dtourolleandClaude Opus 5 8b7c1e7f10 Open the sign-in URL through an ACTION_VIEW Intent on Android
The previous commit made the missing launcher honest; this gives Android a real
one, so Login Flow v2 can complete on device.

Builds `new Intent(ACTION_VIEW, Uri.parse(url))` and hands it to
`startActivity` over JNI. The JavaVM and Activity come from ndk_context, which
android-activity's glue populates at startup — the same handle Slint's backend
uses, so there is no second VM to reconcile.

The login worker is a plain std::thread and therefore unknown to the JVM, where
any JNI call would abort the process. jni 0.22 scopes attachment to a closure
rather than returning a guard, so the whole Intent is built and dispatched
inside `attach_current_thread` and the thread detaches on the way out.

Names use `jni_str!` and signatures `jni_sig!`, both compile-time: a typo is a
build error rather than a NoSuchMethodError on the device. A pending Java
exception is checked and cleared before returning, since leaving one pending
makes the next JNI call fail somewhere unrelated; in practice it means
ActivityNotFoundException, i.e. no browser installed.

jni is pinned to 0.22 to match Slint's Android backend.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-09 22:35:38 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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