dtourolleandClaude Opus 5 a67402961d Let the merge engine's dot product use the machine's kernel too
Engine::cross is the one place a dot product is computed during
agglomeration — when two groups become adjacent through a third and
their sub-threshold pairs, never summed because they were never
interesting, have to be accounted for. It was calling the portable loop
while the scan beside it had AVX2 or NEON, which on the reference
library was 1,753,514 dot products taking 0.54s.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 11:58:07 +02:00
2026-08-26 10:08:51 +02:00
2026-08-28 22:24:58 +02:00
2026-08-28 22:24:58 +02:00
2026-08-27 19:33:37 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone
faces.md Face detection and identity — the models, the licence problem, and what S14 measures

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

S
Description
No description provided
Readme GPL-3.0
1 GiB
2026-10-07 11:27:59 +00:00
Languages
Rust 86.1%
Slint 10.3%
Python 1.1%
Shell 1%
WGSL 0.9%
Other 0.6%