2a4a48c0fb1a591adfb0b94389773160712a50bd
Build and test / Desktop (Linux) (push) Failing after 8m39s
Build and test / Layer separation (push) Successful in 26s
🐳 Android image / Build and push (push) Successful in 2s
Build and test / android-image (push) Successful in 3s
Traceability / Requirement traces (push) Failing after 1m4s
Build and test / Android (aarch64) (push) Failing after 22m44s
Not a patch: this carries a data-loss fix and a feature. Collection membership merged on `images.content_hash`, which the schema computes only for import dedup and reconnect — never in a scan. On a synced library it is NULL for every image, so the union matched nothing and the catalog push that follows a merge overwrote whatever the other device had uploaded. Collections arrived named and empty on every device, and each sync destroyed the other's membership. Keyed on `oc:fileid` now, which every scanned image has. Verified on a 23,000-image library: 247 memberships recovered, and a round trip between tablet and desktop confirmed in both directions. Card import (FR-CAT-10, FR-CAT-11, FR-NC-7a, FR-NC-7b) arrives with it: the ingest engine, the write half of the storage abstraction, removable-volume detection, duplicate detection in two tiers, dated folders on both sides, and thumbnails made while the originals are still in hand. Uploads always go to the library on the server; what lands on this machine is a staging copy the app removes once the upload is confirmed, and a move-import empties the card only of photographs the server has acknowledged. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%