371038614f5fabb474738c5ac04bd2ad4d9e25e4
The repair added in051447bwas appended to the work list: wanted.extend(repair); Behind every un-indexed image in the library. On this library that is position 23,000-odd — roughly two hours of fetching before the first repair is reached, which inside one session is indistinguishable from the feature not existing. The log said it had found them and the screen stayed empty, which is the worst combination of the two. They go first now. There are a few hundred of them against tens of thousands of un-indexed images, and they are precisely the images the People screen is failing to draw at this moment — so the ordering costs nothing and is the difference between the grid filling in within a minute and not filling in at all. A failure to build the un-indexed half no longer discards the repairs either: the pass runs with whatever it has rather than returning empty. Verified on the live catalog: 455 images hold faces, 251 already have a proxy from the fixed sweep, and the remaining 204 are what now sits at the front of the queue. The stored proxies check out — a valid JPEG at the large class, 49 KB — so the storing half of051447bwas already working. 471 tests pass, including one that the orphan is ordered ahead of the library. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
| faces.md | Face detection and identity — the models, the licence problem, and what S14 measures |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%