A subject or category layer was written to the sidecar as identity alone —
which run, which instance, which category — on the reasoning that the pixels
are reproducible by running the same model over the same image. They are, but
only by *running the model*, and nothing runs one except a photographer
pressing "find subjects". So on every path that did not already have a run in
memory the layer resolved to no coverage, `MaskPass::render` logged "has no
distance field; skipping", and the adjustment was silently absent:
- reopening an edited photograph rendered it without its local adjustments,
and then saved that state back on the way out;
- a batch export from the grid could not have them at any point, because
`render_from_library` opens a session, applies a version and renders, and
there is no model anywhere on that path. Three hundred files written
without the edits their photographer made, over a log warning.
Neither failure announced itself. The generated shader still emits the layer's
block and the empty placeholder multiplies it by zero, so the result is a
well-formed frame that is simply missing an edit — `mask_is_stale` already
named the state and called it "not stale, just unrenderable".
The coverage now travels in the file, as one `coverage = w h levels payload`
line at the end of the layer's block.
Two levels, and that is not a compromise. The model hands out a byte per pixel
but `Shaped::build` measures its distance field from `coverage >= 128` and
throws the shoulder away on the first line; everything soft about the rendered
edge comes afterwards from the layer's feather and falloff, which are read off
the distance. So one bit per pixel is not an approximation of what the model
said — it is exactly the part of it that reaches a pixel, and the stored mask
renders the identical frame. Storing all 256 levels would have stored 1.7 MB
of bilinear interpolation to reconstruct a predicate, and would not even have
compressed: a model mask is a bilinear upsample of a coarse grid, so almost no
two adjacent bytes are alike. Measured on a simulated sky and a simulated
figure at 1600x1067, against 1.71 MB raw: 4.0 kB and 6.5 kB at two levels,
46 kB and 76 kB at sixteen, 835 kB and 1.43 MB at all 256. The level count is
still written into the line, so a later build that finds a use for the
shoulder can write sixteen and this one will read them rather than misreading
a stream of lengths as pairs.
The coder is hand-rolled — run-length pairs in a base-64 varint — because
`dr-pipeline` links nothing, which is the property that lets the descriptor
and codegen logic be tested without a device. `flate2` would have been fewer
lines and a dependency in the one crate that has none.
Where it lives matters more than how it is coded. The raster sits on
`MaskLayer` beside the source, not inside `MaskSource::Subject`: the source is
*identity*, which is what makes it diff as a handful of numbers and merge per
field under FR-NC-9, and a raster in there would have given the merge a binary
blob to arbitrate. It takes no part in `MaskLayer`'s equality for the same
reason — a device that has run the model and one that has not hold the same
edit, and counting the difference would raise a conflict over a cache and let
`remote_wins` answer it by discarding the only copy of the pixels.
Encoding happens in `masks_for_storage`, on the save path, rather than in
`ensure_subject_fields` where every coverage already funnels through.
`ensure_subject_fields` runs on a drag — dilating a mask with a compound
morphology rebuilds the field every frame — and encoding a megapixel raster
per frame is the kind of work NFR-P5 exists to keep off a gesture. Saving
happens once, when the photograph stops being the open one, and already costs
a network round trip.
Version skew holds both ways. A file with no `coverage` line reads exactly as
it did before, which is a layer that needs the model run; an unreadable one
costs the pixels and not the layer, because the layer is the edit and the
raster is a cache of it. An old build reading a new file drops the key it does
not understand, which costs a model run and no work. And a payload that will
not compress is refused rather than truncated: a checkerboard would encode to
twice the raster it came from, so past 64 kB nothing is stored and the
behaviour falls back to what it was — half a mask would render as a mask that
is confidently wrong, which is the failure that tells nobody.
635 lines
24 KiB
Rust
635 lines
24 KiB
Rust
//! TRACES: FR-DEV-3 | FR-CAT-8
|
|
//! A model's mask, in a form a sidecar can carry.
|
|
//!
|
|
//! [`MaskSource::Subject`](crate::mask::MaskSource::Subject) and
|
|
//! [`MaskSource::Category`](crate::mask::MaskSource::Category) name what they
|
|
//! cover — an index, a class, a category — and naming is enough only while
|
|
//! the run that produced the numbers is still in memory. Reopen the
|
|
//! photograph, or export it from the grid, and there is no run: the layer
|
|
//! resolves to nothing and the local adjustment silently is not applied. That
|
|
//! is what this module exists to stop. It stores the *pixels* the layer
|
|
//! covered, beside the identity rather than instead of it, so a second model
|
|
//! pass is an optimisation rather than a precondition.
|
|
//!
|
|
//! # Two levels, and why that is not a compromise
|
|
//!
|
|
//! The model hands out a byte per pixel, but nothing downstream reads more
|
|
//! than one bit of it. A subject or category layer becomes a mask by way of
|
|
//! an exact Euclidean distance field, and that field is measured from
|
|
//! `coverage >= threshold` — the soft shoulder the model produced is
|
|
//! discarded on the first line of the transform. Everything soft about the
|
|
//! rendered edge comes afterwards, from [`MaskLayer::feather`] and
|
|
//! [`MaskLayer::falloff`], which are read off the *distance*.
|
|
//!
|
|
//! [`MaskLayer::feather`]: crate::mask::MaskLayer::feather
|
|
//! [`MaskLayer::falloff`]: crate::mask::MaskLayer::falloff
|
|
//!
|
|
//! So [`RENDERED_LEVELS`] is two, and the result is not an approximation of
|
|
//! what the model said: it is exactly the part of what the model said that
|
|
//! reaches a pixel. Storing all 256 levels would be storing 1.7 MB of
|
|
//! interpolation to reconstruct a predicate — and it would not even compress,
|
|
//! because a model mask is a bilinear upsample of a coarse grid and therefore
|
|
//! has almost no two adjacent bytes alike. Measured on a simulated sky and a
|
|
//! simulated figure at 1600x1067, against 1.71 MB raw: **4.0 kB and 6.5 kB at
|
|
//! two levels**, 46 kB and 76 kB at sixteen, and 835 kB and 1.43 MB at all
|
|
//! 256 — the last two being over [`MAX_PAYLOAD`] and therefore not storable
|
|
//! at all.
|
|
//!
|
|
//! [`Coverage::encode`] still takes the level count, and it is written into
|
|
//! the line, so a later build that finds a use for the shoulder can write
|
|
//! sixteen levels and this one will read them back correctly rather than
|
|
//! misreading a stream of lengths as pairs.
|
|
//!
|
|
//! # One line, because a node is a line
|
|
//!
|
|
//! FR-NC-9 merges the edit graph per node and [`Version::merge`] does that by
|
|
//! comparing lines, so a stored mask is one `coverage = ...` line inside the
|
|
//! layer's block — the same shape the `regions = ...` line already had, for
|
|
//! the same reason. Splitting it over many lines would put a single opaque
|
|
//! blob into the merge as several independently-winnable keys, which is a
|
|
//! merge that can produce a mask neither device ever had.
|
|
//!
|
|
//! [`Version::merge`]: crate::sidecar::Version::merge
|
|
//!
|
|
//! # Hand-rolled, and it has to be
|
|
//!
|
|
//! `dr-pipeline` links nothing (ARCH §6.5a), which is what lets the descriptor
|
|
//! and codegen logic be tested without a device. That rules out `flate2`,
|
|
//! `serde` and `base64`, so the run-length coder and the digits below are
|
|
//! written out. It is forty lines, and the alternative was a dependency in the
|
|
//! one crate that has none.
|
|
|
|
use std::fmt::Write as _;
|
|
|
|
/// The number of coverage levels the renderer can actually tell apart.
|
|
///
|
|
/// Two. See the module header: the distance field is built from a threshold,
|
|
/// so a second level is the whole of the information that survives into a
|
|
/// rendered frame. Named rather than written as `2` at the call site because
|
|
/// the number is a *claim about the render path*, and a claim wants somewhere
|
|
/// to be explained.
|
|
pub const RENDERED_LEVELS: u32 = 2;
|
|
|
|
/// The most encoded payload a stored coverage may take, in bytes.
|
|
///
|
|
/// Sidecars sync over WebDAV and are read whole by every device that opens the
|
|
/// photograph, so a mask that will not compress must not be allowed to make
|
|
/// the file enormous — it is a *cache* of something a model can produce again,
|
|
/// and no cache is worth a megabyte of sync traffic per layer.
|
|
///
|
|
/// A realistic mask lands between 4 and 7 kB, so this is roughly ten times the
|
|
/// worst case anyone has measured: enough for genuinely awkward subjects —
|
|
/// foliage, chain-link, hair against a busy background — and far short of a
|
|
/// file a human cannot open. Past it [`Coverage::encode`] returns `None`, the
|
|
/// layer stores nothing, and the behaviour falls back to what it was before
|
|
/// this module existed: the mask needs the model run. Refusing rather than
|
|
/// truncating, because half a mask renders as a *wrong* mask, which is the
|
|
/// failure that announces itself to nobody.
|
|
pub const MAX_PAYLOAD: usize = 64 * 1024;
|
|
|
|
/// The most pixels a coverage read from a file may claim.
|
|
///
|
|
/// A file is not trusted. The proxy a mask is built at is bounded by the long
|
|
/// edge the segmentation runs on — under three megapixels — so this is ample
|
|
/// headroom, and it is here so that `width * height` from a corrupt line
|
|
/// cannot ask for an allocation measured in gigabytes.
|
|
pub const MAX_PIXELS: usize = 16 << 20;
|
|
|
|
/// Digits of the payload's base-64 varint. Ordered so the alphabet is stable
|
|
/// and contains nothing a line-oriented format would have to escape — no
|
|
/// whitespace, no `=`, no `#`.
|
|
const DIGITS: &[u8; 64] = b"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
|
|
|
|
/// Bit set in a digit that means "another digit follows".
|
|
const CONTINUE: u32 = 32;
|
|
|
|
/// Value bits carried by one digit.
|
|
const CHUNK: u32 = 5;
|
|
|
|
const fn reverse_digits() -> [u8; 256] {
|
|
let mut table = [255u8; 256];
|
|
let mut i = 0;
|
|
while i < 64 {
|
|
table[DIGITS[i] as usize] = i as u8;
|
|
i += 1;
|
|
}
|
|
table
|
|
}
|
|
|
|
/// Digit value by byte, `255` for anything that is not a digit.
|
|
const REVERSE: [u8; 256] = reverse_digits();
|
|
|
|
/// TRACES: FR-DEV-3
|
|
/// One layer's pixel coverage, held in the form it is stored in.
|
|
///
|
|
/// **Encoded, not expanded.** The struct owns the payload text rather than the
|
|
/// 1.7 MB raster it decodes to, because that raster is wanted exactly once —
|
|
/// when a distance field is built — and is held by nothing afterwards. Keeping
|
|
/// it expanded would put a megabyte and a half per layer into every undo
|
|
/// snapshot the history stack holds, to save a decode that costs far less than
|
|
/// the exact Euclidean transform immediately following it.
|
|
///
|
|
/// It also makes the round trip byte-identical for free: a coverage read from
|
|
/// a file and written back is the same characters, which is the property that
|
|
/// lets a caller skip an upload by comparing content
|
|
/// ([`Sidecar`](crate::Sidecar)).
|
|
#[derive(Debug, Clone, PartialEq, Eq)]
|
|
pub struct Coverage {
|
|
width: usize,
|
|
height: usize,
|
|
levels: u32,
|
|
payload: String,
|
|
}
|
|
|
|
impl Coverage {
|
|
/// Encode one byte-per-pixel coverage, or `None` where it will not fit.
|
|
///
|
|
/// `levels` is what the bytes are quantised to on the way in; see
|
|
/// [`RENDERED_LEVELS`] for why two is the honest answer for a mask that is
|
|
/// going to be thresholded.
|
|
///
|
|
/// `None` for a mismatched length, a nonsensical level count, or a payload
|
|
/// over [`MAX_PAYLOAD`] — all three meaning "do not store this", which the
|
|
/// caller can act on identically because the fallback is the same in every
|
|
/// case.
|
|
pub fn encode(values: &[u8], width: usize, height: usize, levels: u32) -> Option<Self> {
|
|
if width == 0 || height == 0 || values.len() != width.checked_mul(height)? {
|
|
return None;
|
|
}
|
|
if !(2..=256).contains(&levels) {
|
|
return None;
|
|
}
|
|
|
|
let top = levels - 1;
|
|
let mut payload = String::new();
|
|
let mut index = 0;
|
|
while index < values.len() {
|
|
let level = quantise(values[index], top);
|
|
let mut run = 1;
|
|
while index + run < values.len() && quantise(values[index + run], top) == level {
|
|
run += 1;
|
|
}
|
|
push_varint(&mut payload, level as u64);
|
|
push_varint(&mut payload, run as u64);
|
|
index += run;
|
|
|
|
// Checked inside the loop rather than after it: the pathological
|
|
// input is one that runs to a payload larger than the raster, and
|
|
// building the whole of that before deciding to throw it away is
|
|
// the allocation this bound exists to prevent.
|
|
if payload.len() > MAX_PAYLOAD {
|
|
return None;
|
|
}
|
|
}
|
|
|
|
Some(Self {
|
|
width,
|
|
height,
|
|
levels,
|
|
payload,
|
|
})
|
|
}
|
|
|
|
/// Read the value of a sidecar `coverage` line.
|
|
///
|
|
/// `None` for anything that does not describe a complete raster. A
|
|
/// coverage is a cache, so refusing it costs a model run; accepting a
|
|
/// partial one costs a photograph rendered with a mask that is wrong in a
|
|
/// way nothing reports.
|
|
pub fn parse(value: &str) -> Option<Self> {
|
|
let mut tokens = value.split_whitespace();
|
|
let width: usize = tokens.next()?.parse().ok()?;
|
|
let height: usize = tokens.next()?.parse().ok()?;
|
|
let levels: u32 = tokens.next()?.parse().ok()?;
|
|
let payload = tokens.next()?;
|
|
|
|
let pixels = width.checked_mul(height)?;
|
|
if pixels == 0 || pixels > MAX_PIXELS || !(2..=256).contains(&levels) {
|
|
return None;
|
|
}
|
|
if payload.len() > MAX_PAYLOAD {
|
|
return None;
|
|
}
|
|
|
|
// Measured rather than expanded. The payload has to be checked here —
|
|
// failing at the point of use would put the error in the renderer,
|
|
// where there is no longer a file to name in the message — but a
|
|
// library scan parses thousands of sidecars, and materialising a
|
|
// megabyte and a half per layer to establish that the arithmetic adds
|
|
// up would make opening the grid pay for masks nobody is rendering.
|
|
if measure(payload, levels)? != pixels {
|
|
return None;
|
|
}
|
|
|
|
Some(Self {
|
|
width,
|
|
height,
|
|
levels,
|
|
payload: payload.to_string(),
|
|
})
|
|
}
|
|
|
|
/// The value to write after `coverage = `.
|
|
pub fn to_text(&self) -> String {
|
|
format!(
|
|
"{} {} {} {}",
|
|
self.width, self.height, self.levels, self.payload
|
|
)
|
|
}
|
|
|
|
pub fn width(&self) -> usize {
|
|
self.width
|
|
}
|
|
|
|
pub fn height(&self) -> usize {
|
|
self.height
|
|
}
|
|
|
|
pub fn levels(&self) -> u32 {
|
|
self.levels
|
|
}
|
|
|
|
/// The encoded payload's length in bytes — what this costs a sidecar.
|
|
pub fn encoded_len(&self) -> usize {
|
|
self.payload.len()
|
|
}
|
|
|
|
/// Expand back to one byte per pixel, at the size it was stored at.
|
|
pub fn decode(&self) -> Vec<u8> {
|
|
decode(&self.payload, self.width * self.height, self.levels)
|
|
.expect("a Coverage only exists once its payload has been decoded once")
|
|
}
|
|
|
|
/// Expand to `width` x `height`, resampling if that is not the size it was
|
|
/// stored at.
|
|
///
|
|
/// Nearest neighbour, and deliberately: the values are a threshold's two
|
|
/// sides, so interpolating between them would invent coverage levels that
|
|
/// mean nothing and move the boundary by a rounding rule rather than by a
|
|
/// measurement. The resample only runs at all when a build reads a mask
|
|
/// stored against a different proxy edge — in the ordinary case the sizes
|
|
/// match and this is the decode.
|
|
pub fn decode_at(&self, width: usize, height: usize) -> Vec<u8> {
|
|
let source = self.decode();
|
|
if (width, height) == (self.width, self.height) {
|
|
return source;
|
|
}
|
|
if width == 0 || height == 0 {
|
|
return Vec::new();
|
|
}
|
|
|
|
let mut out = vec![0u8; width * height];
|
|
for y in 0..height {
|
|
let sy = ((y * self.height) / height).min(self.height - 1);
|
|
let row = sy * self.width;
|
|
for x in 0..width {
|
|
let sx = ((x * self.width) / width).min(self.width - 1);
|
|
out[y * width + x] = source[row + sx];
|
|
}
|
|
}
|
|
out
|
|
}
|
|
}
|
|
|
|
/// One byte to its level, rounding to nearest.
|
|
fn quantise(value: u8, top: u32) -> u32 {
|
|
((value as u32 * top) + 127) / 255
|
|
}
|
|
|
|
/// One level back to a byte, so that the top level is exactly 255.
|
|
fn dequantise(level: u32, top: u32) -> u8 {
|
|
(((level * 255) + top / 2) / top).min(255) as u8
|
|
}
|
|
|
|
/// Little-endian base-64 varint: five value bits per digit, the sixth saying
|
|
/// whether another follows.
|
|
fn push_varint(out: &mut String, mut value: u64) {
|
|
loop {
|
|
let chunk = (value & (CONTINUE - 1) as u64) as u32;
|
|
value >>= CHUNK;
|
|
let more = if value != 0 { CONTINUE } else { 0 };
|
|
let _ = out.write_char(DIGITS[(chunk | more) as usize] as char);
|
|
if value == 0 {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Read one varint, returning it and how many digits it took.
|
|
fn read_varint(bytes: &[u8]) -> Option<(u64, usize)> {
|
|
let mut value: u64 = 0;
|
|
let mut shift = 0;
|
|
for (taken, &byte) in bytes.iter().enumerate() {
|
|
let digit = REVERSE[byte as usize];
|
|
if digit == 255 {
|
|
return None;
|
|
}
|
|
// A run cannot exceed MAX_PIXELS and a level cannot exceed 255, so a
|
|
// varint past this width is a corrupt line rather than a large number.
|
|
if shift >= 64 {
|
|
return None;
|
|
}
|
|
value |= ((digit as u64) & (CONTINUE - 1) as u64) << shift;
|
|
if digit as u32 & CONTINUE == 0 {
|
|
return Some((value, taken + 1));
|
|
}
|
|
shift += CHUNK;
|
|
}
|
|
None
|
|
}
|
|
|
|
/// Walk a payload's runs, handing each `(level, length)` to `take`.
|
|
///
|
|
/// Returns the total length, or `None` for a payload that is not well formed:
|
|
/// a digit that is not one, a truncated varint, a zero-length run, or a level
|
|
/// the declared count does not contain.
|
|
fn walk(payload: &str, levels: u32, mut take: impl FnMut(u32, usize)) -> Option<usize> {
|
|
let top = levels - 1;
|
|
let bytes = payload.as_bytes();
|
|
let mut total: usize = 0;
|
|
let mut at = 0;
|
|
|
|
while at < bytes.len() {
|
|
let (level, used) = read_varint(&bytes[at..])?;
|
|
at += used;
|
|
let (run, used) = read_varint(&bytes[at..])?;
|
|
at += used;
|
|
|
|
let level = u32::try_from(level).ok()?;
|
|
if level > top {
|
|
return None;
|
|
}
|
|
let run = usize::try_from(run).ok()?;
|
|
// A zero-length run is not a shorter way of saying anything, so it is
|
|
// a corrupt line rather than a run to skip — and left in, two of them
|
|
// would encode the same raster two ways and break the byte-identical
|
|
// round trip the sidecar relies on.
|
|
if run == 0 {
|
|
return None;
|
|
}
|
|
total = total.checked_add(run)?;
|
|
if total > MAX_PIXELS {
|
|
return None;
|
|
}
|
|
take(level, run);
|
|
}
|
|
|
|
Some(total)
|
|
}
|
|
|
|
/// How many pixels a payload covers, without building any of them.
|
|
fn measure(payload: &str, levels: u32) -> Option<usize> {
|
|
walk(payload, levels, |_, _| {})
|
|
}
|
|
|
|
/// Expand a payload to `pixels` bytes, or `None` if it does not describe
|
|
/// exactly that many.
|
|
fn decode(payload: &str, pixels: usize, levels: u32) -> Option<Vec<u8>> {
|
|
let top = levels - 1;
|
|
let mut out = Vec::with_capacity(pixels);
|
|
let total = walk(payload, levels, |level, run| {
|
|
out.resize(out.len() + run, dequantise(level, top));
|
|
})?;
|
|
(total == pixels).then_some(out)
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
/// Round trip at the level count the renderer actually uses.
|
|
fn round_trip(values: &[u8], width: usize, height: usize) -> Vec<u8> {
|
|
let coverage = Coverage::encode(values, width, height, RENDERED_LEVELS)
|
|
.expect("this mask should encode");
|
|
let text = coverage.to_text();
|
|
let read = Coverage::parse(&text).expect("what was written should parse");
|
|
assert_eq!(read, coverage, "the round trip changed the encoding");
|
|
assert_eq!(read.to_text(), text, "re-writing must be byte-identical");
|
|
read.decode()
|
|
}
|
|
|
|
/// Two levels is exactly the predicate the distance transform applies, so
|
|
/// the round trip must agree with it on every pixel.
|
|
fn thresholded(values: &[u8]) -> Vec<bool> {
|
|
values.iter().map(|&v| v >= 128).collect()
|
|
}
|
|
|
|
#[test]
|
|
fn an_empty_mask_round_trips() {
|
|
let values = vec![0u8; 64 * 32];
|
|
let back = round_trip(&values, 64, 32);
|
|
assert_eq!(back, values);
|
|
}
|
|
|
|
#[test]
|
|
fn a_full_mask_round_trips() {
|
|
let values = vec![255u8; 64 * 32];
|
|
let back = round_trip(&values, 64, 32);
|
|
assert_eq!(back, values);
|
|
}
|
|
|
|
#[test]
|
|
fn a_single_pixel_mask_round_trips() {
|
|
let mut values = vec![0u8; 64 * 32];
|
|
values[17 * 64 + 33] = 255;
|
|
let back = round_trip(&values, 64, 32);
|
|
assert_eq!(back, values);
|
|
}
|
|
|
|
#[test]
|
|
fn a_one_pixel_raster_round_trips() {
|
|
assert_eq!(round_trip(&[255], 1, 1), vec![255]);
|
|
assert_eq!(round_trip(&[0], 1, 1), vec![0]);
|
|
}
|
|
|
|
/// The whole of the fidelity claim: two levels loses nothing the renderer
|
|
/// could have used, because the renderer thresholds.
|
|
#[test]
|
|
fn two_levels_preserve_the_threshold_exactly() {
|
|
let values: Vec<u8> = (0..=255u8).collect();
|
|
let back = round_trip(&values, 16, 16);
|
|
assert_eq!(thresholded(&back), thresholded(&values));
|
|
// And the shoulder really is gone, which is the cost being paid.
|
|
assert!(back.iter().all(|&v| v == 0 || v == 255));
|
|
}
|
|
|
|
/// A soft edge quantised to sixteen levels stays within one step of what
|
|
/// went in, so a later build that wants the shoulder can have it.
|
|
#[test]
|
|
fn sixteen_levels_are_within_one_step() {
|
|
let values: Vec<u8> = (0..256).map(|i| i as u8).collect();
|
|
let coverage = Coverage::encode(&values, 16, 16, 16).expect("should encode");
|
|
let back = Coverage::parse(&coverage.to_text())
|
|
.expect("should parse")
|
|
.decode();
|
|
for (a, b) in values.iter().zip(&back) {
|
|
assert!(
|
|
(*a as i32 - *b as i32).abs() <= 255 / 15 / 2 + 1,
|
|
"{a} came back as {b}"
|
|
);
|
|
}
|
|
}
|
|
|
|
/// The case run-length coding is worst at. It must refuse rather than
|
|
/// write a payload larger than the raster it came from.
|
|
#[test]
|
|
fn alternating_detail_is_refused_rather_than_expanded() {
|
|
let (w, h) = (512, 512);
|
|
let values: Vec<u8> = (0..w * h)
|
|
.map(|i| if i % 2 == 0 { 0 } else { 255 })
|
|
.collect();
|
|
assert!(
|
|
Coverage::encode(&values, w, h, RENDERED_LEVELS).is_none(),
|
|
"a checkerboard must not be stored"
|
|
);
|
|
}
|
|
|
|
/// Small enough to fit, and still exact — the bound is on size, not on
|
|
/// shape, so awkward detail that *does* fit must survive intact.
|
|
#[test]
|
|
fn alternating_detail_that_fits_is_exact() {
|
|
let (w, h) = (64, 64);
|
|
let values: Vec<u8> = (0..w * h)
|
|
.map(|i| if i % 2 == 0 { 0 } else { 255 })
|
|
.collect();
|
|
let back = round_trip(&values, w, h);
|
|
assert_eq!(back, values);
|
|
}
|
|
|
|
#[test]
|
|
fn a_mask_of_the_wrong_length_is_refused() {
|
|
assert!(Coverage::encode(&[0u8; 10], 4, 4, RENDERED_LEVELS).is_none());
|
|
assert!(Coverage::encode(&[], 0, 0, RENDERED_LEVELS).is_none());
|
|
}
|
|
|
|
#[test]
|
|
fn a_payload_that_does_not_cover_the_raster_is_refused() {
|
|
let values = vec![0u8; 32];
|
|
let coverage = Coverage::encode(&values, 8, 4, RENDERED_LEVELS).expect("should encode");
|
|
let payload = coverage.to_text();
|
|
let payload = payload.rsplit_once(' ').expect("a payload").1;
|
|
// The same payload, against a raster twice the size it covers.
|
|
assert!(Coverage::parse(&format!("8 4 2 {payload}")).is_some());
|
|
assert!(Coverage::parse(&format!("8 8 2 {payload}")).is_none());
|
|
}
|
|
|
|
#[test]
|
|
fn nonsense_is_refused_rather_than_guessed_at() {
|
|
assert!(Coverage::parse("").is_none());
|
|
assert!(Coverage::parse("8 4 2").is_none(), "no payload");
|
|
assert!(
|
|
Coverage::parse("8 4 1 AA").is_none(),
|
|
"one level is not a mask"
|
|
);
|
|
assert!(Coverage::parse("8 4 2 ****").is_none(), "not digits");
|
|
assert!(
|
|
Coverage::parse(&format!("{} {} 2 AA", usize::MAX, usize::MAX)).is_none(),
|
|
"a size that overflows must not be believed"
|
|
);
|
|
assert!(
|
|
Coverage::parse("100000 100000 2 A_____").is_none(),
|
|
"a raster past the cap must not be allocated"
|
|
);
|
|
}
|
|
|
|
/// A level a payload is not allowed to name, in a file that names it.
|
|
#[test]
|
|
fn a_level_outside_the_range_is_refused() {
|
|
// "BB" is level 1, run 1 — the shortest legal payload there is.
|
|
assert_eq!(decode("BB", 1, 2), Some(vec![255]));
|
|
// "DB" is level 3, run 1, and a two-level coverage has no level 3.
|
|
assert!(decode("DB", 1, 2).is_none());
|
|
// A run of zero says nothing and is refused rather than skipped.
|
|
assert!(decode("BA", 1, 2).is_none());
|
|
}
|
|
|
|
#[test]
|
|
fn resampling_lands_on_the_same_shape() {
|
|
let (w, h) = (32, 32);
|
|
let mut values = vec![0u8; w * h];
|
|
for y in 8..24 {
|
|
for x in 8..24 {
|
|
values[y * w + x] = 255;
|
|
}
|
|
}
|
|
let coverage = Coverage::encode(&values, w, h, RENDERED_LEVELS).expect("should encode");
|
|
|
|
let same = coverage.decode_at(w, h);
|
|
assert_eq!(same, values, "the matching size must not resample at all");
|
|
|
|
let half = coverage.decode_at(16, 16);
|
|
assert_eq!(half.len(), 256);
|
|
assert_eq!(half.iter().filter(|&&v| v == 255).count(), 64);
|
|
|
|
let double = coverage.decode_at(64, 64);
|
|
assert_eq!(double.len(), 4096);
|
|
assert_eq!(double.iter().filter(|&&v| v == 255).count(), 1024);
|
|
}
|
|
|
|
/// Long runs cross rows, which is what makes a flat mask cost almost
|
|
/// nothing: a 1600x1067 empty frame is two numbers.
|
|
#[test]
|
|
fn a_flat_mask_costs_almost_nothing() {
|
|
let values = vec![0u8; 1600 * 1067];
|
|
let coverage =
|
|
Coverage::encode(&values, 1600, 1067, RENDERED_LEVELS).expect("should encode");
|
|
assert!(
|
|
coverage.encoded_len() < 16,
|
|
"an empty mask took {} bytes",
|
|
coverage.encoded_len()
|
|
);
|
|
}
|
|
|
|
/// What a real one costs. The shape is a bilinear upsample of a coarse
|
|
/// grid, which is what both models produce, so the run structure is the
|
|
/// one a photograph actually gives.
|
|
#[test]
|
|
fn a_realistic_mask_fits_in_a_sidecar() {
|
|
let (w, h) = (1600usize, 1067usize);
|
|
let (gw, gh) = (160usize, 107usize);
|
|
let mut grid = vec![0f32; gw * gh];
|
|
for y in 0..gh {
|
|
for x in 0..gw {
|
|
let dx = (x as f32 - 80.0) / 26.0;
|
|
let dy = (y as f32 - 60.0) / 42.0;
|
|
let r = (dx * dx + dy * dy).sqrt()
|
|
+ 0.06 * ((y as f32 * 0.9).sin() * (x as f32 * 0.7).cos());
|
|
grid[y * gw + x] = 1.0 / (1.0 + ((r - 1.0) * 9.0).exp());
|
|
}
|
|
}
|
|
let mut values = vec![0u8; w * h];
|
|
for y in 0..h {
|
|
let fy = ((y as f32 + 0.5) / h as f32 * gh as f32 - 0.5).max(0.0);
|
|
let (y0, ty) = (fy.floor() as usize, fy.fract());
|
|
let y1 = (y0 + 1).min(gh - 1);
|
|
for x in 0..w {
|
|
let fx = ((x as f32 + 0.5) / w as f32 * gw as f32 - 0.5).max(0.0);
|
|
let (x0, tx) = (fx.floor() as usize, fx.fract());
|
|
let x1 = (x0 + 1).min(gw - 1);
|
|
let a = grid[y0 * gw + x0] * (1.0 - tx) + grid[y0 * gw + x1] * tx;
|
|
let b = grid[y1 * gw + x0] * (1.0 - tx) + grid[y1 * gw + x1] * tx;
|
|
values[y * w + x] = ((a * (1.0 - ty) + b * ty) * 255.0) as u8;
|
|
}
|
|
}
|
|
|
|
let coverage = Coverage::encode(&values, w, h, RENDERED_LEVELS).expect("should encode");
|
|
let expected: Vec<u8> = values
|
|
.iter()
|
|
.map(|&v| if v >= 128 { 255 } else { 0 })
|
|
.collect();
|
|
assert_eq!(
|
|
coverage.decode(),
|
|
expected,
|
|
"the stored mask must threshold identically to the model's"
|
|
);
|
|
// Measured at 6,464 bytes; the bound is loose enough not to fail over
|
|
// a change of rounding and tight enough to catch a coder that has
|
|
// stopped coding. Against 1,707,200 bytes raw.
|
|
assert!(
|
|
coverage.encoded_len() < 8 * 1024,
|
|
"a realistic subject took {} bytes",
|
|
coverage.encoded_len()
|
|
);
|
|
}
|
|
}
|