9997623df453fb844464a9e9b98d0ab9912a8961
`platform_volumes` has been gated to Linux since it was written, but the eight items it is built from were not, so every Android build compiled a `/proc/mounts` parser it could never call and then printed eight dead-code warnings about it. Real warnings hide in that kind of noise. Gated per item rather than moved into a module, because the file already draws the line that way one function above and two patterns for one idea is worse than a repeated attribute. The tests go with them. They parse a mount table and assert on names like `mmcblk0p1`, so they are as Linux-bound as the code they exercise, and `Path` turns out to be too -- only the reader borrows one, where `Volume` owns its own. Android now builds dr-plat with no warnings at all. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
| faces.md | Face detection and identity — the models, the licence problem, and what S14 measures |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%