dtourolleandClaude Opus 5 1d38015a7b
Build and test / Desktop (Linux) (push) Successful in 1h21m48s
Build and test / Layer separation (push) Successful in 27s
🐳 Android image / Build and push (push) Successful in 10m40s
Build and test / android-image (push) Successful in 10m40s
Traceability / Requirement traces (push) Successful in 26s
Build and test / Android (aarch64) (push) Failing after 33m49s
Put git-lfs in the Android image, which never had it
The Android job has never fetched the model. Not because of the header
collision the desktop job hit -- that one is fixed and the desktop job
now pulls all 11 MB -- but because the image has no git-lfs at all:

    git: 'lfs' is not a git command. See 'git --help'.

The fetch step dies on its first line, `git lfs install --local`, before
any of the auth handling runs. The build then panics in dr-segment's
build script with a message telling you to run `git lfs install && git
lfs pull` -- advice that could not have worked, because the client it
names was never in the image to run.

Both jobs failing their fetch step at the same time made this look like
one bug with one cause. It was two, in two different images, and the
desktop one was noisier: it had a client, so it got as far as an HTTP
error worth reading. The android one had nothing to say beyond the name
of a missing command.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 06:52:50 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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1 GiB
2026-10-07 11:27:59 +00:00
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