dtourolle 5365123d92 Fix the folder picker stuck on "Loading…"
The picker set loading=true and nothing ever cleared it, because
browser_loaded() was never called — my earlier edit to replace the stub
silently failed to apply after cargo fmt reindented the code it matched
against. The stale stub was still writing folder names into the status
line, which is the list visible under the selector.

Verified by grep before and after: browser_loaded had zero call sites,
now two.

Two related defects fixed while in there. Both timers polled their
channel with `if let Ok(..)`, so a worker thread that died without
sending left the screen on "Loading…" or "Connecting…" forever. Both now
treat Disconnected as terminal.

The first attempt at that fix introduced a bug of its own: a separate
probe call consumed a pending message and discarded it, so a successful
login would have vanished. The login poller now drains in one loop with
disconnection as a match arm, and only reports failure when the flow had
not already completed.

Lesson worth recording: verify a replacement applied rather than trusting
the edit succeeded. A silently-skipped replace looks identical to a
successful one until the feature is used.

43 tests in dr-ui.
2026-08-09 16:01:48 +02:00
2026-08-09 15:34:46 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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2026-10-07 11:27:59 +00:00
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