dtourolleandClaude Opus 5 b60f9d10d9
Build and test / Desktop (Linux) (push) Successful in 30m54s
Build and test / Layer separation (push) Successful in 44s
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 1s
Traceability / Requirement traces (push) Successful in 43s
Build and test / Android (aarch64) (push) Failing after 52m25s
Merge: 32-pixel faces, a header that does not overlap, and set-aside that sticks
The size floor comes down to 32 source pixels with the blur floor moved to match
— they are coupled, since an upsampled face scores low on sharpness whatever its
original quality, and dropping one without the other would have undone itself.

The Identity header stops pinning its rows shorter than the controls in them, so
the name field no longer draws through the buttons below it.

And a group set aside now survives Regroup: its faces anchor the way
confirmations do, so they stay where the user put them instead of regrouping
into a fresh person with no ignore flag.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-28 08:30:32 +02:00
2026-08-26 10:08:51 +02:00
2026-08-27 19:33:37 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone
faces.md Face detection and identity — the models, the licence problem, and what S14 measures

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

S
Description
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Readme GPL-3.0
1 GiB
2026-10-07 11:27:59 +00:00
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