0da8271836835af27aba0882d06b9970fb740427
Local masking needs to know where an image's regions are. The watershed spike (S15 arm A) found the boundaries but had no idea what any of them enclosed; its coarse levels were geometric accidents. This adds the other half and the thing that joins them. `core/dr-segment` is where region reasoning now lives — the hierarchy moves out of `dr-gpu`, which keeps only the pixel passes that are genuinely shaders. The new crate is device-free and, without its default features, model-free too: 20 of its tests need neither an adapter nor 11 MB of weights. Arm B runs YOLO26n-seg through `ort`. D13 framed inference as a choice between `ort`'s C++ runtime and the pure-Rust dependency policy; that was a false choice. `ort`'s `alternative-backend` feature unlinks the C entirely and `ort-tract` supplies the API from tract, which is pure Rust. Measured before committing to it: zero unsupported operators, 420 ms for 640x640, and correct masks on bus.jpg. No NDK problem to solve, so D13's largest tolerated exception is not needed. Arm C is `prior.rs`, and it ships because the two arms fail in opposite directions. Instance membership re-weights the merge saddles, so region pairs the model believes share an object merge early and pairs straddling its edge merge late. No boundary moves — only the order in which they dissolve — which is how the result stays pixel-accurate at every level while its coarse levels become named things. Two things the spec assumed that turned out to be false, both recorded in models/LICENCE.md: there is no usable ADE20K-trained YOLO, so the shipped vocabulary is COCO's 80 subjects and *stuff* like sky and foliage must come from arm A; and tract cannot parse a dynamic-shape export, so the graph's input is fixed and tiling is the only route to more semantic resolution. Weights are AGPL-3.0, which GPLv3 §13 permits and which makes the combined work effectively AGPL. Deliberate, not accidental. They live in Git LFS, and a build script fails with an instruction rather than embedding a pointer file when the clone lacks them.
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%