79001843830df99d4e6f0286f5004d049dec6578
ANDROID_PLATFORM means "link native code for API 28" to cargo-ndk, but the android-build crate reads the same variable as "compile Java against platforms/android-28/android.jar" — a directory that does not exist in the image, because only the compile SDK is installed. Slint's Android backend builds a Java helper through that crate, so it panicked with "No Android platforms found" while android.jar sat in android-36. ANDROID_JAR is checked ahead of the platform lookup and settles it: Java compiles against the compile SDK, native code still links against MIN_API. The two are meant to differ; only the variable name is overloaded. Assisted-by: LLM
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%