40e6334bb12883245f5abf1c77b7380fb7a8ce7d
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Build and test / android-image (push) Successful in 3s
Build and test / Desktop (Linux) (push) Successful in 21m23s
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The APK has been debug-signed with a key generated on the spot, which is right for putting a build on a test device and useless for anything else: a different signature every run, so nothing can ever update in place. Four secrets now select a real signature -- ANDROID_KEYSTORE_BASE64 and its password, alias and key password. The names are JellyTau's, because that repo already signs its Android build this way against this same runner and one convention across both is one thing to remember. Absence of the secrets is not an error. A fork or a branch build has no access to them and should still produce an installable APK, so the debug path stays exactly as it was. The reverse is an error: if a keystore is supplied and cannot be read, the build fails rather than quietly falling back to a debug key, because a release that is silently debug-signed is worse than no release. Passwords reach apksigner and keytool as `env:`, never `pass:`. `pass:` puts the password in the process table for anything on the box to read. The keystore is written to a 0700 mktemp directory and never into the workspace, which is both what actions/cache saves and what the upload step globs. Also: upload-artifact drops from v4 to v3. v4 was a guess about what this Gitea supports. v3 is what JellyTau uploads its APK with on this runner today, which makes it the version known to work rather than the one that ought to. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%