93efdf27a6ce43665b66bd9accd79bdad3d7def4
`Version::update` is the write path an automatic save goes through. It copied the parameters and the masks and said nothing about the film, so a photograph developed on a stock was written back without it and opened the next time without its emulsion. Nothing reported a failure — the line was simply not there. It is the third of the three routines that captured "the edit" and the only one that got it wrong, which is the argument for not having three. All of them now destructure one `EditState`, so `from_graph`, `update` and `apply` cannot disagree about what an edit consists of, and the next part of one cannot be lost by anybody writing a line too few. Two tests, both of which fail without the fix: the field survives `update`, and the stock survives the round trip through the file. `apply` returns the `FilmRebake` it always implicitly owed, so `apply_version` now reads the debt off the call rather than off `version.film` — and pays it in both directions, since a version with no film has to clear the adjust pass too or it keeps textures bound that nothing will sample. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%