dtourolle 7900184383 Point the Android Java build at the installed SDK jar
ANDROID_PLATFORM means "link native code for API 28" to cargo-ndk, but the
android-build crate reads the same variable as "compile Java against
platforms/android-28/android.jar" — a directory that does not exist in the
image, because only the compile SDK is installed. Slint's Android backend
builds a Java helper through that crate, so it panicked with "No Android
platforms found" while android.jar sat in android-36.

ANDROID_JAR is checked ahead of the platform lookup and settles it: Java
compiles against the compile SDK, native code still links against MIN_API.
The two are meant to differ; only the variable name is overloaded.

Assisted-by: LLM
2026-08-09 21:11:10 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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2026-10-07 11:27:59 +00:00
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