5a0a9719ebd97d112906185f3032b6a37e88a2cc
The workspace read 0.1.0 for two releases, so every desktop binary reported a version two releases stale. The APK was worse: `AndroidManifest.xml` states no version at all, so a device showed `versionName=null` and `versionCode=0` while the library inside the APK knew exactly what it was. A version edited by hand in several files is a version that is wrong in at least one of them. `tools/set-version.sh` is now the only thing that sets one. It takes the version from the latest git tag, or is told, and writes the two files that must state it before anything is built: the workspace `Cargo.toml`, from which every crate inherits, and `packaging/PKGBUILD`, which pacman reads before a build exists. It refreshes `Cargo.lock`, because members appear there by version and CI builds `--locked`. `--commit` commits the result. Android is not in that list on purpose. `package.sh` reads the version out of `Cargo.toml` and hands it to `aapt2 link`, so the APK cannot drift from the binary it contains — there is no third file to forget. `versionCode` has to be one increasing integer, which a semantic version is not, so it is packed as MAJOR*10000 + MINOR*100 + PATCH: ordered the way Android requires, and readable at a glance. A version that is not MAJOR.MINOR.PATCH is refused rather than coerced. It is a contract with whoever reads a bug report, and silently turning "0.4" into something else is worse than being asked to type it again. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%