871a0eac283f3efb002e7600c54614ea1a1c2b85
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 1s
Build and test / Desktop (Linux) (push) Successful in 19m21s
Build and test / Layer separation (push) Successful in 29s
Traceability / Requirement traces (push) Successful in 23s
Build and test / Android (aarch64) (push) Failing after 33m3s
Two failures in a row were the same shape: a command the workflow calls was not in the image. git-lfs, then file(1). Each cost a full run to learn, and the android job is expensive to be wrong in -- the step that fails is at the end, so every attempt paid twenty-eight minutes of cross-compile first to reach the line that could not work. Both were visible in ten seconds from here. `docker run <image> command -v file` is the whole diagnosis; it just never occurred to anybody to ask before pushing. So the question gets asked automatically. This reads the `run:` blocks out of the workflows, pulls the commands worth doubting -- the ones a minimal Debian plausibly lacks, not `cd` -- and checks each against the image its job declares. It does not run the workflow and is not a replacement for one. It answers exactly the question that was expensive to answer. `git lfs` is handled specially and the comment says why: it is a subcommand, so the first word of the line is `git`, which is always there. Taking first words alone would have missed the original bug -- and did, in the first version of this script. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86%
Slint
10.3%
Python
1.2%
Shell
1%
WGSL
0.9%
Other
0.6%