12a457b8d0d3324cff249dac56dcba1f91d70550
The cells were drawn at whatever pixel size the class asked for and the remainder was left as a bare strip down the right-hand side — up to one short of a full column of nothing, which on a phone is a quarter of the screen. It also had the two quantities depending on each other the wrong way round. The column count was derived from the fixed cell size, so the two could disagree about how much room there was and the last column could start inside the viewport and end outside it. Solving for the cell removes both at once. Pick how many columns of roughly the requested size fit — rounded, not floored, because the size class is a request rather than a measurement and a width nine tenths of the way to another column should take it — then make those columns share the width. `columns` cells and the `columns + 1` gaps around them come to exactly the grid's width, so there is no remainder to strand and nothing can overhang. The size class still decides what the user gets, since it is what the column count is chosen from. It just no longer dictates the pixel, so the cell flexes a few percent either way to make the row come out even.
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%