a1e8f494b9ca04bbfeb7bce120e4d1e2fc0fd546
The face pass set the status to "checking faces…" once and then said nothing until it was finished. On a library whose first export after a re-index is 9,849 photographs and 85 MB of shards, that is eight minutes of a progress bar sitting still — which is indistinguishable from a hang, and was reported as one twice. Nothing was wrong with the sync. The only fault was that it was silent. Three places now report, which are the three that take real time: - **Preparing**, per image with a count, since this is the long one and the only one whose length the user cannot guess from anything on screen. - **Sending**, per shard with its size, because a face shard carries crops and runs to tens of megabytes — one of them is a visible wait on any connection. Announced before the upload rather than after, since the wait *is* the upload. - **Taking in** a peer's shard, which is a download and then a row-by-row merge. The export reports every 25 images rather than every one, so the channel behind it stays lost in the write it accompanies. `export_to_shards` keeps its old signature and delegates, so the callers that do not want progress do not grow a parameter for it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
| faces.md | Face detection and identity — the models, the licence problem, and what S14 measures |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%