7275c020d7c640fdef5f733e73e3d6105a759db2
0.90 left a third of the reference library ungrouped: 1,213 of 1,813 faces in a
group, and the rest sitting alone in a screen that had nothing to offer for
them.
"Is 0.90 too tight" is not answerable from the number. It is a probability, and
which cosine it lands on depends on the calibration — so the first half of this
is a way to ask the question properly. `face_index --tune` runs the real
clusterer over the real embeddings at ten thresholds and prints what each one
produces. It writes nothing; comparing thresholds by applying them would have
each one pollute the next.
On the reference library:
P cosine groups grouped largest
0.95 0.449 311 62% 51
0.90 0.403 316 67% 51
0.85 0.374 318 70% 57
0.80 0.353 328 74% 69
0.75 0.335 327 77% 69
0.70 0.319 326 79% 81
0.50 0.267 303 85% 90
The count of *groups* is the signal, not the count of grouped faces. Loosening
from 0.95 makes it climb: real people are being assembled out of fragments. It
peaks at 0.80 and then falls — and a falling group count while the grouped faces
keep rising is the shape of over-merging, separate identities being welded
together. That is the FR-CULL-10 failure, and the one the user cannot undo by
hand.
So 0.80: the loosest setting still building people rather than melting them
together. A third more of the library gets grouped than at 0.90, and the largest
group grows by eighteen faces rather than by forty.
The table is one library, and the doc comment says so — `--tune` reruns it on
any other.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
| faces.md | Face detection and identity — the models, the licence problem, and what S14 measures |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
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86.1%
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1.1%
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Other
0.6%