dtourolle 9d1e31ffbb Fail CI when a key is bound but not in the gesture book, or listed but not bound
The gesture book is generated from GESTURE tags, so it could not describe a
gesture nobody tagged, but nothing made anyone tag one. The arrow keys, Enter,
P, X, U, Delete, F1 and F2 all worked in the grid with no line in the help
sheet, and a tag could name a key whose handler had gone.

Key handlers now compare one canonical string, Keys.chord(event) == "Ctrl+Z",
instead of reading event.text and the modifiers themselves. keys.slint folds
the key and its modifiers into that spelling, so the literal in the handler is
the whole binding and the checker reads exactly what the handler dispatches
on. Each handler carries a KEYMAP comment naming the gesture-book section its
keys belong to, and a tag's keys field names its keys between backticks.
gestures-check now fails when a handler binds a key no tag in that section
names, when a tag names a key no handler there binds, when any .slint file
other than keys.slint reads event.text, when a compared literal is not
canonical, and when keys.slint's named keys drift from the Rust list.

Spellings are normalised in one place, chord.rs: Ctrl+z, Control+Z and
LeftArrow all mean what the handler's "Ctrl+Z" and "Left" mean. Shift and Alt
count only for letters and named keys, because on the French layout every
digit needs shift and a 6 has to be a 6 however it was typed.

A Rust keymap that both dispatched and was read by the generator was the
alternative. It would have moved the handlers' decisions away from the Slint
state they depend on, and a window that forgot to install it would have had
no working keys at all.

The keys that were already bound and undocumented are now tagged.
2026-09-24 23:42:25 -04:00
2026-08-26 10:08:51 +02:00
2026-09-23 19:07:22 -04:00

DarkRoom

A non-destructive RAW photo editor and library for Linux and Android, with a GPU develop pipeline, a catalog that syncs between devices, and no account, no telemetry and no cloud of its own.

The library: seventy frames, the timeline beside them, the filter bar above

The manual shows every feature, pictured from the application itself. This page says what it is, how to get it, and what is still missing.

What it does

A library. Point it at a folder — on this machine, on a network mount, or one a Nextcloud client keeps in virtual-files mode, where a placeholder is treated as the photograph rather than as a one-byte file — or at a Nextcloud account directly. The grid is virtualised, ordered by capture time with a timeline beside it, and filtered by rating, flag, person and whether the file is here. Ratings, keywords, collections and a trash that survives a crash mid-operation. Card ingest. Bursts fold. Face detection and identity, with the index syncing between devices.

Developing. Eighteen declared operations fused into one compute dispatch, plus the neighbourhood work that cannot be: clarity, texture, capture sharpening, noise reduction, lens correction, spectral film simulation. Crop and straighten, spot repair, and local adjustments over masks the model draws — click a subject or a category, then paint, subtract a gradient, grow or shrink the edge. Focus peaking and a raw histogram for judging what is recoverable. Named presets; XMP sidecars other editors read.

Segmenting an urban scene and choosing the sky as a mask

Panoramas. Select the frames, align, choose a projection, fill the ragged border rather than crop it, and the composite lands beside its sources as a DNG, with a sidecar recording what it was merged from.

Twelve hand-held frames aligned on a cylinder

Export. JPEG, PNG, AVIF, JPEG XL, 8- and 16-bit TIFF, with resize, output sharpening, a naming template and a colour space — to a folder here or back into the library.

On both platforms. The same core runs on a desktop and a 12-inch tablet; the interface is one layout, tuned for a wide viewport with touch targets throughout. On desktop the develop view draws the compute pass's texture directly — no readback between the GPU and the screen.

Getting it

Platform How State
Arch Linux packaging/PKGBUILD — makepkg -si Built from every release
Android The APK from each CI run, or ./docker/android/package.sh --install Runs on a tablet; F-Droid not yet submitted
Windows DarkRoom-<version>-x86_64-setup.exe, cross-built by CI (windows.md) Verified under Wine only; unsigned
Flatpak packaging/flatpak/ Manifest in tree; choosing a library does not yet work in the sandbox

Or build it. Git LFS is required for the model weights, and the toolchain pins itself to 1.92.0:

git lfs install && git lfs pull
cargo run --release -p darkroom-desktop

Android, through the containerised toolchain (docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

CONTRIBUTING.md has the system packages, the four commands CI runs against what you send, and the shortest useful contribution — a develop operation is one YAML file, and it arrives with its controls, its place in the chain and its tests.

Where it stands

0.14.1, twenty-two tagged releases in. 188 numbered requirements in scope, 82% of them claimed by code and traced to it; the rest are written down rather than merely absent.

Not built: plugins (post-v1, D12), compare and survey culling, AI denoise, tiled and progressive rendering, HDR merge and focus stacking, most of the Android platform integration beyond running, and the Flatpak's library chooser. The performance targets are half verified: the per-commit benchmark suite §8 requires exists for everything that does not need a frame — the catalog, the scan, the thumbnails — and not yet for the render path, so a regression there fails nothing. outstanding.md is the list, with the reasoning for each.

The one deliberate compromise worth knowing about before reading anything else: the Android develop view reads its frame back through the CPU, because zero-copy there needs wgpu's Vulkan swapchain and that tears a portrait window on a tablet whose panel is mounted landscape. It is debt, not a revision of the rule — technical-debt.md TD-1 has the measurements and the three things any one of which would remove it.

Documentation

docs/README.md is the index. The short version, for someone using it:

manual Every feature, pictured
gestures.md How it is driven — generated from the code, so it cannot describe a gesture that does not exist

For someone changing it:

CONTRIBUTING.md How to land a first change without reading the rest
requirements.md What the software must do — the numbered register, and the decisions
architecture.md How it is built — crates, the GPU pipeline, the data model, sync
technical-debt.md Compromises taken deliberately, each with the condition that retires it
outstanding.md What is not built, and whether that is a decision or a gap
code-health.md What a contribution costs, per seam, measured
traceability.md Generated: which requirement is claimed by which file

Designs, one per subsystem: segmentation and mask editing · spot removal · panorama · faces · inference · storage and sync · catalog · display and extension · navigation · distribution · windows · benchmarks.

Licence

GPL-3.0-or-later. The photographs in the manual and the test fixtures are the author's and are there to show and test this project, nothing else. The model weights carry their own licences — models/LICENCE.md.

S
Description
No description provided
Readme GPL-3.0
1 GiB
2026-10-07 11:27:59 +00:00
Languages
Rust 86.1%
Slint 10.3%
Python 1.1%
Shell 1%
WGSL 0.9%
Other 0.6%