dtourolle 76a751f125 Measure the grid against the grid, not the whole view
`cell-size`, `columns` and `visible-rows` were all derived from the
LibraryGrid's own width and height. The cells are not drawn in that box:
the capture-time axis is a sibling of the grid, 96px of it, and the
header takes another 44px off the top.

So `columns` counted the timeline as room for thumbnails and fitted one
more column than there was space for. The last column started inside the
Flickable and ended outside it — clipped, with no sideways scroll to
reach it. At the 180px size class on a phone in portrait the timeline is
a quarter of the screen, which is most of a column.

`visible-rows` was wrong the same way and fed `capacity`, so every window
over-fetched by the ratio of the header to the viewport.

Both now read `grid-area`, the layout the cells actually live in. That is
a descendant, and reading a descendant's geometry is the shape that
causes binding loops elsewhere in this UI — but not here: nothing derived
from these feeds back into the layout. The cells are placed absolutely
inside the Flickable and a Flickable's layout constraints are a bare
`stretch: 1` that its viewport cannot influence.
2026-08-21 20:28:12 +02:00
2026-08-17 10:04:14 +02:00
2026-08-16 22:26:37 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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