2d958075424349b1e2d1af499fddc4f6b9f51aa8
The Android bundling landed the weights under that platform's asset directory, which was the wrong home the moment a second packager wanted them. `makepkg -si` produced a desktop install with no model at all — the same "no face model is installed" the phone used to show, for the same reason: nothing put the files anywhere the app looks. So `models/face/` at the root is the one copy, and both packagers read it: assemble-apk.sh bundles it as APK assets, and the PKGBUILD installs it to /usr/share/darkroom/models. Both refuse an LFS pointer rather than shipping a 130-byte file that fails inside the graph loader on a user's machine. `face_models` now searches three places, most specific first: the account's own directory, the shared user directory, then $XDG_DATA_DIRS. So a packaged pair is found automatically and a pair the user placed by hand still outranks it — which is what keeps a deliberate choice of weights from being overridden by an upgrade. $XDG_DATA_DIRS rather than a hard-coded /usr/share: that is the variable a distribution, a prefix install or a Nix-style store already sets to say where its data went, and its documented default is exactly the two paths that would otherwise have been hard-coded. Empty on Android, which has no such directories — there the APK's copy is unpacked into the shared user directory instead, because an asset inside a package is not a path anything can read from. Verified: the APK still carries both models at assets/models/, the PKGBUILD parses and installs from the new path, 467 tests pass. Includes the pkgver 0.6.0 → 0.7.0 bump that was already sitting uncommitted in the working tree. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
| faces.md | Face detection and identity — the models, the licence problem, and what S14 measures |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%