5768100816d735bdab47dd62b487bbb808918a0d
The passes that need every photograph's bytes — thumbnails, face indexing — now borrow each one and release it at the end. On a placeholder library that is the difference between peak disk being the working set and being the whole library. Including on cancellation, which was nearly missed: the face sweep returns mid-loop when the user presses Stop, and without releasing there the disk is spent and nothing is delivered for it. `materialise` now answers whether *it* fetched the content. The pool used to work that out by listing a file's parent directory — one listing per file across a library — when the backend already had to `stat` it to decide whether to ask. One syscall instead of a directory walk, and it removes the bug class the tests found earlier: a file at the library root has no `parent()`, so every one of them read as already-downloaded. **Pinning is the retention control**, and it drives the model the catalog already had rather than a second one. `tier_desired` is what the user asked to keep hydrated, `pending_pins` is the resumable work list, and a pinned collection is never dehydrated for the same reason it was never evicted. It was in fact *broken* here before: `get` on a stub failed, and the pin worker logged "one unreadable file must not abandon the whole pin" and silently did nothing. Pinned originals on such a library are recorded with `path = NULL` (`Cache::record_in_place`) rather than copied under `originals/`. Two reasons, and the second is the important one. A copy would hold every pinned photograph twice, with the budget able to evict the half that was not costing the disk. And `release` deletes the file a row names — so a row that names none cannot delete anything, which puts the one catastrophic operation out of reach by construction rather than by remembering not to call it. Deleting a materialised file inside a synced tree removes the photograph from the server and every other device. Handing disk back is `spawn_dehydrate`, which asks the client. Two gaps written down rather than papered over (docs/storage.md §7): a hydrating pass cannot yet quote its cost, because a stub reports no size; and the two sweeps hold separate pools, so a library indexed for both fetches twice.
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
| faces.md | Face detection and identity — the models, the licence problem, and what S14 measures |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%