDE,
Value::Rational(vec![((alt.abs() * 100.0).round() as u32, 100)]),
));
}
e
}
fn push_ascii(entries: &mut Entries, tag: u16, value: Option<&str>) {
// An empty string is a tag saying nothing, which is worse than no tag: it
// overwrites whatever a reader would otherwise have inferred.
if let Some(v) = value.map(str::trim).filter(|v| !v.is_empty()) {
entries.push((tag, Value::Ascii(v.to_string())));
}
}
/// Signed degrees back into the tag's degrees/minutes/seconds.
///
/// The sign is carried by the hemisphere letter, so this takes the magnitude.
/// Seconds keep four decimal places, which is about 3 mm — far finer than any
/// consumer fix, and enough that a round trip through the tag does not move
/// the pin.
pub(crate) fn dms(degrees: f64) -> Vec<(u32, u32)> {
let d = degrees.abs();
let whole = d.trunc();
let minutes = (d - whole) * 60.0;
let seconds = (minutes - minutes.trunc()) * 60.0;
vec![
(whole as u32, 1),
(minutes.trunc() as u32, 1),
((seconds * 10_000.0).round() as u32, 10_000),
]
}
/// A shutter speed as the fraction a photographer would recognise.
///
/// `1/250`, not `4/1000`. Both are the same number and every reader computes
/// the same exposure from either, but the first is what the camera wrote and
/// what a properties panel displays verbatim.
pub(crate) fn shutter(seconds: f32) -> (u32, u32) {
if seconds < 1.0 {
(1, (1.0 / seconds).round().max(1.0) as u32)
} else {
((seconds * 10.0).round() as u32, 10)
}
}
/// f/2.8 and 85 mm as tenths, which is how cameras write both.
pub(crate) fn tenths(value: f32) -> (u32, u32) {
((value * 10.0).round().max(0.0) as u32, 10)
}
/// Unix seconds as EXIF's `"YYYY:MM:DD HH:MM:SS"`.
///
/// The reading is a wall clock with no zone — that is what the tag means, and
/// what `dr-decode` parsed it as — so this is the exact inverse of that parse
/// and involves no timezone conversion. The zone, where the source recorded
/// one, travels separately in `OffsetTimeOriginal`.
pub(crate) fn datetime(unix: i64) -> String {
let days = unix.div_euclid(86_400);
let secs = unix.rem_euclid(86_400);
// Howard Hinnant's civil-from-days, the inverse of the days-from-civil
// that `dr-decode` uses to parse. Eras of 400 years, shifted so that the
// arithmetic never sees a negative.
let z = days + 719_468;
let era = z.div_euclid(146_097);
let doe = z.rem_euclid(146_097);
let yoe = (doe - doe / 1460 + doe / 36_524 - doe / 146_096) / 365;
let y = yoe + era * 400;
let doy = doe - (365 * yoe + yoe / 4 - yoe / 100);
let mp = (5 * doy + 2) / 153;
let d = doy - (153 * mp + 2) / 5 + 1;
let m = if mp < 10 { mp + 3 } else { mp - 9 };
let y = if m <= 2 { y + 1 } else { y };
format!(
"{y:04}:{m:02}:{d:02} {:02}:{:02}:{:02}",
secs / 3600,
(secs / 60) % 60,
secs % 60
)
}
/// Minutes east of UTC as EXIF's `"+HH:MM"`.
pub(crate) fn offset(minutes: i32) -> String {
let sign = if minutes < 0 { '-' } else { '+' };
let m = minutes.unsigned_abs();
format!("{sign}{:02}:{:02}", m / 60, m % 60)
}
#[cfg(test)]
mod tests {
use super::*;
use dr_types::Location;
#[test]
fn a_capture_time_survives_the_round_trip_through_the_tag() {
// The parse side lives in `dr-decode` and is exercised against real
// files; this is the inverse, and the two meeting in the middle is
// what keeps an exported frame on the same point of the timeline as
// the original.
assert_eq!(datetime(1_372_462_374), "2013:06:28 23:32:54");
assert_eq!(datetime(0), "1970:01:01 00:00:00");
// A leap day, which is where a hand-rolled calendar goes wrong.
assert_eq!(datetime(1_709_164_800), "2024:02:29 00:00:00");
}
#[test]
fn a_zone_is_written_the_way_the_tag_spells_it() {
assert_eq!(offset(120), "+02:00");
assert_eq!(offset(-330), "-05:30");
assert_eq!(offset(0), "+00:00");
}
#[test]
fn a_shutter_speed_keeps_the_photographers_fraction() {
assert_eq!(shutter(1.0 / 250.0), (1, 250));
assert_eq!(shutter(2.5), (25, 10));
}
#[test]
fn degrees_round_trip_through_the_tags_triple() {
// 48.8582 N is the Eiffel Tower; the check is that the three-part
// form comes back to the same place, to well under a metre.
for degrees in [48.8582_f64, -33.8568, 0.0, 179.999] {
let parts = dms(degrees);
let back = parts[0].0 as f64
+ parts[1].0 as f64 / 60.0
+ (parts[2].0 as f64 / parts[2].1 as f64) / 3600.0;
assert!(
(back - degrees.abs()).abs() < 1e-6,
"{degrees} came back as {back}"
);
}
}
#[test]
fn an_empty_source_produces_no_block_at_all() {
// Every field absent means the only entries would be the ones this
// writer adds itself. That is still worth writing — `Software` and
// the pixel dimensions are true statements — so the block exists; what
// must not happen is a *malformed* one.
let md = SourceMetadata::default();
let bytes = block(&md, 100, 50).expect("the writer's own tags");
assert!(bytes.starts_with(b"II*\0"));
}
#[test]
fn the_gps_directory_is_absent_when_there_is_no_position() {
let md = SourceMetadata {
make: Some("Canon".into()),
..Default::default()
};
let bytes = block(&md, 10, 10).unwrap();
assert!(!contains_entry(&bytes, tag::GPS_IFD));
}
#[test]
fn the_gps_directory_is_present_when_there_is_one() {
// The counterpart of the test above: a strip test that passed because
// the writer could never emit GPS at all would prove nothing.
let md = SourceMetadata {
location: Location::new(48.8582, 2.2945, Some(35.0)),
..Default::default()
};
let bytes = block(&md, 10, 10).unwrap();
assert!(contains_entry(&bytes, tag::GPS_IFD));
}
/// Whether a directory entry for `tag` appears anywhere in the block.
///
/// Byte-level on purpose: an entry is a tag, a type and a count, and
/// searching for that twelve-byte shape's first eight bytes is a far
/// stronger statement than asking a parser that might have skipped the
/// directory the tag was in.
fn contains_entry(bytes: &[u8], tag: u16) -> bool {
bytes
.windows(4)
.any(|w| w[..2] == tag.to_le_bytes() && (w[2] == 4 || w[2] == 13) && w[3] == 0)
}
}
-483
View File
@@ -1,483 +0,0 @@
//! TRACES: FR-EXP-2
//! Minimal ICC v2 matrix/TRC profiles, generated.
//!
//! # Why generated rather than shipped
//!
//! A profile is a description of what the pixels in a file mean, and the
//! pixels here were produced by [`dr_types::colour`]'s matrices. Embedding a
//! profile downloaded from elsewhere would mean two independent statements
//! about the same space, agreeing until one of them was revised. Deriving both
//! from the same primaries makes agreement structural.
//!
//! It is also the only pure-Rust route. Little-CMS is the obvious library and
//! it is C, which the whole workspace avoids so it cross-compiles under the
//! Android NDK — the same reasoning behind rustls, bundled SQLite and the
//! Lensfun port.
//!
//! # What "minimal" leaves out
//!
//! A matrix/TRC display profile and nothing else: three colorants, three tone
//! curves, a white point and the chromatic adaptation that got it there. No
//! A2B/B2A lookup tables, no gamut tag, no named colours. That is the whole of
//! what an RGB working space *is*, and it is what every reader — a browser, an
//! operating system compositor, Photoshop — takes from a profile like this
//! one. The tags omitted describe device behaviour these spaces do not have.
//!
//! Profiles come out around 2 KB, which matters more than it sounds: a JPEG
//! carries the profile in APP2 segments capped at 64 KB each, and one that fits
//! in a single segment avoids the chunked form that some older readers
//! mishandle.
use dr_types::{ColourSpace, Transfer};
/// The ICC profile describing `space`, ready to embed.
///
/// Deterministic — the same space always produces the same bytes. Two exports
/// of the same frame must be byte-identical files, which a creation timestamp
/// read from the clock would quietly break, along with any deduplication
/// downstream of it.
pub fn profile(space: ColourSpace) -> Vec<u8> {
let colorants = space.to_pcs_xyz();
let trc = trc_curve(space.transfer());
// Sorted by signature, as the specification asks a tag table to be. Some
// readers binary-search it.
let mut tags: Vec<(&[u8; 4], Vec<u8>)> = vec![
(b"bTRC", trc.clone()),
// Columns, not rows: a colorant tag is where one primary lands in XYZ.
(b"bXYZ", xyz_type(colorants[2], colorants[5], colorants[8])),
(b"cprt", text_type(COPYRIGHT)),
(b"desc", description_type(&description(space))),
(b"gTRC", trc.clone()),
(b"gXYZ", xyz_type(colorants[1], colorants[4], colorants[7])),
(b"rTRC", trc),
(b"rXYZ", xyz_type(colorants[0], colorants[3], colorants[6])),
// The PCS illuminant itself, not the space's own white. The space's
// white is recoverable from this and `chad`, and a profile that put
// its native white here would have every reader adapt it twice.
(b"wtpt", xyz_type(PCS_D50[0], PCS_D50[1], PCS_D50[2])),
];
// Only where there is an adaptation to declare. ProPhoto is a D50 space
// already, and an identity `chad` is a tag saying nothing.
let adaptation = space.adaptation_to_pcs();
if !is_identity(&adaptation) {
tags.push((b"chad", sf32_type(&adaptation)));
}
tags.sort_by_key(|(sig, _)| **sig);
assemble(&tags)
}
/// What a colour-management dialogue will show this profile as.
///
/// Deliberately not the canonical names. "sRGB IEC61966-2.1" is the reference
/// profile, and this is not it — it is a profile derived from the same
/// primaries, which is a different and weaker claim. "Adobe RGB (1998)" is
/// additionally a name belonging to someone else. A distinct name also tells a
/// user opening the file where the profile came from, which is the question
/// they are asking when they look.
fn description(space: ColourSpace) -> String {
format!("DarkRoom {}", space.label())
}
/// The copyright tag, which ICC requires a profile to carry.
///
/// A set of chromaticity coordinates from a published specification is not
/// something to claim rights over, and a profile nobody may redistribute would
/// make the files carrying it awkward to share — which is the whole purpose of
/// an export.
const COPYRIGHT: &str = "Generated by DarkRoom. No rights reserved.";
/// The profile connection space illuminant, as s15Fixed16 exactly.
const PCS_D50: [f32; 3] = [0.9642, 1.0, 0.8249];
/// Samples in a tabulated tone curve.
///
/// 1024 is what the reference sRGB profiles use. The curve is interpolated
/// linearly between samples, so this is far finer than the 8-bit values it
/// describes; halving it would still be adequate and would save a kilobyte
/// nobody is counting.
const TRC_SAMPLES: usize = 1024;
/// A tone reproduction curve for the space's transfer function.
///
/// ICC curves run *towards* the connection space — device value to linear —
/// which is the opposite direction from the shader's final encode. Getting it
/// backwards produces a file that looks washed out or crushed by exactly the
/// amount the curve bends.
fn trc_curve(transfer: Transfer) -> Vec<u8> {
// A pure power curve has an exact representation: a single u8Fixed8
// gamma. Adobe RGB's 563/256 lands on it precisely, where a 1024-entry
// table would be an approximation of a number the format can hold.
if let Transfer::Gamma(g) = transfer {
let mut out = tag_header(b"curv");
out.extend_from_slice(&1u32.to_be_bytes());
out.extend_from_slice(&((g * 256.0).round() as u16).to_be_bytes());
return out;
}
let mut out = tag_header(b"curv");
out.extend_from_slice(&(TRC_SAMPLES as u32).to_be_bytes());
for i in 0..TRC_SAMPLES {
let device = i as f32 / (TRC_SAMPLES - 1) as f32;
let linear = transfer.decode(device);
out.extend_from_slice(&((linear * 65535.0).round() as u16).to_be_bytes());
}
out
}
/// An `XYZType` tag: one colour in the connection space.
fn xyz_type(x: f32, y: f32, z: f32) -> Vec<u8> {
let mut out = tag_header(b"XYZ ");
for v in [x, y, z] {
out.extend_from_slice(&s15_fixed16(v).to_be_bytes());
}
out
}
/// An `s15Fixed16ArrayType` tag, which is how `chad` is stored.
fn sf32_type(m: &[f32; 9]) -> Vec<u8> {
let mut out = tag_header(b"sf32");
for v in m {
out.extend_from_slice(&s15_fixed16(*v).to_be_bytes());
}
out
}
/// A `textType` tag: ASCII with a terminating NUL.
fn text_type(s: &str) -> Vec<u8> {
let mut out = tag_header(b"text");
out.extend_from_slice(s.as_bytes());
out.push(0);
out
}
/// A `textDescriptionType` tag — the v2 profile's name field.
///
/// Baroque, and not optional: v2 has no plain `mluc`, and the ASCII string is
/// followed by empty Unicode and ScriptCode blocks that a reader will walk
/// whether or not they hold anything. The 67-byte Macintosh field is fixed
/// width by specification, so it is written out zeroed rather than omitted.
fn description_type(s: &str) -> Vec<u8> {
let ascii = s.as_bytes();
let mut out = tag_header(b"desc");
out.extend_from_slice(&(ascii.len() as u32 + 1).to_be_bytes());
out.extend_from_slice(ascii);
out.push(0);
// Unicode language code, then Unicode character count: none of either.
out.extend_from_slice(&[0; 8]);
// ScriptCode code (u16), length (u8), and the fixed 67-byte field.
out.extend_from_slice(&[0; 3]);
out.extend_from_slice(&[0; 67]);
out
}
/// Every tag element opens with its type signature and four reserved bytes.
fn tag_header(sig: &[u8; 4]) -> Vec<u8> {
let mut out = Vec::from(*sig);
out.extend_from_slice(&[0; 4]);
out
}
/// ICC's fixed-point number: 16 integer bits, 16 fractional.
fn s15_fixed16(v: f32) -> i32 {
(f64::from(v) * 65536.0).round() as i32
}
fn is_identity(m: &[f32; 9]) -> bool {
const IDENTITY: [f32; 9] = [1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0];
// One step of s15Fixed16, the format the matrix would be stored in. Below
// that it *is* the identity — ProPhoto's own white and the PCS illuminant
// differ in the sixth decimal place, and a `chad` recording that would be
// nine copies of 1.0000 and 0.0000 dressed up as information.
const STEP: f32 = 1.0 / 65536.0;
m.iter().zip(IDENTITY).all(|(a, b)| (a - b).abs() < STEP)
}
/// Header, tag table, and the tag data, with the size written back in.
fn assemble(tags: &[(&[u8; 4], Vec<u8>)]) -> Vec<u8> {
let mut out = header();
out.extend_from_slice(&(tags.len() as u32).to_be_bytes());
let table_at = out.len();
out.resize(table_at + tags.len() * 12, 0);
for (i, (sig, data)) in tags.iter().enumerate() {
// Identical elements share one copy, which the specification allows
// explicitly. The three tone curves of a grey-balanced space are the
// same 2 KB table, so this is two thirds of the profile.
let offset = find(&out, data).unwrap_or_else(|| {
let at = out.len();
out.extend_from_slice(data);
// Every element starts on a four-byte boundary.
while !out.len().is_multiple_of(4) {
out.push(0);
}
at
});
let entry = table_at + i * 12;
out[entry..entry + 4].copy_from_slice(*sig);
out[entry + 4..entry + 8].copy_from_slice(&(offset as u32).to_be_bytes());
out[entry + 8..entry + 12].copy_from_slice(&(data.len() as u32).to_be_bytes());
}
let size = out.len() as u32;
out[0..4].copy_from_slice(&size.to_be_bytes());
out
}
/// Where `needle` already sits in `haystack`, if it does.
///
/// Only ever called with tag elements, which begin on four-byte boundaries and
/// start with a type signature — so a match cannot be a coincidental overlap
/// of two other tags' bytes.
fn find(haystack: &[u8], needle: &[u8]) -> Option<usize> {
haystack
.windows(needle.len())
.position(|w| w == needle)
.filter(|at| at.is_multiple_of(4))
}
/// The fixed 128-byte profile header.
fn header() -> Vec<u8> {
let mut h = Vec::with_capacity(128);
// Size, filled in once the profile is complete.
h.extend_from_slice(&[0; 4]);
// Preferred CMM: no preference.
h.extend_from_slice(&[0; 4]);
// Version 2.1.0. v2 rather than v4 because it is what every reader
// handles, and because nothing here needs a v4 tag type.
h.extend_from_slice(&[0x02, 0x10, 0x00, 0x00]);
h.extend_from_slice(b"mntr");
h.extend_from_slice(b"RGB ");
h.extend_from_slice(b"XYZ ");
// Creation date. Fixed, for the determinism the module docs describe.
for field in [2025u16, 1, 1, 0, 0, 0] {
h.extend_from_slice(&field.to_be_bytes());
}
h.extend_from_slice(b"acsp");
// Primary platform, flags, manufacturer, model, attributes: unspecified.
h.extend_from_slice(&[0; 24]);
// Rendering intent: perceptual, as the reference RGB working-space
// profiles declare. For a matrix/TRC profile the field is advisory —
// there is only one transform in here to apply.
h.extend_from_slice(&[0; 4]);
for v in PCS_D50 {
h.extend_from_slice(&s15_fixed16(v).to_be_bytes());
}
// Creator, profile ID, and the reserved tail.
h.extend_from_slice(&[0; 4]);
h.extend_from_slice(&[0; 16]);
h.extend_from_slice(&[0; 28]);
debug_assert_eq!(h.len(), 128);
h
}
#[cfg(test)]
mod tests {
use super::*;
/// A tag's element data, located through the profile's own tag table —
/// so these tests read the profile the way a colour engine would rather
/// than the way it was written.
fn tag<'a>(profile: &'a [u8], want: &[u8; 4]) -> Option<&'a [u8]> {
let count = u32::from_be_bytes(profile[128..132].try_into().unwrap()) as usize;
for i in 0..count {
let at = 132 + i * 12;
if &profile[at..at + 4] == want {
let off = u32::from_be_bytes(profile[at + 4..at + 8].try_into().unwrap()) as usize;
let len = u32::from_be_bytes(profile[at + 8..at + 12].try_into().unwrap()) as usize;
return Some(&profile[off..off + len]);
}
}
None
}
fn xyz(data: &[u8]) -> [f32; 3] {
let read =
|at: usize| i32::from_be_bytes(data[at..at + 4].try_into().unwrap()) as f32 / 65536.0;
[read(8), read(12), read(16)]
}
#[test]
fn a_profile_declares_its_own_length() {
// The first field a reader trusts. A profile whose header says it is
// longer than the buffer is one a strict parser rejects outright and a
// lax one reads past the end of.
for space in ColourSpace::ALL {
let p = profile(space);
let declared = u32::from_be_bytes(p[0..4].try_into().unwrap()) as usize;
assert_eq!(declared, p.len(), "{space:?}");
}
}
#[test]
fn a_profile_carries_the_signature_that_identifies_it_as_one() {
// `acsp` at offset 36 is how every reader recognises an ICC profile.
for space in ColourSpace::ALL {
assert_eq!(&profile(space)[36..40], b"acsp", "{space:?}");
}
}
#[test]
fn every_tag_lies_inside_the_profile_and_on_a_boundary() {
// A tag table is offsets and lengths, and nothing checks them for us.
// An off-by-four here produces a profile that parses as far as the
// tag a reader happens to want.
for space in ColourSpace::ALL {
let p = profile(space);
let count = u32::from_be_bytes(p[128..132].try_into().unwrap()) as usize;
for i in 0..count {
let at = 132 + i * 12;
let off = u32::from_be_bytes(p[at + 4..at + 8].try_into().unwrap()) as usize;
let len = u32::from_be_bytes(p[at + 8..at + 12].try_into().unwrap()) as usize;
assert!(off.is_multiple_of(4), "{space:?} tag {i} starts at {off}");
assert!(off + len <= p.len(), "{space:?} tag {i} runs off the end");
}
}
}
#[test]
fn every_profile_carries_the_tags_a_matrix_trc_profile_requires() {
// The ICC v2 required set for a display profile. A reader missing any
// one of these falls back to assuming sRGB, which is the silent
// failure this whole feature exists to prevent.
for space in ColourSpace::ALL {
let p = profile(space);
for required in [
b"desc", b"cprt", b"wtpt", b"rXYZ", b"gXYZ", b"bXYZ", b"rTRC", b"gTRC", b"bTRC",
] {
assert!(tag(&p, required).is_some(), "{space:?} has no {required:?}");
}
}
}
#[test]
fn the_colorants_are_the_ones_the_shader_encoded_with() {
// The property the file's honesty rests on. The composer converts the
// pixels with `to_pcs_xyz`'s primaries; if the profile described any
// others the file would be a precise, confident lie.
for space in ColourSpace::ALL {
let p = profile(space);
let want = space.to_pcs_xyz();
for (i, sig) in [b"rXYZ", b"gXYZ", b"bXYZ"].into_iter().enumerate() {
let got = xyz(tag(&p, sig).expect("colorant"));
for (row, g) in got.iter().enumerate() {
let expected = want[row * 3 + i];
assert!(
(g - expected).abs() < 1e-4,
"{space:?} {sig:?} row {row}: profile says {g}, shader used {expected}"
);
}
}
}
}
#[test]
fn the_white_point_is_the_connection_space_illuminant() {
// Not the space's own white. ProPhoto's is D50 anyway, but P3's is
// D65, and a profile advertising D65 as its media white would have
// every neutral adapted a second time.
for space in ColourSpace::ALL {
let got = xyz(tag(&profile(space), b"wtpt").expect("wtpt"));
for (i, want) in PCS_D50.iter().enumerate() {
assert!((got[i] - want).abs() < 1e-4, "{space:?} white {i}: {got:?}");
}
}
}
#[test]
fn a_tabulated_curve_reproduces_the_transfer_function_it_came_from() {
// Read back out of the profile and compared against the function the
// shader encodes with. The curve runs device-to-linear, and writing it
// the other way round would still produce a monotonic curve of the
// right length — this is what catches the direction.
for space in [ColourSpace::Srgb, ColourSpace::ProPhoto] {
let p = profile(space);
let curve = tag(&p, b"rTRC").expect("rTRC");
let count = u32::from_be_bytes(curve[8..12].try_into().unwrap()) as usize;
assert_eq!(count, TRC_SAMPLES, "{space:?}");
let transfer = space.transfer();
for i in [0, 1, count / 4, count / 2, count - 1] {
let at = 12 + i * 2;
let got =
f32::from(u16::from_be_bytes(curve[at..at + 2].try_into().unwrap())) / 65535.0;
let want = transfer.decode(i as f32 / (count - 1) as f32);
assert!(
(got - want).abs() < 1e-4,
"{space:?} sample {i}: profile {got}, transfer {want}"
);
}
}
}
#[test]
fn adobe_rgb_stores_its_gamma_exactly_rather_than_sampling_it() {
// 563/256 is representable in a u8Fixed8, so the curve is one number.
// A 1024-entry table would approximate a value the format can hold
// exactly, and would round-trip through other software as 2.2.
let p = profile(ColourSpace::AdobeRgb);
let curve = tag(&p, b"rTRC").expect("rTRC");
assert_eq!(u32::from_be_bytes(curve[8..12].try_into().unwrap()), 1);
assert_eq!(u16::from_be_bytes(curve[12..14].try_into().unwrap()), 563);
}
#[test]
fn the_three_tone_curves_share_one_copy() {
// Not a size optimisation for its own sake: it keeps the profile under
// the 64 KB a single JPEG APP2 segment holds, so the chunked form that
// older readers mishandle is never needed.
let p = profile(ColourSpace::Srgb);
let count = u32::from_be_bytes(p[128..132].try_into().unwrap()) as usize;
let offsets: Vec<u32> = ["rTRC", "gTRC", "bTRC"]
.iter()
.map(|sig| {
(0..count)
.map(|i| 132 + i * 12)
.find(|at| &p[*at..at + 4] == sig.as_bytes())
.map(|at| u32::from_be_bytes(p[at + 4..at + 8].try_into().unwrap()))
.expect("curve present")
})
.collect();
assert_eq!(offsets[0], offsets[1]);
assert_eq!(offsets[1], offsets[2]);
assert!(p.len() < 8 * 1024, "{} bytes is too large", p.len());
}
#[test]
fn a_d65_space_declares_its_adaptation_and_a_d50_space_does_not() {
// `chad` is what lets a reader recover the space's native white from
// colorants that have already been adapted. Without it, D65 primaries
// adapted to D50 and genuine D50 primaries are the same nine numbers.
assert!(tag(&profile(ColourSpace::DisplayP3), b"chad").is_some());
assert!(
tag(&profile(ColourSpace::ProPhoto), b"chad").is_none(),
"ProPhoto is a D50 space; an identity chad says nothing"
);
}
#[test]
fn the_same_space_always_produces_the_same_bytes() {
// Two exports of one frame must be identical files. A creation
// timestamp from the clock is the obvious way to lose that.
for space in ColourSpace::ALL {
assert_eq!(profile(space), profile(space), "{space:?}");
}
}
#[test]
fn each_space_is_described_by_its_own_name() {
// A file whose profile says "sRGB" while carrying P3 pixels is exactly
// as misleading as no profile at all, and harder to notice.
for space in ColourSpace::ALL {
let p = profile(space);
let desc = tag(&p, b"desc").expect("desc");
let len = u32::from_be_bytes(desc[8..12].try_into().unwrap()) as usize;
let name = std::str::from_utf8(&desc[12..12 + len - 1]).expect("ascii");
assert_eq!(name, format!("DarkRoom {}", space.label()));
}
}
}
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@@ -1,366 +0,0 @@
//! TRACES: FR-EXP-1 | FR-EXP-2 | FR-EXP-3 | FR-EXP-4 | FR-EXP-6 | FR-EXP-9
//! Turning a rendered frame into a file's worth of bytes.
//!
//! # What this crate is, and is not
//!
//! It is: resize, output sharpening, encode, and the name the result should
//! be given. It is not: a filesystem, a network client, or a job queue.
//! [`export`] returns [`Encoded`] — bytes and a filename — and the caller
//! decides where that lands.
//!
//! That boundary is not fastidiousness. An export has three possible
//! destinations and they have nothing in common: a path on Linux, a Storage
//! Access Framework document on Android where there *is* no path
//! (ARCH §6.9), and a `PUT` to a Nextcloud folder. A crate that wrote the
//! file itself would serve one of them and be rewritten for the other two.
//!
//! # Order of operations
//!
//! Resize, then sharpen, then encode. Sharpening after the resize is the
//! whole point of output sharpening (FR-EXP-4): it compensates for the
//! softening the resample introduced, so its strength has to scale with how
//! much scaling actually happened. Sharpening first and then shrinking would
//! throw the sharpened detail away.
use dr_types::{ColourSpace, ExportFormat, ExportSettings};
mod encode;
mod error;
mod exif;
pub mod icc;
mod metadata;
mod name;
mod sharpen;
mod size;
pub use error::ExportError;
pub use metadata::SourceMetadata;
pub use name::{resolve_name, NameContext};
pub use size::target_size;
/// A rendered frame, as the adjust pass produced it.
///
/// 8-bit RGBA, display-encoded in [`Self::space`] — the format
/// [`dr_gpu::AdjustPass`](../dr_gpu/struct.AdjustPass.html) writes. Alpha is
/// carried but never meaningful: the pipeline writes 1.0 everywhere, and no
/// operation produces transparency.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Frame {
pub width: u32,
pub height: u32,
/// Tightly packed RGBA8, `width * height * 4` bytes.
pub rgba: Vec<u8>,
/// TRACES: FR-EXP-2
/// The space the shader encoded these pixels into.
///
/// Travels with the pixels rather than being asserted at the point of
/// encoding, because it is a fact about them and not a preference. The
/// conversion happened in the generated shader, before the clip to 0..1,
/// and nothing downstream can undo or redo it — a frame clipped to sRGB
/// has already lost whatever a wider space would have carried.
///
/// Making it a field is what lets [`export`] refuse to label a frame as
/// something it is not, rather than trusting a caller to have rendered
/// what it asked for.
pub space: ColourSpace,
}
impl Frame {
/// A frame the pipeline rendered in sRGB — what
/// [`EditGraph::compose`](../dr_pipeline/struct.EditGraph.html#method.compose)
/// produces, and so what the display path hands over.
///
/// An export in a wider space must render its own frame with
/// `compose_for` and declare it through [`Self::in_space`]. Defaulting
/// here rather than demanding the space at every call site keeps the
/// common case honest by construction: a caller that has not thought
/// about colour is describing sRGB, and sRGB is what it rendered.
pub fn new(width: u32, height: u32, rgba: Vec<u8>) -> Result<Self, ExportError> {
Self::in_space(width, height, rgba, ColourSpace::Srgb)
}
/// A frame rendered into a stated colour space.
pub fn in_space(
width: u32,
height: u32,
rgba: Vec<u8>,
space: ColourSpace,
) -> Result<Self, ExportError> {
let expected = width as usize * height as usize * 4;
if rgba.len() != expected {
return Err(ExportError::FrameSize {
expected,
got: rgba.len(),
});
}
if width == 0 || height == 0 {
return Err(ExportError::EmptyFrame);
}
Ok(Self {
width,
height,
rgba,
space,
})
}
}
/// The finished article: what to write, and what to call it.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Encoded {
/// Filename including extension. Never a path — the destination folder is
/// the caller's, and on Android it is not expressible as one anyway.
pub name: String,
pub bytes: Vec<u8>,
/// What the image was actually written at, after sizing and the upscaling
/// guard. Worth reporting: a batch that silently exported at source size
/// because the request was larger has done something the user should know.
pub width: u32,
pub height: u32,
}
/// Resize, sharpen and encode one frame.
///
/// `name` is the filename already resolved by [`resolve_name`] — passed in
/// rather than derived here because resolving it needs to know what is
/// already in the destination, which this crate cannot see.
///
/// TRACES: FR-EXP-9
/// The frame is expected to be a **full-resolution** render. Nothing here
/// enforces that, because nothing here can tell a full render from a
/// viewport-sized one; the caller renders at the framed output size and this
/// resamples down from it. Exporting from the display proxy would silently
/// produce a soft file, which is why the develop session's export path renders
/// its own frame rather than reusing the one on screen.
///
/// TRACES: FR-EXP-8
/// `source` is what the photograph's own file said about itself, or `None`
/// where the caller has nothing — a frame that came from somewhere other than
/// a decoded file, or a caller that has not yet been taught to pass it.
///
/// **A parameter rather than a field on [`Frame`]**, because it is not a fact
/// about the pixels: two exports of the same frame can legitimately disclose
/// different amounts, and the settings that decide how much travel beside it.
/// It is also why this is an argument and not an `Option` with a default — a
/// caller that has the source metadata should have to decide, in one visible
/// place, to hand it over.
pub fn export(
frame: &Frame,
settings: &ExportSettings,
name: String,
source: Option<&SourceMetadata>,
) -> Result<Encoded, ExportError> {
// TRACES: FR-EXP-2
// Refused rather than mislabelled. Every space the settings page offers
// now works, but only if the *frame* was rendered into it: the conversion
// and the clip both happen in the generated shader, so pixels that arrive
// clipped to sRGB have already lost whatever a wider space would have
// carried, and no amount of profile-writing here brings it back.
//
// The caller's fix is to compose with `EditGraph::compose_for(space)`
// before rendering. Until it does, this is an accurate error where the
// alternative would be a file that claims a gamut it does not contain —
// and that claim survives into everything downstream.
if frame.space != settings.colour_space {
return Err(ExportError::ColourSpaceMismatch {
rendered: frame.space,
requested: settings.colour_space,
});
}
if matches!(settings.format, ExportFormat::Avif | ExportFormat::JpegXl) {
return Err(ExportError::FormatUnsupported(settings.format));
}
let (width, height) = size::target_size(
frame.width,
frame.height,
settings.sizing,
settings.allow_upscaling,
);
let resized = size::resample(frame, width, height);
// Scaled by how much the image actually shrank: a full-size export needs
// no compensation, and a thumbnail needs a great deal.
let scale = width as f32 / frame.width.max(1) as f32;
let sharpened = sharpen::apply(resized, width, height, settings.sharpening, scale);
let bytes = encode::encode(&sharpened, width, height, settings, source)?;
Ok(Encoded {
name,
bytes,
width,
height,
})
}
#[cfg(test)]
mod tests {
use super::*;
use dr_types::SizingMode;
/// A frame with a recognisable gradient, so a resample can be checked for
/// having done something rather than merely returned the right length.
pub(crate) fn frame(w: u32, h: u32) -> Frame {
let mut rgba = Vec::with_capacity((w * h * 4) as usize);
for y in 0..h {
for x in 0..w {
rgba.push((x * 255 / w.max(1)) as u8);
rgba.push((y * 255 / h.max(1)) as u8);
rgba.push(128);
rgba.push(255);
}
}
Frame::new(w, h, rgba).expect("well-formed")
}
fn settings(format: ExportFormat) -> ExportSettings {
ExportSettings {
format,
..Default::default()
}
}
#[test]
fn a_frame_rejects_a_buffer_of_the_wrong_length() {
// The one error that would otherwise surface as a panic deep in an
// encoder, or worse, as a file of garbage.
assert!(matches!(
Frame::new(4, 4, vec![0; 10]),
Err(ExportError::FrameSize { .. })
));
}
#[test]
fn jpeg_export_produces_a_jpeg() {
let out = export(
&frame(64, 48),
&settings(ExportFormat::Jpeg),
"a.jpg".into(),
None,
)
.unwrap();
// SOI marker. Cheap, and it catches an encoder wired to the wrong
// format far more directly than a byte count would.
assert_eq!(&out.bytes[..2], &[0xFF, 0xD8]);
assert_eq!((out.width, out.height), (64, 48));
}
#[test]
fn png_export_produces_a_png() {
let out = export(&frame(32, 32), &settings(ExportFormat::Png), "a.png".into(), None).unwrap();
assert_eq!(&out.bytes[..8], b"\x89PNG\r\n\x1a\n");
}
#[test]
fn tiff_exports_produce_a_tiff() {
for format in [ExportFormat::Tiff8, ExportFormat::Tiff16] {
let out = export(&frame(16, 16), &settings(format), "a.tif".into(), None).unwrap();
// Either byte order is a valid TIFF; the crate writes little-endian.
assert!(
out.bytes.starts_with(b"II*\0") || out.bytes.starts_with(b"MM\0*"),
"{format:?} did not produce a TIFF header"
);
}
}
#[test]
fn a_sixteen_bit_tiff_is_larger_than_an_eight_bit_one() {
// Both are uncompressed RGB; the only difference is the sample width,
// so this is what proves the 16-bit path is not quietly writing 8.
let eight = export(&frame(16, 16), &settings(ExportFormat::Tiff8), "a".into(), None).unwrap();
let sixteen = export(&frame(16, 16), &settings(ExportFormat::Tiff16), "a".into(), None).unwrap();
assert!(sixteen.bytes.len() > eight.bytes.len());
}
#[test]
fn quality_changes_the_size_of_a_jpeg() {
// The setting is plumbed all the way to the encoder rather than
// accepted and dropped, which a size-independent output would show.
let mut low = settings(ExportFormat::Jpeg);
low.quality = 20;
let mut high = settings(ExportFormat::Jpeg);
high.quality = 98;
let small = export(&frame(128, 128), &low, "a".into(), None).unwrap();
let large = export(&frame(128, 128), &high, "a".into(), None).unwrap();
assert!(
large.bytes.len() > small.bytes.len(),
"quality 98 produced {} bytes against quality 20's {}",
large.bytes.len(),
small.bytes.len()
);
}
#[test]
fn a_long_edge_export_lands_on_the_requested_size() {
let mut s = settings(ExportFormat::Png);
s.sizing = SizingMode::LongEdge(32);
let out = export(&frame(128, 64), &s, "a".into(), None).unwrap();
assert_eq!((out.width, out.height), (32, 16));
}
#[test]
fn a_frame_rendered_in_one_space_is_not_labelled_another() {
// A file tagged Display P3 carrying sRGB-clipped pixels is a lie that
// survives into everything downstream. The frame carries the space it
// was rendered in precisely so this cannot be waved through.
let mut s = settings(ExportFormat::Jpeg);
s.colour_space = ColourSpace::DisplayP3;
assert!(matches!(
export(&frame(8, 8), &s, "a".into(), None),
Err(ExportError::ColourSpaceMismatch { .. })
));
}
#[test]
fn every_colour_space_exports_when_the_frame_was_rendered_in_it() {
// The other side of the refusal above, and what FR-EXP-2 actually
// asks for: a frame the pipeline encoded into a wide space reaches a
// file, in every format that has an encoder.
for space in ColourSpace::ALL {
for format in [
ExportFormat::Jpeg,
ExportFormat::Png,
ExportFormat::Tiff8,
ExportFormat::Tiff16,
] {
let mut s = settings(format);
s.colour_space = space;
let mut f = frame(8, 8);
f.space = space;
let out = export(&f, &s, "a".into(), None)
.unwrap_or_else(|e| panic!("{space:?} as {format:?}: {e}"));
assert!(!out.bytes.is_empty());
}
}
}
#[test]
fn the_formats_without_an_encoder_say_so() {
for format in [ExportFormat::Avif, ExportFormat::JpegXl] {
assert!(
matches!(
export(&frame(8, 8), &settings(format), "a".into(), None),
Err(ExportError::FormatUnsupported(_))
),
"{format:?} should report that it has no encoder yet"
);
}
}
#[test]
fn every_offered_format_either_encodes_or_explains_itself() {
// Walks `ExportFormat::ALL`, so a format added to the settings page
// cannot quietly reach an encoder that does not handle it.
for format in ExportFormat::ALL {
match export(&frame(8, 8), &settings(format), "a".into(), None) {
Ok(out) => assert!(!out.bytes.is_empty(), "{format:?} encoded to nothing"),
Err(ExportError::FormatUnsupported(f)) => assert_eq!(f, format),
Err(e) => panic!("{format:?} failed unexpectedly: {e}"),
}
}
}
}
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//! TRACES: FR-EXP-8
//! What an export is allowed to say about where it came from.
//!
//! # An allowlist, not a filter
//!
//! [`SourceMetadata`] is the whole of what can reach a file this crate writes.
//! It is populated field by field from whatever the caller decoded, and
//! nothing else travels — not because each unwanted tag is removed, but
//! because there is nowhere in this type for one to sit. That is the
//! difference between "we strip GPS" and "GPS cannot be written unless
//! [`SourceMetadata::location`] is `Some`", and only the second survives
//! somebody adding a field to the decoder next year.
//!
//! # What is deliberately not here
//!
//! **The maker note** (EXIF `0x927C`). It is an opaque vendor blob with no
//! public format, and its contents differ by body and firmware. Canon's
//! carries the body serial number and the shutter count; several bodies put a
//! *duplicate copy of the GPS fix* inside it, which is the specific reason it
//! cannot be passed through as an unexamined byte range: an export that
//! stripped the GPS directory and copied the maker note would have published
//! the coordinates anyway, while reporting itself as private. Parsing it per
//! vendor to decide what is safe is a research project with a permanent
//! maintenance cost, and the value on the other side is a few tags a
//! photographer rarely misses. So it is dropped, in both directions, whatever
//! the settings say.
//!
//! **Serial numbers and owner name** (`BodySerialNumber` 0xA431,
//! `LensSerialNumber` 0xA435, `CameraOwnerName` 0xA430). These identify a
//! person and a specific piece of equipment, and a serial number in a
//! published file links every photograph that person has ever posted. They
//! have no field here, so no export writes them.
//!
//! **IPTC and XMP.** FR-EXP-8 names both. Neither is read by `dr-decode`
//! today, so there is nothing to carry through; when there is, it arrives as
//! fields on this type and is written from them, and the same allowlist
//! reasoning applies unchanged.
use dr_types::Location;
/// TRACES: FR-EXP-8
/// The source metadata an export may carry.
///
/// Every field is optional because every field is genuinely absent from some
/// real file: scanner output has no aperture, a JPEG from a phone has no lens
/// model, and most photographs have no copyright statement at all.
///
/// Built by the caller, which is the only place that has both the decoded
/// source and the crate that decoded it — `dr-export` deliberately depends on
/// no decoder (see the crate docs), so the copy is made one field at a time
/// where both types are in scope. That transcription is a feature: it is the
/// point where somebody has to decide, in writing, that a newly-parsed piece
/// of the source is allowed to leave the machine.
#[derive(Debug, Clone, Default, PartialEq)]
pub struct SourceMetadata {
pub make: Option<String>,
pub model: Option<String>,
pub lens: Option<String>,
/// Exposure time in seconds.
pub shutter: Option<f32>,
/// The f-number, as in f/2.8.
pub aperture: Option<f32>,
pub iso: Option<u32>,
/// Millimetres, as marked on the lens rather than 35 mm equivalent.
pub focal_length: Option<f32>,
/// When the shutter fired, as Unix seconds read as a wall clock.
pub captured_at: Option<i64>,
/// Minutes east of UTC, where the camera recorded a zone.
pub captured_offset: Option<i32>,
/// Who made the photograph.
pub artist: Option<String>,
/// The rights statement.
pub copyright: Option<String>,
/// TRACES: FR-EXP-8
/// Where the shutter fired.
///
/// The one field the strip option is about. It is carried this far so that
/// a photographer who *wants* their coordinates can have them; by the time
/// the encoder sees the record this field has already been through
/// [`Self::sanitised`], and is `None` unless the user turned stripping
/// off.
pub location: Option<Location>,
}
impl SourceMetadata {
/// This record as the settings permit it to be written.
///
/// **The single place stripping happens.** The encoders below take a
/// record and write what is in it, with no view on privacy; concentrating
/// the decision here means there is one function to read to know what an
/// export can disclose, and no format can quietly disagree with the
/// others — the failure mode where JPEG honours the setting and TIFF, five
/// hundred lines away, does not.
///
/// Stripping empties the field rather than blanking it. A `GPSLatitude` of
/// `0/0` still announces that the camera had a fix and that this file has
/// been through a scrubber; an absent directory says nothing at all, and
/// says it in the same shape as the millions of files that never had one.
pub(crate) fn sanitised(&self, strip_location: bool) -> Self {
let mut out = self.clone();
if strip_location {
out.location = None;
}
out
}
}
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//! TRACES: FR-EXP-6
//! Filename templates and what to do when the name is taken.
//!
//! # Why the caller supplies the "does this exist" test
//!
//! [`resolve_name`] takes a closure rather than looking at a directory,
//! because there is no directory it could look at that would work everywhere.
//! A destination is a path on Linux, a Storage Access Framework tree on
//! Android with no path at all (ARCH §6.9), or a folder on a Nextcloud
//! server reached by PROPFIND. All three can answer "is this name taken",
//! and none of them can be asked the same way.
//!
//! It matters most on Android, where the platform actively works against us:
//! `DocumentsContract.createDocument` renames on collision *by itself*,
//! appending ` (1)` and returning a URI with a name nobody asked for, and it
//! cannot overwrite at all. So every one of the three [`CollisionPolicy`]
//! settings requires knowing the answer before creating anything — which is
//! exactly what this function is shaped for.
use dr_types::{CollisionPolicy, ExportFormat};
/// What a template can refer to.
#[derive(Debug, Clone, Default)]
pub struct NameContext<'a> {
/// The source image's name, without extension — `{name}`.
pub source_stem: &'a str,
/// Position in the batch, 1-based — `{seq}`.
pub sequence: u32,
/// Capture date as `YYYY-MM-DD` — `{date}`. Empty where unknown.
pub date: &'a str,
/// The export's pixel dimensions — `{dimensions}`.
pub width: u32,
pub height: u32,
/// The preset that produced this export — `{preset}`. Empty where none.
pub preset: &'a str,
}
/// Expand a template into a filename stem.
///
/// Unknown tokens are left verbatim rather than dropped. A user who typed
/// `{nmae}` should see it in the output and understand what happened; a
/// silently empty filename is a puzzle, and a template that quietly loses a
/// token produces a directory of files named the same thing.
pub fn expand(template: &str, ctx: &NameContext<'_>) -> String {
let seq = ctx.sequence.to_string();
let dimensions = format!("{}x{}", ctx.width, ctx.height);
let mut out = String::with_capacity(template.len() + 16);
let mut rest = template;
while let Some(open) = rest.find('{') {
out.push_str(&rest[..open]);
let Some(close) = rest[open..].find('}') else {
// An unclosed brace is literal text; there is nothing to expand
// and dropping the remainder would truncate the name. Consumed
// here rather than left for the tail append below, which has
// already had everything before the brace taken from it.
out.push_str(&rest[open..]);
rest = "";
break;
};
let token = &rest[open + 1..open + close];
match token {
"name" => out.push_str(ctx.source_stem),
"seq" => out.push_str(&seq),
"date" => out.push_str(ctx.date),
"dimensions" => out.push_str(&dimensions),
"preset" => out.push_str(ctx.preset),
_ => out.push_str(&rest[open..open + close + 1]),
}
rest = &rest[open + close + 1..];
}
out.push_str(rest);
let cleaned = sanitise(&out);
if cleaned.is_empty() {
// Every token was empty — a template of `{preset}` with no preset, on
// an image with no date. Falling back to the source name is the one
// answer that is always available and never collides more than the
// source files themselves do.
return sanitise(ctx.source_stem);
}
cleaned
}
/// Strip what no filesystem, SAF provider or WebDAV server will take.
///
/// The intersection of three sets of rules rather than any one of them: an
/// export written to a Nextcloud folder may later sync down to a Windows
/// client, and a name that was legal where it was created is not much comfort
/// on the machine that cannot open it.
fn sanitise(stem: &str) -> String {
let mut out: String = stem
.chars()
.map(|c| match c {
'/' | '\\' | ':' | '*' | '?' | '"' | '<' | '>' | '|' => '-',
c if (c as u32) < 0x20 => '-',
c => c,
})
.collect();
// Trailing dots and spaces are legal on Linux and rejected by Windows,
// and a name ending in one is almost always an accident of a template
// whose last token expanded to nothing.
while out.ends_with('.') || out.ends_with(' ') {
out.pop();
}
out.trim_start().to_string()
}
/// The filename this export should be written under, honouring the collision
/// policy.
///
/// `taken` answers whether a name already exists in the destination. Returns
/// `None` for [`CollisionPolicy::Skip`] when the name is in use — the caller
/// writes nothing and moves on, which is the whole point of that setting.
pub fn resolve_name(
template: &str,
ctx: &NameContext<'_>,
format: ExportFormat,
collision: CollisionPolicy,
taken: &dyn Fn(&str) -> bool,
) -> Option<String> {
let stem = expand(template, ctx);
let ext = format.extension();
let first = format!("{stem}.{ext}");
if !taken(&first) {
return Some(first);
}
match collision {
CollisionPolicy::Overwrite => Some(first),
CollisionPolicy::Skip => None,
CollisionPolicy::Increment => {
// Bounded. An unbounded search would spin forever against a
// destination that reports everything as taken — a permission
// error misread as existence, say — and a batch that hangs is
// worse than one that reports a failure.
for n in 1..10_000 {
let candidate = format!("{stem}-{n}.{ext}");
if !taken(&candidate) {
return Some(candidate);
}
}
log::warn!("{stem}: ten thousand names taken; skipping");
None
}
}
}
#[cfg(test)]
mod tests {
use super::*;
fn ctx() -> NameContext<'static> {
NameContext {
source_stem: "IMG_1234",
sequence: 7,
date: "2026-08-16",
width: 2048,
height: 1365,
preset: "Web",
}
}
fn free(_: &str) -> bool {
false
}
#[test]
fn the_default_template_is_the_source_name() {
assert_eq!(expand("{name}", &ctx()), "IMG_1234");
}
#[test]
fn every_documented_token_expands() {
// The settings page advertises these five in its hint; a token listed
// there and unhandled here would reach the filename verbatim.
assert_eq!(expand("{name}", &ctx()), "IMG_1234");
assert_eq!(expand("{seq}", &ctx()), "7");
assert_eq!(expand("{date}", &ctx()), "2026-08-16");
assert_eq!(expand("{dimensions}", &ctx()), "2048x1365");
assert_eq!(expand("{preset}", &ctx()), "Web");
}
#[test]
fn tokens_combine_with_literal_text() {
assert_eq!(
expand("{date}_{name}_{dimensions}", &ctx()),
"2026-08-16_IMG_1234_2048x1365"
);
}
#[test]
fn an_unknown_token_survives_verbatim() {
// A typo the user can see and fix, rather than a name that silently
// lost a component and now collides with every other export.
assert_eq!(expand("{nmae}-x", &ctx()), "{nmae}-x");
}
#[test]
fn an_unclosed_brace_is_literal_text() {
assert_eq!(expand("{name", &ctx()), "{name");
assert_eq!(expand("a{name}b{", &ctx()), "aIMG_1234b{");
}
#[test]
fn a_template_that_expands_to_nothing_falls_back_to_the_source_name() {
// `{preset}` with no preset selected. An empty filename is not a file.
let mut c = ctx();
c.preset = "";
assert_eq!(expand("{preset}", &c), "IMG_1234");
}
#[test]
fn path_separators_cannot_escape_the_destination() {
// `{name}` comes from a source filename, and a template is user text.
// Either could carry a slash, and an export must not write outside
// the folder that was chosen — nor create a subfolder on the server.
let mut c = ctx();
c.source_stem = "holiday/2026";
assert_eq!(expand("{name}", &c), "holiday-2026");
assert_eq!(expand("../../etc/passwd", &ctx()), "..-..-etc-passwd");
}
#[test]
fn characters_windows_rejects_are_replaced() {
// An export may sync down to a Windows client through Nextcloud, and
// a name that was legal where it was written is no comfort there.
assert_eq!(expand(r#"a:b*c?d"e<f>g|h\i"#, &ctx()), "a-b-c-d-e-f-g-h-i");
}
#[test]
fn trailing_dots_and_spaces_are_trimmed() {
let mut c = ctx();
c.preset = "";
assert_eq!(expand("{name}.{preset}", &c), "IMG_1234");
assert_eq!(expand("{name} ", &ctx()), "IMG_1234");
}
#[test]
fn a_free_name_is_used_as_is() {
let got = resolve_name(
"{name}",
&ctx(),
ExportFormat::Jpeg,
CollisionPolicy::Increment,
&free,
);
assert_eq!(got.as_deref(), Some("IMG_1234.jpg"));
}
#[test]
fn the_extension_follows_the_format() {
for (format, ext) in [
(ExportFormat::Jpeg, "jpg"),
(ExportFormat::Png, "png"),
(ExportFormat::Tiff16, "tif"),
] {
let got = resolve_name("{name}", &ctx(), format, CollisionPolicy::Skip, &free);
assert_eq!(got.as_deref(), Some(&*format!("IMG_1234.{ext}")));
}
}
#[test]
fn increment_finds_the_first_free_suffix() {
let taken = |n: &str| matches!(n, "IMG_1234.jpg" | "IMG_1234-1.jpg" | "IMG_1234-2.jpg");
let got = resolve_name(
"{name}",
&ctx(),
ExportFormat::Jpeg,
CollisionPolicy::Increment,
&taken,
);
assert_eq!(got.as_deref(), Some("IMG_1234-3.jpg"));
}
#[test]
fn skip_returns_nothing_when_the_name_is_taken() {
// The caller writes no file at all — that is what Skip means, and it
// is why this returns an Option rather than always a name.
let got = resolve_name(
"{name}",
&ctx(),
ExportFormat::Jpeg,
CollisionPolicy::Skip,
&|_| true,
);
assert_eq!(got, None);
}
#[test]
fn overwrite_returns_the_taken_name() {
let got = resolve_name(
"{name}",
&ctx(),
ExportFormat::Jpeg,
CollisionPolicy::Overwrite,
&|_| true,
);
assert_eq!(got.as_deref(), Some("IMG_1234.jpg"));
}
#[test]
fn increment_gives_up_rather_than_spinning_forever() {
// A destination that reports every name as taken — a permission error
// misread as existence — must not hang the batch.
let got = resolve_name(
"{name}",
&ctx(),
ExportFormat::Jpeg,
CollisionPolicy::Increment,
&|_| true,
);
assert_eq!(got, None);
}
}
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//! TRACES: FR-EXP-4
//! Output sharpening, scaled by how far the image was resized.
//!
//! # Why an export needs this at all
//!
//! Downsampling averages neighbouring pixels, and averaging is a low-pass
//! filter: a 24 MP frame reduced to 2048px comes out measurably softer than
//! the same scene shot at 2048px would be. Output sharpening puts back the
//! acuity the resample removed. It is not creative sharpening — that belongs
//! in the develop pipeline, acts on the full-resolution image, and is a
//! different control entirely.
//!
//! # Why the strength depends on the medium
//!
//! The three settings are not intensities dressed up as names. A screen shows
//! a pixel as a pixel, so it needs the least. Ink spreads into paper — dot
//! gain — and matte stock spreads it further than glossy, so a print needs
//! more compensation to arrive looking the same. That is why the paper
//! options are stronger, and why "more" is not simply a slider.
use dr_types::OutputSharpening;
/// Radius of the unsharp mask, in pixels.
///
/// Fixed at a small value rather than scaled with the image: output
/// sharpening compensates for the *resample*, which softens over a pixel or
/// two whatever the size of the frame. A radius that grew with the image
/// would produce haloes on a large export.
const RADIUS: i32 = 1;
/// Per-setting strength. Applied on top of the resize-derived scaling below.
fn strength(setting: OutputSharpening) -> f32 {
match setting {
OutputSharpening::None => 0.0,
OutputSharpening::Screen => 0.55,
// Ink spread. Matte stock absorbs more than glossy, so it needs the
// heavier hand of the two.
OutputSharpening::GlossyPaper => 0.85,
OutputSharpening::MattePaper => 1.15,
}
}
/// Sharpen in place-ish: takes the resized buffer and returns it, sharpened.
///
/// `scale` is the resize factor — destination width over source width. Below
/// 1 the image was reduced and needs compensation; at or above 1 nothing was
/// averaged away and the sharpening is skipped, because sharpening an image
/// that was not softened only adds haloes.
pub fn apply(
mut rgba: Vec<u8>,
width: u32,
height: u32,
setting: OutputSharpening,
scale: f32,
) -> Vec<u8> {
let base = strength(setting);
if base == 0.0 || scale >= 1.0 || width < 3 || height < 3 {
return rgba;
}
// A frame reduced to a tenth lost far more than one reduced to nine
// tenths, so the compensation follows the reduction. Capped at the base
// strength: past a point more sharpening is just edge artefacts, and a
// thumbnail is the case where that shows most.
let amount = base * (1.0 - scale).clamp(0.0, 1.0);
let src = rgba.clone();
let (w, h) = (width as i32, height as i32);
for y in 0..h {
for x in 0..w {
for c in 0..3 {
// A 3×3 box blur is the mask. Gaussian would be more correct
// and, at radius 1, indistinguishable — the kernel is nine
// pixels either way.
let mut sum = 0.0f32;
let mut n = 0.0f32;
for dy in -RADIUS..=RADIUS {
for dx in -RADIUS..=RADIUS {
let sx = (x + dx).clamp(0, w - 1);
let sy = (y + dy).clamp(0, h - 1);
sum += f32::from(src[((sy * w + sx) * 4 + c) as usize]);
n += 1.0;
}
}
let blurred = sum / n;
let p = ((y * w + x) * 4 + c) as usize;
let original = f32::from(src[p]);
// Unsharp mask: the original plus its difference from a
// blurred copy, which is the high-frequency detail.
let sharpened = original + (original - blurred) * amount;
rgba[p] = sharpened.round().clamp(0.0, 255.0) as u8;
}
}
}
rgba
}
#[cfg(test)]
mod tests {
use super::*;
/// A frame split down the middle: dark left, light right. One vertical
/// edge, which is what sharpening acts on.
fn edge(w: u32, h: u32) -> Vec<u8> {
let mut v = Vec::new();
for _ in 0..h {
for x in 0..w {
let level = if x < w / 2 { 60 } else { 190 };
v.extend_from_slice(&[level, level, level, 255]);
}
}
v
}
fn at(buf: &[u8], w: u32, x: u32, y: u32) -> u8 {
buf[((y * w + x) * 4) as usize]
}
#[test]
fn none_leaves_the_image_exactly_as_it_was() {
let src = edge(16, 8);
let out = apply(src.clone(), 16, 8, OutputSharpening::None, 0.5);
assert_eq!(out, src);
}
#[test]
fn an_unresized_export_is_not_sharpened() {
// Nothing was averaged away, so there is nothing to compensate for
// and sharpening would only add haloes.
let src = edge(16, 8);
assert_eq!(
apply(src.clone(), 16, 8, OutputSharpening::MattePaper, 1.0),
src
);
}
#[test]
fn sharpening_increases_contrast_across_an_edge() {
// The property, stated directly: the dark side of the edge gets
// darker and the light side lighter.
let src = edge(16, 8);
let out = apply(src.clone(), 16, 8, OutputSharpening::Screen, 0.4);
let (before_dark, before_light) = (at(&src, 16, 7, 4), at(&src, 16, 8, 4));
let (after_dark, after_light) = (at(&out, 16, 7, 4), at(&out, 16, 8, 4));
assert!(after_dark < before_dark, "the dark side should deepen");
assert!(after_light > before_light, "the light side should lift");
}
#[test]
fn paper_sharpens_harder_than_screen() {
// Ink spreads; the settings are about the medium, not taste.
let src = edge(16, 8);
let screen = apply(src.clone(), 16, 8, OutputSharpening::Screen, 0.4);
let matte = apply(src.clone(), 16, 8, OutputSharpening::MattePaper, 0.4);
assert!(at(&matte, 16, 8, 4) > at(&screen, 16, 8, 4));
assert!(strength(OutputSharpening::MattePaper) > strength(OutputSharpening::GlossyPaper));
}
#[test]
fn a_bigger_reduction_sharpens_more() {
let src = edge(16, 8);
let mild = apply(src.clone(), 16, 8, OutputSharpening::Screen, 0.9);
let severe = apply(src.clone(), 16, 8, OutputSharpening::Screen, 0.1);
assert!(at(&severe, 16, 8, 4) >= at(&mild, 16, 8, 4));
}
#[test]
fn a_flat_field_is_untouched() {
// No detail means no high frequencies to amplify. If this drifts, the
// mask is not centred and every sky gains a gradient.
let flat = vec![128u8; 16 * 16 * 4];
assert_eq!(
apply(flat.clone(), 16, 16, OutputSharpening::MattePaper, 0.3),
flat
);
}
#[test]
fn alpha_is_never_touched() {
// The loop runs over three channels for a reason: sharpening alpha
// would put a halo in the transparency of an image that has none.
let out = apply(edge(16, 8), 16, 8, OutputSharpening::MattePaper, 0.2);
for px in out.chunks_exact(4) {
assert_eq!(px[3], 255);
}
}
#[test]
fn a_frame_too_small_to_have_neighbours_is_left_alone() {
let tiny = vec![10u8; 2 * 2 * 4];
assert_eq!(
apply(tiny.clone(), 2, 2, OutputSharpening::Screen, 0.5),
tiny
);
}
}
-324
View File
@@ -1,324 +0,0 @@
//! TRACES: FR-EXP-3 | FR-EXP-4
//! Output sizing and resampling.
//!
//! # Why Lanczos
//!
//! FR-EXP-4 asks for "a quality resampler (Lanczos or better)", and the
//! reason is what a cheap one does to a photograph. Box or bilinear
//! downsampling of a 24 MP frame to 2048px averages away detail the sensor
//! resolved and aliases what is left — a brick wall or a distant fence comes
//! back as moiré. Lanczos's negative lobes preserve edge acuity through a
//! large reduction, which is exactly the operation an export performs.
//!
//! Separable: a horizontal pass then a vertical one, which turns an `a²`
//! kernel into `2a` taps per pixel. At the sizes involved that is the
//! difference between an export that feels instant and one that does not.
use dr_types::SizingMode;
use crate::Frame;
/// The Lanczos window. 3 is the photographic default — 2 is softer, and
/// beyond 3 the extra lobes buy ringing rather than detail.
const A: f32 = 3.0;
/// TRACES: FR-EXP-3
/// Resolve the requested sizing against a source, honouring the upscale rule.
///
/// Aspect is preserved in every mode, so only one dimension is ever the
/// requested one.
///
/// **Upscaling is refused by clamping, never by failing.** FR-EXP-3 makes
/// upscaling opt-in, and a batch of mixed frames must not abort because one
/// was smaller than the target — the user asked for a set of exports, and
/// stopping the run over a frame that came out at source size would be a
/// worse answer than the file itself.
pub fn target_size(
src_w: u32,
src_h: u32,
sizing: SizingMode,
allow_upscaling: bool,
) -> (u32, u32) {
let (src_w, src_h) = (src_w.max(1), src_h.max(1));
let (w, h) = match sizing {
SizingMode::Original => (src_w, src_h),
SizingMode::LongEdge(n) => scale_to(src_w, src_h, n, src_w >= src_h),
SizingMode::ShortEdge(n) => scale_to(src_w, src_h, n, src_w < src_h),
SizingMode::Percentage(p) => {
let f = f64::from(p) / 100.0;
(
((f64::from(src_w) * f).round() as u32).max(1),
((f64::from(src_h) * f).round() as u32).max(1),
)
}
};
if !allow_upscaling && (w > src_w || h > src_h) {
return (src_w, src_h);
}
(w.max(1), h.max(1))
}
/// Scale so that the chosen edge lands on `n`.
fn scale_to(src_w: u32, src_h: u32, n: u32, width_is_the_edge: bool) -> (u32, u32) {
let n = n.max(1);
if width_is_the_edge {
let h = (f64::from(n) * f64::from(src_h) / f64::from(src_w)).round() as u32;
(n, h.max(1))
} else {
let w = (f64::from(n) * f64::from(src_w) / f64::from(src_h)).round() as u32;
(w.max(1), n)
}
}
/// Resample to `(dst_w, dst_h)`, returning tightly packed RGBA8.
///
/// Returns the source buffer untouched where no scaling is needed, which is
/// the `SizingMode::Original` case and therefore the common one.
pub fn resample(frame: &Frame, dst_w: u32, dst_h: u32) -> Vec<u8> {
if dst_w == frame.width && dst_h == frame.height {
return frame.rgba.clone();
}
// Horizontal, then vertical. The intermediate is the destination width by
// the *source* height, so the second pass works on as little data as the
// first can leave it.
let horizontal = pass(
&frame.rgba,
frame.width,
frame.height,
dst_w,
frame.height,
true,
);
pass(&horizontal, dst_w, frame.height, dst_w, dst_h, false)
}
/// One separable pass. `horizontal` picks the axis being resampled.
fn pass(src: &[u8], src_w: u32, src_h: u32, dst_w: u32, dst_h: u32, horizontal: bool) -> Vec<u8> {
let (src_len, dst_len) = if horizontal {
(src_w, dst_w)
} else {
(src_h, dst_h)
};
let ratio = f64::from(src_len) / f64::from(dst_len);
// Enlarging samples the source at its own frequency; shrinking has to
// widen the kernel to average the pixels being discarded, or the result
// aliases. This is the whole difference between a resample and a
// subsample.
let filter_scale = ratio.max(1.0);
let support = A as f64 * filter_scale;
let mut out = vec![0u8; (dst_w * dst_h * 4) as usize];
for i in 0..dst_len {
// Centre of the destination sample, in source coordinates.
let centre = (f64::from(i) + 0.5) * ratio - 0.5;
let first = ((centre - support).ceil() as i64).max(0);
let last = ((centre + support).floor() as i64).min(i64::from(src_len) - 1);
// Weights once per output row/column rather than per pixel: they
// depend only on the axis position, and recomputing them per channel
// was most of the cost when this was written the obvious way.
let mut weights = Vec::with_capacity((last - first + 1).max(0) as usize);
let mut total = 0.0f64;
for s in first..=last {
let w = lanczos((f64::from(s as i32) - centre) / filter_scale);
weights.push(w);
total += w;
}
if total == 0.0 {
total = 1.0;
}
let other = if horizontal { dst_h } else { dst_w };
for j in 0..other {
let mut acc = [0.0f64; 4];
for (k, w) in weights.iter().enumerate() {
let s = first as u32 + k as u32;
let (x, y) = if horizontal { (s, j) } else { (j, s) };
let p = ((y * src_w + x) * 4) as usize;
for c in 0..4 {
acc[c] += f64::from(src[p + c]) * w;
}
}
let (x, y) = if horizontal { (i, j) } else { (j, i) };
let p = ((y * dst_w + x) * 4) as usize;
for c in 0..4 {
// Lanczos overshoots at edges — that is what makes it look
// sharp — so the result must be clamped rather than wrapped.
out[p + c] = (acc[c] / total).round().clamp(0.0, 255.0) as u8;
}
}
}
out
}
/// The Lanczos kernel, `sinc(x) * sinc(x / a)`.
fn lanczos(x: f64) -> f64 {
let x = x.abs();
if x < 1e-9 {
return 1.0;
}
if x >= f64::from(A) {
return 0.0;
}
let px = std::f64::consts::PI * x;
(px.sin() / px) * ((px / f64::from(A)).sin() / (px / f64::from(A)))
}
#[cfg(test)]
mod tests {
use super::*;
use crate::tests::frame;
#[test]
fn original_is_the_source_size() {
assert_eq!(
target_size(6000, 4000, SizingMode::Original, false),
(6000, 4000)
);
}
#[test]
fn long_edge_picks_the_longer_dimension_either_way_round() {
assert_eq!(
target_size(6000, 4000, SizingMode::LongEdge(3000), false),
(3000, 2000)
);
// Portrait: the long edge is now the height.
assert_eq!(
target_size(4000, 6000, SizingMode::LongEdge(3000), false),
(2000, 3000)
);
}
#[test]
fn short_edge_picks_the_shorter_dimension_either_way_round() {
assert_eq!(
target_size(6000, 4000, SizingMode::ShortEdge(2000), false),
(3000, 2000)
);
assert_eq!(
target_size(4000, 6000, SizingMode::ShortEdge(2000), false),
(2000, 3000)
);
}
#[test]
fn a_percentage_scales_both_dimensions() {
assert_eq!(
target_size(4000, 3000, SizingMode::Percentage(50), false),
(2000, 1500)
);
assert_eq!(
target_size(4000, 3000, SizingMode::Percentage(100), false),
(4000, 3000)
);
}
#[test]
fn upscaling_is_refused_by_clamping_rather_than_failing() {
// FR-EXP-3: opt-in, and a batch must not abort over one small frame.
assert_eq!(
target_size(800, 600, SizingMode::LongEdge(4000), false),
(800, 600)
);
assert_eq!(
target_size(800, 600, SizingMode::Percentage(400), false),
(800, 600)
);
}
#[test]
fn upscaling_is_honoured_when_asked_for() {
assert_eq!(
target_size(800, 600, SizingMode::LongEdge(1600), true),
(1600, 1200)
);
}
#[test]
fn a_square_frame_treats_either_edge_as_the_long_one() {
// The tie has to resolve somewhere, and both answers are the same
// size — but it must not produce a zero or a panic.
assert_eq!(
target_size(1000, 1000, SizingMode::LongEdge(500), false),
(500, 500)
);
assert_eq!(
target_size(1000, 1000, SizingMode::ShortEdge(500), false),
(500, 500)
);
}
#[test]
fn a_size_can_never_round_down_to_nothing() {
// A 1% export of a small frame rounds toward zero, and a zero-pixel
// image is not a file anyone can open.
let (w, h) = target_size(50, 30, SizingMode::Percentage(1), false);
assert!(w >= 1 && h >= 1, "got {w}x{h}");
}
#[test]
fn resampling_to_the_same_size_changes_nothing() {
// The `Original` path, which is the common one — it must not spend a
// Lanczos pass to return what it was given.
let f = frame(32, 24);
assert_eq!(resample(&f, 32, 24), f.rgba);
}
#[test]
fn a_resample_produces_the_right_number_of_pixels() {
let f = frame(64, 48);
assert_eq!(resample(&f, 32, 24).len(), 32 * 24 * 4);
assert_eq!(resample(&f, 100, 75).len(), 100 * 75 * 4);
}
#[test]
fn a_downscale_preserves_the_gradient_it_was_given() {
// The check that separates a real resample from a buffer of the right
// length: the test frame ramps red left-to-right, so the output must
// too, and its corners must still be near the source's.
let f = frame(128, 128);
let small = resample(&f, 32, 32);
let px = |x: usize, y: usize| small[(y * 32 + x) * 4];
assert!(px(0, 0) < px(16, 0), "red should rise across the frame");
assert!(px(16, 0) < px(31, 0));
// Row-invariant in red, since the ramp is horizontal.
assert!((i32::from(px(16, 0)) - i32::from(px(16, 31))).abs() < 8);
}
#[test]
fn a_flat_field_survives_a_resample_unchanged() {
// Lanczos rings on edges, which is intended — but a constant field
// has no edges, and any deviation here means the weights do not sum
// to one. That error is invisible on a photograph and glaring on a
// sky.
let flat = Frame::new(64, 64, vec![200; 64 * 64 * 4]).unwrap();
for byte in resample(&flat, 21, 21) {
assert_eq!(byte, 200, "a constant field must resample to itself");
}
}
#[test]
fn an_upscale_also_holds_a_flat_field() {
let flat = Frame::new(16, 16, vec![64; 16 * 16 * 4]).unwrap();
for byte in resample(&flat, 40, 40) {
assert_eq!(byte, 64);
}
}
#[test]
fn the_kernel_is_one_at_the_centre_and_zero_past_its_window() {
assert!((lanczos(0.0) - 1.0).abs() < 1e-9);
assert_eq!(lanczos(3.0), 0.0);
assert_eq!(lanczos(4.5), 0.0);
// Zero at the integers inside the window, which is what makes an
// unscaled resample an identity.
assert!(lanczos(1.0).abs() < 1e-9);
assert!(lanczos(2.0).abs() < 1e-9);
}
}
-73
View File
@@ -1,73 +0,0 @@
[package]
name = "dr-gpu"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
[dependencies]
dr-types.workspace = true
dr-decode.workspace = true
dr-pipeline.workspace = true
# The watershed's pixel passes are here because they are shaders; everything
# that reasons about regions rather than pixels lives there, where it is
# testable with no adapter present. No features: this half needs neither the
# inference runtime nor the weights, and the workspace declaration defaults
# them off so that stays true.
dr-segment.workspace = true
wgpu.workspace = true
thiserror.workspace = true
log.workspace = true
bytemuck.workspace = true
# Needed outside tests: shader compilation errors are collected through an
# async error scope, which must be resolved before the pipeline is returned.
pollster.workspace = true
[dev-dependencies]
env_logger.workspace = true
# The detail stage's test consumer — a box blur that is not a develop operation
# and never reaches the panel. An abstraction with no consumers is a guess, and
# this is the one that proves the neighbourhood passes compile, ping-pong,
# encode once, and scale between a proxy and an export. A dev-dependency, so a
# shipping `dr-gpu` does not carry it.
dr-pipeline = { workspace = true, features = ["detail-probe"] }
# The local-adjustment example needs the model, which the library half of this
# crate deliberately does not: `dr-gpu` holds the shaders, and the inference
# runtime belongs to whoever is asking a question about the picture.
dr-segment = { workspace = true, features = ["semantic", "embedded-model"] }
[[example]]
name = "bench"
required-features = ["readback"]
[[example]]
name = "develop"
# No `readback` needed since S1: this writes a file, so it goes through
# `export_pixels`, which is ungated precisely because an export is not the
# round-trip AC-8 forbids.
[features]
default = []
# Exposes read_pixels outside tests. Production must not enable this.
readback = []
# Exposes `Segmentation::read_field`, which builds the region adjacency graph
# on the CPU. Separate from `readback` on purpose — see `segment.rs`. Once per
# image on a worker, not the per-frame display round-trip AC-8 forbids; still a
# full-resolution transfer, and still F3's open gap.
segment-readback = []
[[example]]
name = "segment"
required-features = ["segment-readback"]
[[example]]
name = "local"
# No `segment-readback`: this reads the *rendered* proxy back through
# `export_pixels` to feed the model, which is the ungated export path. The
# watershed, and the region-graph transfer that needs the gate, is not involved.
[[test]]
name = "masked_outputs"
# Needs the distance transform, which lives with the model half of dr-segment.
required-features = []
-55
View File
@@ -1,55 +0,0 @@
// Measures the per-frame cost at several canvas sizes, isolating the readback
// path from windowing.
use dr_gpu::{GpuContext, RenderTarget};
use std::time::Instant;
fn main() {
env_logger::init();
let ctx = pollster::block_on(GpuContext::new_headless()).unwrap();
println!("adapter: {}\n", ctx.adapter_name());
println!(
"{:>12} {:>10} {:>10} {:>8}",
"size", "compute", "+readback", "fps"
);
for &(w, h) in &[
(840u32, 692u32),
(1280, 720),
(1920, 1080),
(2048, 1152),
(3840, 2160),
] {
let rt = RenderTarget::new(&ctx, w, h).unwrap();
// warm
for i in 0..10 {
rt.render(i as f32 * 0.01);
let _ = pollster::block_on(rt.read_pixels());
}
let n = 40;
let t0 = Instant::now();
for i in 0..n {
rt.render(i as f32 * 0.01);
}
ctx.device
.poll(wgpu::PollType::wait_indefinitely())
.expect("poll");
let compute = t0.elapsed().as_secs_f64() / n as f64;
let t1 = Instant::now();
for i in 0..n {
rt.render(i as f32 * 0.01);
let _ = pollster::block_on(rt.read_pixels()).unwrap();
}
let full = t1.elapsed().as_secs_f64() / n as f64;
println!(
"{:>5}x{:<6} {:>8.2}ms {:>8.2}ms {:>8.0}",
w,
h,
compute * 1000.0,
full * 1000.0,
1.0 / full
);
}
}
-187
View File
@@ -1,187 +0,0 @@
//! Render a RAW file through the full pipeline and write a PPM.
//!
//! The end-to-end check: decode → demosaic → adjust → display encode, on a
//! real file rather than a synthetic fixture. Unit tests prove each stage in
//! isolation; this proves they compose into an image a person would accept.
//!
//! ```sh
//! cargo run -p dr-gpu --example develop -- IMG.CR2 out.ppm
//! ```
//!
//! PPM because it needs no encoder dependency and every image viewer reads
//! it. This is a diagnostic, not the export path (FR-EXP-*).
use dr_gpu::{AdjustPass, Demosaicer, GpuContext};
use dr_pipeline::ops::{
blacks_whites, brilliance, colour_mixer, contrast, curve, exposure, highlights_shadows,
vibrance, white_balance,
};
use dr_pipeline::{EditGraph, ParamId};
fn main() {
env_logger::init();
let mut args = std::env::args().skip(1);
let Some(input) = args.next() else {
eprintln!("usage: develop <file.cr2> [out.ppm] [preset]");
eprintln!(" preset: neutral (default) | punchy | recover");
std::process::exit(2);
};
let output = args.next().unwrap_or_else(|| "develop.ppm".into());
let preset = args.next().unwrap_or_else(|| "neutral".into());
let bytes = std::fs::read(&input).expect("read file");
let t0 = std::time::Instant::now();
let raw = dr_decode::decode(&bytes).expect("decode");
let decode_ms = t0.elapsed().as_secs_f32() * 1000.0;
println!(
"decoded {} × {} ({:?}), {decode_ms:.0} ms",
raw.crop.width, raw.crop.height, raw.cfa_pattern
);
let ctx = pollster::block_on(GpuContext::new_headless()).expect("gpu");
println!("adapter {} ({:?})", ctx.adapter_name(), ctx.backend());
let t1 = std::time::Instant::now();
let demosaicer = Demosaicer::new(&ctx).expect("demosaicer");
let image = demosaicer.run(&raw).expect("demosaic");
ctx.device
.poll(wgpu::PollType::wait_indefinitely())
.expect("poll");
println!("demosaiced {:.0} ms", t1.elapsed().as_secs_f32() * 1000.0);
// Build an edit. The presets exist so the output can be eyeballed for
// each operation actually doing something, not merely compiling.
let mut graph = EditGraph::default_chain();
match preset.as_str() {
"punchy" => {
graph.set_param(exposure::ID, exposure::EXPOSURE, 0.3);
graph.set_param(
highlights_shadows::ID,
highlights_shadows::HIGHLIGHTS,
-40.0,
);
graph.set_param(highlights_shadows::ID, highlights_shadows::SHADOWS, 30.0);
graph.set_param(blacks_whites::ID, blacks_whites::BLACKS, -20.0);
graph.set_param(blacks_whites::ID, blacks_whites::WHITES, 25.0);
graph.set_param(vibrance::ID, vibrance::VIBRANCE, 35.0);
}
"recover" => {
graph.set_param(exposure::ID, exposure::EXPOSURE, -0.5);
graph.set_param(
highlights_shadows::ID,
highlights_shadows::HIGHLIGHTS,
-80.0,
);
graph.set_param(highlights_shadows::ID, highlights_shadows::SHADOWS, 60.0);
graph.set_param(brilliance::ID, brilliance::BRILLIANCE, 40.0);
graph.set_param(white_balance::ID, white_balance::TEMPERATURE, 15.0);
}
// Contrast alone, so its effect can be judged without anything else
// moving.
"contrast" => {
graph.set_param(contrast::ID, contrast::CONTRAST, 60.0);
}
"flat" => {
graph.set_param(contrast::ID, contrast::CONTRAST, -60.0);
}
// The mixer, pushed hard on the two things this scene actually has:
// green vegetation and grey-blue rock.
"mixer" => {
graph.set_param(colour_mixer::ID, ParamId("green_sat"), 80.0);
graph.set_param(colour_mixer::ID, ParamId("green_hue"), -40.0);
graph.set_param(colour_mixer::ID, ParamId("chartreuse_sat"), 60.0);
graph.set_param(colour_mixer::ID, ParamId("azure_lum"), -50.0);
}
// One band only, to check the weighting really is selective rather
// than affecting the whole image.
"mixer_one" => {
graph.set_param(colour_mixer::ID, ParamId("green_sat"), 100.0);
}
// A classic S-curve: shadows down, highlights up, mid held.
"curve_s" => {
graph.set_param(curve::ID, curve::P1_Y, 0.15);
graph.set_param(curve::ID, curve::P3_Y, 0.85);
}
// The inverse, a film-like lifted-shadow look.
"curve_lift" => {
graph.set_param(curve::ID, curve::P0_Y, 0.12);
graph.set_param(curve::ID, curve::P1_Y, 0.32);
}
_ => {}
}
let shader = graph.compose();
println!(
"shader {} active op(s), {} uniform floats, structure {:016x}",
shader.source.matches("---- ").count(),
shader.uniforms.len(),
shader.structure_hash
);
let mut adjust = AdjustPass::new(&ctx);
let (w, h) = image.size();
let t2 = std::time::Instant::now();
adjust.render(&image, &shader, w, h).expect("adjust");
ctx.device
.poll(wgpu::PollType::wait_indefinitely())
.expect("poll");
println!("adjusted {:.2} ms", t2.elapsed().as_secs_f32() * 1000.0);
// Time a second render with only a value changed: this is the slider
// path, and it must not recompile.
graph.set_param(exposure::ID, exposure::EXPOSURE, 0.31);
let again = graph.compose();
let t3 = std::time::Instant::now();
adjust.render(&image, &again, w, h).expect("adjust");
ctx.device
.poll(wgpu::PollType::wait_indefinitely())
.expect("poll");
println!(
"re-render {:.2} ms ({} pipeline(s) compiled)",
t3.elapsed().as_secs_f32() * 1000.0,
adjust.cached_pipelines()
);
// `export_pixels`, because that is honestly what this is: the frame is
// going into a PPM, not onto a screen. See the note on that method for
// why the two readbacks were never the same thing (AC-8).
let (pixels, pw, ph) = adjust.export_pixels().expect("readback");
// Sanity: an all-black or all-white result means something upstream
// failed silently, and it is far easier to see here than in a viewer.
let mut sum = 0u64;
let mut min = 255u8;
let mut max = 0u8;
for px in pixels.chunks_exact(4) {
let l = px[0].max(px[1]).max(px[2]);
sum += u64::from(l);
min = min.min(l);
max = max.max(l);
}
let mean = sum as f64 / (pixels.len() / 4) as f64;
println!("levels min {min}, mean {mean:.1}, max {max}");
if max == 0 {
eprintln!("WARNING: the image is entirely black");
}
write_ppm(&output, &pixels, pw, ph);
println!("wrote {output} ({pw} × {ph})");
}
/// Write binary PPM (P6): a three-line header then RGB triples.
fn write_ppm(path: &str, rgba: &[u8], w: u32, h: u32) {
use std::io::Write;
let mut out = Vec::with_capacity((w * h * 3) as usize + 32);
out.extend_from_slice(format!("P6\n{w} {h}\n255\n").as_bytes());
for px in rgba.chunks_exact(4) {
out.extend_from_slice(&px[..3]);
}
std::fs::File::create(path)
.expect("create output")
.write_all(&out)
.expect("write output");
}
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//! Local adjustments end to end, on a real photograph.
//!
//! Two edits a photographer actually makes, both driven by the model finding
//! the subject rather than by anyone drawing a shape:
//!
//! - **The subject in colour, everything else monochrome.** One layer, the
//! subject's mask inverted, saturation at −100.
//! - **The subject lifted out of its background.** Two layers over the same
//! mask: the subject brightened, the background pulled down.
//!
//! ```sh
//! cargo run -p dr-gpu --example local --release \
//! --features segment-readback -- photo.CR2 out
//! ```
//!
//! Writes `<prefix>-original.ppm`, `<prefix>-colour-pop.ppm`,
//! `<prefix>-subject-lift.ppm` and `<prefix>-mask.ppm`. PPM for the reason
//! every other example here uses it: no encoder dependency, and every viewer
//! reads it.
//!
//! # What this is really testing
//!
//! That the whole chain agrees with itself. The mask is rasterised in *source*
//! space at proxy resolution and sampled by the composed shader after the
//! framing map, so a fault anywhere in that handoff — a transposed axis, a
//! mask pinned to the viewport, a slice read from the wrong layer — shows up
//! here as an adjustment in the wrong place, and nowhere else.
use dr_gpu::{
AdjustPass, DemosaicedImage, Demosaicer, GpuContext, MaskPass, SubjectMasks,
};
use dr_pipeline::descriptor::ParamId;
use dr_pipeline::mask::{MaskLayer, MaskSource, MaskStack, Morphology};
use dr_pipeline::operation::compose_full;
use dr_pipeline::{ops, EditGraph, Framing};
use dr_segment::{SemanticModel, SemanticOptions, Shaped};
use dr_types::ColourSpace;
/// Longest edge the mask and the model work at.
const PROXY: u32 = 1600;
/// Longest edge of the written frames.
const OUT: u32 = 1400;
fn main() {
env_logger::init();
let mut args = std::env::args().skip(1);
let Some(path) = args.next() else {
eprintln!("usage: local <photo.CR2|photo.RAF> [out-prefix]");
std::process::exit(2);
};
let prefix = args.next().unwrap_or_else(|| "local".into());
let ctx = pollster::block_on(GpuContext::new_headless()).expect("gpu context");
println!("gpu {}", ctx.adapter_name());
// ---- the photograph ---------------------------------------------------
let bytes = std::fs::read(&path).expect("read file");
let raw = dr_decode::decode(&bytes).expect("decode");
println!("source {} × {}", raw.crop.width, raw.crop.height);
let source = Demosaicer::new(&ctx)
.expect("demosaicer")
.run(&raw)
.expect("demosaic");
// ---- what the model sees ----------------------------------------------
//
// The *unedited* image, so the detection does not shift when the edit
// does. Through `export_pixels`, which is ungated: an export is not the
// display round-trip AC-8 forbids, and neither is this.
let (sw, sh) = source.size();
let scale = (PROXY as f32 / sw.max(sh) as f32).min(1.0);
let (pw, ph) = (
((sw as f32 * scale) as u32).max(1),
((sh as f32 * scale) as u32).max(1),
);
let neutral = EditGraph::default_chain();
let mut proxy_pass = AdjustPass::new(&ctx);
proxy_pass
.render(&source, &neutral.compose(), pw, ph)
.expect("proxy render");
let (rgba, pw, ph) = proxy_pass.export_pixels().expect("proxy readback");
println!("proxy {pw} × {ph}");
let rgb: Vec<f32> = rgba
.chunks_exact(4)
.flat_map(|p| {
[
p[0] as f32 / 255.0,
p[1] as f32 / 255.0,
p[2] as f32 / 255.0,
]
})
.collect();
// ---- find the subject -------------------------------------------------
let t = std::time::Instant::now();
let mut model = SemanticModel::embedded().expect("model");
let instances = model
.detect(&rgb, pw as usize, ph as usize, &SemanticOptions::default())
.expect("detect");
println!(
"detect {} found in {:.0} ms",
instances.len(),
t.elapsed().as_secs_f32() * 1000.0
);
for (i, inst) in instances.iter().enumerate() {
println!(" [{i}] {:<14} {:.2}", inst.class_name, inst.score);
}
let Some((index, subject)) = pick_subject(&instances) else {
eprintln!("\nNothing recognised in this frame — nothing to adjust locally.");
eprintln!("The model knows COCO's 80 classes; a landscape with no person,");
eprintln!("animal or vehicle in it has no subject for it to find.");
std::process::exit(1);
};
println!(
"subject [{index}] {} at {:.2}",
subject.class_name, subject.score
);
// Quantised exactly as the develop session does, so this example exercises
// the shipping path rather than a shortcut around it.
let alpha: Vec<u8> = subject
.mask
.iter()
.map(|&v| (v.clamp(0.0, 1.0) * 255.0).round() as u8)
.collect();
let (ow, oh) = fit(sw, sh, OUT);
let mut masks = MaskPass::new(&ctx).expect("mask pass");
let mut adjust = AdjustPass::new(&ctx);
// ---- the original, for comparison -------------------------------------
adjust
.render(&source, &neutral.compose(), ow, oh)
.expect("render");
write(&format!("{prefix}-original.ppm"), &adjust);
// ---- 1. the subject in colour, the rest monochrome --------------------
//
// One layer, inverted. Inverting rather than making a second mask for the
// background is the whole point of having one: there is exactly one
// boundary, so there is exactly one thing to get right.
let mut pop = MaskStack::new();
let mut drain = subject_layer("m1", index, subject);
drain.invert = true;
drain.set_param("saturation", ParamId("saturation"), -100.0);
// A touch of feather, or the colour stops dead on the model's outline and
// the eye goes straight to the edge instead of to the subject.
drain.feather = 0.02;
pop.push(drain);
render_stack(&ctx, &source, &mut masks, &mut adjust, &pop, &alpha, pw, ph, ow, oh);
write(&format!("{prefix}-colour-pop.ppm"), &adjust);
// ---- 2. lift the subject out of its background ------------------------
let mut lift = MaskStack::new();
let mut brighter = subject_layer("m1", index, subject);
brighter.set_param("exposure", ParamId("exposure"), 0.45);
brighter.feather = 0.015;
lift.push(brighter);
let mut darker = subject_layer("m2", index, subject);
darker.invert = true;
darker.set_param("exposure", ParamId("exposure"), -0.55);
darker.set_param("saturation", ParamId("saturation"), -25.0);
darker.feather = 0.03;
lift.push(darker);
render_stack(&ctx, &source, &mut masks, &mut adjust, &lift, &alpha, pw, ph, ow, oh);
write(&format!("{prefix}-subject-lift.ppm"), &adjust);
// ---- 3. the same edit, grown and shrunk -------------------------------
//
// The model's outline is approximately right and slightly soft, so the
// everyday correction is to move it: grow to catch a halo the detector
// stopped short of, shrink to pull off one it caught. Both are a threshold
// of the distance field, which is why they cost a uniform.
for (name, morphology, radius) in [
("grown", Morphology::Dilate, 0.012),
("shrunk", Morphology::Erode, 0.012),
] {
let mut stack = MaskStack::new();
let mut layer = subject_layer("m1", index, subject);
layer.invert = true;
layer.set_param("saturation", ParamId("saturation"), -100.0);
layer.feather = 0.004;
layer.morphology = morphology;
layer.morph_radius = radius;
stack.push(layer);
render_stack(&ctx, &source, &mut masks, &mut adjust, &stack, &alpha, pw, ph, ow, oh);
write(&format!("{prefix}-{name}.ppm"), &adjust);
}
// ---- the mask itself, to check the outline ----------------------------
write_mask(&format!("{prefix}-mask.ppm"), &alpha, pw, ph);
println!("\nwrote {prefix}-original.ppm");
println!(" {prefix}-colour-pop.ppm");
println!(" {prefix}-subject-lift.ppm");
println!(" {prefix}-grown.ppm, {prefix}-shrunk.ppm");
println!(" {prefix}-mask.ppm");
}
/// A layer masked to one detected object.
fn subject_layer(id: &str, index: usize, subject: &dr_segment::Instance) -> MaskLayer {
let mut layer = MaskLayer::new(
id,
MaskSource::Subject {
// One segmentation in this process, so any signature agrees with
// itself; the session computes a real one.
signature: 0,
index: index as u32,
class: subject.class_name.to_string(),
score: subject.score,
},
);
layer.name = subject.class_name.to_string();
layer
}
/// The most promising thing to adjust.
///
/// Prefers a person, then falls back to the strongest detection of anything.
/// Not because people are special to the pipeline, but because they are what a
/// local adjustment is usually *for*, and an example that picks the parked car
/// behind the subject demonstrates the mechanism while missing the point.
fn pick_subject(instances: &[dr_segment::Instance]) -> Option<(usize, &dr_segment::Instance)> {
instances
.iter()
.enumerate()
.find(|(_, i)| &*i.class_name == "person")
.or_else(|| instances.iter().enumerate().next())
}
#[allow(clippy::too_many_arguments)]
fn render_stack(
ctx: &GpuContext,
source: &DemosaicedImage,
masks: &mut MaskPass,
adjust: &mut AdjustPass,
stack: &MaskStack,
coverage: &[u8],
pw: u32,
ph: u32,
ow: u32,
oh: u32,
) {
// One signed distance field per active layer, in that order — the order
// the rasteriser indexes them by. Built here rather than once up front
// because a compound morphology rebuilds the field, so it belongs to the
// layer that shaped it rather than to the object.
let fields: Vec<Vec<f32>> = stack
.active()
.map(|layer| {
Shaped::build(
coverage,
pw as usize,
ph as usize,
128,
match layer.morphology {
Morphology::None => dr_segment::Morphology::None,
Morphology::Dilate => dr_segment::Morphology::Dilate,
Morphology::Erode => dr_segment::Morphology::Erode,
Morphology::Close => dr_segment::Morphology::Close,
Morphology::Open => dr_segment::Morphology::Open,
},
layer.morph_radius * pw.min(ph) as f32,
)
.distance
})
.collect();
let refs: Vec<&[f32]> = fields.iter().map(|f| f.as_slice()).collect();
let subjects = SubjectMasks::upload(ctx, &refs, pw, ph).expect("upload fields");
// Rasterised at *proxy* size in source space, then sampled by the shader
// after the framing map — which is what makes one mask correct at every
// output size, zoom and crop.
let array = masks
.render(stack, None, Some(&subjects), pw, ph)
.expect("rasterise masks");
let shader = compose_full(&ops::chain(), &Framing::new(), ColourSpace::Srgb, stack);
adjust
.render_masked(source, &shader, ow, oh, Some(array))
.expect("render");
}
fn fit(w: u32, h: u32, longest: u32) -> (u32, u32) {
let s = (longest as f32 / w.max(h) as f32).min(1.0);
(((w as f32 * s) as u32).max(1), ((h as f32 * s) as u32).max(1))
}
fn write(path: &str, adjust: &AdjustPass) {
let (rgba, w, h) = adjust.export_pixels().expect("readback");
let rgb: Vec<u8> = rgba.chunks_exact(4).flat_map(|p| [p[0], p[1], p[2]]).collect();
write_ppm(path, &rgb, w, h);
}
fn write_mask(path: &str, alpha: &[u8], w: u32, h: u32) {
let rgb: Vec<u8> = alpha.iter().flat_map(|&a| [a, a, a]).collect();
write_ppm(path, &rgb, w, h);
}
fn write_ppm(path: &str, rgb: &[u8], w: u32, h: u32) {
use std::io::Write as _;
let mut f = std::io::BufWriter::new(std::fs::File::create(path).expect("create"));
write!(f, "P6\n{w} {h}\n255\n").expect("header");
f.write_all(rgb).expect("body");
}
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//! Segment an image and write the granularity ladder as false-coloured PPMs.
//!
//! The whole point of S15 step 2 (docs/segmentation.md §11): look at the
//! ladder and decide whether clicking through it would land on the things a
//! person means. No amount of design settles that — the pictures do.
//!
//! ```sh
//! cargo run -p dr-gpu --example segment --features readback -- IMG.CR2
//! cargo run -p dr-gpu --example segment --features readback -- synthetic
//! ```
//!
//! PPM for the same reason `develop` uses it: no encoder dependency, and
//! every viewer reads it. This is a diagnostic, not an export path.
use dr_segment::{MergeTree, RegionField};
use dr_gpu::{DemosaicedImage, Demosaicer, GpuContext, SegmentOptions, SegmentPass};
/// The ladder the example dumps. Chosen to span "far too fine to be useful"
/// through "one or two objects", because both ends are informative: if no rung
/// looks right, the gradient is wrong rather than the ladder being too coarse.
const LEVELS: [usize; 6] = [2000, 800, 300, 120, 50, 16];
fn main() {
env_logger::init();
let mut args = std::env::args().skip(1);
let Some(input) = args.next() else {
eprintln!("usage: segment <file.raw|synthetic> [out-prefix] [blur-radius]");
std::process::exit(2);
};
let prefix = args.next().unwrap_or_else(|| "segment".into());
let blur_radius = args
.next()
.and_then(|s| s.parse().ok())
.unwrap_or(SegmentOptions::default().blur_radius);
let ctx = pollster::block_on(GpuContext::new_headless()).expect("gpu context");
println!("gpu {}", ctx.adapter_name());
let source = if input == "synthetic" {
let (w, h) = (1200, 800);
println!("source synthetic {w} × {h}");
DemosaicedImage::from_rgba8(&ctx, &synthetic(w, h), w, h).expect("synthetic source")
} else {
let bytes = std::fs::read(&input).expect("read file");
let raw = dr_decode::decode(&bytes).expect("decode");
println!("source {} × {}", raw.crop.width, raw.crop.height);
Demosaicer::new(&ctx)
.expect("demosaicer")
.run(&raw)
.expect("demosaic")
};
let opts = SegmentOptions {
blur_radius,
..Default::default()
};
let pass = SegmentPass::new(&ctx).expect("segment pass");
let t0 = std::time::Instant::now();
let seg = pass.run(&source, opts).expect("segment");
let (w, h) = seg.size();
let field = seg.read_field().expect("read field");
let gpu_ms = t0.elapsed().as_secs_f32() * 1000.0;
let t1 = std::time::Instant::now();
let tree = MergeTree::build(&field);
let tree_ms = t1.elapsed().as_secs_f32() * 1000.0;
// M6, roughly: the readback is in `gpu_ms` and would not be there in a
// shipping build, so this over-reports the GPU half rather than under.
println!("proxy {w} × {h}, blur radius {blur_radius}");
println!("basins {}", field.region_count);
println!("boundaries {}", field.adjacency.len());
println!("merges {}", tree.merges.len());
println!("segment {gpu_ms:.0} ms (includes readback)");
println!("hierarchy {tree_ms:.1} ms");
if let (Some(first), Some(last)) = (tree.merges.first(), tree.merges.last()) {
println!("saddles {:.4} … {:.4}", first.saddle, last.saddle);
}
for level in LEVELS {
if level > field.region_count {
println!("skip {level} (only {} basins)", field.region_count);
continue;
}
let grouping = tree.cut_to(level);
let pixels = field.apply(&grouping);
let groups = grouping.iter().max().map(|m| m + 1).unwrap_or(0);
let path = format!("{prefix}-{level:04}.ppm");
write_ppm(&path, &false_colour(&pixels, &field), w, h);
println!("wrote {path} ({groups} regions)");
}
// The boundaries alone, which is what a snapped contour would cling to.
let path = format!("{prefix}-edges.ppm");
write_ppm(&path, &boundaries(&field), w, h);
println!("wrote {path}");
}
/// A distinct colour per region.
///
/// Hashed from the id rather than sampled from the image: two adjacent
/// regions that happen to look alike are exactly the case worth seeing, and
/// mean colours would hide it.
fn false_colour(pixels: &[u32], field: &RegionField) -> Vec<u8> {
let _ = field;
let mut out = Vec::with_capacity(pixels.len() * 3);
for &g in pixels {
// Cheap integer hash — golden-ratio multiply, then spread the bits
// across three channels.
let mut x = g.wrapping_mul(2_654_435_761);
x ^= x >> 15;
out.push((x & 0xff) as u8);
out.push(((x >> 8) & 0xff) as u8);
out.push(((x >> 16) & 0xff) as u8);
}
out
}
/// White where two regions meet, black elsewhere.
fn boundaries(field: &RegionField) -> Vec<u8> {
let (w, h) = (field.width, field.height);
let mut out = vec![0u8; w * h * 3];
for y in 0..h {
for x in 0..w {
let i = y * w + x;
let edge = (x + 1 < w && field.labels[i] != field.labels[i + 1])
|| (y + 1 < h && field.labels[i] != field.labels[i + w]);
if edge {
out[i * 3] = 255;
out[i * 3 + 1] = 255;
out[i * 3 + 2] = 255;
}
}
}
out
}
fn write_ppm(path: &str, rgb: &[u8], width: u32, height: u32) {
use std::io::Write as _;
let mut f = std::io::BufWriter::new(std::fs::File::create(path).expect("create ppm"));
write!(f, "P6\n{width} {height}\n255\n").expect("ppm header");
f.write_all(rgb).expect("ppm body");
}
/// A test image with the failure modes the corpus is meant to provoke, so the
/// example is runnable before anyone has traced a single ground-truth mask.
///
/// Deliberately includes a soft gradient boundary and a noisy patch: those are
/// where a watershed either earns its place or shatters, and a synthetic image
/// of clean shapes would flatter it.
fn synthetic(w: u32, h: u32) -> Vec<u8> {
let mut px = Vec::with_capacity((w * h * 4) as usize);
for y in 0..h {
for x in 0..w {
let fx = x as f32 / w as f32;
let fy = y as f32 / h as f32;
// A smooth vertical gradient — the low-contrast boundary case.
let mut r = 40.0 + 120.0 * fy;
let mut g = 60.0 + 100.0 * fy;
let mut b = 110.0 + 90.0 * fy;
// A hard-edged disc: the control case.
let d = ((fx - 0.3).powi(2) + (fy - 0.45).powi(2)).sqrt();
if d < 0.16 {
r = 210.0;
g = 90.0;
b = 60.0;
}
// A soft-edged disc: where the ladder should merge late.
let d2 = ((fx - 0.68).powi(2) + (fy - 0.6).powi(2)).sqrt();
let t = (1.0 - (d2 / 0.18)).clamp(0.0, 1.0);
r = r * (1.0 - t) + 90.0 * t;
g = g * (1.0 - t) + 170.0 * t;
b = b * (1.0 - t) + 110.0 * t;
// A noisy corner: the case pre-smoothing exists for.
if fx > 0.82 && fy < 0.22 {
let n = ((x * 7919 + y * 104_729) % 97) as f32 / 97.0;
r += (n - 0.5) * 90.0;
g += (n - 0.5) * 90.0;
b += (n - 0.5) * 90.0;
}
px.push(r.clamp(0.0, 255.0) as u8);
px.push(g.clamp(0.0, 255.0) as u8);
px.push(b.clamp(0.0, 255.0) as u8);
px.push(255);
}
}
px
}
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//! The detail stage — running `dr-pipeline`'s neighbourhood passes.
//!
//! Where [`crate::AdjustPass`] fuses every point operation into one dispatch,
//! this runs the operations that cannot be fused because they read pixels they
//! are not writing: sharpening, noise reduction, clarity, texture, dehaze,
//! spot removal (FR-DEV-3, FR-DEV-8). `dr_pipeline::detail` decides *what* they
//! are and generates their WGSL; this compiles it, finds it somewhere to
//! write, and dispatches it.
//!
//! # Nothing round-trips
//!
//! Every intermediate here is a `wgpu::Texture` and none of them is ever
//! mapped. The chain is `demosaiced -> fused -> f16 -> f16 -> ... -> rgba8`,
//! all of it on the device, and the last write lands in the same texture the
//! compositor was already being handed. ARCH §6.1 and FR-DEV-4 are satisfied
//! by there being no code here that could violate them, which is the only
//! guarantee worth having.
//!
//! # Following the mask pass rather than inventing a second pattern
//!
//! `mask.rs` established how multi-target work is done in this crate, and this
//! copies it deliberately:
//!
//! - **One encoder for the whole chain.** The mask pass rasterises every layer
//! into one command buffer and submits once; this does the same for every
//! pass. Submission order is the only synchronisation either needs, because
//! both write and then read through the same queue.
//! - **Textures reallocated on size change, never per frame.** `ensure_array`
//! there, [`Intermediates::ensure`] here. Steady-state rendering at one
//! viewport size allocates nothing.
//! - **An allocation counter that exists to be asserted on.** Reallocating per
//! frame instead of per resize costs a great deal of bandwidth and shows up
//! nowhere in the output, which is exactly the kind of regression that needs
//! a test that can see it.
//! - **Pipelines cached by structure hash**, as `AdjustPass` caches its own.
//! Moving a slider re-uploads a uniform buffer; it does not recompile.
//!
//! # The ping-pong, and why there are at most three textures
//!
//! Slot 0 holds what the fused colour pass wrote. It is kept **across frames**,
//! which is what makes [`dr_pipeline::Affects::Detail`] mean something: when
//! only a detail parameter has moved, the colour key is unchanged, the fused
//! dispatch is skipped, and dragging a sharpening slider costs the detail
//! passes alone (FR-DEV-3d).
//!
//! The remaining passes alternate between slots 1 and 2, and the last one
//! writes the display texture directly rather than an intermediate — so a
//! chain of *N* passes costs *N* dispatches and not *N* + 1, and there is no
//! resolve pass to pay for. That leaves the allocation at `1 + min(N-1, 2)`
//! textures: one for a single-pass operation, two for a separable blur, three
//! however long the chain gets after that.
use std::collections::HashMap;
use dr_pipeline::detail::{ComposedDetail, ComposedDetailPass};
use wgpu::util::DeviceExt as _;
use crate::{GpuContext, GpuError};
/// The format every intermediate carries.
///
/// The same `Rgba16Float` the demosaicer produces and the same one ARCH §5.2
/// names as the working precision (FR-DEV-2). It is not a free choice: the
/// stage exists between the colour pass and the output transform precisely so
/// that a kernel runs on linear values at full internal precision, and an
/// 8-bit intermediate would quantise twice and convolve display-encoded
/// numbers — which is how sharpening comes to band a clear sky.
pub const INTERMEDIATE_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Rgba16Float;
/// One linear working texture.
struct Slot {
#[allow(dead_code)]
texture: wgpu::Texture,
view: wgpu::TextureView,
}
/// The pool of linear intermediates, sized to the chain and the viewport.
struct Intermediates {
slots: Vec<Slot>,
width: u32,
height: u32,
allocations: usize,
}
impl Intermediates {
fn new() -> Self {
Self {
slots: Vec::new(),
width: 0,
height: 0,
allocations: 0,
}
}
/// Make sure `count` textures of this size exist.
///
/// Grows but never shrinks within a size: an edit that briefly had a
/// three-pass chain and then a one-pass one keeps the spare texture rather
/// than freeing and reallocating it the next time the user turns the
/// operation back on. A size change drops the lot, because none of them
/// fits any more.
fn ensure(&mut self, ctx: &GpuContext, count: usize, width: u32, height: u32) {
if self.width != width || self.height != height {
self.slots.clear();
self.width = width;
self.height = height;
}
while self.slots.len() < count {
let texture = ctx.device.create_texture(&wgpu::TextureDescriptor {
label: Some("detail-intermediate"),
size: wgpu::Extent3d {
width,
height,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: INTERMEDIATE_FORMAT,
// STORAGE_BINDING to be written by a compute pass and
// TEXTURE_BINDING to be read by the next one. Nothing else:
// no RENDER_ATTACHMENT, because unlike the adjust pass's
// output these are never handed to a compositor, and no
// COPY_SRC, because nothing reads them back — that is the
// point (ARCH §6.1).
usage: wgpu::TextureUsages::STORAGE_BINDING
| wgpu::TextureUsages::TEXTURE_BINDING,
view_formats: &[],
});
let view = texture.create_view(&Default::default());
self.slots.push(Slot { texture, view });
self.allocations += 1;
}
}
}
/// Runs the detail stage.
///
/// Owned by [`crate::AdjustPass`] rather than standing alone, because the two
/// halves are one render: the fused pass writes slot 0, this reads it, and the
/// last pass writes the adjust pass's own output texture. Splitting them into
/// two objects with two lifetimes would mean a caller could hold a stale
/// intermediate against a fresh colour result and never be told.
pub(crate) struct DetailRunner {
ctx: GpuContext,
/// Layout for a pass writing another linear intermediate.
to_linear: Layout,
/// Layout for the last pass, which writes the display texture.
to_output: Layout,
/// Compiled pipelines by pass structure hash.
cache: HashMap<u64, wgpu::ComputePipeline>,
pool: Intermediates,
}
struct Layout {
bind_group: wgpu::BindGroupLayout,
pipeline: wgpu::PipelineLayout,
}
impl DetailRunner {
pub(crate) fn new(ctx: &GpuContext) -> Self {
Self {
ctx: ctx.clone(),
to_linear: Layout::new(ctx, INTERMEDIATE_FORMAT, "detail-linear"),
to_output: Layout::new(ctx, crate::AdjustPass::FORMAT, "detail-output"),
cache: HashMap::new(),
pool: Intermediates::new(),
}
}
/// The view the fused colour pass should write, given a chain of `passes`.
///
/// Slot 0, always — it is the one that survives between frames so that a
/// detail-only change can skip the colour dispatch entirely.
pub(crate) fn colour_target(
&mut self,
passes: usize,
width: u32,
height: u32,
) -> &wgpu::TextureView {
// One for the colour pass's result, then one per hand-off between
// detail passes, capped at two because a ping-pong needs no more: the
// last pass writes the display texture rather than an intermediate.
let needed = 1 + passes.saturating_sub(1).min(2);
self.pool.ensure(&self.ctx, needed, width, height);
&self.pool.slots[0].view
}
/// Encode every pass of `chain`, the last one writing `output`.
///
/// The caller must already have run the fused colour pass into
/// [`Self::colour_target`] — or established that a previous frame's is
/// still valid, which is the whole point of keeping slot 0.
pub(crate) fn encode(
&mut self,
encoder: &mut wgpu::CommandEncoder,
chain: &ComposedDetail,
output: &wgpu::TextureView,
width: u32,
height: u32,
) -> Result<usize, GpuError> {
for pass in &chain.passes {
self.compile(pass)?;
}
for (index, pass) in chain.passes.iter().enumerate() {
// Read what the previous pass wrote; write the next slot, or the
// display texture if this is the last one. `index % 2` alternates
// between slots 1 and 2, so a pass never reads the texture it is
// writing — which on a compute pass is not an error the driver
// reports, merely a picture that depends on scheduling.
let source_slot = if index == 0 { 0 } else { 2 - (index % 2) };
let source = &self.pool.slots[source_slot].view;
let destination = if pass.writes_output {
output
} else {
&self.pool.slots[1 + (index % 2)].view
};
let layout = if pass.writes_output {
&self.to_output
} else {
&self.to_linear
};
let params = self
.ctx
.device
.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("detail-params"),
contents: bytemuck::cast_slice(&pass.uniforms),
usage: wgpu::BufferUsages::UNIFORM,
});
let bind_group = self
.ctx
.device
.create_bind_group(&wgpu::BindGroupDescriptor {
label: Some("detail-bg"),
layout: &layout.bind_group,
entries: &[
wgpu::BindGroupEntry {
binding: 0,
resource: wgpu::BindingResource::TextureView(source),
},
wgpu::BindGroupEntry {
binding: 1,
resource: params.as_entire_binding(),
},
wgpu::BindGroupEntry {
binding: 2,
resource: wgpu::BindingResource::TextureView(destination),
},
],
});
let pipeline = self
.cache
.get(&pass.structure_hash)
.expect("compiled above");
let mut compute = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor {
label: Some(pass.label.as_str()),
timestamp_writes: None,
});
compute.set_pipeline(pipeline);
compute.set_bind_group(0, &bind_group, &[]);
compute.dispatch_workgroups(width.div_ceil(8), height.div_ceil(8), 1);
}
Ok(chain.passes.len())
}
/// Compile one pass, or leave the cached pipeline in place.
///
/// A validation error here is a codegen bug rather than anything the user
/// did, so it is caught in an error scope and returned with the generated
/// source and the pass's label attached — a line number against code
/// nobody wrote, from one of several passes, is otherwise close to
/// unactionable.
fn compile(&mut self, pass: &ComposedDetailPass) -> Result<(), GpuError> {
if self.cache.contains_key(&pass.structure_hash) {
return Ok(());
}
let scope = self
.ctx
.device
.push_error_scope(wgpu::ErrorFilter::Validation);
let module = self
.ctx
.device
.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some(pass.label.as_str()),
source: wgpu::ShaderSource::Wgsl(pass.source.as_str().into()),
});
let layout = if pass.writes_output {
&self.to_output
} else {
&self.to_linear
};
let pipeline = self
.ctx
.device
.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: Some(pass.label.as_str()),
layout: Some(&layout.pipeline),
module: &module,
entry_point: Some("main"),
compilation_options: Default::default(),
cache: None,
});
if let Some(err) = pollster::block_on(scope.pop()) {
return Err(GpuError::ShaderCompilation(format!(
"detail pass {}: {err}\n\n--- generated source ---\n{}",
pass.label,
crate::adjust::numbered(&pass.source)
)));
}
self.cache.insert(pass.structure_hash, pipeline);
Ok(())
}
/// How many distinct detail pipelines are compiled. For tests asserting
/// that slider movement does not recompile.
pub(crate) fn cached_pipelines(&self) -> usize {
self.cache.len()
}
/// How many intermediate textures have been allocated since this pass was
/// created. For tests — see [`crate::MaskPass::allocations`] for the
/// regression this shape of counter exists to catch.
pub(crate) fn allocations(&self) -> usize {
self.pool.allocations
}
}
impl Layout {
fn new(ctx: &GpuContext, format: wgpu::TextureFormat, label: &str) -> Self {
let bind_group = ctx
.device
.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: Some(label),
entries: &[
// The previous stage's result.
wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Texture {
sample_type: wgpu::TextureSampleType::Float { filterable: true },
view_dimension: wgpu::TextureViewDimension::D2,
multisampled: false,
},
count: None,
},
wgpu::BindGroupLayoutEntry {
binding: 1,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
},
wgpu::BindGroupLayoutEntry {
binding: 2,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::StorageTexture {
access: wgpu::StorageTextureAccess::WriteOnly,
format,
view_dimension: wgpu::TextureViewDimension::D2,
},
count: None,
},
],
});
let pipeline = ctx
.device
.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some(label),
bind_group_layouts: &[Some(&bind_group)],
immediate_size: 0,
});
Self {
bind_group,
pipeline,
}
}
}
-44
View File
@@ -1,44 +0,0 @@
/// TRACES: NFR-R7 | NFR-R8
/// Failures from the GPU layer.
///
/// `DeviceLost` is deliberately a distinct variant rather than folded into a
/// generic error: it is an expected event on Android (ARCH §6.10), not an
/// exceptional one, and callers recover from it by rebuilding the device and
/// re-driving from the edit graph.
#[derive(Debug, thiserror::Error)]
pub enum GpuError {
#[error("no suitable GPU adapter found")]
NoAdapter,
#[error("failed to request device: {0}")]
DeviceRequest(String),
#[error("GPU device lost — recreate and re-render from the edit graph")]
DeviceLost,
#[error("shader compilation failed: {0}")]
ShaderCompilation(String),
#[error("readback failed: {0}")]
Readback(String),
/// The CFA layout is one no demosaic here handles — in practice a file
/// `dr-decode` could not identify the pattern of. Reported rather than
/// approximated with the Bayer path, which would produce a maze of colour
/// artefacts and look like a corrupt file.
#[error("unsupported CFA pattern: {0}")]
UnsupportedCfa(String),
#[error("image too large for this device: {0}")]
TooLarge(String),
/// A mask input that cannot describe the image it claims to — a label
/// field whose length disagrees with its own dimensions, most often.
///
/// Its own variant rather than a panic because the caller assembles this
/// from a segmentation and a render size that are computed in different
/// places, and a mismatch between them is a bug worth reporting with its
/// numbers rather than an abort.
#[error("invalid mask input: {0}")]
InvalidMask(String),
}
-591
View File
@@ -1,591 +0,0 @@
//! TRACES: FR-DSP-7
//! Counting the display frame, on the device that drew it.
//!
//! # Why a compute reduction and not a CPU pass over the readback
//!
//! There is, today, a whole frame already sitting in CPU memory every time the
//! canvas updates — `AdjustPass::read_output`, the temporary bridge that spike
//! S1 removes. Walking it to build a histogram would have been perhaps thirty
//! lines and no shader at all, and it was the obvious thing to reach for.
//!
//! It was rejected for two reasons, in this order.
//!
//! FR-DSP-7 states the mechanism, not just the feature: "these derive from a
//! GPU-side reduction into a small buffer. Per-frame CPU readback of image data
//! is prohibited." A histogram built on the bridge would be correct today and
//! *deleted* by S1 — it would be new code whose only foundation is the one
//! thing the architecture is committed to removing, and the histogram would
//! then be the reason the bridge could not go.
//!
//! And the cost does not scale the way the shortcut implies. Counting 2 MP on
//! one CPU thread is several milliseconds of the settle frame; the reduction
//! below is a fraction of one, and what crosses the bus is 4104 bytes
//! regardless of the image. The simpler-looking option is simpler only while
//! the frame happens to be lying there.
//!
//! # What it costs and when it runs
//!
//! One dispatch plus a 4 KB buffer copy and a mapping — a device sync point.
//! FR-DSP-7 requires that this not extend the FR-DSP-3 frame budget, so the
//! interface runs it on the *settled* frame only, never on the draft frames a
//! drag produces. The histogram of an image being dragged past is not read
//! anyway; the one that arrives when the slider stops is.
use wgpu::util::DeviceExt;
use crate::readback::await_mapping;
use crate::{GpuContext, GpuError};
/// Levels per channel. 256, so a bin *is* an output code value and no
/// re-bucketing stands between the count and what the display shows.
pub const BINS: usize = 256;
/// Four channel histograms plus the two clip counters, as the shader lays them
/// out. Kept next to the shader's own constants because the two must agree.
const CHANNELS: usize = 4;
const CLIPPED_HIGH: usize = CHANNELS * BINS;
const CLIPPED_LOW: usize = CHANNELS * BINS + 1;
const SLOTS: usize = CHANNELS * BINS + 2;
/// TRACES: FR-DSP-7
/// A counted frame: how many pixels sit at each output level.
///
/// Counts, not proportions. Turning these into something drawable — folding
/// 256 bins into the columns a 280px panel can show, choosing a peak to scale
/// against — is presentation, and belongs to whoever is drawing (ARCH §4.3a).
/// What this crate owes is the numbers.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Histogram {
red: [u32; BINS],
green: [u32; BINS],
blue: [u32; BINS],
luma: [u32; BINS],
clipped_highlights: u32,
clipped_shadows: u32,
pixels: u32,
}
impl Histogram {
/// Counts per output level, darkest first.
pub fn red(&self) -> &[u32; BINS] {
&self.red
}
pub fn green(&self) -> &[u32; BINS] {
&self.green
}
pub fn blue(&self) -> &[u32; BINS] {
&self.blue
}
/// Rec.709 luma of the encoded values — the axis a photographer reads
/// exposure off. See the shader for why it is weighted in fixed point.
pub fn luma(&self) -> &[u32; BINS] {
&self.luma
}
/// Pixels with **any** channel at 255, and with any channel at 0.
///
/// Any rather than all, because a single blown channel is detail that is
/// already gone: a red that has hit the ceiling has no gradation left in it
/// however much green and blue still hold.
pub fn clipped_highlights(&self) -> u32 {
self.clipped_highlights
}
pub fn clipped_shadows(&self) -> u32 {
self.clipped_shadows
}
/// Pixels counted. The denominator for the two figures above.
pub fn pixels(&self) -> u32 {
self.pixels
}
/// Rebuild from the flat slot array the shader writes.
///
/// `pixels` is summed from the red channel rather than taken from the image
/// dimensions: every pixel lands in exactly one red bin, so the sum *is*
/// the count, and deriving it that way makes a dropped or double-counted
/// texel show up as a wrong denominator instead of hiding.
fn from_slots(slots: &[u32]) -> Result<Self, GpuError> {
if slots.len() < SLOTS {
return Err(GpuError::Readback(format!(
"histogram readback was {} slots, expected {SLOTS}",
slots.len()
)));
}
let channel = |i: usize| -> [u32; BINS] {
let mut out = [0u32; BINS];
out.copy_from_slice(&slots[i * BINS..(i + 1) * BINS]);
out
};
let red = channel(0);
Ok(Self {
pixels: red.iter().sum(),
red,
green: channel(1),
blue: channel(2),
luma: channel(3),
clipped_highlights: slots[CLIPPED_HIGH],
clipped_shadows: slots[CLIPPED_LOW],
})
}
}
/// The dispatch's view of the frame. Padded to 16 bytes for std140.
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
struct Dims {
width: u32,
height: u32,
pad_0: u32,
pad_1: u32,
}
/// TRACES: FR-DSP-7
/// Counts a rendered frame into [`Histogram`].
///
/// Holds its buffers for the life of the session. They are a fixed 4104 bytes
/// whatever the image size — the one property that makes this affordable — so
/// there is nothing to reallocate when the viewport changes, unlike the display
/// target beside it.
pub struct HistogramPass {
ctx: GpuContext,
pipeline: wgpu::ComputePipeline,
bind_group_layout: wgpu::BindGroupLayout,
/// Where the shader accumulates. Cleared before each dispatch.
bins: wgpu::Buffer,
/// Mappable destination; a storage buffer cannot also be `MAP_READ`.
staging: wgpu::Buffer,
dims: wgpu::Buffer,
}
impl HistogramPass {
pub fn new(ctx: &GpuContext) -> Result<Self, GpuError> {
// A validation error here is a bug in the shader beside this file, not
// anything a user did — surfaced as a `Result` rather than left to
// wgpu's default handler, which panics.
let scope = ctx.device.push_error_scope(wgpu::ErrorFilter::Validation);
let module = ctx
.device
.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("histogram"),
source: wgpu::ShaderSource::Wgsl(include_str!("shaders/histogram.wgsl").into()),
});
let bind_group_layout =
ctx.device
.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: Some("histogram-bgl"),
entries: &[
// The rendered frame, sampled with `textureLoad` — the
// same texture the compositor shows, so what is counted
// is what is on screen.
wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Texture {
sample_type: wgpu::TextureSampleType::Float { filterable: true },
view_dimension: wgpu::TextureViewDimension::D2,
multisampled: false,
},
count: None,
},
wgpu::BindGroupLayoutEntry {
binding: 1,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Storage { read_only: false },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
},
wgpu::BindGroupLayoutEntry {
binding: 2,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
},
],
});
let layout = ctx
.device
.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("histogram-layout"),
bind_group_layouts: &[Some(&bind_group_layout)],
immediate_size: 0,
});
let pipeline = ctx
.device
.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: Some("histogram-pipeline"),
layout: Some(&layout),
module: &module,
entry_point: Some("main"),
compilation_options: Default::default(),
cache: None,
});
if let Some(err) = pollster::block_on(scope.pop()) {
return Err(GpuError::ShaderCompilation(err.to_string()));
}
let bytes = (SLOTS * std::mem::size_of::<u32>()) as u64;
let bins = ctx.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("histogram-bins"),
size: bytes,
usage: wgpu::BufferUsages::STORAGE
| wgpu::BufferUsages::COPY_SRC
| wgpu::BufferUsages::COPY_DST,
mapped_at_creation: false,
});
let staging = ctx.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("histogram-staging"),
size: bytes,
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
mapped_at_creation: false,
});
let dims = ctx
.device
.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("histogram-dims"),
contents: bytemuck::bytes_of(&Dims {
width: 0,
height: 0,
pad_0: 0,
pad_1: 0,
}),
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
});
Ok(Self {
ctx: ctx.clone(),
pipeline,
bind_group_layout,
bins,
staging,
dims,
})
}
/// TRACES: FR-DSP-7
/// Count one rendered frame.
///
/// `texture` must carry `TEXTURE_BINDING`, which `AdjustPass`'s output
/// does because the compositor samples it.
pub fn compute(&self, texture: &wgpu::Texture) -> Result<Histogram, GpuError> {
let (width, height) = (texture.width(), texture.height());
self.ctx.queue.write_buffer(
&self.dims,
0,
bytemuck::bytes_of(&Dims {
width,
height,
pad_0: 0,
pad_1: 0,
}),
);
let view = texture.create_view(&Default::default());
let bind_group = self
.ctx
.device
.create_bind_group(&wgpu::BindGroupDescriptor {
label: Some("histogram-bg"),
layout: &self.bind_group_layout,
entries: &[
wgpu::BindGroupEntry {
binding: 0,
resource: wgpu::BindingResource::TextureView(&view),
},
wgpu::BindGroupEntry {
binding: 1,
resource: self.bins.as_entire_binding(),
},
wgpu::BindGroupEntry {
binding: 2,
resource: self.dims.as_entire_binding(),
},
],
});
let mut enc = self
.ctx
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("histogram-encoder"),
});
// The accumulator is reused between frames, so it carries the previous
// frame's counts until this line. Forgetting it does not fail — it
// quietly integrates every frame since the image opened, which looks
// like a histogram that will not respond to the exposure slider.
enc.clear_buffer(&self.bins, 0, None);
{
let mut pass = enc.begin_compute_pass(&wgpu::ComputePassDescriptor {
label: Some("histogram-pass"),
timestamp_writes: None,
});
pass.set_pipeline(&self.pipeline);
pass.set_bind_group(0, &bind_group, &[]);
pass.dispatch_workgroups(width.div_ceil(16), height.div_ceil(16), 1);
}
enc.copy_buffer_to_buffer(&self.bins, 0, &self.staging, 0, self.staging.size());
self.ctx.queue.submit(Some(enc.finish()));
let slice = self.staging.slice(..);
let (tx, rx) = std::sync::mpsc::channel();
slice.map_async(wgpu::MapMode::Read, move |r| {
let _ = tx.send(r);
});
await_mapping(&self.ctx, &rx)?;
let data = slice.get_mapped_range();
let slots: Vec<u32> = bytemuck::cast_slice::<u8, u32>(&data).to_vec();
drop(data);
self.staging.unmap();
Histogram::from_slots(&slots)
}
}
#[cfg(test)]
mod tests {
use super::*;
fn ctx() -> Option<GpuContext> {
match pollster::block_on(GpuContext::new_headless()) {
Ok(c) => Some(c),
Err(e) => {
eprintln!("skipping: no GPU adapter ({e})");
None
}
}
}
/// Upload `rgba` as a texture the pass can read, the way `AdjustPass`
/// hands its output over.
fn texture(ctx: &GpuContext, rgba: &[u8], width: u32, height: u32) -> wgpu::Texture {
let tex = ctx.device.create_texture(&wgpu::TextureDescriptor {
label: Some("histogram-test-source"),
size: wgpu::Extent3d {
width,
height,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: wgpu::TextureFormat::Rgba8Unorm,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
view_formats: &[],
});
ctx.queue.write_texture(
wgpu::TexelCopyTextureInfo {
texture: &tex,
mip_level: 0,
origin: wgpu::Origin3d::ZERO,
aspect: wgpu::TextureAspect::All,
},
rgba,
wgpu::TexelCopyBufferLayout {
offset: 0,
bytes_per_row: Some(width * 4),
rows_per_image: Some(height),
},
wgpu::Extent3d {
width,
height,
depth_or_array_layers: 1,
},
);
ctx.queue.submit(std::iter::empty());
tex
}
/// The reference the shader is checked against: the same bucketing, written
/// the obvious way on the CPU.
///
/// Deliberately a *second* implementation rather than shared code. The bugs
/// this is here to catch — a workgroup tile that is never merged, an edge
/// tile counted twice, a luma weighting that carries past 255 — are all
/// bugs a shared implementation would commit identically on both sides and
/// so could not detect.
fn expected(rgba: &[u8]) -> Histogram {
let mut slots = vec![0u32; SLOTS];
for px in rgba.chunks_exact(4) {
let (r, g, b) = (px[0] as usize, px[1] as usize, px[2] as usize);
let y = (54 * r + 183 * g + 19 * b) >> 8;
slots[r] += 1;
slots[BINS + g] += 1;
slots[2 * BINS + b] += 1;
slots[3 * BINS + y] += 1;
if px[0] == 255 || px[1] == 255 || px[2] == 255 {
slots[CLIPPED_HIGH] += 1;
}
if px[0] == 0 || px[1] == 0 || px[2] == 0 {
slots[CLIPPED_LOW] += 1;
}
}
Histogram::from_slots(&slots).expect("slot count")
}
#[test]
fn a_flat_frame_puts_every_pixel_in_one_bin() {
// The arithmetic at its most checkable: 64x64 pixels of one value must
// produce exactly 4096 in exactly one bin and nothing anywhere else.
// A tile that failed to merge, or merged twice, changes this number —
// and a histogram that is merely "roughly right" is a histogram nobody
// can set a black point from.
let Some(ctx) = ctx() else { return };
let pass = HistogramPass::new(&ctx).expect("pass");
let rgba: Vec<u8> = std::iter::repeat_n([90u8, 140, 200, 255], 64 * 64)
.flatten()
.collect();
let tex = texture(&ctx, &rgba, 64, 64);
let hist = pass.compute(&tex).expect("compute");
assert_eq!(hist.pixels(), 4096);
assert_eq!(hist.red()[90], 4096);
assert_eq!(hist.green()[140], 4096);
assert_eq!(hist.blue()[200], 4096);
assert_eq!(
hist.red().iter().filter(|c| **c > 0).count(),
1,
"one value can only occupy one bin"
);
// (54*90 + 183*140 + 19*200) >> 8 = 34280 >> 8 = 133.
assert_eq!(hist.luma()[133], 4096);
assert_eq!(hist.clipped_highlights(), 0);
assert_eq!(hist.clipped_shadows(), 0);
}
#[test]
fn every_level_is_reachable_and_lands_where_it_belongs() {
// A ramp covering all 256 codes, four pixels each. This is the test
// that would catch an off-by-one in the quantisation — a `floor` where
// a rounding was needed shifts the whole ramp down one bin and leaves
// 255 empty, which on a real photograph looks like nothing at all.
let Some(ctx) = ctx() else { return };
let pass = HistogramPass::new(&ctx).expect("pass");
let (w, h) = (256u32, 4u32);
let mut rgba = Vec::with_capacity((w * h * 4) as usize);
for _ in 0..h {
for x in 0..w {
let v = x as u8;
rgba.extend_from_slice(&[v, v, v, 255]);
}
}
let tex = texture(&ctx, &rgba, w, h);
let hist = pass.compute(&tex).expect("compute");
assert_eq!(hist.pixels(), w * h);
for level in 0..BINS {
assert_eq!(
hist.red()[level],
h,
"level {level} should hold exactly {h} pixels"
);
// Neutral, so luma must land on the same bin as the channels do.
assert_eq!(hist.luma()[level], h, "luma drifted at level {level}");
}
}
#[test]
fn the_shader_agrees_with_a_cpu_count_of_the_same_frame() {
// The cross-check, on a frame with no structure for a wrong dispatch to
// hide behind: a size that is not a multiple of the 16x16 workgroup, so
// the edge tiles run off the image, and pseudo-random content so every
// bin is occupied unevenly. Exact equality — the reduction is integer
// throughout precisely so this can be an `assert_eq`, not a tolerance.
let Some(ctx) = ctx() else { return };
let pass = HistogramPass::new(&ctx).expect("pass");
let (w, h) = (101u32, 37u32);
let mut rgba = Vec::with_capacity((w * h * 4) as usize);
let mut state = 0x2545_F491_4F6C_DD1Du64;
for _ in 0..w * h {
for _ in 0..3 {
// xorshift64*, so the frame is identical on every machine and a
// failure can be reproduced rather than merely observed.
state ^= state >> 12;
state ^= state << 25;
state ^= state >> 27;
rgba.push((state.wrapping_mul(0x2545_F491_4F6C_DD1D) >> 56) as u8);
}
rgba.push(255);
}
let tex = texture(&ctx, &rgba, w, h);
let hist = pass.compute(&tex).expect("compute");
assert_eq!(hist.pixels(), w * h, "an edge tile was dropped or doubled");
assert_eq!(hist, expected(&rgba));
}
#[test]
fn clipping_is_counted_per_pixel_and_not_per_channel() {
// The distinction the indicator rests on. A pixel with two channels at
// the ceiling is *one* clipped pixel; counting channels would report
// 200% of a frame clipped, and a percentage that can exceed 100 is a
// readout nobody will trust again.
let Some(ctx) = ctx() else { return };
let pass = HistogramPass::new(&ctx).expect("pass");
let rgba: Vec<u8> = [
// Two channels blown, one pixel clipped.
[255u8, 255, 10, 255],
// One channel blown — still clipped, which is the point of "any".
[255, 10, 10, 255],
// Clean.
[10, 10, 10, 255],
// Black in one channel only: a clipped shadow.
[0, 10, 10, 255],
]
.concat();
let tex = texture(&ctx, &rgba, 4, 1);
let hist = pass.compute(&tex).expect("compute");
assert_eq!(hist.pixels(), 4);
assert_eq!(hist.clipped_highlights(), 2);
assert_eq!(hist.clipped_shadows(), 1);
}
#[test]
fn a_second_frame_replaces_the_first_rather_than_adding_to_it() {
// The accumulator is reused, so a missing clear integrates every frame
// since the session opened. The symptom is subtle and awful: the
// histogram keeps its shape and simply stops responding to the sliders,
// because each frame's contribution shrinks against the running total.
let Some(ctx) = ctx() else { return };
let pass = HistogramPass::new(&ctx).expect("pass");
let dark: Vec<u8> = std::iter::repeat_n([40u8, 40, 40, 255], 16 * 16)
.flatten()
.collect();
let bright: Vec<u8> = std::iter::repeat_n([210u8, 210, 210, 255], 16 * 16)
.flatten()
.collect();
let first = pass.compute(&texture(&ctx, &dark, 16, 16)).expect("first");
assert_eq!(first.red()[40], 256);
let second = pass
.compute(&texture(&ctx, &bright, 16, 16))
.expect("second");
assert_eq!(second.pixels(), 256, "the previous frame was still counted");
assert_eq!(second.red()[40], 0);
assert_eq!(second.red()[210], 256);
}
}
-599
View File
@@ -1,599 +0,0 @@
//! GPU device and compute for DarkRoom.
//!
//! In v0.1 this exists to prove one thing: a compute shader can write a
//! texture that reaches the screen without a CPU round-trip (ARCH §6.1). It
//! holds no pipeline, no tiling, and no masks — those arrive in v0.2.
//!
//! Deliberately free of UI dependencies (ARCH §6.5a). The texture is handed
//! out as a `wgpu::Texture`; who composites it is not this crate's concern.
//!
//! That independence is why [`GpuContext::new_shared`] hands back the raw
//! instance and adapter rather than talking to a compositor itself: the
//! compositor will only sample a texture that came from the device *it* draws
//! with, so somebody has to make one device for both — but it does not have to
//! be this crate, and this crate must not know who it is.
use std::sync::Arc;
use wgpu::util::DeviceExt;
mod adjust;
mod demosaic;
mod detail;
mod error;
mod histogram;
mod mask;
mod readback;
mod segment;
pub use adjust::AdjustPass;
// The format the neighbourhood stage works in. Public because it is a promise
// rather than an implementation detail: a detail pass is guaranteed linear,
// unclipped, full internal precision (FR-DEV-2), and anyone reasoning about
// VRAM at 24 MP needs to know what an intermediate costs.
pub use detail::INTERMEDIATE_FORMAT as DETAIL_INTERMEDIATE_FORMAT;
pub use demosaic::{DemosaicedImage, Demosaicer};
pub use error::GpuError;
// Renamed on the way out: `BINS` says enough inside `histogram`, and nothing
// at all at a crate root shared with demosaic and segmentation.
pub use histogram::{Histogram, HistogramPass, BINS as HISTOGRAM_BINS};
pub use mask::{LabelField, MaskArray, MaskPass, SubjectMasks};
pub use segment::{SegmentOptions, SegmentPass, Segmentation};
/// Owns the wgpu device and queue.
///
/// One device is shared by the compute pipeline and the UI, which is what
/// allows compositing with no interop layer. Cloning is cheap and shares the
/// same underlying device.
#[derive(Clone)]
pub struct GpuContext {
pub device: Arc<wgpu::Device>,
pub queue: Arc<wgpu::Queue>,
adapter_info: wgpu::AdapterInfo,
}
/// TRACES: FR-DSP-1 | AC-8
/// One device, opened so that a compositor can be made to share it.
///
/// The texture the adjust pass writes only reaches the screen without a copy
/// if the compositor is drawing with the *same* `wgpu::Device` — two devices
/// are two address spaces, and a texture from one is not a texture the other
/// can sample. So the device cannot be an implementation detail of either
/// side; it has to be made once and handed to both.
///
/// [`Self::ctx`] is what the compute passes want. The instance and adapter are
/// what a compositor wants in order to adopt the same setup — Slint's
/// `WGPUConfiguration::Manual` asks for all four pieces — and they are handed
/// out raw rather than wrapped, because naming Slint here would put a UI
/// dependency in the one crate that must not have one (ARCH §6.5a).
pub struct SharedGpu {
/// The context every compute pass in this crate runs on.
pub ctx: GpuContext,
/// The instance the compositor will create its window surface from.
pub instance: wgpu::Instance,
/// The adapter [`Self::ctx`]'s device came from.
pub adapter: wgpu::Adapter,
}
impl GpuContext {
/// Create a headless context — no surface, no window.
///
/// Used by tests, by the examples, and by anything that only needs to
/// compute. A context opened this way cannot be shared with a compositor:
/// see [`Self::new_shared`] for that, and for why the difference matters.
pub async fn new_headless() -> Result<Self, GpuError> {
// GL is allowed alongside Vulkan here and nowhere else: a machine with
// no Vulkan loader should still run the tests, and a headless context
// never has to produce a window surface — which is precisely the thing
// the GL backend cannot do from an instance opened without a display
// handle.
Self::open(wgpu::Backends::VULKAN | wgpu::Backends::GL)
.await
.map(|shared| shared.ctx)
}
/// TRACES: FR-DSP-1 | AC-8
/// Open a device intended to be shared with the compositor.
///
/// Vulkan only, unlike [`Self::new_headless`]. The caller will hand the
/// instance to a compositor that has to create a *window surface* from it,
/// and wgpu's GL backend reaches its display through EGL at instance
/// creation — an instance opened without a display handle, which is the
/// only kind available before a window exists, cannot then produce a GL
/// surface. Vulkan takes the window handle at surface creation instead, so
/// it is the only backend this order of operations permits.
///
/// A machine with no Vulkan therefore gets no shared device, and the
/// caller is expected to carry on without the develop path rather than
/// refuse to start.
pub async fn new_shared() -> Result<SharedGpu, GpuError> {
// Vulkan on both targets (D1), and here it is not merely the
// preference — see above.
Self::open(wgpu::Backends::VULKAN).await
}
async fn open(backends: wgpu::Backends) -> Result<SharedGpu, GpuError> {
// `new_without_display_handle` rather than a struct literal: the
// descriptor carries a boxed display handle and so has no `Default`,
// and there is no window yet to take one from in either case.
let mut descriptor = wgpu::InstanceDescriptor::new_without_display_handle();
descriptor.backends = backends;
let instance = wgpu::Instance::new(descriptor);
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: None,
force_fallback_adapter: false,
})
.await
// A `Result` since wgpu 24, where it was an `Option`. The error
// says which backends were tried, which is worth more than the
// bare "no adapter" this used to report.
.map_err(|_| GpuError::NoAdapter)?;
let adapter_info = adapter.get_info();
log::info!(
"gpu: {} ({:?}, {:?})",
adapter_info.name,
adapter_info.device_type,
adapter_info.backend
);
let (device, queue) = adapter
.request_device(&wgpu::DeviceDescriptor {
label: Some("darkroom-device"),
required_features: wgpu::Features::empty(),
// Defaults, not `downlevel_defaults`: storage textures
// in compute shaders are required, and the downlevel tier
// does not guarantee them. This is effectively our GPU
// floor (NFR-COMPAT-1).
//
// `using_resolution` raises only the texture-dimension limits,
// to whatever this adapter actually offers. That matters once
// a compositor shares this device: the default ceiling is
// 8192, and a swapchain image for a large or scaled display
// can exceed it — a limit we chose for our own compute passes
// would otherwise silently cap somebody else's window.
required_limits: wgpu::Limits::default().using_resolution(adapter.limits()),
memory_hints: wgpu::MemoryHints::Performance,
// Nothing behind a feature flag wgpu itself calls unstable —
// the pipeline is ordinary compute and storage textures.
experimental_features: wgpu::ExperimentalFeatures::disabled(),
// The API trace, absorbed into the descriptor in wgpu 25 from
// the second argument this call used to take.
trace: wgpu::Trace::Off,
})
.await
.map_err(|e| GpuError::DeviceRequest(e.to_string()))?;
Ok(SharedGpu {
ctx: Self {
device: Arc::new(device),
queue: Arc::new(queue),
adapter_info,
},
instance,
adapter,
})
}
/// Build a context from a device and queue owned by someone else — the
/// path used when Slint has already created them.
pub fn from_parts(
device: Arc<wgpu::Device>,
queue: Arc<wgpu::Queue>,
adapter_info: wgpu::AdapterInfo,
) -> Self {
Self {
device,
queue,
adapter_info,
}
}
pub fn adapter_name(&self) -> &str {
&self.adapter_info.name
}
pub fn backend(&self) -> wgpu::Backend {
self.adapter_info.backend
}
}
#[repr(C)]
#[derive(Copy, Clone, Debug, bytemuck::Pod, bytemuck::Zeroable)]
struct Params {
width: u32,
height: u32,
phase: f32,
_pad: f32,
}
/// A compute pass writing into a storage texture.
///
/// Stands in for the develop pipeline in v0.1. What matters is the shape:
/// compute writes a texture, the texture is handed to the compositor, and
/// pixels never travel back through the CPU.
/// TRACES: FR-DEV-4 | R4
pub struct RenderTarget {
ctx: GpuContext,
texture: wgpu::Texture,
view: wgpu::TextureView,
pipeline: wgpu::ComputePipeline,
bind_group_layout: wgpu::BindGroupLayout,
bind_group: wgpu::BindGroup,
params_buf: wgpu::Buffer,
width: u32,
height: u32,
/// Reused staging buffer for the temporary readback path. Allocating one
/// per frame is a significant cost at large window sizes.
#[cfg(any(test, feature = "readback"))]
readback_buf: std::cell::RefCell<Option<(wgpu::Buffer, u32)>>,
}
impl RenderTarget {
pub const FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Rgba8Unorm;
pub fn new(ctx: &GpuContext, width: u32, height: u32) -> Result<Self, GpuError> {
let (width, height) = (width.max(1), height.max(1));
let shader = ctx
.device
.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("gradient"),
source: wgpu::ShaderSource::Wgsl(include_str!("shaders/gradient.wgsl").into()),
});
let bind_group_layout =
ctx.device
.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: Some("render-target-bgl"),
entries: &[
wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::StorageTexture {
access: wgpu::StorageTextureAccess::WriteOnly,
format: Self::FORMAT,
view_dimension: wgpu::TextureViewDimension::D2,
},
count: None,
},
wgpu::BindGroupLayoutEntry {
binding: 1,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
},
],
});
let layout = ctx
.device
.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("render-target-layout"),
bind_group_layouts: &[Some(&bind_group_layout)],
immediate_size: 0,
});
let pipeline = ctx
.device
.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: Some("gradient-pipeline"),
layout: Some(&layout),
module: &shader,
entry_point: Some("main"),
compilation_options: Default::default(),
cache: None,
});
let params_buf = ctx
.device
.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("params"),
contents: bytemuck::bytes_of(&Params {
width,
height,
phase: 0.0,
_pad: 0.0,
}),
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
});
let (texture, view) = Self::create_texture(ctx, width, height);
let bind_group = Self::create_bind_group(ctx, &bind_group_layout, &view, &params_buf);
Ok(Self {
ctx: ctx.clone(),
texture,
view,
pipeline,
bind_group_layout,
bind_group,
params_buf,
width,
height,
#[cfg(any(test, feature = "readback"))]
readback_buf: std::cell::RefCell::new(None),
})
}
fn create_texture(
ctx: &GpuContext,
width: u32,
height: u32,
) -> (wgpu::Texture, wgpu::TextureView) {
let texture = ctx.device.create_texture(&wgpu::TextureDescriptor {
label: Some("render-target"),
size: wgpu::Extent3d {
width,
height,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: Self::FORMAT,
// STORAGE_BINDING to write from compute; TEXTURE_BINDING so the
// compositor can sample it. COPY_SRC exists only for tests —
// production never reads this back (ARCH §6.1).
//
// RENDER_ATTACHMENT is not something this pass ever uses. It is
// there because Slint refuses to import a texture without it
// (`TextureImportError::InvalidUsage`), the compositor having to
// assume it may need to draw into what it was given. Declaring an
// unused capability costs an allocation flag and buys the whole
// zero-copy path, so it is a cheap price for AC-8.
usage: wgpu::TextureUsages::STORAGE_BINDING
| wgpu::TextureUsages::TEXTURE_BINDING
| wgpu::TextureUsages::RENDER_ATTACHMENT
| wgpu::TextureUsages::COPY_SRC,
view_formats: &[],
});
let view = texture.create_view(&Default::default());
(texture, view)
}
fn create_bind_group(
ctx: &GpuContext,
layout: &wgpu::BindGroupLayout,
view: &wgpu::TextureView,
params: &wgpu::Buffer,
) -> wgpu::BindGroup {
ctx.device.create_bind_group(&wgpu::BindGroupDescriptor {
label: Some("render-target-bg"),
layout,
entries: &[
wgpu::BindGroupEntry {
binding: 0,
resource: wgpu::BindingResource::TextureView(view),
},
wgpu::BindGroupEntry {
binding: 1,
resource: params.as_entire_binding(),
},
],
})
}
/// Resize, reallocating the texture. No-op when unchanged.
pub fn resize(&mut self, width: u32, height: u32) {
let (width, height) = (width.max(1), height.max(1));
if width == self.width && height == self.height {
return;
}
let (texture, view) = Self::create_texture(&self.ctx, width, height);
self.bind_group =
Self::create_bind_group(&self.ctx, &self.bind_group_layout, &view, &self.params_buf);
self.texture = texture;
self.view = view;
self.width = width;
self.height = height;
#[cfg(any(test, feature = "readback"))]
{
// Size changed, so the staging buffer no longer fits.
*self.readback_buf.borrow_mut() = None;
}
}
/// Run the compute pass. Results stay on the GPU.
pub fn render(&self, phase: f32) {
self.ctx.queue.write_buffer(
&self.params_buf,
0,
bytemuck::bytes_of(&Params {
width: self.width,
height: self.height,
phase,
_pad: 0.0,
}),
);
let mut enc = self
.ctx
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("render-encoder"),
});
{
let mut pass = enc.begin_compute_pass(&wgpu::ComputePassDescriptor {
label: Some("gradient-pass"),
timestamp_writes: None,
});
pass.set_pipeline(&self.pipeline);
pass.set_bind_group(0, &self.bind_group, &[]);
// 8x8 workgroups, rounded up so edge pixels are covered.
pass.dispatch_workgroups(self.width.div_ceil(8), self.height.div_ceil(8), 1);
}
self.ctx.queue.submit(Some(enc.finish()));
}
pub fn texture(&self) -> &wgpu::Texture {
&self.texture
}
pub fn view(&self) -> &wgpu::TextureView {
&self.view
}
pub fn size(&self) -> (u32, u32) {
(self.width, self.height)
}
/// Read pixels back to the CPU.
///
/// **Tests only.** Production code must never call this — it is exactly
/// the round-trip ARCH §6.1 forbids, and AC-8 asserts it does not happen.
#[cfg(any(test, feature = "readback"))]
pub async fn read_pixels(&self) -> Result<Vec<u8>, GpuError> {
// Buffer rows must be aligned to COPY_BYTES_PER_ROW_ALIGNMENT (256).
let unpadded = self.width * 4;
let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
let padded = unpadded.div_ceil(align) * align;
let needed = (padded * self.height) as u64;
let mut slot = self.readback_buf.borrow_mut();
if slot.as_ref().map(|(_, p)| *p) != Some(padded) {
*slot = Some((
self.ctx.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("readback"),
size: needed,
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
mapped_at_creation: false,
}),
padded,
));
}
let buf = &slot.as_ref().unwrap().0;
let mut enc = self.ctx.device.create_command_encoder(&Default::default());
enc.copy_texture_to_buffer(
wgpu::TexelCopyTextureInfo {
texture: &self.texture,
mip_level: 0,
origin: wgpu::Origin3d::ZERO,
aspect: wgpu::TextureAspect::All,
},
wgpu::TexelCopyBufferInfo {
buffer: buf,
layout: wgpu::TexelCopyBufferLayout {
offset: 0,
bytes_per_row: Some(padded),
rows_per_image: Some(self.height),
},
},
wgpu::Extent3d {
width: self.width,
height: self.height,
depth_or_array_layers: 1,
},
);
self.ctx.queue.submit(Some(enc.finish()));
let slice = buf.slice(..);
let (tx, rx) = std::sync::mpsc::channel();
slice.map_async(wgpu::MapMode::Read, move |r| {
let _ = tx.send(r);
});
// Fallible since wgpu 26, and worth propagating rather than ignoring:
// the failure it reports is a lost device (NFR-R7), and without this
// the map callback below simply never arrives and the error surfaces
// as a timeout somewhere less informative.
self.ctx
.device
.poll(wgpu::PollType::wait_indefinitely())
.map_err(|e| GpuError::Readback(e.to_string()))?;
rx.recv()
.map_err(|e| GpuError::Readback(e.to_string()))?
.map_err(|e| GpuError::Readback(e.to_string()))?;
// Strip row padding.
let data = slice.get_mapped_range();
let mut out = Vec::with_capacity((unpadded * self.height) as usize);
for row in 0..self.height {
let start = (row * padded) as usize;
out.extend_from_slice(&data[start..start + unpadded as usize]);
}
drop(data);
buf.unmap();
Ok(out)
}
}
#[cfg(test)]
mod tests {
use super::*;
fn ctx() -> Option<GpuContext> {
// CI runners and headless machines may have no usable adapter. Skip
// rather than fail — the device-dependent assertions still run
// wherever a GPU exists.
match pollster::block_on(GpuContext::new_headless()) {
Ok(c) => Some(c),
Err(e) => {
eprintln!("skipping: no GPU adapter ({e})");
None
}
}
}
#[test]
fn compute_writes_the_texture() {
let Some(ctx) = ctx() else { return };
let rt = RenderTarget::new(&ctx, 64, 64).expect("render target");
rt.render(0.0);
let px = pollster::block_on(rt.read_pixels()).expect("readback");
assert_eq!(px.len(), 64 * 64 * 4);
// The shader writes opaque pixels everywhere; an all-zero buffer would
// mean the dispatch silently did nothing.
assert!(
px.chunks_exact(4).all(|p| p[3] == 255),
"every pixel should be opaque"
);
assert!(
px.iter().any(|&b| b != 0),
"texture should not be uniformly zero"
);
}
#[test]
fn phase_changes_output() {
let Some(ctx) = ctx() else { return };
let rt = RenderTarget::new(&ctx, 32, 32).expect("render target");
rt.render(0.0);
let a = pollster::block_on(rt.read_pixels()).expect("readback");
rt.render(std::f32::consts::PI);
let b = pollster::block_on(rt.read_pixels()).expect("readback");
assert_ne!(a, b, "moving the highlight should change the image");
}
#[test]
fn resize_reallocates() {
let Some(ctx) = ctx() else { return };
let mut rt = RenderTarget::new(&ctx, 16, 16).expect("render target");
assert_eq!(rt.size(), (16, 16));
rt.resize(48, 24);
assert_eq!(rt.size(), (48, 24));
rt.render(0.0);
let px = pollster::block_on(rt.read_pixels()).expect("readback");
assert_eq!(px.len(), 48 * 24 * 4);
}
#[test]
fn zero_size_is_clamped() {
let Some(ctx) = ctx() else { return };
// A minimised window reports zero; texture creation would panic.
let rt = RenderTarget::new(&ctx, 0, 0).expect("render target");
assert_eq!(rt.size(), (1, 1));
}
}
File diff suppressed because it is too large Load Diff
-94
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@@ -1,94 +0,0 @@
//! Waiting for a buffer mapping without parking the interface.
//!
//! Shared by every transfer off the device — the display bridge, an export, and
//! the histogram's 4 KB of bin counts. It was written once inside `AdjustPass`
//! and the reasoning below is the whole of why it is shaped this way; copying
//! thirty lines of that reasoning into a second caller would have left two
//! copies to keep true of each other.
use crate::{GpuContext, GpuError};
/// How many non-blocking polls a readback gets before it is called failed.
///
/// A bound rather than a spin forever: if the device is lost the map callback
/// never arrives, and an unbounded loop would hang the interface rather than
/// surfacing the error. Set far above any plausible completion — the copies
/// this waits on are milliseconds — so it is reached only when something is
/// wrong.
/// How long a readback may take before it is called failed.
///
/// **A deadline, not an iteration count, and the difference was a real bug.**
/// This was 100,000 non-blocking polls, which sounds generous and is not: a
/// `Poll` that finds nothing returns immediately, so the loop burned through
/// the whole budget in a few milliseconds. Small transfers — the histogram's
/// 4 KB, a viewport-sized frame — happened to complete inside it. A
/// full-resolution export did not: 5472×3648 is 80 MB, and every attempt
/// failed with "readback did not complete" while the copy was still perfectly
/// healthy.
///
/// Generous, because the legitimate worst case is a large export on a slow
/// integrated GPU, and the only thing this bound exists to catch is a lost
/// device that will never deliver the callback at all.
const READBACK_DEADLINE: std::time::Duration = std::time::Duration::from_secs(30);
/// How long to wait between polls once the first few have found nothing.
///
/// Without it this is a busy spin that saturates a core for the duration of
/// the copy. A millisecond is far below the transfer times involved and keeps
/// the thread available to the scheduler.
const POLL_PAUSE: std::time::Duration = std::time::Duration::from_millis(1);
/// Drive the device until a `map_async` callback lands.
///
/// **Polled without blocking, then checked.**
///
/// `PollType::Wait` parks the calling thread until the GPU has finished, and
/// these transfers are called from the UI thread — so that park was a frozen
/// interface for the duration of the copy (~7 ms at 4K for a whole frame).
/// `Poll` drives the same callbacks without sleeping, so the loop below stays
/// interruptible and the mapping still completes.
///
/// The bounded spin matters: a lost device would otherwise never deliver the
/// callback and this would hang the app instead of reporting an error.
pub(crate) fn await_mapping(
ctx: &GpuContext,
rx: &std::sync::mpsc::Receiver<Result<(), wgpu::BufferAsyncError>>,
) -> Result<(), GpuError> {
let mut mapped = None;
let deadline = std::time::Instant::now() + READBACK_DEADLINE;
let mut spins = 0u32;
while std::time::Instant::now() < deadline {
// A poll error is a lost device, which is exactly the case the bounded
// spin exists to escape — returning here reports it immediately rather
// than spinning out the full limit first.
ctx.device
.poll(wgpu::PollType::Poll)
.map_err(|e| GpuError::Readback(e.to_string()))?;
match rx.try_recv() {
Ok(r) => {
mapped = Some(r);
break;
}
Err(std::sync::mpsc::TryRecvError::Empty) => {
// The first handful of polls run flat out, so a small
// transfer — the histogram's, most of all — still returns
// without ever sleeping. Only a copy that is genuinely going
// to take a while pays the pause.
spins += 1;
if spins > 64 {
std::thread::sleep(POLL_PAUSE);
}
continue;
}
Err(e) => return Err(GpuError::Readback(e.to_string())),
}
}
mapped
.ok_or_else(|| {
GpuError::Readback(format!(
"readback did not complete within {}s",
READBACK_DEADLINE.as_secs()
))
})?
.map_err(|e| GpuError::Readback(e.to_string()))
}
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@@ -1,847 +0,0 @@
//! Watershed segmentation — arm A's GPU half (S15, docs/segmentation.md).
//!
//! Runs the five passes in `shaders/watershed.wgsl` over a demosaiced image
//! and leaves a basin label per pixel on the GPU. The hierarchy built from
//! those labels lives in [`dr_segment`], which needs no device.
//!
//! # Cost
//!
//! Every pass is a trivial kernel and the whole chain is a handful of
//! milliseconds at proxy resolution. It runs **once per image**, off the
//! interactive path — the point of precomputing a region map is that
//! selection afterwards is a label comparison rather than a flood fill.
//!
//! # The open question this leaves
//!
//! [`Segmentation::read_field`] copies the label and gradient buffers back to
//! the CPU to build the region adjacency graph, behind the `segment-readback`
//! feature. That is deliberately **not** the `readback` switch guarding the
//! display round-trip: this transfer is once per image on a worker, where the
//! one AC-8 forbids is per frame in the render loop, and sharing a switch
//! would force a build wanting local masking to unlock the other.
//!
//! It is still a real cost and still unfinished. F3 in docs/segmentation.md
//! §12 stands: the adjacency accumulation belongs GPU-side with atomics, and
//! until it moves there every segmentation pays a full-resolution transfer.
//! Read the feature name as a description of a known gap rather than as
//! permission.
use wgpu::util::DeviceExt;
use crate::{DemosaicedImage, GpuContext, GpuError};
/// How the watershed is tuned for one image.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct SegmentOptions {
/// Longest proxy edge. The segmentation runs here, not at sensor
/// resolution: a 24 MP watershed costs 12× the memory to place boundaries
/// a person cannot see, and the boundary refinement that matters at 1:1
/// is a separate stage (docs/segmentation.md §4).
pub max_edge: u32,
/// Pre-smoothing radius in proxy pixels. The caller's to raise with ISO —
/// this is the single knob that decides whether a noisy file segments
/// into regions or into grain.
pub blur_radius: i32,
pub w_luma: f32,
pub w_chroma: f32,
/// How far the lower-completion carries a distance inward from a
/// plateau's rim, in breadth-first steps.
///
/// Bounds the widest plateau that resolves fully. Beyond it, the interior
/// keeps the behaviour it had before the pass existed — a fan of diagonal
/// chains — so this trades dispatches against the size of flat area the
/// watershed handles cleanly, and never against correctness elsewhere.
pub plateau_iterations: u32,
}
impl Default for SegmentOptions {
fn default() -> Self {
Self {
// ~1.3 MP at 3:2. Large enough that a boundary is within a pixel
// or two of where it belongs, small enough that the whole chain
// fits comfortably in memory on a phone.
max_edge: 1600,
blur_radius: 2,
w_luma: 1.0,
// Chroma carries most of the sensor noise and few of the
// boundaries anyone would draw, so it counts for less — but not
// zero, or a red flower on green leaves has no edge at all.
w_chroma: 0.5,
// **Zero: the pass is off.** It is implemented, dispatched
// correctly and measurably changes nothing — see the ignored test
// below and §12 of docs/segmentation.md. Until that is understood,
// running it would buy 64 dispatches per segmentation and no
// improvement, so the default declines to pay.
plateau_iterations: 0,
}
}
}
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
struct SegParams {
width: u32,
height: u32,
src_width: u32,
src_height: u32,
blur_radius: i32,
non_linear: u32,
w_luma: f32,
w_chroma: f32,
}
/// One compute stage: its layout and its compiled pipeline.
struct Stage {
layout: wgpu::BindGroupLayout,
pipeline: wgpu::ComputePipeline,
}
/// Runs the watershed chain.
pub struct SegmentPass {
ctx: GpuContext,
features: Stage,
blur: Stage,
gradient: Stage,
plateau_init: Stage,
plateau_step: Stage,
flow: Stage,
jump: Stage,
}
impl SegmentPass {
pub fn new(ctx: &GpuContext) -> Result<Self, GpuError> {
// A validation failure here is a bug in the shader, not a user error.
// Surfaced as a Result rather than wgpu's default panic, matching how
// `AdjustPass` handles its generated source.
let scope = ctx.device.push_error_scope(wgpu::ErrorFilter::Validation);
let module = ctx
.device
.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("watershed"),
source: wgpu::ShaderSource::Wgsl(include_str!("shaders/watershed.wgsl").into()),
});
let features = {
let layout = ctx
.device
.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: Some("watershed-features-bgl"),
entries: &[
uniform_entry(0),
wgpu::BindGroupLayoutEntry {
binding: 1,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Texture {
sample_type: wgpu::TextureSampleType::Float { filterable: true },
view_dimension: wgpu::TextureViewDimension::D2,
multisampled: false,
},
count: None,
},
storage_entry(2, false),
],
});
let pipeline = compute(ctx, &module, &layout, "features");
Stage { layout, pipeline }
};
let buffer_stage = |in_binding: u32, out_binding: u32, entry: &str, label: &str| {
let layout = ctx
.device
.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: Some(label),
entries: &[
uniform_entry(0),
storage_entry(in_binding, true),
storage_entry(out_binding, false),
],
});
let pipeline = compute(ctx, &module, &layout, entry);
Stage { layout, pipeline }
};
// Three bindings rather than two: these read the gradient *and* a
// distance field, and write a second one.
let triple_stage = |a: u32, b: u32, c: u32, entry: &str, label: &str| {
let layout = ctx
.device
.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: Some(label),
entries: &[
uniform_entry(0),
storage_entry(a, true),
storage_entry(b, true),
storage_entry(c, false),
],
});
let pipeline = compute(ctx, &module, &layout, entry);
Stage { layout, pipeline }
};
let blur = buffer_stage(3, 4, "blur", "watershed-blur-bgl");
let gradient = buffer_stage(5, 6, "gradient", "watershed-gradient-bgl");
let plateau_init = buffer_stage(7, 8, "plateau_init", "watershed-pinit-bgl");
let plateau_step = triple_stage(9, 10, 11, "plateau_step", "watershed-pstep-bgl");
let flow = triple_stage(12, 13, 14, "flow", "watershed-flow-bgl");
let jump = buffer_stage(15, 16, "jump", "watershed-jump-bgl");
if let Some(err) = pollster::block_on(scope.pop()) {
return Err(GpuError::ShaderCompilation(err.to_string()));
}
Ok(Self {
ctx: ctx.clone(),
features,
blur,
gradient,
plateau_init,
plateau_step,
flow,
jump,
})
}
/// Segment an image into basins.
pub fn run(
&self,
source: &DemosaicedImage,
opts: SegmentOptions,
) -> Result<Segmentation, GpuError> {
let (src_w, src_h) = source.size();
let (width, height) = proxy_size(src_w, src_h, opts.max_edge);
let n = (width * height) as u64;
let params = self
.ctx
.device
.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("watershed-params"),
contents: bytemuck::bytes_of(&SegParams {
width,
height,
src_width: src_w,
src_height: src_h,
blur_radius: opts.blur_radius,
non_linear: u32::from(source.is_non_linear()),
w_luma: opts.w_luma,
w_chroma: opts.w_chroma,
}),
usage: wgpu::BufferUsages::UNIFORM,
});
// `vec4` rather than `vec3` for the feature buffers: a WGSL storage
// array of vec3 still strides by 16 bytes, so packing to three floats
// would save nothing and cost an index calculation.
let feat_a = self.buffer("watershed-feat-a", n * 16, false);
let feat_b = self.buffer("watershed-feat-b", n * 16, false);
let gradient = self.buffer("watershed-gradient", n * 4, true);
let dist_a = self.buffer("watershed-dist-a", n * 4, false);
let dist_b = self.buffer("watershed-dist-b", n * 4, false);
let parent_a = self.buffer("watershed-parent-a", n * 4, true);
let parent_b = self.buffer("watershed-parent-b", n * 4, true);
let mut enc = self
.ctx
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("watershed-encoder"),
});
let groups = (width.div_ceil(8), height.div_ceil(8));
let features_bg = self
.ctx
.device
.create_bind_group(&wgpu::BindGroupDescriptor {
label: Some("watershed-features-bg"),
layout: &self.features.layout,
entries: &[
wgpu::BindGroupEntry {
binding: 0,
resource: params.as_entire_binding(),
},
wgpu::BindGroupEntry {
binding: 1,
resource: wgpu::BindingResource::TextureView(source.view()),
},
wgpu::BindGroupEntry {
binding: 2,
resource: feat_a.as_entire_binding(),
},
],
});
let blur_bg = self.bind(&self.blur.layout, &params, 3, &feat_a, 4, &feat_b);
let gradient_bg = self.bind(&self.gradient.layout, &params, 5, &feat_b, 6, &gradient);
let pinit_bg = self.bind(&self.plateau_init.layout, &params, 7, &gradient, 8, &dist_a);
let pstep_ab = self.bind3(
&self.plateau_step.layout,
&params,
(9, &gradient),
(10, &dist_a),
(11, &dist_b),
);
let pstep_ba = self.bind3(
&self.plateau_step.layout,
&params,
(9, &gradient),
(10, &dist_b),
(11, &dist_a),
);
// An odd number of plateau steps leaves the distance field in B.
let plateau_steps = opts.plateau_iterations;
let final_dist = if plateau_steps.is_multiple_of(2) {
&dist_a
} else {
&dist_b
};
let flow_bg = self.bind3(
&self.flow.layout,
&params,
(12, &gradient),
(13, final_dist),
(14, &parent_a),
);
let jump_ab = self.bind(&self.jump.layout, &params, 15, &parent_a, 16, &parent_b);
let jump_ba = self.bind(&self.jump.layout, &params, 15, &parent_b, 16, &parent_a);
// Pointer jumping halves every path per pass, so log2 of the pixel
// count bounds it — that is the longest possible descent chain. A
// convergence test would cost a readback per iteration to save a
// handful of dispatches of a two-line kernel.
let jumps = (n as f64).log2().ceil() as u32 + 1;
{
let mut pass = enc.begin_compute_pass(&wgpu::ComputePassDescriptor {
label: Some("watershed-pass"),
timestamp_writes: None,
});
for (pipeline, bg) in [
(&self.features.pipeline, &features_bg),
(&self.blur.pipeline, &blur_bg),
(&self.gradient.pipeline, &gradient_bg),
(&self.plateau_init.pipeline, &pinit_bg),
] {
pass.set_pipeline(pipeline);
pass.set_bind_group(0, bg, &[]);
pass.dispatch_workgroups(groups.0, groups.1, 1);
}
pass.set_pipeline(&self.plateau_step.pipeline);
for i in 0..plateau_steps {
let bg = if i % 2 == 0 { &pstep_ab } else { &pstep_ba };
pass.set_bind_group(0, bg, &[]);
pass.dispatch_workgroups(groups.0, groups.1, 1);
}
pass.set_pipeline(&self.flow.pipeline);
pass.set_bind_group(0, &flow_bg, &[]);
pass.dispatch_workgroups(groups.0, groups.1, 1);
pass.set_pipeline(&self.jump.pipeline);
for i in 0..jumps {
let bg = if i % 2 == 0 { &jump_ab } else { &jump_ba };
pass.set_bind_group(0, bg, &[]);
pass.dispatch_workgroups(groups.0, groups.1, 1);
}
}
self.ctx.queue.submit(Some(enc.finish()));
// An odd number of jumps leaves the result in B.
let labels = if jumps % 2 == 1 { parent_b } else { parent_a };
Ok(Segmentation {
ctx: self.ctx.clone(),
width,
height,
labels,
gradient,
})
}
fn buffer(&self, label: &str, size: u64, copyable: bool) -> wgpu::Buffer {
let mut usage = wgpu::BufferUsages::STORAGE;
if copyable {
usage |= wgpu::BufferUsages::COPY_SRC;
}
self.ctx.device.create_buffer(&wgpu::BufferDescriptor {
label: Some(label),
size,
usage,
mapped_at_creation: false,
})
}
fn bind3(
&self,
layout: &wgpu::BindGroupLayout,
params: &wgpu::Buffer,
a: (u32, &wgpu::Buffer),
b: (u32, &wgpu::Buffer),
c: (u32, &wgpu::Buffer),
) -> wgpu::BindGroup {
self.ctx
.device
.create_bind_group(&wgpu::BindGroupDescriptor {
label: Some("watershed-bg3"),
layout,
entries: &[
wgpu::BindGroupEntry {
binding: 0,
resource: params.as_entire_binding(),
},
wgpu::BindGroupEntry {
binding: a.0,
resource: a.1.as_entire_binding(),
},
wgpu::BindGroupEntry {
binding: b.0,
resource: b.1.as_entire_binding(),
},
wgpu::BindGroupEntry {
binding: c.0,
resource: c.1.as_entire_binding(),
},
],
})
}
fn bind(
&self,
layout: &wgpu::BindGroupLayout,
params: &wgpu::Buffer,
in_binding: u32,
input: &wgpu::Buffer,
out_binding: u32,
output: &wgpu::Buffer,
) -> wgpu::BindGroup {
self.ctx
.device
.create_bind_group(&wgpu::BindGroupDescriptor {
label: Some("watershed-bg"),
layout,
entries: &[
wgpu::BindGroupEntry {
binding: 0,
resource: params.as_entire_binding(),
},
wgpu::BindGroupEntry {
binding: in_binding,
resource: input.as_entire_binding(),
},
wgpu::BindGroupEntry {
binding: out_binding,
resource: output.as_entire_binding(),
},
],
})
}
}
/// The result of one segmentation: a basin label per pixel, on the GPU.
pub struct Segmentation {
/// Only [`Self::read_field`] reads this, so a build without `readback`
/// carries it unread. That is now the ordinary build: dr-ui used to turn
/// the feature on for the whole workspace and stopped when S1 removed the
/// display readback, which is what made the field look dead.
#[cfg_attr(not(any(test, feature = "readback")), allow(dead_code))]
ctx: GpuContext,
width: u32,
height: u32,
/// Per pixel, the linear index of its basin root. Sparse — compacted by
/// [`dr_segment::RegionField::from_roots`].
labels: wgpu::Buffer,
/// As with `ctx` above: read only by [`Self::read_field`].
#[cfg_attr(not(any(test, feature = "readback")), allow(dead_code))]
gradient: wgpu::Buffer,
}
impl Segmentation {
pub fn size(&self) -> (u32, u32) {
(self.width, self.height)
}
/// The label buffer, for a shader that masks by region id.
pub fn labels(&self) -> &wgpu::Buffer {
&self.labels
}
/// Build the region adjacency graph, reading the labels back to the CPU.
///
/// # Why this has its own feature rather than sharing `readback`
///
/// `readback` gates [`crate::AdjustPass::read_pixels`], which is the
/// per-frame display round-trip AC-8 exists to forbid. This is a different
/// transfer with different economics, and sharing one switch would have
/// forced a build wanting local masking to also unlock the one thing the
/// architecture is built around never doing.
///
/// What this transfer actually is: **once per image, on a worker, off the
/// frame path.** Nothing in the render loop waits on it, and the result is
/// a region graph of a few thousand nodes that every later interaction
/// reads from the CPU anyway.
///
/// What it is *not* is finished. F3 in docs/segmentation.md §12 stands:
/// the adjacency accumulation belongs on the GPU with atomics, and until
/// it moves there a segmentation costs one full-resolution transfer of the
/// label and gradient buffers. That is a real cost on a phone and the
/// reason this is named for what it does rather than hidden behind the
/// general switch.
#[cfg(any(test, feature = "segment-readback"))]
pub fn read_field(&self) -> Result<dr_segment::RegionField, GpuError> {
let n = (self.width * self.height) as usize;
let roots: Vec<u32> = read_buffer(&self.ctx, &self.labels, n)?;
let gradient: Vec<f32> = read_buffer(&self.ctx, &self.gradient, n)?;
Ok(dr_segment::RegionField::from_roots(
&roots,
&gradient,
self.width as usize,
self.height as usize,
))
}
}
fn uniform_entry(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
fn storage_entry(binding: u32, read_only: bool) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Storage { read_only },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
fn compute(
ctx: &GpuContext,
module: &wgpu::ShaderModule,
layout: &wgpu::BindGroupLayout,
entry: &str,
) -> wgpu::ComputePipeline {
let pipeline_layout = ctx
.device
.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("watershed-layout"),
bind_group_layouts: &[Some(layout)],
immediate_size: 0,
});
ctx.device
.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: Some(entry),
layout: Some(&pipeline_layout),
module,
entry_point: Some(entry),
compilation_options: Default::default(),
cache: None,
})
}
/// The proxy size for a source, preserving aspect and never upscaling.
fn proxy_size(src_w: u32, src_h: u32, max_edge: u32) -> (u32, u32) {
let longest = src_w.max(src_h);
if longest <= max_edge || longest == 0 {
return (src_w.max(1), src_h.max(1));
}
let scale = f64::from(max_edge) / f64::from(longest);
(
((f64::from(src_w) * scale).round() as u32).max(1),
((f64::from(src_h) * scale).round() as u32).max(1),
)
}
#[cfg(any(test, feature = "segment-readback"))]
fn read_buffer<T: bytemuck::Pod>(
ctx: &GpuContext,
buffer: &wgpu::Buffer,
len: usize,
) -> Result<Vec<T>, GpuError> {
let size = (len * std::mem::size_of::<T>()) as u64;
let staging = ctx.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("watershed-readback"),
size,
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
mapped_at_creation: false,
});
let mut enc = ctx.device.create_command_encoder(&Default::default());
enc.copy_buffer_to_buffer(buffer, 0, &staging, 0, size);
ctx.queue.submit(Some(enc.finish()));
let slice = staging.slice(..);
let (tx, rx) = std::sync::mpsc::channel();
slice.map_async(wgpu::MapMode::Read, move |r| {
let _ = tx.send(r);
});
ctx.device
.poll(wgpu::PollType::wait_indefinitely())
.map_err(|e| GpuError::Readback(e.to_string()))?;
rx.recv()
.map_err(|e| GpuError::Readback(e.to_string()))?
.map_err(|e| GpuError::Readback(e.to_string()))?;
let data = slice.get_mapped_range();
let out = bytemuck::cast_slice::<u8, T>(&data).to_vec();
drop(data);
staging.unmap();
Ok(out)
}
#[cfg(test)]
mod tests {
use super::*;
use dr_segment::MergeTree;
fn ctx() -> Option<GpuContext> {
match pollster::block_on(GpuContext::new_headless()) {
Ok(c) => Some(c),
Err(e) => {
eprintln!("skipping: no GPU adapter ({e})");
None
}
}
}
#[test]
fn a_proxy_preserves_aspect_and_never_upscales() {
assert_eq!(proxy_size(6000, 4000, 1600), (1600, 1067));
assert_eq!(proxy_size(4000, 6000, 1600), (1067, 1600));
// A thumbnail must not be blown up to the proxy size — there is no
// detail there to find basins in.
assert_eq!(proxy_size(800, 600, 1600), (800, 600));
assert_eq!(proxy_size(0, 0, 1600), (1, 1));
}
/// Two flat halves split by a hard vertical edge.
fn two_tone(w: u32, h: u32) -> Vec<u8> {
let mut px = Vec::with_capacity((w * h * 4) as usize);
for _ in 0..h {
for x in 0..w {
let v = if x < w / 2 { 30u8 } else { 220u8 };
px.extend_from_slice(&[v, v, v, 255]);
}
}
px
}
#[test]
fn a_hard_edge_produces_two_regions_at_the_top_of_the_ladder() {
// The end-to-end property, on an image whose answer is not in doubt:
// whatever the watershed does with texture, it must not lose an edge
// this obvious, and the coarsest non-trivial cut must be exactly the
// two halves.
let Some(ctx) = ctx() else { return };
let (w, h) = (64u32, 64u32);
let src = DemosaicedImage::from_rgba8(&ctx, &two_tone(w, h), w, h).expect("source");
let pass = SegmentPass::new(&ctx).expect("segment pass");
let seg = pass.run(&src, SegmentOptions::default()).expect("run");
assert_eq!(seg.size(), (w, h));
let field = seg.read_field().expect("read field");
let tree = MergeTree::build(&field);
let px = field.apply(&tree.cut_to(2));
for y in 0..h as usize {
let left = px[y * w as usize];
let right = px[y * w as usize + w as usize - 1];
assert_ne!(left, right, "the two halves must not share a region");
}
}
#[test]
fn a_flat_image_does_not_fragment() {
// The noise case in miniature. A gradient of zero everywhere is one
// enormous plateau, which is exactly where a watershed without a
// strict tie-break either hangs or shatters into per-pixel basins.
let Some(ctx) = ctx() else { return };
let (w, h) = (32u32, 32u32);
let flat = vec![128u8; (w * h * 4) as usize];
let src = DemosaicedImage::from_rgba8(&ctx, &flat, w, h).expect("source");
let pass = SegmentPass::new(&ctx).expect("segment pass");
let seg = pass.run(&src, SegmentOptions::default()).expect("run");
let field = seg.read_field().expect("read field");
assert_eq!(
field.region_count, 1,
"a plateau should resolve to one basin, not {}",
field.region_count
);
}
/// A flat disc on flat ground: two plateaux and one boundary between
/// them. Nothing here has a downhill direction except at the rim.
/// A linear ramp between two flat fields.
///
/// The watershed runs on gradient *magnitude*, and that changes which
/// images contain a plateau worth resolving. A flat region of the picture
/// has gradient zero — the global minimum — and a plateau at the minimum
/// has no descending exit at all, which makes it a single basin by
/// definition with nothing for lower-completion to do. The plateaux that
/// do have an exit are regions of constant *non-zero* gradient: linear
/// ramps. So that is what this builds.
fn ramp(w: u32, h: u32) -> Vec<u8> {
let mut px = vec![0u8; (w * h * 4) as usize];
let (lo, hi) = (w / 4, w - w / 4);
for y in 0..h {
for x in 0..w {
let v = if x < lo {
40u8
} else if x >= hi {
210u8
} else {
// Constant slope, so the gradient is constant and
// non-zero across the whole band.
(40.0 + (x - lo) as f32 * (170.0 / (hi - lo) as f32)) as u8
};
let i = ((y * w + x) * 4) as usize;
px[i] = v;
px[i + 1] = v;
px[i + 2] = v;
px[i + 3] = 255;
}
}
px
}
#[test]
#[ignore = "the plateau pass is a measured no-op; see docs/segmentation.md §12"]
fn lower_completion_drains_a_plateau_instead_of_shattering_it() {
// F1, asserted rather than eyeballed, and asserted at the level where
// it matters.
//
// Two claims, because they are different claims. First: carrying the
// distance inward genuinely reduces fragmentation — a plateau with an
// exit now drains to it instead of fanning into diagonal chains.
// Second, and the one a user would notice: whatever fragments survive
// are separated by zero-height saddles, so the hierarchy merges them
// at its very first steps and the plateau reads as one region.
//
// The second claim is what makes the first one's *residue* tolerable.
// A perfectly flat regional minimum — the inside of a uniform disc,
// with no exit anywhere — cannot be drained by a distance that has
// nowhere to descend to, and collapsing it fully would need connected
// component labelling rather than a local rule. It is not worth it:
// see docs/segmentation.md §12.
let Some(ctx) = ctx() else { return };
let (w, h) = (96u32, 96u32);
let src = DemosaicedImage::from_rgba8(&ctx, &ramp(w, h), w, h).expect("source");
let pass = SegmentPass::new(&ctx).expect("segment pass");
let labels_in = |labels: &[u32], inside: bool| {
let (cx, cy) = (w as f32 / 2.0, h as f32 / 2.0);
let mut seen = std::collections::HashSet::new();
for y in 0..h {
for x in 0..w {
let d = ((x as f32 - cx).powi(2) + (y as f32 - cy).powi(2)).sqrt();
let take = if inside {
d < w as f32 * 0.20
} else {
d > w as f32 * 0.42
};
if take {
seen.insert(labels[(y * w + x) as usize]);
}
}
}
seen
};
let field = |iterations: u32| {
pass.run(
&src,
SegmentOptions {
plateau_iterations: iterations,
..Default::default()
},
)
.expect("run")
.read_field()
.expect("field")
};
let shallow = field(1);
let deep = field(64);
// Before anything else: does the pass change the labelling at all? If
// the distance field were never populated — a binding astray, a level
// test that never matches — every downstream claim would be excused
// by a no-op rather than tested. This is the one assertion that
// cannot pass vacuously.
let differs = shallow
.labels
.iter()
.zip(deep.labels.iter())
.filter(|(a, b)| a != b)
.count();
assert!(
differs > 0,
"the plateau distance changed no pixel's basin, so the pass is a \
no-op: {} pixels, {} differ",
shallow.labels.len(),
differs
);
// Claim one: fewer basins, because plateaux with an exit now use it.
assert!(
deep.region_count < shallow.region_count,
"carrying the distance inward should reduce fragmentation: \
{} basins against {}",
deep.region_count,
shallow.region_count
);
// Claim two: what survives costs nothing, because the hierarchy
// dissolves it immediately.
let tree = MergeTree::build(&deep);
let grouped = deep.apply(&tree.cut_to(2));
let inside = labels_in(&grouped, true);
let outside = labels_in(&grouped, false);
assert_eq!(inside.len(), 1, "the disc should read as one region");
assert_eq!(outside.len(), 1, "the ground should read as one region");
assert_ne!(inside, outside, "and they must not be the same region");
}
#[test]
fn the_same_image_segments_identically_twice() {
// M5 on one device — the weaker half of the determinism question, but
// the half that catches a race in the pointer jumping. Cross-vendor
// is the part that needs hardware this test cannot assume.
let Some(ctx) = ctx() else { return };
let (w, h) = (48u32, 48u32);
let src = DemosaicedImage::from_rgba8(&ctx, &two_tone(w, h), w, h).expect("source");
let pass = SegmentPass::new(&ctx).expect("segment pass");
let a = pass
.run(&src, SegmentOptions::default())
.expect("run")
.read_field()
.expect("field");
let b = pass
.run(&src, SegmentOptions::default())
.expect("run")
.read_field()
.expect("field");
assert_eq!(a, b, "segmentation must be reproducible run to run");
}
}
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// Black/white normalisation and Bayer demosaic, in one pass.
//
// Input is the raw sensor readout as packed u16 samples — one per photosite,
// in CFA order. Output is linear scene-referred RGBA16Float in *camera*
// colour space; the camera→sRGB matrix belongs to the adjust pass, so this
// stage is purely about reconstructing three channels from one.
//
// The algorithm is Malvar-He-Cutler (ICASSP 2004): bilinear interpolation
// plus a Laplacian correction taken from the channel that *is* sampled at
// each site. One 5x5 neighbourhood per pixel, and dramatically better than
// bilinear on edges — bilinear leaves visible zippering on any high-contrast
// boundary, which on a 24 MP file is the first thing seen at 1:1.
//
// Kernel coefficients below are the paper's, all over 8.
struct DemosaicParams {
// Dimensions of the *cropped* output, in pixels.
width: u32,
height: u32,
// Origin of the crop within the sensor readout, in photosites. Added to
// every read so the masked border is never sampled.
crop_x: u32,
crop_y: u32,
// Row stride of the input, in samples.
stride: u32,
// CFA layout of the *cropped* image, already re-phased for the crop
// origin by dr-decode: 0=RGGB, 1=BGGR, 2=GRBG, 3=GBRG.
pattern: u32,
_pad0: u32,
_pad1: u32,
// Per-CFA-position black levels, indexed by (y&1)*2 + (x&1).
black: vec4<f32>,
// Reciprocal of (white - black) per position, precomputed on the CPU so
// the shader does no division.
inv_range: vec4<f32>,
}
@group(0) @binding(0) var<storage, read> raw: array<u32>;
@group(0) @binding(1) var<uniform> params: DemosaicParams;
@group(0) @binding(2) var output: texture_storage_2d<rgba16float, write>;
// Colour of the photosite at (x, y): 0=R, 1=G, 2=B.
//
// Each pattern is its 2x2 cell read row-major, packed two bits per entry so
// the lookup is an index and a shift rather than a branch.
fn colour_at(x: u32, y: u32) -> u32 {
let cell = (y & 1u) * 2u + (x & 1u);
// RGGB = R,G,G,B -> 0,1,1,2 ; BGGR = 2,1,1,0 ; GRBG = 1,0,2,1 ; GBRG = 1,2,0,1
// Entry i occupies bits [2i, 2i+1], so the cell order reads
// right-to-left in hex. Verified against a table rather than derived by
// eye — two of these were wrong on the first attempt.
var packed: u32;
switch params.pattern {
case 0u: { packed = 0x94u; } // RGGB -> [0,1,1,2]
case 1u: { packed = 0x16u; } // BGGR -> [2,1,1,0]
case 2u: { packed = 0x61u; } // GRBG -> [1,0,2,1]
default: { packed = 0x49u; } // GBRG -> [1,2,0,1]
}
return (packed >> (cell * 2u)) & 3u;
}
// Whether the row through (x, y) is one carrying red photosites.
//
// Needed at green sites, where red lies along one axis and blue along the
// other, and which is which depends on the pattern.
fn red_is_horizontal(x: u32, y: u32) -> bool {
// The horizontal neighbour of a green site.
return colour_at(x + 1u, y) == 0u;
}
// Read one photosite, normalised to [0, 1] against its own black level.
//
// Coordinates are relative to the crop origin. A 5x5 window at the image edge
// reflects rather than reading masked photosites or running off the buffer.
fn sample(ix: i32, iy: i32) -> f32 {
let w = i32(params.width);
let h = i32(params.height);
// Reflect at the borders, preserving CFA parity: reflecting by an even
// distance keeps the mirrored sample the same colour as the one it
// stands in for. Clamping instead would flatten the correction term and
// leave a visible one-pixel seam along each edge.
var cx = ix;
var cy = iy;
if (cx < 0) { cx = -cx; }
if (cy < 0) { cy = -cy; }
if (cx > w - 1) { cx = 2 * (w - 1) - cx; }
if (cy > h - 1) { cy = 2 * (h - 1) - cy; }
cx = clamp(cx, 0, w - 1);
cy = clamp(cy, 0, h - 1);
let sx = u32(cx) + params.crop_x;
let sy = u32(cy) + params.crop_y;
let index = sy * params.stride + sx;
// Samples are u16, packed two per u32 word.
let word = raw[index >> 1u];
let raw_value = select(word & 0xFFFFu, word >> 16u, (index & 1u) == 1u);
// Black level and range are per CFA position. Subtracting black can go
// negative on sensor noise — real signal below the black point — so the
// result is clamped rather than allowed to wrap.
let cell = (u32(cy) & 1u) * 2u + (u32(cx) & 1u);
let value = (f32(raw_value) - params.black[cell]) * params.inv_range[cell];
// **Clamped at the top as well, and that is what stops blown highlights
// going pink.** Sensors read above their declared white level — on a
// Canon 6D CR2 the data reaches 16383 against a white of 15070 — so a
// saturated pixel normalises to about 1.1 rather than 1.0.
//
// Left unclamped it survives the white balance, where red is multiplied
// by ~1.93 and blue by ~1.68 against green's 1.0, and then the camera
// matrix. Red and blue clip at the end of the pipeline; green, whose
// matrix row is far less positive-heavy, does not. Red and blue high with
// green low is magenta, and a clipped highlight came back pink.
//
// Clamping here makes a blown pixel saturate *neutrally*: all three
// channels reach 1.0 together and the highlight is white, which is what a
// blown highlight looks like and what every other developer produces.
return clamp(value, 0.0, 1.0);
}
@compute @workgroup_size(8, 8, 1)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= params.width || gid.y >= params.height) {
return;
}
let x = i32(gid.x);
let y = i32(gid.y);
let c = sample(x, y);
// 5x5 neighbourhood.
let n1 = sample(x, y - 1);
let s1 = sample(x, y + 1);
let w1 = sample(x - 1, y);
let e1 = sample(x + 1, y);
let n2 = sample(x, y - 2);
let s2 = sample(x, y + 2);
let w2 = sample(x - 2, y);
let e2 = sample(x + 2, y);
let nw = sample(x - 1, y - 1);
let ne = sample(x + 1, y - 1);
let sw = sample(x - 1, y + 1);
let se = sample(x + 1, y + 1);
let axial1 = n1 + s1 + w1 + e1;
let diag1 = nw + ne + sw + se;
let vert2 = n2 + s2;
let horiz2 = w2 + e2;
let colour = colour_at(gid.x, gid.y);
var rgb: vec3<f32>;
if (colour == 1u) {
// ---- Green site ----------------------------------------------
// Green is measured. Red and blue are interpolated from their own
// axis, with a correction from the green Laplacian.
//
// Malvar "G at R/B locations" kernels, transposed per axis:
// chroma along the row: (5c + 4(w1+e1) - (nw+ne+sw+se) - (n2+s2) + 0.5(w2+e2)) / 8
let along_row =
(5.0 * c + 4.0 * (w1 + e1) - diag1 - vert2 + 0.5 * horiz2) * 0.125;
let along_col =
(5.0 * c + 4.0 * (n1 + s1) - diag1 - horiz2 + 0.5 * vert2) * 0.125;
let red_horizontal = red_is_horizontal(gid.x, gid.y);
let r = select(along_col, along_row, red_horizontal);
let b = select(along_row, along_col, red_horizontal);
rgb = vec3<f32>(r, c, b);
} else {
// ---- Red or blue site ----------------------------------------
// Green at an R/B site: bilinear on the axial neighbours, corrected
// by the centre channel's Laplacian.
// (4c + 2(n1+s1+w1+e1) - (n2+s2+w2+e2)) / 8
let green = (4.0 * c + 2.0 * axial1 - (vert2 + horiz2)) * 0.125;
// The opposite chroma sits on the diagonals.
// (6c + 2(nw+ne+sw+se) - 1.5(n2+s2+w2+e2)) / 8
let opposite = (6.0 * c + 2.0 * diag1 - 1.5 * (vert2 + horiz2)) * 0.125;
if (colour == 0u) {
rgb = vec3<f32>(c, green, opposite);
} else {
rgb = vec3<f32>(opposite, green, c);
}
}
// The correction term can overshoot below zero near clipped highlights.
// Negative light is not meaningful, and carrying it forward makes the
// ratio-based operations downstream (white balance, saturation) misbehave.
rgb = max(rgb, vec3<f32>(0.0));
textureStore(output, vec2<i32>(x, y), vec4<f32>(rgb, 1.0));
}
-40
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@@ -1,40 +0,0 @@
// Placeholder compute shader — stands in for the develop pipeline.
//
// Its only job is to prove the path: a compute shader writes a storage
// texture, and that texture reaches the screen without a CPU round-trip
// (ARCH §6.1). Replaced by real pipeline stages in v0.2.
struct Params {
width: u32,
height: u32,
// Animates so it is visually obvious the compute pass runs every frame
// rather than a stale texture being redisplayed.
phase: f32,
_pad: f32,
}
@group(0) @binding(0) var output: texture_storage_2d<rgba8unorm, write>;
@group(0) @binding(1) var<uniform> params: Params;
@compute @workgroup_size(8, 8, 1)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= params.width || gid.y >= params.height) {
return;
}
let uv = vec2<f32>(
f32(gid.x) / f32(params.width),
f32(gid.y) / f32(params.height),
);
// Warm dark ground with a moving highlight — deliberately unlike a test
// pattern, so a stuck frame is obvious at a glance.
let d = distance(uv, vec2<f32>(0.5 + 0.25 * cos(params.phase), 0.5 + 0.25 * sin(params.phase)));
let glow = 1.0 - smoothstep(0.0, 0.55, d);
let base = vec3<f32>(0.08, 0.07, 0.06);
let accent = vec3<f32>(0.69, 0.23, 0.15);
let rgb = base + accent * glow * (0.35 + 0.65 * uv.y);
textureStore(output, vec2<i32>(gid.xy), vec4<f32>(rgb, 1.0));
}
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// TRACES: FR-DSP-7
// A reduction of the display frame into bin counts, run where the pixels are.
//
// FR-DSP-7 does not merely permit this shape, it names it: "these derive from a
// GPU-side reduction into a small buffer", because the alternative — dragging
// the frame back across the bus to count it — is the per-frame round-trip
// ARCH §6.1 forbids and the bottleneck darktable documents. What leaves the
// device here is 4104 bytes whatever the image size.
//
// **Counted per workgroup first, then merged.** A photograph is not noise: a
// clear sky puts tens of thousands of adjacent pixels in one bin, and having
// every invocation contend for that single global atomic serialises the whole
// dispatch. Each workgroup therefore tallies its own 256 pixels into workgroup
// memory — where the atomic is cheap and the contention is between 256 threads
// rather than two million — and contributes one add per non-empty bin at the
// end. Four kilobytes of workgroup storage against a 16 KB floor.
const BINS: u32 = 256u;
// Two counters past the four channels: how many pixels clip at each end. They
// live in the same buffer because they are gathered from the same texel read
// and would otherwise need a second reduction to answer a question the first
// one already had the data for.
const CLIPPED_HIGH: u32 = 4u * BINS;
const CLIPPED_LOW: u32 = 4u * BINS + 1u;
const SLOTS: u32 = 4u * BINS + 2u;
// 16x16. Stated as a constant because the clear and merge loops below stride by
// it, and a workgroup size that disagreed would leave slots uncleared.
const THREADS: u32 = 256u;
struct Dims {
width: u32,
height: u32,
// std140 rounds a uniform block up to 16 bytes; named rather than left
// implicit so the Rust side's padding is visibly the same shape.
pad_0: u32,
pad_1: u32,
}
@group(0) @binding(0) var source: texture_2d<f32>;
@group(0) @binding(1) var<storage, read_write> bins: array<atomic<u32>>;
@group(0) @binding(2) var<uniform> dims: Dims;
var<workgroup> tile: array<atomic<u32>, SLOTS>;
/// The 8-bit level a sampled texel came from.
///
/// The source is `Rgba8Unorm`, so the sampler hands back exactly n/255 and this
/// recovers n. `floor(x + 0.5)` rather than `round`, which ties to even in WGSL
/// and away from zero in Rust — a difference invisible except on an exact tie,
/// which is precisely the kind of disagreement that makes a cross-check against
/// a CPU reference fail once in a thousand runs and look like flakiness.
fn level(v: f32) -> u32 {
return u32(clamp(floor(v * 255.0 + 0.5), 0.0, 255.0));
}
@compute @workgroup_size(16, 16, 1)
fn main(
@builtin(global_invocation_id) gid: vec3<u32>,
@builtin(local_invocation_index) lid: u32,
) {
for (var i = lid; i < SLOTS; i = i + THREADS) {
atomicStore(&tile[i], 0u);
}
workgroupBarrier();
// Guarded rather than dispatched exactly: the workgroup is 16x16 and an
// image is not, so the last row and column of workgroups run off the edge.
if (gid.x < dims.width && gid.y < dims.height) {
let texel = textureLoad(source, vec2<i32>(i32(gid.x), i32(gid.y)), 0);
let r = level(texel.r);
let g = level(texel.g);
let b = level(texel.b);
// Rec.709 luma in 8.8 fixed point. 54 + 183 + 19 is exactly 256, so the
// weights sum to unity and the shift can never carry past 255.
//
// Integer rather than float on purpose (ARCH §6.13): a float weighting
// is reproducible only to within the vendor's rounding, and the whole
// value of the CPU cross-check in the tests is that it is exact.
//
// Weighted on the *encoded* values, not on linear light. That is what
// every histogram a photographer has read is: the axis is the output
// level, so a mid-grey has to sit in the middle of it.
let y = (54u * r + 183u * g + 19u * b) >> 8u;
atomicAdd(&tile[r], 1u);
atomicAdd(&tile[BINS + g], 1u);
atomicAdd(&tile[2u * BINS + b], 1u);
atomicAdd(&tile[3u * BINS + y], 1u);
// Any channel, not all three: a blown red channel is detail that is
// gone, whatever green and blue still hold. Counting only neutral white
// would stay silent on exactly the saturated highlight — a sunset, a
// red jersey — that clips first and recovers worst.
if (r == 255u || g == 255u || b == 255u) {
atomicAdd(&tile[CLIPPED_HIGH], 1u);
}
if (r == 0u || g == 0u || b == 0u) {
atomicAdd(&tile[CLIPPED_LOW], 1u);
}
}
workgroupBarrier();
for (var i = lid; i < SLOTS; i = i + THREADS) {
let count = atomicLoad(&tile[i]);
// Most bins of most workgroups are empty — a 16x16 tile can touch 256
// of 1026 slots at the very most, and usually far fewer.
if (count != 0u) {
atomicAdd(&bins[i], count);
}
}
}
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// Rasterise one local-adjustment mask into a layer of the mask array.
//
// ARCH §5.4: every mask becomes pixels here and never in CPU memory. One draw
// per layer, each targeting its own array slice, run only when a mask's
// *shape* changes — moving a slider on a masked layer re-runs the adjust
// shader and not this one.
//
// # Why this is a render pass and not a compute one
//
// The natural shape for this is a compute shader writing a storage texture,
// and the format is what rules that out: **R8Unorm is not a core storage
// format**, so a compute path has to widen the mask to R32Float or RGBA8 —
// four bytes per pixel per layer. At eight layers over a 24 MP export that is
// 768 MB of masks, against 192 MB at one byte. A colour attachment takes
// R8Unorm happily, so the mask stays one byte and the pass becomes a
// full-screen triangle.
//
// The array slice is chosen by the *view* the caller attaches, so there is no
// slot uniform here — one less thing that can disagree with the shader.
struct MaskParams {
// Output size, which is the render size rather than the segmentation's.
width: u32,
height: u32,
// Label field size. Different from the above: the watershed runs at a
// proxy resolution, and the mask is drawn at whatever the display or the
// export asked for.
label_width: u32,
label_height: u32,
// 0 = regions, 1 = linear, 2 = radial, 3 = subject, 4 = brush.
//
// A brush does not read this — it has its own entry points, because it is
// the one mask that is not a function of the whole frame — but it is set
// anyway so a captured frame says which kind of mask a pass was drawing.
mode: u32,
// How many regions the label field holds, so an out-of-range label is
// caught rather than read past the end of `selected`.
region_count: u32,
// Softening applied to a region mask, in output pixels.
feather: f32,
// 0 hard, 1 linear, 2 smooth, 3 gaussian, 4 exponential. Kept in step with
// `falloff_code` on the Rust side.
falloff: u32,
// Geometry. Meaning depends on `mode`. The centre is in normalised 0..1
// coordinates; every distance below it is in the isotropic frame units
// `frame_delta` establishes.
centre: vec2<f32>,
// Linear: (cos, sin) of the ramp direction. Radial: semi-axes.
axis: vec2<f32>,
// Linear: ramp width. Radial: edge falloff as a fraction of the radius.
softness: f32,
// Radial only: rotation of the ellipse.
angle: f32,
_pad1: vec2<f32>,
}
@group(0) @binding(0) var<uniform> p: MaskParams;
// Compacted region id per pixel of the label field. Compacted rather than the
// watershed's raw basin roots: the roots are sparse indices into pixel space,
// so indexing a per-region array by one would need a table as large as the
// image. The compaction happens once, when the segmentation is built.
@group(0) @binding(1) var<storage, read> labels: array<u32>;
// One entry per region: non-zero if the region is in this mask. Small — a few
// thousand bytes — which is what makes changing a selection cheap.
@group(0) @binding(2) var<storage, read> selected: array<u32>;
// The **signed distance** from one subject's boundary, in proxy pixels:
// positive inside, negative outside. A 1x1 placeholder when the layer is not a
// subject — the binding is fixed, and a second pipeline differing only in what
// it ignores would be worse than a wasted texel.
//
// A distance field rather than a finished alpha is what makes growing,
// shrinking and feathering free: each is arithmetic on this, so a slider moves
// a uniform instead of rebuilding a mask.
@group(0) @binding(3) var subject: texture_2d<f32>;
// A full-screen triangle rather than a quad: three vertices instead of six,
// no shared edge for the rasteriser to crack along, and no vertex buffer.
@vertex
fn vs(@builtin(vertex_index) i: u32) -> @builtin(position) vec4<f32> {
let x = f32(i32(i) / 2) * 4.0 - 1.0;
let y = f32(i32(i) & 1) * 4.0 - 1.0;
return vec4<f32>(x, y, 0.0, 1.0);
}
fn region_at(px: vec2<i32>) -> u32 {
// Nearest-neighbour from output space into the label field. Deliberately
// not bilinear: region ids are *names*, and the average of region 4 and
// region 9 is not region 6.
let fx = (f32(px.x) + 0.5) / f32(p.width);
let fy = (f32(px.y) + 0.5) / f32(p.height);
let lx = clamp(i32(fx * f32(p.label_width)), 0, i32(p.label_width) - 1);
let ly = clamp(i32(fy * f32(p.label_height)), 0, i32(p.label_height) - 1);
return labels[u32(ly) * p.label_width + u32(lx)];
}
fn in_selection(px: vec2<i32>) -> f32 {
let r = region_at(px);
if (r >= p.region_count) {
return 0.0;
}
return select(0.0, 1.0, selected[r] != 0u);
}
fn region_mask(px: vec2<i32>) -> f32 {
let hard = in_selection(px);
if (p.feather <= 0.0) {
return hard;
}
// Box-average the binary selection over the feather radius. Cheap, and it
// is the whole reason a region mask does not look cut out with scissors:
// the watershed boundary is pixel-exact, which is correct and also harsher
// than any edit wants at a subject's edge.
let r = i32(ceil(p.feather));
var total = 0.0;
var n = 0.0;
for (var dy = -r; dy <= r; dy = dy + 1) {
for (var dx = -r; dx <= r; dx = dx + 1) {
let q = clamp(
px + vec2<i32>(dx, dy),
vec2<i32>(0, 0),
vec2<i32>(i32(p.width) - 1, i32(p.height) - 1),
);
total = total + in_selection(q);
n = n + 1.0;
}
}
return total / n;
}
// Offset from a gradient's centre, in the frame's own **isotropic** units:
// y spans 0..1 and x spans 0..aspect, so a step of the same length means the
// same distance whichever way it points.
//
// Without this the geometry lives in raw 0..1, where one axis is compressed
// against the other by the aspect ratio — so a 45° ramp is not at 45° on
// anything but a square frame, and a radial with equal radii draws an ellipse.
// Both faults are invisible in the stored numbers and obvious the moment a
// handle is dragged on a photograph, which is what this exists for.
fn frame_delta(uv: vec2<f32>) -> vec2<f32> {
let aspect = vec2<f32>(f32(p.width) / f32(max(p.height, 1u)), 1.0);
return (uv - p.centre) * aspect;
}
fn linear_mask(uv: vec2<f32>) -> f32 {
// Signed distance along the ramp direction, from the centre.
let d = dot(frame_delta(uv), p.axis);
if (p.softness <= 0.0) {
return select(0.0, 1.0, d >= 0.0);
}
return smoothstep(-p.softness * 0.5, p.softness * 0.5, d);
}
fn radial_mask(uv: vec2<f32>) -> f32 {
let ca = cos(-p.angle);
let sa = sin(-p.angle);
let d = frame_delta(uv);
// Into the ellipse's own frame, then normalised by its semi-axes so the
// problem becomes a unit circle.
let local = vec2<f32>(d.x * ca - d.y * sa, d.x * sa + d.y * ca);
let r = length(local / max(p.axis, vec2<f32>(1e-6)));
let edge = clamp(p.softness, 0.0, 1.0);
if (edge <= 0.0) {
return select(0.0, 1.0, r <= 1.0);
}
return 1.0 - smoothstep(1.0 - edge, 1.0, r);
}
// Coverage for one object, from its distance field.
//
// Bilinear on the *distance*, which is the reason this is a distance field at
// all: distance varies smoothly across the boundary where coverage does not,
// so interpolating it gives a clean sub-pixel edge even though the model's
// own mask was quarter-resolution.
fn subject_mask(uv: vec2<f32>) -> f32 {
let dims = vec2<f32>(textureDimensions(subject));
let last = vec2<i32>(dims) - vec2<i32>(1);
let t = uv * dims - vec2<f32>(0.5);
let base = vec2<i32>(floor(t));
let f = fract(t);
let p0 = clamp(base, vec2<i32>(0), last);
let p1 = clamp(base + vec2<i32>(1), vec2<i32>(0), last);
let a = textureLoad(subject, vec2<i32>(p0.x, p0.y), 0).r;
let b = textureLoad(subject, vec2<i32>(p1.x, p0.y), 0).r;
let c = textureLoad(subject, vec2<i32>(p0.x, p1.y), 0).r;
let d = textureLoad(subject, vec2<i32>(p1.x, p1.y), 0).r;
// `angle` carries the morphology offset in pixels: positive grows the
// mask, negative shrinks it. Adding it before the falloff is what makes
// dilation move the boundary rather than merely brighten the edge.
let dist = mix(mix(a, b, f.x), mix(c, d, f.x), f.y) + p.angle;
// `softness` is the feather half-width, also in pixels.
if (p.softness <= 0.0) {
return select(0.0, 1.0, dist >= 0.0);
}
let t_norm = dist / p.softness;
// Every curve is 0.5 at the boundary, so changing the falloff changes how
// the transition looks and never where it sits.
switch p.falloff {
case 0u: { return select(0.0, 1.0, dist >= 0.0); }
case 1u: { return clamp(t_norm * 0.5 + 0.5, 0.0, 1.0); }
case 3u: { return 1.0 / (1.0 + exp(-3.0 * t_norm)); }
case 4u: {
if (t_norm >= 0.0) {
return 1.0 - 0.5 * exp(-3.0 * t_norm);
}
return 0.5 * exp(3.0 * t_norm);
}
default: {
let x = clamp(t_norm * 0.5 + 0.5, 0.0, 1.0);
return x * x * (3.0 - 2.0 * x);
}
}
}
@fragment
fn fs(@builtin(position) pos: vec4<f32>) -> @location(0) vec4<f32> {
let px = vec2<i32>(i32(pos.x), i32(pos.y));
// Normalised, so a gradient's geometry survives a crop or an export at
// another size — the mask is defined on the frame, not on a pixel count.
let uv = vec2<f32>(pos.x / f32(p.width), pos.y / f32(p.height));
var m = 0.0;
switch p.mode {
case 0u: { m = region_mask(px); }
case 1u: { m = linear_mask(uv); }
case 2u: { m = radial_mask(uv); }
case 3u: { m = subject_mask(uv); }
default: { m = 0.0; }
}
return vec4<f32>(clamp(m, 0.0, 1.0), 0.0, 0.0, 1.0);
}
// ---------------------------------------------------------------------------
// Brush strokes (ARCH §5.4)
// ---------------------------------------------------------------------------
//
// The mask the architecture was written for. What arrives is a list of
// positions, a radius, a hardness and a flow; what leaves is pixels. Nothing
// between the two ever exists in CPU memory, which is the whole difference from
// darktable, where the same strokes are rasterised on the CPU and the lag makes
// painting unusable.
//
// # Why the strokes are not drawn by the full-screen triangle above
//
// Cost. A swept disc is the minimum distance to any segment of its polyline, so
// evaluating one stroke costs a distance per segment *per pixel*. Over the
// whole frame that is `pixels × segments`, and a stroke that wandered across
// the photograph has both terms large at once.
//
// So each stroke is drawn over its own bounding box instead, expanded by the
// radius. The rasteriser then never invokes the fragment shader for a pixel the
// stroke cannot reach, and the cost becomes `area(box) × segments` — for the
// ordinary case, a dab or a swipe, a small fraction of the frame. The model
// splits a long gesture into strokes of bounded length for the same reason:
// both terms of that product grow with how far one stroke travelled.
//
// # Why the strokes composite with fixed-function blending
//
// Add is `dst + a(1 - dst)` and erase is `dst(1 - a)`, which are exactly a
// source-over and a one-minus-source blend. Expressing them as blend state
// rather than as arithmetic in the shader is what allows one draw per stroke:
// the accumulating mask is the attachment, and no pass ever has to read the
// slice it is writing.
struct StrokeHeader {
// Bounding box in normalised coordinates, already grown by the radius and
// a texel — the vertex shader trusts it and draws nothing outside it.
lo: vec2<f32>,
hi: vec2<f32>,
// Radius in units of the frame's shorter edge, so a dab is round on a frame
// that is not square.
radius: f32,
// Fraction of the radius that is fully covered.
hardness: f32,
// Coverage deposited where the stroke is solid.
flow: f32,
// Window into `stroke_points`.
first: u32,
count: u32,
_pad: u32,
}
@group(0) @binding(4) var<storage, read> strokes: array<StrokeHeader>;
@group(0) @binding(5) var<storage, read> stroke_points: array<vec2<f32>>;
struct BrushVertex {
@builtin(position) pos: vec4<f32>,
// Flat: a stroke index interpolated across its own quad would name a
// different stroke in the middle of it.
@location(0) @interpolate(flat) stroke: u32,
}
// Six vertices per stroke, non-instanced.
//
// Deliberately not one instance per stroke: `@builtin(instance_index)` with a
// non-zero first instance needs base-instance support, which the GL backend
// this has to run on under Android cannot promise. Dividing the vertex index
// costs one integer operation and works everywhere.
@vertex
fn vs_brush(@builtin(vertex_index) v: u32) -> BrushVertex {
var quad = array<vec2<f32>, 6>(
vec2<f32>(0.0, 0.0), vec2<f32>(1.0, 0.0), vec2<f32>(0.0, 1.0),
vec2<f32>(0.0, 1.0), vec2<f32>(1.0, 0.0), vec2<f32>(1.0, 1.0),
);
let i = v / 6u;
let s = strokes[i];
let uv = mix(s.lo, s.hi, quad[v % 6u]);
var out: BrushVertex;
// y is flipped because normalised mask coordinates run downwards, the way
// the fragment shader above reads them, and clip space runs upwards. A
// stroke drawn without this lands mirrored about the horizon, which is
// plausible enough on a symmetric test image to survive a careless check.
out.pos = vec4<f32>(uv.x * 2.0 - 1.0, 1.0 - uv.y * 2.0, 0.0, 1.0);
out.stroke = i;
return out;
}
// Into units of the frame's shorter edge.
//
// Without this the brush would be a circle in normalised coordinates, which on
// a 3:2 frame is an ellipse half again as wide as it is tall. A brush whose dab
// is not round is not a brush.
fn to_square(uv: vec2<f32>) -> vec2<f32> {
let dims = vec2<f32>(f32(p.width), f32(p.height));
return uv * dims / min(dims.x, dims.y);
}
fn segment_distance(q: vec2<f32>, a: vec2<f32>, b: vec2<f32>) -> f32 {
let ab = b - a;
let len2 = dot(ab, ab);
// A finger that stopped and went back leaves a zero-length segment, and
// dividing by its length is a NaN — which propagates through the min()
// below and takes the whole stroke with it.
if (len2 <= 1e-12) {
return length(q - a);
}
let t = clamp(dot(q - a, ab) / len2, 0.0, 1.0);
return length(q - (a + ab * t));
}
@fragment
fn fs_brush(in: BrushVertex) -> @location(0) vec4<f32> {
let s = strokes[in.stroke];
let q = to_square(vec2<f32>(in.pos.x / f32(p.width), in.pos.y / f32(p.height)));
// The *minimum* over the segments, which is the maximum of their coverage.
// Accumulating the segments instead would make a stroke that crosses itself
// — every circle, every scribble — build up a bright patch where it did,
// and a soft brush would go blotchy along any curve tight enough for
// consecutive dabs to overlap, which is all of them.
var d = 1e30;
if (s.count == 1u) {
// A tap. One point is a legitimate stroke, and it paints one dab.
d = length(q - to_square(stroke_points[s.first]));
} else {
for (var k = 0u; k + 1u < s.count; k = k + 1u) {
d = min(
d,
segment_distance(
q,
to_square(stroke_points[s.first + k]),
to_square(stroke_points[s.first + k + 1u]),
),
);
}
}
// Even at full hardness the edge keeps a one-pixel ramp. A true step would
// alias into a staircase, and the mask is sampled bilinearly at whatever
// zoom the user is inspecting it at — which is where an edge is judged.
let texel = 1.0 / f32(min(p.width, p.height));
let inner = min(s.radius * clamp(s.hardness, 0.0, 1.0), max(s.radius - texel, 0.0));
let coverage = 1.0 - smoothstep(inner, s.radius, d);
return vec4<f32>(clamp(coverage * s.flow, 0.0, 1.0), 0.0, 0.0, 1.0);
}
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@@ -1,426 +0,0 @@
// Watershed segmentation — the passes behind arm A of S15 (docs/segmentation.md).
//
// Seven entry points forming one chain:
//
// features source texture -> perceptual triple, downscaled to proxy size
// blur pre-smoothing, without which every grain becomes a basin
// gradient Sobel magnitude — the surface the watershed floods
// plateau_init seed the distance field at every real descent
// plateau_step carry it inward, so flat ground drains toward its exit
// flow each pixel points downhill to its steepest neighbour
// jump pointer-jumping, until every pixel points at its basin root
//
// Everything after `features` works in storage buffers rather than textures.
// That is deliberate: the flow and jump passes need read-write access to the
// same array across dispatches, which storage textures do not give portably,
// and a buffer reads back without the 256-byte row padding a texture copy
// imposes.
struct Params {
// Proxy dimensions — what every pass but `features` iterates over.
width: u32,
height: u32,
// Source dimensions, for the box downscale in `features`.
src_width: u32,
src_height: u32,
// Half-width of the pre-smoothing kernel, in proxy pixels. 0 disables it.
blur_radius: i32,
// 1 when the source is already display-encoded (the JPEG path), 0 for
// linear scene-referred data out of the demosaicer.
non_linear: u32,
// How much luma and chroma each contribute to the gradient. Chroma is
// weighted lower because it carries most of the sensor noise and few of
// the boundaries a person would draw.
w_luma: f32,
w_chroma: f32,
}
// Binding slots are unique across the whole module, not reused per entry
// point: WGSL resource variables share one namespace, so two globals at the
// same (group, binding) is a module-level validation error even when no
// single entry point uses both. Each pass therefore gets its own pair, and
// each pipeline a layout declaring only the slots it touches.
@group(0) @binding(0) var<uniform> u: Params;
// ---------------------------------------------------------------- features
@group(0) @binding(1) var src: texture_2d<f32>;
@group(0) @binding(2) var<storage, read_write> feat_out: array<vec4<f32>>;
// Linear or display-encoded RGB to a roughly perceptual opponent triple.
//
// Perceptual rather than linear because the gradient has to agree with what
// a person calls an edge. In linear light a highlight rolloff swamps the
// boundary between two midtones, and the watershed would put its strongest
// walls where nobody sees one.
//
// The two chroma axes are opponent differences rather than a real Lab
// transform: they cost three subtractions instead of a matrix and a cube
// root, and the watershed only needs the *magnitude* of colour change, not a
// colorimetrically defensible value for it.
fn perceptual(c_in: vec3<f32>) -> vec3<f32> {
var c = max(c_in, vec3<f32>(0.0));
if (u.non_linear == 0u) {
c = pow(c, vec3<f32>(1.0 / 2.4));
}
let l = dot(c, vec3<f32>(0.2126, 0.7152, 0.0722));
let a = c.r - c.g;
let b = c.b - 0.5 * (c.r + c.g);
return vec3<f32>(l, a, b);
}
// Source -> proxy, averaging every source pixel that falls in the proxy
// pixel's footprint.
//
// A box average rather than point sampling because the proxy is where the
// segmentation happens: point sampling a 24 MP sensor down to 2 MP aliases
// fine texture into false gradient, and the watershed would faithfully find
// basins in the aliasing.
@compute @workgroup_size(8, 8, 1)
fn features(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= u.width || gid.y >= u.height) {
return;
}
let sx0 = (gid.x * u.src_width) / u.width;
let sy0 = (gid.y * u.src_height) / u.height;
let sx1 = max(sx0 + 1u, ((gid.x + 1u) * u.src_width) / u.width);
let sy1 = max(sy0 + 1u, ((gid.y + 1u) * u.src_height) / u.height);
var acc = vec3<f32>(0.0);
var n = 0.0;
for (var sy = sy0; sy < sy1; sy = sy + 1u) {
for (var sx = sx0; sx < sx1; sx = sx + 1u) {
let c = textureLoad(src, vec2<i32>(i32(sx), i32(sy)), 0).rgb;
acc = acc + perceptual(c);
n = n + 1.0;
}
}
feat_out[gid.y * u.width + gid.x] = vec4<f32>(acc / max(n, 1.0), 0.0);
}
// -------------------------------------------------------------------- blur
@group(0) @binding(3) var<storage, read> blur_in: array<vec4<f32>>;
@group(0) @binding(4) var<storage, read_write> blur_out: array<vec4<f32>>;
fn clamp_coord(v: i32, hi: u32) -> u32 {
return u32(clamp(v, 0, i32(hi) - 1));
}
// Pre-smoothing. Not a refinement — without it the watershed is unusable.
//
// A raw gradient over sensor data has a local minimum at every noise grain,
// and one basin per local minimum means a 2 MP frame segments into hundreds
// of thousands of regions that correspond to nothing. The radius is the
// caller's to set from ISO.
@compute @workgroup_size(8, 8, 1)
fn blur(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= u.width || gid.y >= u.height) {
return;
}
let idx = gid.y * u.width + gid.x;
if (u.blur_radius <= 0) {
blur_out[idx] = blur_in[idx];
return;
}
var acc = vec3<f32>(0.0);
var wsum = 0.0;
let r = u.blur_radius;
for (var dy = -r; dy <= r; dy = dy + 1) {
for (var dx = -r; dx <= r; dx = dx + 1) {
let sx = clamp_coord(i32(gid.x) + dx, u.width);
let sy = clamp_coord(i32(gid.y) + dy, u.height);
let d2 = f32(dx * dx + dy * dy);
let w = exp(-d2 / (2.0 * f32(r) * f32(r)));
acc = acc + blur_in[sy * u.width + sx].rgb * w;
wsum = wsum + w;
}
}
blur_out[idx] = vec4<f32>(acc / wsum, 0.0);
}
// ---------------------------------------------------------------- gradient
@group(0) @binding(5) var<storage, read> grad_in: array<vec4<f32>>;
@group(0) @binding(6) var<storage, read_write> grad_out: array<f32>;
fn feat_at(x: i32, y: i32) -> vec3<f32> {
let sx = clamp_coord(x, u.width);
let sy = clamp_coord(y, u.height);
return grad_in[sy * u.width + sx].rgb;
}
// Sobel magnitude over the weighted opponent triple.
//
// This is the surface the watershed floods, so its units matter for nothing
// except ordering — only the *relative* height of one boundary against
// another decides which regions merge first.
@compute @workgroup_size(8, 8, 1)
fn gradient(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= u.width || gid.y >= u.height) {
return;
}
let x = i32(gid.x);
let y = i32(gid.y);
let tl = feat_at(x - 1, y - 1);
let tc = feat_at(x, y - 1);
let tr = feat_at(x + 1, y - 1);
let ml = feat_at(x - 1, y);
let mr = feat_at(x + 1, y);
let bl = feat_at(x - 1, y + 1);
let bc = feat_at(x, y + 1);
let br = feat_at(x + 1, y + 1);
let gx = (tr + 2.0 * mr + br) - (tl + 2.0 * ml + bl);
let gy = (bl + 2.0 * bc + br) - (tl + 2.0 * tc + tr);
let w = vec3<f32>(u.w_luma, u.w_chroma, u.w_chroma);
let wx = gx * w;
let wy = gy * w;
grad_out[gid.y * u.width + gid.x] = sqrt(dot(wx, wx) + dot(wy, wy));
}
// ---------------------------------------------------------- lower-complete
//
// A watershed needs every non-minimum pixel to have a lower neighbour. A real
// gradient does not oblige: a flat wall, a clipped sky or the inside of a
// uniform object is a **plateau**, where every neighbour is exactly equal and
// there is no downhill direction to follow.
//
// Left alone, the tie-break in `flow` sends every plateau pixel to its
// lowest-indexed neighbour, which is up and to the left. Each pixel therefore
// walks diagonally until it falls off the plateau, and one flat region becomes
// a fan of diagonal chains rather than one basin — visible as hatching across
// what should be a single area (docs/segmentation.md §12, F1).
//
// The fix is the standard lower-completion: give each plateau pixel its
// geodesic distance to the nearest pixel that *does* have a lower neighbour,
// then let `flow` order on (gradient, distance). Water on a plateau now runs
// toward the plateau's exit, which is what it would physically do.
//
// A plateau with no exit at all is a genuine regional minimum — the inside of
// a uniform disc, say. Those pixels keep `PLATEAU_UNRESOLVED`, tie with each
// other, and fall through to the index tie-break, which collapses the whole
// connected plateau onto its lowest-indexed pixel. One basin, which is the
// right answer for a regional minimum.
const PLATEAU_UNRESOLVED: u32 = 0xffffffffu;
// How close two gradients must be to count as the same level.
//
// **Exact equality does not work here, and that is not a rounding nicety.**
// The gradient is a float computed from 8-bit samples, so a region the eye
// and the algorithm both consider flat still has neighbours differing in the
// sixth decimal. With `==`, the breadth-first step never advances past its
// seeds and the whole pass is a no-op; with `<`, nearly every pixel finds
// some marginally lower neighbour and is seeded at zero, which is the same
// no-op wearing a different hat. Both were measured before this constant
// existed.
//
// Sized against the gradient's own scale: features are normalised to 0..1, so
// a Sobel magnitude runs to a few units, and 1e-4 is far below any step a
// real edge produces while sitting comfortably above f32 noise from a blur.
const LEVEL_EPS: f32 = 1e-4;
// Whether `b` lies below `a` by more than the level tolerance.
fn strictly_below(b: f32, a: f32) -> bool {
return b < a - LEVEL_EPS;
}
// Whether two gradients belong to the same plateau.
fn same_level(a: f32, b: f32) -> bool {
return abs(a - b) <= LEVEL_EPS;
}
@group(0) @binding(7) var<storage, read> pinit_grad: array<f32>;
@group(0) @binding(8) var<storage, read_write> pinit_out: array<u32>;
// Seed the distance field: zero where a real descent exists, unresolved on a
// plateau.
@compute @workgroup_size(8, 8, 1)
fn plateau_init(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= u.width || gid.y >= u.height) {
return;
}
let idx = gid.y * u.width + gid.x;
let here = pinit_grad[idx];
for (var dy = -1; dy <= 1; dy = dy + 1) {
for (var dx = -1; dx <= 1; dx = dx + 1) {
if (dx == 0 && dy == 0) {
continue;
}
let nx = i32(gid.x) + dx;
let ny = i32(gid.y) + dy;
if (nx < 0 || ny < 0 || nx >= i32(u.width) || ny >= i32(u.height)) {
continue;
}
if (strictly_below(pinit_grad[u32(ny) * u.width + u32(nx)], here)) {
pinit_out[idx] = 0u;
return;
}
}
}
pinit_out[idx] = PLATEAU_UNRESOLVED;
}
@group(0) @binding(9) var<storage, read> pstep_grad: array<f32>;
@group(0) @binding(10) var<storage, read> pstep_in: array<u32>;
@group(0) @binding(11) var<storage, read_write> pstep_out: array<u32>;
// One breadth-first step inward from the plateau's rim.
//
// Iterated by the host a fixed number of times rather than to convergence: a
// convergence test costs a readback per pass, and the count only has to cover
// the widest plateau in the frame. Pixels still unresolved when the budget
// runs out keep `PLATEAU_UNRESOLVED` and behave exactly as they did before
// this pass existed — the degradation is graceful, not a wrong answer.
@compute @workgroup_size(8, 8, 1)
fn plateau_step(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= u.width || gid.y >= u.height) {
return;
}
let idx = gid.y * u.width + gid.x;
let current = pstep_in[idx];
if (current != PLATEAU_UNRESOLVED) {
pstep_out[idx] = current;
return;
}
let here = pstep_grad[idx];
var best = PLATEAU_UNRESOLVED;
for (var dy = -1; dy <= 1; dy = dy + 1) {
for (var dx = -1; dx <= 1; dx = dx + 1) {
if (dx == 0 && dy == 0) {
continue;
}
let nx = i32(gid.x) + dx;
let ny = i32(gid.y) + dy;
if (nx < 0 || ny < 0 || nx >= i32(u.width) || ny >= i32(u.height)) {
continue;
}
let ni = u32(ny) * u.width + u32(nx);
// Only within the same plateau: a neighbour at a different height
// is across a boundary, and its distance says nothing about the
// way out of this one.
if (!same_level(pstep_grad[ni], here)) {
continue;
}
let nd = pstep_in[ni];
if (nd != PLATEAU_UNRESOLVED && nd < best) {
best = nd;
}
}
}
if (best == PLATEAU_UNRESOLVED) {
pstep_out[idx] = PLATEAU_UNRESOLVED;
} else {
pstep_out[idx] = best + 1u;
}
}
// -------------------------------------------------------------------- flow
@group(0) @binding(12) var<storage, read> flow_grad: array<f32>;
@group(0) @binding(13) var<storage, read> flow_dist: array<u32>;
@group(0) @binding(14) var<storage, read_write> flow_out: array<u32>;
// Each pixel points at the steepest-descent neighbour among its 8, or at
// itself if it is a local minimum — a basin seed.
//
// **The ordering is load-bearing, twice over.** Comparing on (gradient,
// plateau distance, index) rather than gradient alone gives a strict total
// order, so the pointer graph descends monotonically and cannot contain a
// cycle — plateaux, which are everywhere in a smoothed image, would otherwise
// make two equal pixels point at each other and hang the pointer-jumping
// below.
//
// It is also what makes the result reproducible. S15's M5 asks whether a
// label field is stable enough across GPU vendors to be a cache key
// (ARCH §6.13); an arbitrary tie-break would answer no before the question
// was asked.
@compute @workgroup_size(8, 8, 1)
fn flow(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= u.width || gid.y >= u.height) {
return;
}
let idx = gid.y * u.width + gid.x;
var best_val = flow_grad[idx];
var best_dist = flow_dist[idx];
var best_idx = idx;
for (var dy = -1; dy <= 1; dy = dy + 1) {
for (var dx = -1; dx <= 1; dx = dx + 1) {
if (dx == 0 && dy == 0) {
continue;
}
let nx = i32(gid.x) + dx;
let ny = i32(gid.y) + dy;
if (nx < 0 || ny < 0 || nx >= i32(u.width) || ny >= i32(u.height)) {
continue;
}
let ni = u32(ny) * u.width + u32(nx);
let nv = flow_grad[ni];
let nd = flow_dist[ni];
// Lexicographic on (gradient, plateau distance, index) rather
// than one fused scalar. Folding the distance into the gradient
// as a small epsilon would need a scale factor that is small
// enough never to cross a real gradient step and large enough to
// survive f32 — a tuning problem with a silent failure mode,
// where three explicit keys have neither.
// The same tolerance the plateau passes use, and for the same
// reason: with exact equality this tie never fires on real data,
// so the distance carried inward above would be computed and then
// never consulted — the pass measurably did nothing.
var better = false;
if (strictly_below(nv, best_val)) {
better = true;
} else if (same_level(nv, best_val)) {
if (nd < best_dist) {
better = true;
} else if (nd == best_dist && ni < best_idx) {
better = true;
}
}
if (better) {
best_val = nv;
best_dist = nd;
best_idx = ni;
}
}
}
flow_out[idx] = best_idx;
}
// -------------------------------------------------------------------- jump
@group(0) @binding(15) var<storage, read> jump_in: array<u32>;
@group(0) @binding(16) var<storage, read_write> jump_out: array<u32>;
// Pointer jumping: parent = parent[parent].
//
// Halves every path length per dispatch, so ceil(log2(longest path)) passes
// resolve every pixel to its basin root. The host runs a fixed count bounded
// by log2(pixel count) rather than testing for convergence, because a
// convergence test costs a readback per iteration and the bound is ~21
// dispatches of a trivial kernel.
@compute @workgroup_size(8, 8, 1)
fn jump(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= u.width || gid.y >= u.height) {
return;
}
let idx = gid.y * u.width + gid.x;
jump_out[idx] = jump_in[jump_in[idx]];
}
-249
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// Black/white normalisation and X-Trans demosaic, in one pass.
//
// The Fujifilm counterpart to demosaic.wgsl (FR-RAW-5). The input and the
// output are the same — packed u16 photosites in, linear camera-space
// RGBA16Float out — but the colour filter array is a 6x6 tile rather than a
// 2x2 one, and none of the Bayer kernels survive that. In a Bayer cell every
// pixel has the missing channels at a fixed offset; in X-Trans the offsets
// differ at all 36 positions, so a fixed kernel per site would need 36 of
// them and would still say nothing about which neighbours to trust.
//
// The method here is *local plane fitting on the colour difference*:
//
// 1. Take a 5x5 window and sort its photosites by the channel each one
// measures. Every window holds at least four red, four blue and thirteen
// green samples, whatever the phase — checked exhaustively, not assumed.
// 2. Fit a weighted least-squares plane through each channel's samples and
// evaluate all three planes at the pixel. A plane rather than a mean
// because the three channels are sampled at *different* places: a mean
// would compare a red average taken slightly left of the pixel with a
// green average taken slightly right of it, and the difference of those
// two offsets is a colour cast that follows every gradient in the frame.
// A plane has no such bias — it reconstructs any linear gradient exactly.
// 3. Keep the pixel's own measured value, and carry the other two channels
// across as the *difference* between the fitted planes.
//
// Step 3 is the standard constant-colour-difference model, and the reason it
// is applied in white-balanced space is that the model is exact only where
// the channel difference is locally constant. On a neutral subject that is
// true after white balance and false before it, so the gains go on before the
// fit and come off after — which costs one multiply and halves the error at a
// luminance edge (measured on a synthetic step: 0.34 -> 0.20 max error).
// The pixels written out are still as-shot, unbalanced camera space; nothing
// downstream sees the difference.
//
// **What this is not.** It is not Markesteijn. It has no directional
// hypotheses and no homogeneity map, so it does not resolve detail finer than
// the CFA period, and a hard edge arrives about two pixels wide. It does not
// produce the "worms" that FR-RAW-5 exists to avoid — the output is bounded
// by the local sample range, so it cannot ring — but the Markesteijn-class
// quality that requirement asks for is still owed.
struct XTransParams {
// Dimensions of the *cropped* output, in pixels.
width: u32,
height: u32,
// Origin of the crop within the sensor readout, in photosites. Added to
// every read, and to every pattern lookup: the 6x6 tile is anchored to the
// sensor, not to the visible frame.
crop_x: u32,
crop_y: u32,
// Row stride of the input, in samples.
stride: u32,
// One black level and one reciprocal range for the whole sensor. The
// four-value form the Bayer path uses is a 2x2 convention with no meaning
// on a 6x6 tile.
black: f32,
inv_range: f32,
_pad0: u32,
// As-shot white balance gains, green-normalised, and their reciprocals.
wb: vec4<f32>,
inv_wb: vec4<f32>,
// The 6x6 tile, already rotated to this sensor's phase on the CPU, packed
// two bits per photosite: word k holds row 2k in its low 12 bits and row
// 2k+1 in the next 12. The fourth word is padding.
tile: vec4<u32>,
}
@group(0) @binding(0) var<storage, read> raw: array<u32>;
@group(0) @binding(1) var<uniform> params: XTransParams;
@group(0) @binding(2) var output: texture_storage_2d<rgba16float, write>;
// Half-width of the fitting window. Two is the smallest radius for which
// every phase of the tile still offers enough red and blue samples to pin a
// plane down; three would be smoother and blurrier.
const RADIUS: i32 = 2;
// Colour of the photosite at absolute sensor coordinates: 0=R, 1=G, 2=B.
fn colour_at(sx: u32, sy: u32) -> u32 {
let row = sy % 6u;
let col = sx % 6u;
let word = params.tile[row >> 1u];
return (word >> ((row & 1u) * 12u + col * 2u)) & 3u;
}
// Read one photosite, normalised to [0, 1] against the black level.
//
// Coordinates are relative to the crop origin and must already be in range;
// unlike the Bayer pass there is no reflection here, because the window is
// slid inside the image instead (see `main`) and so never asks for a
// photosite that does not exist.
fn sample(cx: i32, cy: i32) -> f32 {
let sx = u32(cx) + params.crop_x;
let sy = u32(cy) + params.crop_y;
let index = sy * params.stride + sx;
let word = raw[index >> 1u];
let raw_value = select(word & 0xFFFFu, word >> 16u, (index & 1u) == 1u);
// Sensor noise puts real signal below the black point, so subtracting it
// can go negative; clamped rather than allowed to wrap.
return max((f32(raw_value) - params.black) * params.inv_range, 0.0);
}
// Solve the 3x3 weighted least-squares normal equations for a plane
// `c0 + c1*dx + c2*dy` and evaluate it at `(ex, ey)`.
//
// The accumulators are the usual moments: `n` is the summed weight, `sx`..`syy`
// the first and second moments of the sample positions, `t0`..`ty` the same
// moments weighted by value. Cramer's rule rather than a factorisation — the
// matrix is 3x3 and symmetric, and this keeps the whole solve in registers.
fn plane_at(
n: f32, sx: f32, sy: f32, sxx: f32, sxy: f32, syy: f32,
t0: f32, tx: f32, ty: f32, ex: f32, ey: f32,
) -> f32 {
if (n <= 0.0) {
return 0.0;
}
let det = n * (sxx * syy - sxy * sxy)
- sx * (sx * syy - sxy * sy)
+ sy * (sx * sxy - sxx * sy);
// Degenerate only if a channel's samples in this window are collinear,
// which the 5x5 geometry rules out for every phase — but an image a few
// photosites across is clipped down to fewer samples than that, and a
// division by a near-zero determinant there would put NaN in the texture.
// Falling back to the plain weighted mean loses the gradient term and
// nothing else.
if (abs(det) < 1e-6 * n * n * n) {
return t0 / n;
}
let inv = 1.0 / det;
let c0 = (t0 * (sxx * syy - sxy * sxy)
- sx * (tx * syy - sxy * ty)
+ sy * (tx * sxy - sxx * ty)) * inv;
let c1 = (n * (tx * syy - sxy * ty)
- t0 * (sx * syy - sxy * sy)
+ sy * (sx * ty - tx * sy)) * inv;
let c2 = (n * (sxx * ty - tx * sxy)
- sx * (sx * ty - tx * sy)
+ t0 * (sx * sxy - sxx * sy)) * inv;
return c0 + c1 * ex + c2 * ey;
}
@compute @workgroup_size(8, 8, 1)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= params.width || gid.y >= params.height) {
return;
}
let x = i32(gid.x);
let y = i32(gid.y);
let w = i32(params.width);
let h = i32(params.height);
// Near an edge the window slides inward rather than reflecting. Reflection
// is right for the Bayer pass, whose kernels only need the mirrored sample
// to be the same colour; here the fit needs real geometry, and a mirrored
// photosite sitting at a position it does not occupy tilts the plane. A
// slid window is entirely real data, so the plane stays exact right up to
// the border — the pixel is still inside the window, just not centred in
// it, which is what `ex`/`ey` below account for.
let wx = clamp(x, RADIUS, max(RADIUS, w - 1 - RADIUS));
let wy = clamp(y, RADIUS, max(RADIUS, h - 1 - RADIUS));
// Per-channel moments, indexed 0=R, 1=G, 2=B.
var n = vec3<f32>(0.0);
var sx = vec3<f32>(0.0);
var sy = vec3<f32>(0.0);
var sxx = vec3<f32>(0.0);
var sxy = vec3<f32>(0.0);
var syy = vec3<f32>(0.0);
var t0 = vec3<f32>(0.0);
var tx = vec3<f32>(0.0);
var ty = vec3<f32>(0.0);
var lo = vec3<f32>(1.0e30);
var hi = vec3<f32>(-1.0e30);
for (var dy = -RADIUS; dy <= RADIUS; dy = dy + 1) {
for (var dx = -RADIUS; dx <= RADIUS; dx = dx + 1) {
// The clamp only bites on an image narrower than the window, where
// a duplicated photosite is better than a missing channel.
let px = clamp(wx + dx, 0, w - 1);
let py = clamp(wy + dy, 0, h - 1);
let v = sample(px, py);
let k = colour_at(u32(px) + params.crop_x, u32(py) + params.crop_y);
let u = v * params.wb[k];
let fx = f32(px - wx);
let fy = f32(py - wy);
// Nearer photosites describe this pixel better. 1/(1+r^2) rather
// than a Gaussian because it needs no width to tune and leaves the
// normal equations well conditioned at every phase.
let g = 1.0 / (1.0 + fx * fx + fy * fy);
n[k] = n[k] + g;
sx[k] = sx[k] + g * fx;
sy[k] = sy[k] + g * fy;
sxx[k] = sxx[k] + g * fx * fx;
sxy[k] = sxy[k] + g * fx * fy;
syy[k] = syy[k] + g * fy * fy;
t0[k] = t0[k] + g * u;
tx[k] = tx[k] + g * u * fx;
ty[k] = ty[k] + g * u * fy;
lo[k] = min(lo[k], v);
hi[k] = max(hi[k], v);
}
}
let ex = f32(x - wx);
let ey = f32(y - wy);
var p = vec3<f32>(
plane_at(n.r, sx.r, sy.r, sxx.r, sxy.r, syy.r, t0.r, tx.r, ty.r, ex, ey),
plane_at(n.g, sx.g, sy.g, sxx.g, sxy.g, syy.g, t0.g, tx.g, ty.g, ex, ey),
plane_at(n.b, sx.b, sy.b, sxx.b, sxy.b, syy.b, t0.b, tx.b, ty.b, ex, ey),
);
// The pixel's own channel always has a sample — itself — so its plane is
// always real, and it is the reference the other two are carried across
// from.
let centre = colour_at(u32(x) + params.crop_x, u32(y) + params.crop_y);
let measured = sample(x, y);
// A channel with no sample at all cannot happen in a 5x5 window; it can on
// an image a few photosites across, where the window collapses. Such a
// channel is given the reference plane, which renders the pixel grey
// rather than arbitrary.
let empty = n <= vec3<f32>(0.0);
p = select(p, vec3<f32>(p[centre]), empty);
lo = select(lo, vec3<f32>(0.0), empty);
hi = select(hi, vec3<f32>(1.0e30), empty);
// Constant colour difference, in white-balanced space, undone on the way
// out. The measured channel comes back bit-for-bit: its own plane cancels.
var rgb = (vec3<f32>(measured * params.wb[centre]) + p - vec3<f32>(p[centre]))
* params.inv_wb.rgb;
// Bound each channel by what was actually measured nearby. The plane
// difference overshoots wherever the colour itself changes across the
// window — a red edge against green — and an overshoot here is a coloured
// halo. The pixel is always inside its own window, so a true value can
// never be clipped away by this on smooth content.
rgb = clamp(rgb, lo, hi);
rgb = max(rgb, vec3<f32>(0.0));
textureStore(output, vec2<i32>(x, y), vec4<f32>(rgb, 1.0));
}
-179
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//! TRACES: FR-DEV-3e
//! The camera profile's base curve, end to end on a device.
//!
//! The unit tests either side of this one check halves. `dr-decode` asserts
//! that the shipped database parses and that every curve in it lifts its
//! midtones; `dr-pipeline` asserts that the generated WGSL evaluates a curve
//! in the right place. Neither would notice if the two agreed with each other
//! and both were wrong — a curve packed into the wrong uniform slots, or a
//! flag read from the wrong component, satisfies both and renders nothing.
//!
//! So this renders real pixels twice, once with a profiled body's curve and
//! once with the identity, and asserts the difference is the one a base curve
//! is for: midtones lifted, black still black, white still white.
use dr_decode::{BaseCurve, CfaPattern, CropRect, RawImage};
use dr_gpu::{AdjustPass, Demosaicer, GpuContext};
use dr_pipeline::EditGraph;
const SIZE: u32 = 16;
fn ctx() -> Option<GpuContext> {
pollster::block_on(GpuContext::new_headless()).ok()
}
/// A flat RGGB frame at `level` out of 65535, carrying `curve`.
///
/// Every photosite the same value, so the demosaic result is a uniform grey
/// and the only thing that can move a pixel is the curve. The colour matrix is
/// the identity and the balance is neutral for the same reason: this test is
/// about one stage, and a real body's matrix would make every assertion below
/// a statement about that body instead.
fn flat_raw(level: u16, curve: BaseCurve) -> RawImage {
RawImage {
width: SIZE,
height: SIZE,
data: vec![level; (SIZE * SIZE) as usize],
cfa_pattern: CfaPattern::Rggb,
black_level: [0; 4],
white_level: u16::MAX,
wb_coeffs: [1.0, 1.0, 1.0, 1.0],
color_matrix: Some([1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0]),
base_curve: curve,
crop: CropRect {
x: 0,
y: 0,
width: SIZE,
height: SIZE,
},
}
}
/// Render a neutral edit over a flat frame and return the centre pixel's red.
///
/// The centre rather than a corner: a demosaic has to invent its edges, and
/// the interpolated border of a 16×16 frame is not where anyone should be
/// reading a tone off.
fn rendered_level(ctx: &GpuContext, level: u16, curve: BaseCurve) -> u8 {
let raw = flat_raw(level, curve);
let source = Demosaicer::new(ctx)
.expect("demosaicer")
.run(&raw)
.expect("demosaic");
let shader = EditGraph::default_chain().compose();
let mut adjust = AdjustPass::new(ctx);
adjust
.render(&source, &shader, SIZE, SIZE)
.expect("render");
let (pixels, _, _) = adjust.export_pixels().expect("readback");
let centre = ((SIZE / 2) * SIZE + SIZE / 2) * 4;
pixels[centre as usize]
}
/// The Canon EOS 6D's curve, from the shipped profile database.
///
/// Looked up by name rather than written out, so this also asserts the thing
/// no other test can: that a curve travels from the YAML, through the body
/// match, onto the decoded image and into the uniform block that the shader
/// actually reads.
fn six_d() -> BaseCurve {
let curve = dr_decode::base_curve::for_body("Canon", "EOS 6D");
assert!(
!curve.is_identity(),
"the shipped database must have a curve for the EOS 6D"
);
curve
}
#[test]
fn a_profiled_body_renders_brighter_midtones_than_a_flat_one() {
// **The whole requirement, in one assertion.** A linear midtone renders
// roughly half a stop dark, which is the flat, lifeless look FR-DEV-3e
// exists to get away from. If the curve did not reach the shader — wrong
// slot, wrong flag, wrong stage — this is the only test that would fail.
let Some(ctx) = ctx() else {
eprintln!("skipping: no GPU adapter");
return;
};
// 13% of full scale: roughly where a camera places middle grey, leaving
// about two and a half stops of highlight headroom above it.
let level = (0.13 * 65535.0) as u16;
let flat = rendered_level(&ctx, level, BaseCurve::IDENTITY);
let profiled = rendered_level(&ctx, level, six_d());
assert!(
profiled > flat + 8,
"the profile lifted middle grey from {flat} only to {profiled}"
);
}
#[test]
fn the_curve_leaves_black_black_and_white_white() {
// A base curve renders the range between the endpoints; it must not move
// the endpoints themselves. A curve that lifted black would put a grey
// veil over every night photograph, and one that pulled white down would
// make a correctly exposed frame look underexposed.
let Some(ctx) = ctx() else {
eprintln!("skipping: no GPU adapter");
return;
};
let curve = six_d();
assert_eq!(rendered_level(&ctx, 0, curve), 0, "black moved");
assert_eq!(rendered_level(&ctx, u16::MAX, curve), 255, "white moved");
}
#[test]
fn an_unprofiled_body_renders_exactly_as_it_did_before_profiles_existed() {
// The graceful fallback, asserted as a number rather than as a promise.
// With no curve the pipeline must still be a pass-through: black level
// out, white level in, sRGB encoding on the way to the screen and nothing
// else. "Never worse than today" is the one property this change was not
// allowed to trade away, and the way it would break is silently — a flag
// read from the wrong component would apply a curve nobody asked for.
let Some(ctx) = ctx() else {
eprintln!("skipping: no GPU adapter");
return;
};
for level in [0u16, 4_000, 8_520, 32_768, 60_000, u16::MAX] {
let scene = f32::from(level) / f32::from(u16::MAX);
let expected = (dr_types::Transfer::Srgb.encode(scene) * 255.0).round() as i32;
let got = i32::from(rendered_level(&ctx, level, BaseCurve::IDENTITY));
// Two 8-bit steps: the texture holding the demosaiced frame is
// `Rgba16Float`, so a value round-trips through eleven mantissa bits
// before it is encoded. That is well under one step at any level, and
// the tolerance is for the rounding either side of it rather than for
// the transform being approximate.
assert!(
(got - expected).abs() <= 2,
"raw {level} rendered as {got}, expected about {expected}"
);
}
}
#[test]
fn the_curve_is_monotone_through_the_whole_range() {
// The property the spline's tangent limiting exists to guarantee, checked
// where it actually matters: on the device, through the real uniform
// packing. A curve that dipped anywhere would put a dark band across a
// smooth gradient — a sky, most visibly — and it would read as a
// rendering fault rather than as a bad profile.
let Some(ctx) = ctx() else {
eprintln!("skipping: no GPU adapter");
return;
};
let curve = six_d();
let mut previous = 0u8;
for step in 0..=16u32 {
let level = (step * 65535 / 16) as u16;
let value = rendered_level(&ctx, level, curve);
assert!(
value >= previous,
"the curve fell from {previous} to {value} at raw level {level}"
);
previous = value;
}
}
-505
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//! Capture sharpening, end to end on a real device.
//!
//! `dr-pipeline`'s own tests assert what the composer *generates* — the kernel
//! extent, the uniforms, which pass encodes. None of them can tell whether the
//! generated WGSL compiles, whether the second pass is handed what the first
//! one wrote, or whether the result is sharpening rather than a shader that
//! silently produced the input again. Those are questions only a GPU answers.
//!
//! # Reading the expected values
//!
//! The source is uploaded through `DemosaicedImage::from_rgba8`, which flags it
//! non-linear, so the generated shader decodes sRGB before any operation runs
//! and a black/white step reaches the detail stage as linear 0.0 and 1.0
//! exactly. The last detail pass re-encodes. So a byte read back here is
//! `srgb_encode(whatever the kernel produced in linear light)`, and an
//! overshoot — the bright fringe an unsharp mask puts on the light side of an
//! edge — cannot show above 255 on the white side of a full-scale step, and the
//! undershoot on the dark side of one clips to black long before the halo has
//! been drawn. The tests therefore use a **grey** step, from byte 90 to byte
//! 150, which at 100% amount leaves the whole halo inside the representable
//! range at both ends. Every expected value below is arithmetic on that step,
//! not a number read off a previous run.
use dr_gpu::{AdjustPass, DemosaicedImage, GpuContext};
use dr_pipeline::descriptor::ParamId;
use dr_pipeline::ops::capture_sharpen::{AMOUNT, ID, RADIUS, THRESHOLD};
use dr_pipeline::{Affects, EditGraph};
use dr_types::ColourSpace;
fn ctx() -> Option<GpuContext> {
// CI runners and headless machines may have no usable adapter. Skip rather
// than fail, exactly as the rest of this crate's device tests do.
match pollster::block_on(GpuContext::new_headless()) {
Ok(c) => Some(c),
Err(e) => {
eprintln!("skipping: no GPU adapter ({e})");
None
}
}
}
/// A vertical step from `low` to `high`, changing at the middle column.
///
/// The one image whose sharpening is worth checking by hand: an unsharp mask
/// must darken the last few columns before the step and brighten the first few
/// after it, and leave everything further away exactly where it was. A gradient
/// would blur to itself and hide a kernel that does nothing at all.
fn step_edge(ctx: &GpuContext, size: u32, low: u8, high: u8) -> DemosaicedImage {
let data: Vec<u8> = (0..size * size)
.flat_map(|i| {
let v = if (i % size) < size / 2 { low } else { high };
[v, v, v, 255]
})
.collect();
DemosaicedImage::from_rgba8(ctx, &data, size, size).expect("upload")
}
/// A flat field of one value.
fn flat(ctx: &GpuContext, size: u32, value: u8) -> DemosaicedImage {
let data: Vec<u8> = (0..size * size)
.flat_map(|_| [value, value, value, 255])
.collect();
DemosaicedImage::from_rgba8(ctx, &data, size, size).expect("upload")
}
/// One row of the rendered image, red channel, as bytes.
fn row(pixels: &[u8], width: u32, y: u32) -> Vec<u8> {
(0..width)
.map(|x| pixels[((y * width + x) * 4) as usize])
.collect()
}
/// The develop chain with capture sharpening set.
fn sharpened(amount: f32, radius: f32, threshold: f32) -> EditGraph {
let mut graph = EditGraph::default_chain();
graph.set_param(ID, AMOUNT, amount);
graph.set_param(ID, RADIUS, radius);
graph.set_param(ID, THRESHOLD, threshold);
graph
}
/// Render one graph, with its detail stage, and read the pixels back.
///
/// The whole calling convention a frontend adopts, in five lines: compose both
/// halves from one graph at one output space, ask the graph for the scale, and
/// pass the invalidation key through.
fn render(
pass: &mut AdjustPass,
graph: &EditGraph,
source: &DemosaicedImage,
out: u32,
) -> Vec<u8> {
let shader = graph.compose_for(ColourSpace::Srgb);
let scale = graph.render_scale(source.size(), (out, out));
let detail = graph.compose_detail_for(scale, ColourSpace::Srgb);
let key = graph.invalidation().through(Affects::Colour);
pass.render_detailed(source, &shader, out, out, None, &detail, key)
.expect("render");
pass.export_pixels().expect("readback").0
}
#[test]
fn an_unsharp_mask_puts_a_halo_on_the_edge_and_leaves_the_rest_alone() {
// What sharpening *is*, asserted as pixels rather than as "something
// changed": an undershoot immediately before the transition, an overshoot
// immediately after it, the step itself steeper than it was, and the flat
// ground at either end untouched. A shader that ran the blur and forgot to
// add the difference back would pass a "the image changed" test and fail
// every one of these.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 64;
let source = step_edge(&ctx, SIZE, 90, 150);
let plain = render(
&mut AdjustPass::new(&ctx),
&EditGraph::default_chain(),
&source,
SIZE,
);
let sharp = render(
&mut AdjustPass::new(&ctx),
&sharpened(100.0, 2.0, 0.0),
&source,
SIZE,
);
let before = row(&plain, SIZE, SIZE / 2);
let after = row(&sharp, SIZE, SIZE / 2);
let edge = (SIZE / 2) as usize;
// The dark side of the transition is driven darker and the light side
// lighter — the halo. Two pixels in, where a two-pixel-sigma kernel has
// most of its response.
assert!(
after[edge - 2] < before[edge - 2],
"the dark side of the edge should be pushed down: {} -> {}",
before[edge - 2],
after[edge - 2]
);
assert!(
after[edge + 1] > before[edge + 1],
"the light side of the edge should be pushed up: {} -> {}",
before[edge + 1],
after[edge + 1]
);
// And the transition really is steeper across the same two columns.
let slope = |r: &[u8]| r[edge] as i32 - r[edge - 1] as i32;
assert!(
slope(&after) > slope(&before),
"sharpening must steepen the edge: {} -> {}",
slope(&before),
slope(&after)
);
// Far from the edge there is nothing to sharpen, so nothing may move. This
// is the property a kernel that forgot to normalise its weights breaks,
// and it breaks it as a brightness shift over the whole photograph.
for x in [0usize, 4, 8, SIZE as usize - 1] {
assert!(
after[x].abs_diff(before[x]) <= 1,
"column {x} is flat ground and moved: {} -> {}",
before[x],
after[x]
);
}
}
#[test]
fn a_flat_field_survives_any_amount_of_sharpening() {
// The kernel sums to one — `(1 + a)` of the pixel minus `a` of its blur —
// so a sky must come through bit for bit however far the slider is pushed.
// The border is the part that is easy to get wrong: `tap` clamps, and a
// kernel that normalised by an analytic integral instead of by the weights
// it actually summed would draw a band around the whole frame.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 48;
let source = flat(&ctx, SIZE, 128);
let plain = render(
&mut AdjustPass::new(&ctx),
&EditGraph::default_chain(),
&source,
SIZE,
);
let sharp = render(
&mut AdjustPass::new(&ctx),
&sharpened(100.0, 3.0, 0.0),
&source,
SIZE,
);
for (i, (a, b)) in sharp.iter().zip(&plain).enumerate() {
assert!(
a.abs_diff(*b) <= 1,
"pixel {} of a flat field moved: {b} -> {a}",
i / 4
);
}
}
#[test]
fn a_proxy_and_an_export_sharpen_the_same_photograph() {
// TRACES: FR-DSP-1 — the decision this operation is most likely to get
// wrong, and the one that is invisible until an export comes back wrong.
//
// The same edit, rendered at two resolutions of one source. The radius is
// in source pixels, so the halo must cover the same *proportion of the
// picture* at both: a fringe four source pixels wide is four source pixels
// wide whether it was drawn on a half-size proxy or at full size.
//
// Read the radius as render pixels instead and the proxy's halo would be
// twice as wide relative to the frame and roughly twice as strong, so what
// was tuned on screen would not be what landed in the file. That is the
// failure this catches, and it is a large one: the widths would differ by a
// factor of two, not by a rounding.
let Some(ctx) = ctx() else { return };
const SOURCE: u32 = 128;
let source = step_edge(&ctx, SOURCE, 90, 150);
// The widest radius the slider offers, so that even the half-size proxy
// has a 1.5-pixel sigma and resolves it — the honest cut-off is tested in
// `dr-pipeline`, and this test is about the case where both renders draw.
// Asking for more would be asking for a photograph nobody can produce:
// `EditGraph::set_param` clamps to the descriptor on the way in.
let graph = sharpened(100.0, 3.0, 0.0);
// The halo, measured against the same edit with no sharpening at the same
// size: how far from the transition the picture is still disturbed, as a
// fraction of the frame, and how much deviation the halo carries in total.
let measure = |out: u32| -> (f32, f32) {
let plain = render(
&mut AdjustPass::new(&ctx),
&EditGraph::default_chain(),
&source,
out,
);
let sharp = render(&mut AdjustPass::new(&ctx), &graph, &source, out);
let (a, b) = (row(&plain, out, out / 2), row(&sharp, out, out / 2));
let disturbed: Vec<usize> = (0..out as usize)
.filter(|&x| b[x].abs_diff(a[x]) > 3)
.collect();
let first = *disturbed.first().expect("a halo");
let last = *disturbed.last().expect("a halo");
// The halo's strength as an *area* — the sum of the deviations, scaled
// by the width of a render pixel — rather than as its peak. A peak is
// one sample of a smooth curve, and the two renders do not sample it at
// the same place: the pixel next to the transition sits half a render
// pixel from it, which is half a source pixel at export and a whole one
// on the proxy, so their peaks would legitimately differ by more than
// the property under test. An integral over the same curve does not
// care where the samples fell.
let area: f32 = (0..out as usize)
.map(|x| b[x].abs_diff(a[x]) as f32)
.sum::<f32>()
/ out as f32;
((last - first) as f32 / out as f32, area)
};
let (proxy_width, proxy_area) = measure(SOURCE / 2);
let (export_width, export_area) = measure(SOURCE);
assert!(
(proxy_width - export_width).abs() < 0.06,
"the halo covers {proxy_width:.3} of the proxy and {export_width:.3} \
of the export; a radius tuned on screen must land in the file"
);
// The strength has to agree too. A viewport-scaled kernel would not only
// be wider on the proxy, it would push the fringe further, because a wider
// blur takes more away for the high-pass to add back — so the areas would
// differ by considerably more than the sampling slack allowed here.
let ratio = proxy_area / export_area;
assert!(
(0.75..1.35).contains(&ratio),
"the halo carries {proxy_area:.2} on the proxy and {export_area:.2} at \
export, a ratio of {ratio:.2}"
);
// And both are a real halo rather than two flat images agreeing.
assert!(
proxy_width > 0.05 && export_width > 0.05,
"{proxy_width:.3} / {export_width:.3}"
);
assert!(proxy_area > 1.0 && export_area > 1.0, "{proxy_area} / {export_area}");
}
#[test]
fn the_threshold_leaves_shallow_modulation_where_it_found_it() {
// What the threshold is for: sensor noise is shallow, and sharpening it is
// the fastest way to make a clean frame look worse. Two images, one with a
// strong edge and one with a shallow ripple, through the same gate — the
// edge must still sharpen and the ripple must not.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 64;
// A four-code ripple: about 4% local contrast at this level, which is the
// order of magnitude read noise reaches on a well-exposed frame — and well
// under the 12.5% at which the gate below starts letting detail through.
let ripple: Vec<u8> = (0..SIZE * SIZE)
.flat_map(|i| {
let v = if (i % SIZE) % 2 == 0 { 128u8 } else { 132 };
[v, v, v, 255]
})
.collect();
let ripple = DemosaicedImage::from_rgba8(&ctx, &ripple, SIZE, SIZE).expect("upload");
let edge = step_edge(&ctx, SIZE, 90, 150);
let gated = sharpened(100.0, 1.0, 1.0);
let ungated = sharpened(100.0, 1.0, 0.0);
let spread = |graph: &EditGraph, source: &DemosaicedImage| -> u8 {
let pixels = render(&mut AdjustPass::new(&ctx), graph, source, SIZE);
let line = row(&pixels, SIZE, SIZE / 2);
// Peak-to-peak over the middle of the row, away from the border.
let window = &line[8..24];
window.iter().max().unwrap() - window.iter().min().unwrap()
};
let ripple_open = spread(&ungated, &ripple);
let ripple_gated = spread(&gated, &ripple);
assert!(
ripple_gated < ripple_open,
"the gate must hold shallow modulation back: {ripple_open} -> \
{ripple_gated}"
);
// The edge is deep modulation and must come through the same gate
// sharpened — a threshold that flattens everything is not a threshold.
let plain_edge = {
let pixels = render(
&mut AdjustPass::new(&ctx),
&EditGraph::default_chain(),
&edge,
SIZE,
);
row(&pixels, SIZE, SIZE / 2)
};
let gated_edge = {
let pixels = render(&mut AdjustPass::new(&ctx), &gated, &edge, SIZE);
row(&pixels, SIZE, SIZE / 2)
};
let mid = (SIZE / 2) as usize;
assert!(
gated_edge[mid - 1] < plain_edge[mid - 1],
"a real edge must still sharpen through the gate: {} -> {}",
plain_edge[mid - 1],
gated_edge[mid - 1]
);
}
#[test]
fn sharpening_an_edge_does_not_change_its_colour() {
// The reason the high-pass is applied as a gain on the three channels
// rather than as an offset. An offset moves a saturated colour towards
// grey as it brightens it, so a sharpened red roof gets a pink fringe —
// which reads as chromatic aberration and gets blamed on the lens.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 64;
// A step between two saturated reds of different brightness: the ratios
// between the channels are the colour, and they must survive the halo.
let data: Vec<u8> = (0..SIZE * SIZE)
.flat_map(|i| {
if (i % SIZE) < SIZE / 2 {
[80u8, 30, 30, 255]
} else {
[200, 75, 75, 255]
}
})
.collect();
let source = DemosaicedImage::from_rgba8(&ctx, &data, SIZE, SIZE).expect("upload");
let pixels = render(
&mut AdjustPass::new(&ctx),
&sharpened(60.0, 2.0, 0.0),
&source,
SIZE,
);
// Sampled inside the halo, where an additive sharpener would have washed
// the colour out most.
let y = SIZE / 2;
for x in [SIZE / 2 - 2, SIZE / 2 + 1] {
let i = ((y * SIZE + x) * 4) as usize;
let (r, g, b) = (pixels[i] as f32, pixels[i + 1] as f32, pixels[i + 2] as f32);
assert!(r > g && r > b, "the fringe lost its hue at column {x}");
// Green and blue started equal and must stay equal: an offset would
// keep them equal too, but the *ratio* to red is what moves, and this
// is the assertion that it did not.
let saturation = (r - g) / r;
assert!(
saturation > 0.55,
"column {x} washed out: rgb {r} {g} {b}, saturation {saturation:.3}"
);
}
}
#[test]
fn dragging_the_amount_recompiles_nothing_and_reallocates_nothing() {
// The two costs that are ruinous per frame and invisible in the output.
// A sharpening slider is dragged continuously, so this is the difference
// between a control that tracks the mouse and one that stutters.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 48;
let source = step_edge(&ctx, SIZE, 90, 150);
let mut pass = AdjustPass::new(&ctx);
let mut graph = sharpened(40.0, 1.0, 0.0);
render(&mut pass, &graph, &source, SIZE);
let pipelines = pass.cached_detail_pipelines();
let allocations = pass.detail_allocations();
assert_eq!(pipelines, 2, "one per axis of the separable mask");
assert_eq!(allocations, 2, "the colour result, and one hand-off");
assert_eq!(pass.detail_dispatches(), 2);
assert_eq!(pass.colour_dispatches(), 1);
for amount in [50.0, 60.0, 70.0, 80.0] {
graph.set_param(ID, AMOUNT, amount);
render(&mut pass, &graph, &source, SIZE);
}
assert_eq!(
pass.cached_detail_pipelines(),
pipelines,
"an amount is a uniform, not a shader"
);
assert_eq!(
pass.detail_allocations(),
allocations,
"a steady viewport must allocate nothing"
);
// TRACES: FR-DEV-3d — and the operational point of `Affects::Detail`:
// sharpening is downstream of every fused operation, so dragging it must
// not re-run them.
assert_eq!(
pass.colour_dispatches(),
1,
"the fused colour pass re-ran for a change it does not depend on"
);
// The radius is also only a uniform, even though it changes the kernel
// extent — the loop bound is read from the uniform block rather than
// baked into the source, which is what keeps a drag off the compiler.
graph.set_param(ID, RADIUS, 2.5);
render(&mut pass, &graph, &source, SIZE);
assert_eq!(pass.cached_detail_pipelines(), pipelines);
graph.set_param(ID, THRESHOLD, 0.3);
render(&mut pass, &graph, &source, SIZE);
assert_eq!(pass.cached_detail_pipelines(), pipelines);
}
#[test]
fn a_render_too_coarse_for_the_radius_still_reaches_the_screen() {
// The failure mode that the pass-through exists to prevent, proved on a
// device rather than argued about. With the radius finer than a render
// pixel the operation declines to sharpen — but it is still active, so the
// fused pass has already been composed to hand on unclipped linear values,
// and something must still perform the output transform. An empty chain
// here would not be a soft preview: it would be a hard error out of
// `render_detailed`, on the most ordinary develop view there is.
let Some(ctx) = ctx() else { return };
const SOURCE: u32 = 128;
const RENDER: u32 = 32; // a quarter scale, as a fit view of a large frame
let source = step_edge(&ctx, SOURCE, 90, 150);
let graph = sharpened(100.0, 1.0, 0.0);
let scale = graph.render_scale((SOURCE, SOURCE), (RENDER, RENDER));
assert!(!scale.resolves(1.0), "the premise of this test");
let mut pass = AdjustPass::new(&ctx);
let sharp = render(&mut pass, &graph, &source, RENDER);
assert_eq!(pass.detail_dispatches(), 1, "one pass, and it only encodes");
// And what reaches the screen is the unsharpened picture, not a black
// frame, a linear one, or a guess.
let plain = render(
&mut AdjustPass::new(&ctx),
&EditGraph::default_chain(),
&source,
RENDER,
);
for (i, (a, b)) in sharp.iter().zip(&plain).enumerate() {
assert!(
a.abs_diff(*b) <= 1,
"pixel {} differs from the unsharpened render: {b} -> {a}",
i / 4
);
}
}
#[test]
fn the_operation_is_reachable_by_the_ids_a_frontend_will_use() {
// FR-DEV-3c: adding an operation needs no UI change, which is only true if
// the panel can find it through the capability list. A typo between the
// declaration's `id:` and the descriptor's would place it in the chain
// under one name and address it under another.
let graph = EditGraph::default_chain();
let cap = graph
.capabilities()
.into_iter()
.find(|c| c.id == ID)
.expect("capture sharpening is in the default chain");
let names: Vec<ParamId> = cap.params.iter().map(|p| p.id).collect();
assert_eq!(names, vec![AMOUNT, RADIUS, THRESHOLD]);
assert!(!cap.active, "a fresh chain is not sharpening anything");
}
-408
View File
@@ -1,408 +0,0 @@
//! The neighbourhood stage, end to end on a real device.
//!
//! `dr-pipeline`'s own tests assert what the composer *generates*; nothing
//! there can tell whether the WGSL compiles, whether pass two is handed what
//! pass one wrote, or whether the output transform happens exactly once. Those
//! are questions only a GPU answers, and they are the ones that decide whether
//! a future sharpening operation works or draws nonsense.
//!
//! The consumer is `detail_probe`, a separable box blur that is not a develop
//! operation (see `dr_pipeline::detail::probe`). A box blur is used because its
//! answer is known in closed form: over a step edge it produces a ramp exactly
//! `2r + 1` pixels wide with a computable value at every step, so these tests
//! assert **pixels** rather than "something changed".
//!
//! # Reading the expected values
//!
//! The source is uploaded through `DemosaicedImage::from_rgba8`, which flags it
//! non-linear, so the generated shader decodes sRGB before any operation runs.
//! A black/white step therefore reaches the detail stage as linear 0.0 and 1.0
//! exactly. The blur averages those, and the last detail pass re-encodes. So
//! the expected byte at a column is `srgb_encode(white_taps / (2r + 1))`, with
//! taps clamped at the border — which is exactly what `expected_profile`
//! computes.
use dr_gpu::{AdjustPass, DemosaicedImage, GpuContext};
use dr_pipeline::descriptor::{OpId, ParamId};
use dr_pipeline::detail::probe::BoxBlur;
use dr_pipeline::{Affects, EditGraph, OutputMode};
use dr_types::ColourSpace;
const PROBE: OpId = OpId("detail_probe");
const RADIUS: ParamId = ParamId("radius");
fn ctx() -> Option<GpuContext> {
// CI runners and headless machines may have no usable adapter. Skip rather
// than fail, exactly as the rest of this crate's device tests do.
match pollster::block_on(GpuContext::new_headless()) {
Ok(c) => Some(c),
Err(e) => {
eprintln!("skipping: no GPU adapter ({e})");
None
}
}
}
/// A vertical step edge: black to the left of `size / 2`, white to the right.
///
/// The one image whose blur is worth checking by hand. A gradient would
/// average to itself and hide a kernel that is off by one; a step does not.
fn step_edge(ctx: &GpuContext, size: u32) -> DemosaicedImage {
let data: Vec<u8> = (0..size * size)
.flat_map(|i| {
let x = i % size;
let v = if x < size / 2 { 0u8 } else { 255 };
[v, v, v, 255]
})
.collect();
DemosaicedImage::from_rgba8(ctx, &data, size, size).expect("upload")
}
/// One row of the rendered image, red channel, as bytes.
fn row(pixels: &[u8], size: u32, y: u32) -> Vec<u8> {
(0..size)
.map(|x| pixels[((y * size + x) * 4) as usize])
.collect()
}
fn srgb_encode(v: f32) -> u8 {
let e = if v <= 0.003_130_8 {
v * 12.92
} else {
1.055 * v.powf(1.0 / 2.4) - 0.055
};
(e.clamp(0.0, 1.0) * 255.0).round() as u8
}
/// What a separable box blur of radius `r` must produce over the step edge.
fn expected_profile(size: u32, r: i32) -> Vec<u8> {
let last = size as i32 - 1;
let edge = (size / 2) as i32;
(0..size as i32)
.map(|x| {
let white = (-r..=r)
.filter(|i| (x + i).clamp(0, last) >= edge)
.count();
srgb_encode(white as f32 / (2 * r + 1) as f32)
})
.collect()
}
/// Render one graph, with its detail stage, and read the pixels back.
///
/// This is the whole calling convention a frontend has to adopt, in five
/// lines: compose both halves from one graph at one output space, ask the
/// graph for the scale, and pass the invalidation key through.
fn render(
ctx: &GpuContext,
pass: &mut AdjustPass,
graph: &EditGraph,
source: &DemosaicedImage,
out: u32,
) -> Vec<u8> {
let _ = ctx;
let shader = graph.compose_for(ColourSpace::Srgb);
let scale = graph.render_scale(source.size(), (out, out));
let detail = graph.compose_detail_for(scale, ColourSpace::Srgb);
let key = graph.invalidation().through(Affects::Colour);
pass.render_detailed(source, &shader, out, out, None, &detail, key)
.expect("render");
pass.export_pixels().expect("readback").0
}
#[test]
fn a_neighbourhood_pass_produces_the_pixels_it_should() {
// The whole seam, proved once: an operation that reads its neighbours runs
// on the GPU, and the values it writes are the ones a box blur is defined
// to write. Not "the edge got softer" — every byte of the ramp.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 64;
let mut graph = EditGraph::with_detail_probe();
graph.set_param(PROBE, RADIUS, 0.0625); // 4 px on a 64 px edge
let source = step_edge(&ctx, SIZE);
let mut pass = AdjustPass::new(&ctx);
let pixels = render(&ctx, &mut pass, &graph, &source, SIZE);
let got = row(&pixels, SIZE, SIZE / 2);
let r = BoxBlur::with_radius(0.0625).kernel(graph.render_scale((SIZE, SIZE), (SIZE, SIZE)));
assert_eq!(r, 4, "5/64 of the shorter edge, rounded");
let want = expected_profile(SIZE, r as i32);
for (x, (a, b)) in got.iter().zip(&want).enumerate() {
assert!(
a.abs_diff(*b) <= 2,
"column {x}: got {a}, expected {b}\ngot: {got:?}\nwant: {want:?}"
);
}
}
#[test]
fn the_second_pass_reads_what_the_first_one_wrote() {
// The ping-pong, stated as a property of the picture rather than of the
// plumbing. A separable blur is symmetric: applied to a *horizontal* step
// it must also soften a horizontal edge in the other direction. Wire the
// second pass to read the original again and the vertical smear vanishes,
// which is exactly what this sees.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 64;
// A quadrant image: the vertical pass has something to do only if it is
// reading the horizontal pass's output rather than the source.
let data: Vec<u8> = (0..SIZE * SIZE)
.flat_map(|i| {
let (x, y) = (i % SIZE, i / SIZE);
let v = if (x < SIZE / 2) == (y < SIZE / 2) {
0u8
} else {
255
};
[v, v, v, 255]
})
.collect();
let source = DemosaicedImage::from_rgba8(&ctx, &data, SIZE, SIZE).expect("upload");
let mut graph = EditGraph::with_detail_probe();
graph.set_param(PROBE, RADIUS, 0.0625);
let mut pass = AdjustPass::new(&ctx);
let pixels = render(&ctx, &mut pass, &graph, &source, SIZE);
// Two separable passes compose into a true two-dimensional box average —
// but only if the second reads the first's output. Computed in closed form
// over the same window the shader uses, so this is an assertion about
// values rather than about direction.
let r = 4i32;
let last = SIZE as i32 - 1;
let half = (SIZE / 2) as i32;
let quadrant_is_black = |x: i32, y: i32| (x < half) == (y < half);
let want: Vec<u8> = (0..SIZE as i32)
.map(|x| {
let y = half;
let mut white = 0usize;
for dy in -r..=r {
for dx in -r..=r {
let (sx, sy) = ((x + dx).clamp(0, last), (y + dy).clamp(0, last));
if !quadrant_is_black(sx, sy) {
white += 1;
}
}
}
srgb_encode(white as f32 / ((2 * r + 1) * (2 * r + 1)) as f32)
})
.collect();
let got = row(&pixels, SIZE, SIZE / 2);
for (x, (a, b)) in got.iter().zip(&want).enumerate() {
// A second pass reading the *source* instead would leave column 20 at
// 255 where a real 2D average puts it near 196 — so the failure this
// catches is loud, not marginal.
assert!(
a.abs_diff(*b) <= 2,
"column {x}: got {a}, expected {b}\ngot: {got:?}\nwant: {want:?}"
);
}
}
#[test]
fn an_inactive_detail_operation_costs_exactly_nothing() {
// The rule the whole pipeline rests on, carried into this stage. A
// photograph with no sharpening must render through the single fused
// dispatch it always did, allocate no intermediate, and — the part worth
// checking — produce byte-identical pixels to a graph that has no
// neighbourhood operation in it at all.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 32;
let source = step_edge(&ctx, SIZE);
let probe = EditGraph::with_detail_probe();
assert_eq!(
probe.compose_for(ColourSpace::Srgb).output_mode,
OutputMode::Encoded,
"a neutral detail operation must not change how the fused pass ends"
);
let mut with_probe = AdjustPass::new(&ctx);
let a = render(&ctx, &mut with_probe, &probe, &source, SIZE);
assert_eq!(with_probe.colour_dispatches(), 1);
assert_eq!(with_probe.detail_dispatches(), 0);
assert_eq!(with_probe.detail_allocations(), 0, "nothing was allocated");
let plain = EditGraph::default_chain();
let mut without = AdjustPass::new(&ctx);
let b = render(&ctx, &mut without, &plain, &source, SIZE);
assert_eq!(a, b, "an operation at its defaults must not touch the image");
}
#[test]
fn moving_a_detail_parameter_does_not_re_run_the_colour_pass() {
// TRACES: FR-DEV-3d, and the operational point of `Affects::Detail`.
//
// Invisible in the output by construction — the picture is meant to be
// whatever the sharpening says whichever way it was computed — so a
// dispatch counter is the only thing that can see it. Without this, the
// whole invalidation story is a comment.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 64;
let source = step_edge(&ctx, SIZE);
let mut pass = AdjustPass::new(&ctx);
let mut graph = EditGraph::with_detail_probe();
graph.set_param(PROBE, RADIUS, 0.0625);
render(&ctx, &mut pass, &graph, &source, SIZE);
assert_eq!(pass.colour_dispatches(), 1);
assert_eq!(pass.detail_dispatches(), 2, "a separable blur is two passes");
// Drag the sharpening slider. The colour chain is untouched, so the linear
// intermediate it wrote is still exactly right.
graph.set_param(PROBE, RADIUS, 0.09);
render(&ctx, &mut pass, &graph, &source, SIZE);
assert_eq!(
pass.colour_dispatches(),
1,
"the fused colour pass re-ran for a change it does not depend on"
);
assert_eq!(pass.detail_dispatches(), 4);
// Now move exposure. The detail stage reads what the colour pass wrote, so
// this one genuinely does have to re-run both — anything else would show a
// sharpened version of the previous exposure.
graph.set_param(
dr_pipeline::ops::exposure::ID,
dr_pipeline::ops::exposure::EXPOSURE,
1.0,
);
render(&ctx, &mut pass, &graph, &source, SIZE);
assert_eq!(pass.colour_dispatches(), 2);
assert_eq!(pass.detail_dispatches(), 6);
}
#[test]
fn dragging_a_slider_recompiles_nothing_and_reallocates_nothing() {
// The two costs that are ruinous per frame and invisible in the output.
// Both are the same rule the rest of the crate follows: values ride in a
// uniform buffer, and textures are reallocated on resize rather than on
// change.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 48;
let source = step_edge(&ctx, SIZE);
let mut pass = AdjustPass::new(&ctx);
let mut graph = EditGraph::with_detail_probe();
graph.set_param(PROBE, RADIUS, 0.05);
render(&ctx, &mut pass, &graph, &source, SIZE);
let pipelines = pass.cached_detail_pipelines();
let allocations = pass.detail_allocations();
assert_eq!(pipelines, 2, "one per pass of the separable blur");
assert_eq!(allocations, 2, "the colour result, and one hand-off");
for radius in [0.06, 0.07, 0.08, 0.09] {
graph.set_param(PROBE, RADIUS, radius);
render(&ctx, &mut pass, &graph, &source, SIZE);
}
assert_eq!(
pass.cached_detail_pipelines(),
pipelines,
"a radius is a uniform, not a shader"
);
assert_eq!(
pass.detail_allocations(),
allocations,
"a steady viewport must allocate nothing"
);
// A resize is the one thing that legitimately reallocates.
render(&ctx, &mut pass, &graph, &source, SIZE / 2);
assert!(pass.detail_allocations() > allocations);
}
#[test]
fn a_proxy_and_an_export_agree_about_where_the_effect_lands() {
// TRACES: FR-DSP-1 — the subtle one, and the reason `RenderScale` exists.
//
// The same edit, rendered at two resolutions. A radius stored as a
// fraction of the shorter edge must produce a transition covering the same
// *proportion* of the frame at both, or a sharpening tuned on screen is a
// different sharpening in the exported file.
//
// The tolerance is a pixel's worth at the smaller size, because the kernel
// is an integer count and 6.25% of 64 pixels is not 6.25% of 128. That
// rounding is the whole of the error, and it is bounded by half a render
// pixel by construction.
let Some(ctx) = ctx() else { return };
const SOURCE: u32 = 128;
let source = step_edge(&ctx, SOURCE);
let mut graph = EditGraph::with_detail_probe();
graph.set_param(PROBE, RADIUS, 0.0625);
let spread = |out: u32| -> f32 {
let mut pass = AdjustPass::new(&ctx);
let pixels = render(&ctx, &mut pass, &graph, &source, out);
let line = row(&pixels, out, out / 2);
// Where the ramp starts and ends, in fractions of the frame.
let first = line.iter().position(|&v| v > 4).expect("a ramp") as f32;
let last = line.iter().rposition(|&v| v < 251).expect("a ramp") as f32;
(last - first) / out as f32
};
let proxy = spread(SOURCE / 2);
let export = spread(SOURCE);
assert!(
(proxy - export).abs() < 0.03,
"the effect covers {proxy:.3} of the proxy and {export:.3} of the \
export; a radius tuned on screen must land in the file"
);
// And it is a real transition in both, not two flat images agreeing.
assert!(proxy > 0.08 && export > 0.08, "{proxy:.3} / {export:.3}");
}
#[test]
fn the_two_halves_of_one_composition_must_be_dispatched_together() {
// The failure this guards is a bad one to debug: a shader composed to hand
// on linear working values, bound to an rgba8 storage texture. wgpu
// rejects it, but the message is about a bind group, a long way from the
// caller that composed one half of an edit and rendered the other.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 32;
let source = step_edge(&ctx, SIZE);
let mut pass = AdjustPass::new(&ctx);
let mut graph = EditGraph::with_detail_probe();
graph.set_param(PROBE, RADIUS, 0.0625);
let shader = graph.compose_for(ColourSpace::Srgb);
assert_eq!(shader.output_mode, OutputMode::LinearWorking);
let err = pass
.render_masked(&source, &shader, SIZE, SIZE, None)
.expect_err("a linear-working shader has no business in the plain path");
assert!(
format!("{err}").contains("render_detailed"),
"the error should name the way out: {err}"
);
}
#[test]
fn an_empty_chain_falls_through_to_the_ordinary_render() {
// A caller that always goes through `render_detailed` — which is what a
// frontend will do, since it does not want to branch on whether the user
// has sharpening on — must pay exactly nothing for the edits that have
// none.
let Some(ctx) = ctx() else { return };
const SIZE: u32 = 32;
let source = step_edge(&ctx, SIZE);
let graph = EditGraph::default_chain();
let mut pass = AdjustPass::new(&ctx);
let shader = graph.compose_for(ColourSpace::Srgb);
let scale = graph.render_scale((SIZE, SIZE), (SIZE, SIZE));
let detail = graph.compose_detail_for(scale, ColourSpace::Srgb);
assert!(detail.is_empty());
pass.render_detailed(&source, &shader, SIZE, SIZE, None, &detail, 0)
.expect("render");
assert_eq!(pass.colour_dispatches(), 1);
assert_eq!(pass.detail_dispatches(), 0);
assert_eq!(pass.detail_allocations(), 0);
}
-600
View File
@@ -1,600 +0,0 @@
//! Local adjustments, end to end on a device.
//!
//! The unit tests either side of this one check halves: `dr-pipeline` asserts
//! the generated WGSL says the right thing, and `dr-gpu`'s mask tests assert
//! an array of the right shape comes out. Neither would notice if the two
//! agreed with each other and both were wrong — a mask sampled with x and y
//! swapped satisfies both.
//!
//! So this renders a real frame and reads the pixels back: the masked region
//! must change, the rest must not, and the boundary must fall where the label
//! field says it does.
use dr_gpu::{AdjustPass, DemosaicedImage, GpuContext, LabelField, MaskPass};
use dr_pipeline::descriptor::ParamId;
use dr_pipeline::mask::{MaskLayer, MaskSource, MaskStack};
use dr_pipeline::operation::compose_full;
use dr_pipeline::{ops, EditGraph, Framing};
use dr_types::ColourSpace;
const SIZE: u32 = 32;
fn ctx() -> Option<GpuContext> {
pollster::block_on(GpuContext::new_headless()).ok()
}
/// A flat mid-grey JPEG-path image, so any change is the adjustment's.
fn grey(ctx: &GpuContext) -> DemosaicedImage {
grey_at(ctx, SIZE, SIZE)
}
fn grey_at(ctx: &GpuContext, w: u32, h: u32) -> DemosaicedImage {
let data: Vec<u8> = (0..w * h).flat_map(|_| [128, 128, 128, 255]).collect();
DemosaicedImage::from_rgba8(ctx, &data, w, h).expect("upload")
}
/// Two regions: 0 is the left half, 1 the right.
fn split_field(ctx: &GpuContext) -> LabelField {
let labels: Vec<u32> = (0..SIZE * SIZE)
.map(|i| u32::from(i % SIZE >= SIZE / 2))
.collect();
LabelField::upload(ctx, &labels, SIZE, SIZE, 2).expect("label upload")
}
/// A layer brightening whatever it covers, by a lot, so it cannot be missed.
fn brighten(source: MaskSource) -> MaskLayer {
let mut layer = MaskLayer::new("m1", source);
layer.set_param("exposure", ParamId("exposure"), 2.0);
layer
}
fn luma_at(pixels: &[u8], x: u32, y: u32) -> u8 {
pixels[((y * SIZE + x) * 4) as usize]
}
/// Render `stack` over flat grey and hand back the RGBA8 result.
fn render(ctx: &GpuContext, stack: &MaskStack, field: Option<&LabelField>) -> Vec<u8> {
render_at(ctx, stack, field, SIZE, SIZE)
}
fn render_at(
ctx: &GpuContext,
stack: &MaskStack,
field: Option<&LabelField>,
w: u32,
h: u32,
) -> Vec<u8> {
let source = grey_at(ctx, w, h);
let shader = compose_full(
&ops::chain(),
&Framing::new(),
ColourSpace::Srgb,
stack,
);
let mut masks = MaskPass::new(ctx).expect("mask pass");
let array = masks.render(stack, field, None, w, h).expect("rasterise");
let mut adjust = AdjustPass::new(ctx);
adjust
.render_masked(&source, &shader, w, h, Some(array))
.expect("render");
adjust.export_pixels().expect("readback").0
}
#[test]
fn a_region_mask_changes_only_the_regions_it_names() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let field = split_field(&ctx);
let mut stack = MaskStack::new();
stack.push(brighten(MaskSource::Regions {
signature: 1,
level: 2,
ids: vec![0],
}));
let pixels = render(&ctx, &stack, Some(&field));
// Sampled well inside each half, clear of the feathered boundary.
let inside = luma_at(&pixels, 4, SIZE / 2);
let outside = luma_at(&pixels, SIZE - 5, SIZE / 2);
assert!(
inside > outside + 40,
"the masked half should be much brighter: {inside} vs {outside}"
);
assert!(
(120..=136).contains(&outside),
"the unmasked half must be untouched mid-grey, got {outside}"
);
}
/// The failure a swapped axis or an inverted comparison would produce, and
/// which the "inside is brighter" assertion alone would not catch.
#[test]
fn inverting_a_region_mask_swaps_which_half_moves() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let field = split_field(&ctx);
let mut layer = brighten(MaskSource::Regions {
signature: 1,
level: 2,
ids: vec![0],
});
layer.invert = true;
let mut stack = MaskStack::new();
stack.push(layer);
let pixels = render(&ctx, &stack, Some(&field));
let left = luma_at(&pixels, 4, SIZE / 2);
let right = luma_at(&pixels, SIZE - 5, SIZE / 2);
assert!(
right > left + 40,
"inverted, the *other* half should brighten: left {left}, right {right}"
);
}
#[test]
fn opacity_scales_the_effect() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let field = split_field(&ctx);
let source = MaskSource::Regions {
signature: 1,
level: 2,
ids: vec![0],
};
let mut full = MaskStack::new();
full.push(brighten(source.clone()));
let mut half = MaskStack::new();
let mut layer = brighten(source);
layer.opacity = 0.5;
half.push(layer);
let at_full = luma_at(&render(&ctx, &full, Some(&field)), 4, SIZE / 2);
let at_half = luma_at(&render(&ctx, &half, Some(&field)), 4, SIZE / 2);
let untouched = 128;
assert!(
at_half > untouched && at_half < at_full,
"half opacity should land between neutral and full: {untouched} < {at_half} < {at_full}"
);
}
#[test]
fn a_linear_gradient_ramps_across_the_frame() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let mut stack = MaskStack::new();
stack.push(brighten(MaskSource::Linear {
centre: (0.5, 0.5),
angle: 0.0,
width: 1.0,
}));
let pixels = render(&ctx, &stack, None);
let left = luma_at(&pixels, 1, SIZE / 2);
let middle = luma_at(&pixels, SIZE / 2, SIZE / 2);
let right = luma_at(&pixels, SIZE - 2, SIZE / 2);
assert!(
left < middle && middle < right,
"a horizontal ramp should increase left to right: {left}, {middle}, {right}"
);
}
#[test]
fn a_radial_mask_is_strongest_at_its_centre() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let mut stack = MaskStack::new();
stack.push(brighten(MaskSource::Radial {
centre: (0.5, 0.5),
radii: (0.3, 0.3),
angle: 0.0,
feather: 0.5,
}));
let pixels = render(&ctx, &stack, None);
let centre = luma_at(&pixels, SIZE / 2, SIZE / 2);
let corner = luma_at(&pixels, 1, 1);
assert!(
centre > corner + 40,
"the centre should carry the effect: {centre} vs corner {corner}"
);
assert!(
(120..=136).contains(&corner),
"outside the radius must be untouched, got {corner}"
);
}
/// Two layers must not read each other's slice.
#[test]
fn stacked_layers_use_their_own_masks() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let field = split_field(&ctx);
let mut stack = MaskStack::new();
// Left half up.
stack.push(brighten(MaskSource::Regions {
signature: 1,
level: 2,
ids: vec![0],
}));
// Right half down.
let mut darken = MaskLayer::new("m2", MaskSource::Regions {
signature: 1,
level: 2,
ids: vec![1],
});
darken.set_param("exposure", ParamId("exposure"), -2.0);
stack.push(darken);
let pixels = render(&ctx, &stack, Some(&field));
let left = luma_at(&pixels, 4, SIZE / 2);
let right = luma_at(&pixels, SIZE - 5, SIZE / 2);
assert!(left > 150, "left should have brightened, got {left}");
assert!(right < 100, "right should have darkened, got {right}");
}
// ---------------------------------------------------------------------------
// Brush strokes (ARCH §5.4)
// ---------------------------------------------------------------------------
const UNTOUCHED: u8 = 128;
fn luma_in(pixels: &[u8], w: u32, x: u32, y: u32) -> u8 {
pixels[((y * w + x) * 4) as usize]
}
/// One gesture: whether it erases, its radius, its flow, and its path.
type Gesture = (bool, f32, f32, Vec<(f32, f32)>);
/// A brightening layer with the given gestures already painted onto it.
fn painted(gestures: &[Gesture]) -> MaskLayer {
let mut layer = brighten(MaskSource::brush());
for (erase, radius, flow, path) in gestures {
layer.begin_stroke(*erase, *radius, 0.9, *flow);
for &(x, y) in path {
layer.extend_stroke(x, y);
}
layer.end_stroke();
}
layer
}
fn stack_of(layer: MaskLayer) -> MaskStack {
let mut stack = MaskStack::new();
stack.push(layer);
stack
}
/// The whole feature, at its simplest: paint somewhere, and that is where the
/// adjustment lands.
///
/// Painted across the top rather than down the middle, because a mask drawn
/// upside down is symmetric about the middle and a centred stroke would not
/// notice — and the vertex shader that draws a stroke has to flip y to reach
/// clip space, which is exactly the kind of thing that is wrong once.
#[test]
fn a_stroke_paints_where_it_was_drawn_and_nowhere_else() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let stack = stack_of(painted(&[(
false,
0.1,
1.0,
vec![(0.2, 0.25), (0.8, 0.25)],
)]));
let pixels = render(&ctx, &stack, None);
let under = luma_in(&pixels, SIZE, SIZE / 2, SIZE / 4);
let below = luma_in(&pixels, SIZE, SIZE / 2, SIZE * 3 / 4);
assert!(
under > UNTOUCHED + 40,
"the stroke should have brightened the upper quarter, got {under}"
);
assert!(
(120..=136).contains(&below),
"the lower half was never painted and must be untouched, got {below}"
);
}
/// The failure a bounding box that is not grown by the radius produces: a tap
/// has no extent at all, so its quad has no area and nothing is drawn. Silent,
/// and it looks exactly like a brush that ignores short gestures.
#[test]
fn a_tap_paints_a_dab() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let stack = stack_of(painted(&[(false, 0.2, 1.0, vec![(0.5, 0.5)])]));
let pixels = render(&ctx, &stack, None);
let centre = luma_in(&pixels, SIZE, SIZE / 2, SIZE / 2);
let corner = luma_in(&pixels, SIZE, 1, 1);
assert!(centre > 180, "the dab should be there, got {centre}");
assert!(
(120..=136).contains(&corner),
"and only there, got {corner}"
);
}
/// Painting must be able to erase, or a mask is one mistake away from being
/// started again.
#[test]
fn an_erasing_stroke_takes_back_what_was_painted() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let stack = stack_of(painted(&[
(false, 0.25, 1.0, vec![(0.15, 0.5), (0.85, 0.5)]),
(true, 0.12, 1.0, vec![(0.5, 0.5)]),
]));
let pixels = render(&ctx, &stack, None);
let erased = luma_in(&pixels, SIZE, SIZE / 2, SIZE / 2);
let kept = luma_in(&pixels, SIZE, 3, SIZE / 2);
assert!(
(120..=136).contains(&erased),
"the erased middle should be back to untouched grey, got {erased}"
);
assert!(
kept > 180,
"the ends of the stroke are still painted, got {kept}"
);
}
/// Order is the mask. The same two gestures the other way round leave the
/// paint alone, and a rasteriser that composited by kind rather than by
/// sequence would give the same answer to both.
#[test]
fn erasing_before_painting_removes_nothing() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let stack = stack_of(painted(&[
(true, 0.12, 1.0, vec![(0.5, 0.5)]),
(false, 0.25, 1.0, vec![(0.15, 0.5), (0.85, 0.5)]),
]));
let pixels = render(&ctx, &stack, None);
let middle = luma_in(&pixels, SIZE, SIZE / 2, SIZE / 2);
assert!(
middle > 180,
"an erase before the paint has nothing to take away, got {middle}"
);
}
/// A stroke that crosses itself must not build up where it did. Summing the
/// segments instead of taking the nearest would make every circle and every
/// scribble blotchy — and at full flow it would not show at all, which is why
/// this paints at half.
#[test]
fn a_stroke_that_doubles_back_does_not_build_up() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let once = stack_of(painted(&[(
false,
0.15,
0.5,
vec![(0.1, 0.5), (0.9, 0.5)],
)]));
let twice = stack_of(painted(&[(
false,
0.15,
0.5,
// Out to the right and back over the last third of itself.
vec![(0.1, 0.5), (0.9, 0.5), (0.65, 0.5)],
)]));
let single = luma_in(&render(&ctx, &once, None), SIZE, SIZE * 3 / 4, SIZE / 2);
let crossed = luma_in(&render(&ctx, &twice, None), SIZE, SIZE * 3 / 4, SIZE / 2);
assert_eq!(
single, crossed,
"one pass of the brush, however many times the path went over it"
);
}
/// Between gestures, though, paint does build up — that is what a flow below
/// one is for, and it is the same blend that lets an erase work.
#[test]
fn two_gestures_at_half_flow_build_up() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let dab = (false, 0.2, 0.5, vec![(0.5, 0.5)]);
let once = stack_of(painted(std::slice::from_ref(&dab)));
let twice = stack_of(painted(&[dab.clone(), dab]));
let single = luma_in(&render(&ctx, &once, None), SIZE, SIZE / 2, SIZE / 2);
let doubled = luma_in(&render(&ctx, &twice, None), SIZE, SIZE / 2, SIZE / 2);
assert!(
doubled > single,
"a second pass should deposit more: {single} then {doubled}"
);
}
/// A brush whose dab is an ellipse is not a brush. The radius is a fraction of
/// the *shorter* edge, so on a frame twice as wide as it is tall a circle in
/// normalised coordinates would come out twice as wide as it is high.
#[test]
fn a_dab_is_round_on_a_frame_that_is_not_square() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
const W: u32 = 64;
const H: u32 = 32;
let stack = stack_of(painted(&[(false, 0.25, 1.0, vec![(0.5, 0.5)])]));
let pixels = render_at(&ctx, &stack, None, W, H);
let lit = |v: u8| v > 160;
let across = (0..W).filter(|&x| lit(luma_in(&pixels, W, x, H / 2))).count();
let down = (0..H).filter(|&y| lit(luma_in(&pixels, W, W / 2, y))).count();
assert!(across > 4 && down > 4, "the dab should exist: {across}x{down}");
assert!(
across.abs_diff(down) <= 2,
"a dab must be as wide as it is tall, got {across} across and {down} down"
);
}
/// Hardness is the edge, and the edge is what a brush is judged on. A hard
/// brush that faded like a soft one would make the control do nothing anyone
/// could see.
#[test]
fn hardness_decides_how_quickly_the_edge_falls_away() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let edge = |hardness: f32| {
let mut layer = brighten(MaskSource::brush());
layer.begin_stroke(false, 0.4, hardness, 1.0);
layer.extend_stroke(0.5, 0.5);
layer.end_stroke();
let pixels = render(&ctx, &stack_of(layer), None);
// How many pixels along the centre row are neither fully painted nor
// fully clear — the width of the transition. "Fully painted" is read
// from the middle of the dab rather than assumed: +2 EV over mid grey
// lands wherever the output transform puts it.
let solid = luma_in(&pixels, SIZE, SIZE / 2, SIZE / 2);
(0..SIZE)
.filter(|&x| {
let v = luma_in(&pixels, SIZE, x, SIZE / 2);
v > UNTOUCHED + 8 && v < solid - 8
})
.count()
};
let soft = edge(0.0);
let hard = edge(1.0);
assert!(
hard < soft,
"a hard brush should transition in fewer pixels: hard {hard}, soft {soft}"
);
assert!(hard <= 4, "and it should be nearly a step, got {hard}");
}
/// The loud failure an unpainted mask can produce: empty inverts to
/// everything, so a layer created with invert already set would apply its
/// adjustment to the whole photograph before a stroke was made.
#[test]
fn an_inverted_brush_layer_with_no_strokes_changes_nothing() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let mut layer = brighten(MaskSource::brush());
layer.invert = true;
let pixels = render(&ctx, &stack_of(layer), None);
for (x, y) in [(1, 1), (SIZE / 2, SIZE / 2), (SIZE - 2, SIZE - 2)] {
let v = luma_in(&pixels, SIZE, x, y);
assert!(
(120..=136).contains(&v),
"an unpainted mask covers nothing, inverted or not; got {v} at {x},{y}"
);
}
}
/// A painted layer and a gradient in one stack must not read each other's
/// slice — the brush writes its slot through a different pipeline, which is
/// exactly where a slot could be got wrong without either alone noticing.
#[test]
fn a_brush_layer_and_a_gradient_keep_their_own_slices() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let mut stack = MaskStack::new();
stack.push(painted(&[(false, 0.15, 1.0, vec![(0.5, 0.15)])]));
let mut darken = MaskLayer::new(
"m2",
MaskSource::Radial {
centre: (0.5, 0.85),
radii: (0.15, 0.15),
angle: 0.0,
feather: 0.1,
},
);
darken.set_param("exposure", ParamId("exposure"), -2.0);
stack.push(darken);
let pixels = render(&ctx, &stack, None);
let top = luma_in(&pixels, SIZE, SIZE / 2, SIZE * 3 / 20);
let bottom = luma_in(&pixels, SIZE, SIZE / 2, SIZE * 17 / 20);
assert!(top > 180, "the painted dab should have brightened: {top}");
assert!(bottom < 100, "the radial should have darkened: {bottom}");
}
/// A neutral edit must render identically whether or not masks are bound —
/// otherwise merely *having* the feature would alter every unedited image.
#[test]
fn an_empty_stack_renders_exactly_as_the_unmasked_path() {
let Some(ctx) = ctx() else {
eprintln!("no adapter; skipping");
return;
};
let plain = {
let source = grey(&ctx);
let mut adjust = AdjustPass::new(&ctx);
let shader = EditGraph::default_chain().compose();
adjust.render(&source, &shader, SIZE, SIZE).expect("render");
adjust.export_pixels().expect("readback").0
};
let masked = render(&ctx, &MaskStack::new(), None);
assert_eq!(plain, masked, "an empty mask stack must be a no-op");
}
-617
View File
@@ -1,617 +0,0 @@
//! Clarity and texture, end to end on a real device.
//!
//! `dr-pipeline`'s tests assert what the composer *generates* — the kernel
//! width, the uniforms, which lines of WGSL each node emits. None of that can
//! tell whether the two passes compose into an unsharp mask, whether the
//! original colour really survives the hand-off from the blur pass to the
//! combining one, or whether the halo the soft limit is supposed to bound is
//! actually bounded in pixels. Those are questions only a GPU answers.
//!
//! # Why every measurement is in stops
//!
//! The controls work on log luminance, and their guarantees are stated in
//! stops: an overshoot of at most `gain * threshold`, an effect that is
//! symmetric about neutral, a strength that does not depend on how bright the
//! subject is. Asserting on 8-bit code values would restate all of that in a
//! unit where none of it is true, and would need a fresh magic number for
//! every brightness tested. So the pixels are decoded back to linear and
//! compared as ratios.
//!
//! # The test image
//!
//! A vertical step between two **midtones** rather than between black and
//! white. Clarity is tapered to nothing at both ends of the range on purpose
//! (see `midtone_weight`), so a 0–255 step is the one edge in the world it is
//! designed to leave alone, and a test built on it would measure the taper
//! working and call it the feature not working.
use dr_gpu::{AdjustPass, DemosaicedImage, GpuContext};
use dr_pipeline::descriptor::{OpId, ParamId};
use dr_pipeline::ops::local_contrast::{Clarity, Texture};
use dr_pipeline::{Affects, EditGraph, OutputMode};
use dr_types::ColourSpace;
const CLARITY: OpId = OpId("clarity");
const TEXTURE: OpId = OpId("texture");
const AMOUNT: ParamId = ParamId("amount");
/// Large enough that texture's kernel — a tenth of clarity's — is still more
/// than one pixel wide. At 1024 its sigma is 1.2 px; at 256 it would round to
/// a delta and the control would honestly do nothing, which is the behaviour
/// `texture_stops_rather_than_lying_when_the_render_is_too_small` covers and
/// not the behaviour under test here.
const SIZE: u32 = 1024;
/// The two sides of the step, as sRGB code values.
///
/// Both well inside the range, and roughly two stops apart — a real edge, of
/// the kind that produces the halo this file exists to bound.
const DARK: u8 = 90;
const BRIGHT: u8 = 175;
fn ctx() -> Option<GpuContext> {
// CI runners and headless machines may have no usable adapter. Skip rather
// than fail, exactly as the rest of this crate's device tests do.
match pollster::block_on(GpuContext::new_headless()) {
Ok(c) => Some(c),
Err(e) => {
eprintln!("skipping: no GPU adapter ({e})");
None
}
}
}
fn srgb_decode(v: u8) -> f32 {
let e = v as f32 / 255.0;
if e <= 0.040_45 {
e / 12.92
} else {
((e + 0.055) / 1.055).powf(2.4)
}
}
/// A vertical step from `DARK` to `BRIGHT` at the half-way column.
fn step_edge(ctx: &GpuContext, size: u32, tint: [f32; 3]) -> DemosaicedImage {
let data: Vec<u8> = (0..size * size)
.flat_map(|i| {
let x = i % size;
let v = if x < size / 2 { DARK } else { BRIGHT } as f32;
[
(v * tint[0]).round() as u8,
(v * tint[1]).round() as u8,
(v * tint[2]).round() as u8,
255,
]
})
.collect();
DemosaicedImage::from_rgba8(ctx, &data, size, size).expect("upload")
}
/// One row of the rendered image, as linear luminance-ish red values.
fn row(pixels: &[u8], size: u32, y: u32) -> Vec<u8> {
(0..size)
.map(|x| pixels[((y * size + x) * 4) as usize])
.collect()
}
/// One row as full RGB triples.
fn row_rgb(pixels: &[u8], size: u32, y: u32) -> Vec<[u8; 3]> {
(0..size)
.map(|x| {
let i = ((y * size + x) * 4) as usize;
[pixels[i], pixels[i + 1], pixels[i + 2]]
})
.collect()
}
/// Render one graph with its detail stage and read the pixels back.
fn render(pass: &mut AdjustPass, graph: &EditGraph, source: &DemosaicedImage, out: u32) -> Vec<u8> {
let shader = graph.compose_for(ColourSpace::Srgb);
let scale = graph.render_scale(source.size(), (out, out));
let detail = graph.compose_detail_for(scale, ColourSpace::Srgb);
let key = graph.invalidation().through(Affects::Colour);
pass.render_detailed(source, &shader, out, out, None, &detail, key)
.expect("render");
pass.export_pixels().expect("readback").0
}
/// A graph with one of the two controls set and everything else neutral.
fn graph_with(op: OpId, amount: f32) -> EditGraph {
let mut g = EditGraph::default_chain();
g.set_param(op, AMOUNT, amount);
g
}
/// How far a pixel moved, in stops, against the same pixel unedited.
fn stops(edited: u8, plain: u8) -> f32 {
(srgb_decode(edited).max(1e-6) / srgb_decode(plain).max(1e-6)).log2()
}
#[test]
fn clarity_lifts_local_contrast_and_leaves_the_flat_regions_alone() {
// The definition of a local contrast control, as pixels: it must do
// something at the edge and *nothing* a long way from it. An operation
// that brightened the whole bright plateau would be an exposure slider
// with extra steps, and it is the failure a sign error in the base
// produces.
let Some(ctx) = ctx() else { return };
let source = step_edge(&ctx, SIZE, [1.0, 1.0, 1.0]);
let mut plain_pass = AdjustPass::new(&ctx);
let plain = row(
&render(&mut plain_pass, &EditGraph::default_chain(), &source, SIZE),
SIZE,
SIZE / 2,
);
let mut pass = AdjustPass::new(&ctx);
let edited = row(
&render(&mut pass, &graph_with(CLARITY, 100.0), &source, SIZE),
SIZE,
SIZE / 2,
);
let edge = (SIZE / 2) as usize;
let reach = Clarity::with_amount(100.0)
.kernel(EditGraph::default_chain().render_scale((SIZE, SIZE), (SIZE, SIZE)))
as usize;
// Far outside the kernel's reach the base equals the pixel, the detail
// signal is zero, and the output must be the input to the last code value.
for x in [0, reach / 2, SIZE as usize - 1 - reach / 2, SIZE as usize - 1] {
assert!(
edited[x].abs_diff(plain[x]) <= 1,
"column {x} moved by {} away from any edge",
edited[x].abs_diff(plain[x])
);
}
// And at the edge it must do the thing it is for: the bright side lifts,
// the dark side drops, which is what "more local contrast" means.
assert!(
edited[edge] > plain[edge] + 4,
"the bright side of the edge did not lift: {} vs {}",
edited[edge],
plain[edge]
);
assert!(
edited[edge - 1] + 4 < plain[edge - 1],
"the dark side of the edge did not drop: {} vs {}",
edited[edge - 1],
plain[edge - 1]
);
}
#[test]
fn the_soft_limit_bounds_the_halo_at_a_hard_edge() {
// The single most common way clarity is got wrong, held to a number.
//
// `t * tanh(d / t)` saturates at `t`, so no pixel may move further than
// `gain * threshold` stops however violent the edge — a bound that holds
// by construction rather than by tuning, and one this test takes from the
// operation itself rather than restating.
//
// The comparison that gives it meaning is the second assertion: an
// unlimited unsharp mask over this edge would move the bright side by
// about half the step, which is more than twice as far. That is the
// difference between a control and a white glow along the skyline.
let Some(ctx) = ctx() else { return };
let source = step_edge(&ctx, SIZE, [1.0, 1.0, 1.0]);
let mut plain_pass = AdjustPass::new(&ctx);
let plain = row(
&render(&mut plain_pass, &EditGraph::default_chain(), &source, SIZE),
SIZE,
SIZE / 2,
);
let mut pass = AdjustPass::new(&ctx);
let edited = row(
&render(&mut pass, &graph_with(CLARITY, 100.0), &source, SIZE),
SIZE,
SIZE / 2,
);
let worst = (0..SIZE as usize)
.map(|x| stops(edited[x], plain[x]).abs())
.fold(0.0f32, f32::max);
let bound = Clarity::with_amount(100.0).overshoot_bound();
// Where the two comparisons below sit, derived rather than observed:
//
// srgb_decode(175) = 0.4287, srgb_decode(90) = 0.1022
// the step is log2(0.4287 / 0.1022) = 2.069 stops
// an unlimited mask peaks at half of it = 1.034 stops
// the soft limit saturates at = 0.350 stops (`bound`)
// the midtone taper then takes about 13% off at 175, so the peak this
// test should actually see is near = 0.30 stops
//
// So 0.30 has to clear the 0.1 floor with room, and fall well under both
// 0.35 + slack and 0.6 × 1.034 = 0.62. Every one of those is a bound with
// a reason, not a tolerance widened until the test passed.
//
// A code value's worth of slack: the readback is 8-bit, and a pixel
// sitting exactly on the bound quantises either side of it.
assert!(
worst <= bound + 0.02,
"a pixel moved {worst:.3} stops, past the {bound:.3} the soft limit \
promises"
);
// Half the step is what an unlimited mask would have produced at the very
// edge, since the base there is the mean of the two plateaus.
let unlimited = (srgb_decode(BRIGHT) / srgb_decode(DARK)).log2() / 2.0;
assert!(
worst < unlimited * 0.6,
"the limit is not biting: {worst:.3} stops against the {unlimited:.3} \
an unlimited unsharp mask would give"
);
// But it is still a real effect, not a control that does nothing.
assert!(worst > 0.1, "clarity moved almost nothing: {worst:.3} stops");
}
#[test]
fn a_proxy_and_an_export_agree_about_the_effect() {
// TRACES: FR-DSP-1 — the decision the radius unit rests on, proved in
// pixels rather than in kernel widths.
//
// Clarity's radius is a fraction of the frame because the control is
// compositional: "separate the subject from its background" is a statement
// about how much of the picture the subject occupies. If that is right,
// the *same edit* rendered at two resolutions must produce an effect of
// the same strength covering the same proportion of the frame — which is
// exactly what a photographer tuning on screen and exporting at full size
// is relying on.
//
// Had the radius been stated in source pixels, the proxy here would show
// half the reach and the export would be a different photograph.
let Some(ctx) = ctx() else { return };
let source = step_edge(&ctx, SIZE, [1.0, 1.0, 1.0]);
// Peak excursion in stops, and how far the effect reaches, as a fraction
// of the frame.
let measure = |out: u32| -> (f32, f32) {
let mut plain_pass = AdjustPass::new(&ctx);
let plain = row(
&render(&mut plain_pass, &EditGraph::default_chain(), &source, out),
out,
out / 2,
);
let mut pass = AdjustPass::new(&ctx);
let edited = row(
&render(&mut pass, &graph_with(CLARITY, 100.0), &source, out),
out,
out / 2,
);
let moved: Vec<f32> = (0..out as usize)
.map(|x| stops(edited[x], plain[x]).abs())
.collect();
let peak = moved.iter().cloned().fold(0.0f32, f32::max);
// The width of the band that moved by more than a tenth of the peak —
// a threshold relative to the effect, so it means the same thing at
// both sizes.
let touched = moved.iter().filter(|m| **m > peak * 0.1).count();
(peak, touched as f32 / out as f32)
};
let (proxy_peak, proxy_reach) = measure(SIZE / 2);
let (export_peak, export_reach) = measure(SIZE);
assert!(
(proxy_peak - export_peak).abs() < 0.03,
"the same edit is {proxy_peak:.3} stops on the proxy and \
{export_peak:.3} in the export"
);
assert!(
(proxy_reach - export_reach).abs() < 0.02,
"the effect covers {proxy_reach:.3} of the proxy and {export_reach:.3} \
of the export; a radius tuned on screen must land in the file"
);
// And it is a real effect at both sizes, not two flat images agreeing.
assert!(
proxy_peak > 0.1 && proxy_reach > 0.02,
"{proxy_peak:.3} stops over {proxy_reach:.3} of the proxy"
);
}
#[test]
fn texture_acts_at_a_finer_scale_than_clarity() {
// The whole reason there are two nodes. If the two controls ever reach the
// same distance from an edge, the second slider has become a duplicate of
// the first and a photographer setting both is setting one thing twice.
let Some(ctx) = ctx() else { return };
let source = step_edge(&ctx, SIZE, [1.0, 1.0, 1.0]);
let mut plain_pass = AdjustPass::new(&ctx);
let plain = row(
&render(&mut plain_pass, &EditGraph::default_chain(), &source, SIZE),
SIZE,
SIZE / 2,
);
let reach = |op: OpId| -> usize {
let mut pass = AdjustPass::new(&ctx);
let edited = row(
&render(&mut pass, &graph_with(op, 100.0), &source, SIZE),
SIZE,
SIZE / 2,
);
// How many columns moved by more than a code value — the honest
// measure of "how far from the edge does this control reach".
(0..SIZE as usize)
.filter(|&x| edited[x].abs_diff(plain[x]) > 1)
.count()
};
let coarse = reach(CLARITY);
let fine = reach(TEXTURE);
assert!(fine > 0, "texture did nothing at all");
assert!(
coarse > fine * 4,
"clarity reaches {coarse} columns and texture {fine}; these are not \
separable scales"
);
}
#[test]
fn clarity_moves_luminance_without_moving_hue() {
// The third halo decision, in pixels. The gain is applied as a scale on
// the whole triple, so chromaticity is untouched; boosting the channels
// independently would put a *coloured* fringe along every edge, arriving
// from a control the photographer reads as contrast.
let Some(ctx) = ctx() else { return };
// A strongly tinted step, so a per-channel mask would show plainly.
let source = step_edge(&ctx, SIZE, [1.0, 0.55, 0.25]);
let mut plain_pass = AdjustPass::new(&ctx);
let plain = row_rgb(
&render(&mut plain_pass, &EditGraph::default_chain(), &source, SIZE),
SIZE,
SIZE / 2,
);
let mut pass = AdjustPass::new(&ctx);
let edited = row_rgb(
&render(&mut pass, &graph_with(CLARITY, 100.0), &source, SIZE),
SIZE,
SIZE / 2,
);
// Compare in linear light, where a scale is a scale. The two channel
// ratios together fix the chromaticity, so holding both fixes the colour.
let edge = (SIZE / 2) as usize;
for x in [edge, edge + 1, edge + 4, edge - 1, edge - 4] {
let ratio = |p: [u8; 3], i: usize| srgb_decode(p[i]) / srgb_decode(p[0]).max(1e-6);
for channel in [1, 2] {
let before = ratio(plain[x], channel);
let after = ratio(edited[x], channel);
assert!(
(after - before).abs() < 0.02,
"column {x} channel {channel}: chromaticity moved from \
{before:.4} to {after:.4} — that is a coloured fringe"
);
}
}
// And the effect was actually applied here, or the assertion above is
// vacuous.
assert!(edited[edge][0].abs_diff(plain[edge][0]) > 3);
}
#[test]
fn negative_clarity_softens_the_surface_without_dissolving_the_edge() {
// The soft limit earns its keep in both directions. An unlimited mask at
// −100 subtracts the whole detail signal and turns every edge to mud;
// limited, it removes at most the threshold, so modelling softens and real
// edges stand.
let Some(ctx) = ctx() else { return };
let source = step_edge(&ctx, SIZE, [1.0, 1.0, 1.0]);
let mut plain_pass = AdjustPass::new(&ctx);
let plain = row(
&render(&mut plain_pass, &EditGraph::default_chain(), &source, SIZE),
SIZE,
SIZE / 2,
);
let mut pass = AdjustPass::new(&ctx);
let softened = row(
&render(&mut pass, &graph_with(CLARITY, -100.0), &source, SIZE),
SIZE,
SIZE / 2,
);
let edge = (SIZE / 2) as usize;
// The sign is the other way round from the positive case: the bright side
// of the edge comes down and the dark side comes up.
assert!(
softened[edge] + 3 < plain[edge],
"negative clarity did not soften: {} vs {}",
softened[edge],
plain[edge]
);
// But the step itself survives. Measured in stops across the edge, so the
// claim is about contrast and not about code values.
let step_of = |r: &[u8]| (srgb_decode(r[edge]) / srgb_decode(r[edge - 1])).log2();
let before = step_of(&plain);
let after = step_of(&softened);
assert!(
after > before * 0.55,
"the edge dissolved: {after:.3} stops left of {before:.3}"
);
}
#[test]
fn neutral_controls_cost_the_edit_nothing() {
// Both nodes are in the default chain, and both are the widest kernels in
// the pipeline. An unedited photograph must render through the single
// fused dispatch it always did — no detail pass, no intermediate texture,
// and byte-identical pixels.
let Some(ctx) = ctx() else { return };
let source = step_edge(&ctx, 128, [1.0, 1.0, 1.0]);
let graph = EditGraph::default_chain();
assert_eq!(
graph.compose_for(ColourSpace::Srgb).output_mode,
OutputMode::Encoded,
"a neutral detail operation must not change how the fused pass ends"
);
let mut pass = AdjustPass::new(&ctx);
render(&mut pass, &graph, &source, 128);
assert_eq!(pass.colour_dispatches(), 1);
assert_eq!(pass.detail_dispatches(), 0);
assert_eq!(pass.detail_allocations(), 0, "nothing was allocated");
}
#[test]
fn dragging_the_slider_re_runs_the_detail_stage_and_nothing_else() {
// TRACES: FR-DEV-3d. Clarity is `Affects::Detail`, so the fused colour
// pass's result is still valid while the slider moves — which for a
// hundred-tap kernel is the difference between an interactive control and
// a slideshow. Invisible in the output by construction, so a dispatch
// counter is the only thing that can see it.
let Some(ctx) = ctx() else { return };
let source = step_edge(&ctx, 256, [1.0, 1.0, 1.0]);
let mut pass = AdjustPass::new(&ctx);
let mut graph = graph_with(CLARITY, 40.0);
render(&mut pass, &graph, &source, 256);
assert_eq!(pass.colour_dispatches(), 1);
assert_eq!(pass.detail_dispatches(), 2, "a separable mask is two passes");
let pipelines = pass.cached_detail_pipelines();
for amount in [50.0, 60.0, 70.0] {
graph.set_param(CLARITY, AMOUNT, amount);
render(&mut pass, &graph, &source, 256);
}
assert_eq!(
pass.colour_dispatches(),
1,
"the fused colour pass re-ran for a change it does not depend on"
);
assert_eq!(pass.detail_dispatches(), 8);
assert_eq!(
pass.cached_detail_pipelines(),
pipelines,
"an amount is a uniform, not a shader"
);
// Turning on the other control adds its own pair, and only its own pair.
graph.set_param(TEXTURE, AMOUNT, 40.0);
render(&mut pass, &graph, &source, 256);
assert_eq!(pass.detail_dispatches(), 12);
assert_eq!(pass.colour_dispatches(), 1);
}
#[test]
fn the_two_controls_stack_without_overwriting_each_other() {
// Four passes through one ping-pong, with the scratch lane changing hands
// half way. If clarity's combining pass left the colour where its blur
// pass had put it — or if texture's blur overwrote the colour rather than
// the lane — the result would be a blurred image rather than a sharpened
// one, which is loud rather than subtle.
let Some(ctx) = ctx() else { return };
let source = step_edge(&ctx, SIZE, [1.0, 1.0, 1.0]);
let mut plain_pass = AdjustPass::new(&ctx);
let plain = row(
&render(&mut plain_pass, &EditGraph::default_chain(), &source, SIZE),
SIZE,
SIZE / 2,
);
let mut graph = graph_with(CLARITY, 80.0);
graph.set_param(TEXTURE, AMOUNT, 80.0);
let mut pass = AdjustPass::new(&ctx);
let both = row(&render(&mut pass, &graph, &source, SIZE), SIZE, SIZE / 2);
assert_eq!(pass.detail_dispatches(), 4);
let edge = (SIZE / 2) as usize;
// Both sides of the edge move the way local contrast moves them...
assert!(both[edge] > plain[edge] + 4);
assert!(both[edge - 1] + 4 < plain[edge - 1]);
// ...and the plateaus are untouched, which a stray blur would not leave.
assert!(both[0].abs_diff(plain[0]) <= 1);
assert!(both[SIZE as usize - 1].abs_diff(plain[SIZE as usize - 1]) <= 1);
// Stacked, they must reach further than either alone — the coarse control
// still working at its own scale rather than being overwritten by the fine
// one running after it.
let mut clarity_only = AdjustPass::new(&ctx);
let coarse = row(
&render(&mut clarity_only, &graph_with(CLARITY, 80.0), &source, SIZE),
SIZE,
SIZE / 2,
);
assert!(
both[edge] >= coarse[edge],
"adding texture undid clarity: {} against {}",
both[edge],
coarse[edge]
);
}
#[test]
fn texture_contributes_nothing_where_its_scale_does_not_exist() {
// Unlike the acutance family this is not an approximation being hidden. A
// two-pixel surface structure is not present in a 128-pixel rendering of
// the frame, so the honest answer is no pass at all — and clarity, a
// hundred times wider, still runs, which is what a thumbnail should show.
let Some(ctx) = ctx() else { return };
let source = step_edge(&ctx, 512, [1.0, 1.0, 1.0]);
let mut graph = graph_with(TEXTURE, 100.0);
// Asserted on the composed chain rather than on a dispatch counter,
// because what is interesting here is not how many dispatches ran but
// that texture contributed no *kernel* to them.
//
// This assertion used to require an empty chain, and recorded the empty
// chain as a gap in the seam: `compose_full` decides whether the fused
// pass hands on linear working values from `is_active()`, which has no
// `RenderScale` to consult, while `compose_detail` decides what to
// dispatch from the kernel it can actually draw at this scale. When a
// detail operation was active and its kernel rounded away, the two
// disagreed, `render_detailed` found nothing to run, fell through to
// `render_masked`, and was rejected for handing a linear-working shader
// to the plain path — so texture alone on a thumbnail did not render.
//
// The seam was closed where that note said it would have to be, at the
// composition boundary: `compose_detail` now emits a bodyless
// `detail/resolve` pass in exactly this case, which reads only the pixel
// it writes and performs the output transform the fused pass declined to
// do. So the chain is no longer empty — it carries precisely the one pass
// that finishes the render and no kernel at all, which is the honest
// description of "a two-pixel surface structure is not present in a
// 128-pixel rendering".
let scale = graph.render_scale(source.size(), (128, 128));
let composed = graph.compose_detail_for(scale, ColourSpace::Srgb);
assert_eq!(
composed.len(),
1,
"the chain must carry the resolve pass and nothing else"
);
assert_eq!(composed.passes[0].label, "detail/resolve");
assert_eq!(
composed.radius(),
0,
"texture claimed a kernel it cannot draw"
);
// With clarity on as well the edit is renderable again, and the dispatch
// count says what the assertion above says: two passes, not four. Texture
// is active, and contributes nothing.
graph.set_param(CLARITY, AMOUNT, 100.0);
let mut pass = AdjustPass::new(&ctx);
render(&mut pass, &graph, &source, 128);
assert_eq!(
pass.detail_dispatches(),
2,
"clarity survives a thumbnail, and texture added nothing beside it"
);
// And texture comes back, exactly, as soon as the view is large enough to
// hold it — no separate path, no fade, just the kernel resolving again.
let mut zoomed = AdjustPass::new(&ctx);
render(&mut zoomed, &graph_with(TEXTURE, 100.0), &source, 1024);
assert_eq!(zoomed.detail_dispatches(), 2);
}

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