dtourolleandClaude Opus 5 574107bc39 Let a manual collection be put in the order it is meant to be seen in
`collection_members.position` and `Sort::CollectionPosition` have been in the
catalog since collections were, and nothing above dr-catalog has ever written
or read either: `collections::set_order` had no callers, and the grid ordered
everything by capture time whatever it was scoped to — dr-ui does not construct
a `Query` at all, it has its own `GRID_ORDER` constant. So a manual collection
was a set with an order nobody could see or change.

Three pieces, because it could not be fewer:

`grid_order_for` decides the ordering from the scope, and both readers take it
from there. That is the load-bearing part. An ordinal only names a photograph
relative to an ordering, so the window read and the span read have to agree —
a shift-click resolved through a different ORDER BY than the cells were drawn
with selects a different run than the one on screen, and the user finds out
when the export runs. `read_ids_span` already stated that invariant about
`GRID_ORDER`; this widens it to an ordering that depends on the scope.

Only a single manual collection has one. A set draws its descendants' images
too, and two children's positions are unrelated integers that interleave
arbitrarily; a smart collection has no member rows to carry a position at all.
Both fall back to capture time and refuse the drop rather than pretending.

The drop is on the cell, on whichever half of it the finger landed — the
trailing edge is the only way to name the last place in a collection, since
there is no cell beyond the last one to drop in front of.

`reordered` is pure and the membership is rewritten whole. `set_order` sets the
positions it is given and leaves the rest, so a partial write would interleave
the moved run with rows nobody touched; and it is read unfiltered, so what the
filter is hiding keeps its place relative to what the user can see.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 20:04:17 +02:00
2026-08-29 13:53:19 +02:00
2026-08-26 10:08:51 +02:00
2026-08-29 13:53:19 +02:00
2026-08-29 13:53:19 +02:00
2026-08-27 19:33:37 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone
faces.md Face detection and identity — the models, the licence problem, and what S14 measures

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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