dtourolle 12a457b8d0 Tile the thumbnails to fill the width
The cells were drawn at whatever pixel size the class asked for and the
remainder was left as a bare strip down the right-hand side — up to one
short of a full column of nothing, which on a phone is a quarter of the
screen.

It also had the two quantities depending on each other the wrong way
round. The column count was derived from the fixed cell size, so the two
could disagree about how much room there was and the last column could
start inside the viewport and end outside it.

Solving for the cell removes both at once. Pick how many columns of
roughly the requested size fit — rounded, not floored, because the size
class is a request rather than a measurement and a width nine tenths of
the way to another column should take it — then make those columns share
the width. `columns` cells and the `columns + 1` gaps around them come to
exactly the grid's width, so there is no remainder to strand and nothing
can overhang.

The size class still decides what the user gets, since it is what the
column count is chosen from. It just no longer dictates the pixel, so the
cell flexes a few percent either way to make the row come out even.
2026-08-21 20:44:48 +02:00
2026-08-17 10:04:14 +02:00
2026-08-16 22:26:37 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

S
Description
No description provided
Readme GPL-3.0
1 GiB
2026-10-07 11:27:59 +00:00
Languages
Rust 86.1%
Slint 10.3%
Python 1.1%
Shell 1%
WGSL 0.9%
Other 0.6%