dtourolleandClaude Opus 5 bb3b512b81 Merge: a face sync that can actually complete
Three faults between a laptop that had indexed a library and a tablet that only
ever received part of it.

The face store was the one part of the catalog still on the rollback journal at
synchronous=FULL — 21.3 ms a commit against the 0.05 ms everything else pays,
four commits per photograph, on the order of fourteen minutes of pure fsync for
ten thousand images. It now writes the way the catalog and the thumbnail store
do, with a checkpoint before upload so the file that goes to the server is
complete without its write-ahead log.

Every idle pass read 94 MB of shards to decide it had nothing to send; the name
and the size answer that.

And the 60-second total request timeout was a floor on link speed rather than a
hang detector: a 25 MB shard needed a sustained 425 KB/s or it failed, and then
retried and failed again indefinitely. It now times out on inactivity.

The merge itself was never at fault — a probe that stands up an empty catalog,
adopts the shards and merges the real one in gets all 611 of a person's faces,
not 200.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-28 23:08:29 +02:00
2026-08-26 10:08:51 +02:00
2026-08-28 22:24:58 +02:00
2026-08-28 22:24:58 +02:00
2026-08-27 19:33:37 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone
faces.md Face detection and identity — the models, the licence problem, and what S14 measures

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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