dtourolle c045702a47 Show the photographer the mask they are shaping
Nobody can refine an edge they are not being shown. The only thing drawn on
the canvas was the region overlay — a false-coloured picture of what the model
*detected* — which knows nothing of a layer's feather, its falloff, its
morphology, its invert or its opacity, and nothing at all about a gradient, a
range or a stroke. Every control added for mask editing therefore acted on
something invisible, which is why the whole feature reads as absent rather
than as unfinished.

A layer's finished mask now draws over the photograph in one of three styles:
a tint for whether the right thing is selected, an alpha for where the edge
is, an outline for whether that edge is registered against the detail the
other two hide.

The hard part is not the shader. A selection with no adjustment on it changes
no pixel, so it is not active, so it holds no slice of the mask array and is
never rasterised — and that is exactly the layer somebody wants to look at,
for the whole of the time between choosing a subject and deciding what to do
to it. So `MaskStack::rendered` is `active()` plus the layer being looked at,
and the rasteriser, the composer and the distance-field builder all index by
position in it. Which is also why the design's "two uniforms, no recompile" is
not available: a uniform can select a slot, it cannot conjure one.

The reveal is never on the graph. It reaches the pipeline as an argument to
`compose_revealing`, and `compose_for` — which the exporter, the thumbnail and
the neutral probe all call — has no way to ask for one. A flag on the graph
would have been shorter, would have type-checked, and would have been one
forgotten reset away from a red tint baked into an exported file.

And the tools that shape a mask now arm. `Masking.tool` is an `in` property
only Rust may write, and the handler wrote nothing back, so the strip reported
"Select" however many times Paint was pressed and the paint area was never
enabled — the brush, the parts and the whole of FR-DEV-19b reachable from no
control in the application.

The region overlay stands down while a mask is being shown, and its button now
says what it hides: two overlays that look alike and mean different things is
worse than either.
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2026-08-26 10:08:51 +02:00
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2026-09-07 22:31:53 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: 0.9.0, and no longer a spike. A library opens, culls, develops and exports on both platforms, across eight tagged releases. What is not built is written down rather than merely absent — see docs/outstanding.md for the requirements that have no implementation and why, and docs/technical-debt.md for the compromises that were chosen.

Documentation

Document Contents
CONTRIBUTING.md How to land a first change without reading the rest
requirements.md What the software must do — 179 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
technical-debt.md Compromises taken deliberately, each with the condition that retires it
outstanding.md What is not built, and whether that is a decision or a gap
code-health.md What a contribution costs, per seam, measured
traceability.md Generated: which requirement is claimed by which file
faces.md Face detection and identity — the models, the licence problem, and what S14 measured

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Git LFS is required for the model weights, and the toolchain pins itself. CONTRIBUTING.md has the details and the four commands CI will run against what you send.

Current state

Working. A catalog over a local folder, a Nextcloud account, or a folder a sync client keeps in virtual-files mode — where a placeholder is treated as the photograph rather than as a one-byte file. A virtualised library grid with a capture-time timeline, ratings, labels, keywords, collections and a trash that survives a crash mid-operation. Card ingest. Face detection and identity, with the index syncing between devices. A develop pipeline of fifteen declared operations fused into a single compute dispatch, plus the neighbourhood operations that cannot be — clarity, texture, capture sharpening, noise reduction, lens correction, spectral film simulation. Crop, straighten, spot removal, gradient and subject-segmentation masks, named presets, and a generated panel that no operation in ui/ is allowed to name. Export to JPEG, PNG and 8- or 16-bit TIFF with resize and output sharpening.

The zero-copy display path works on desktop. The compute pass writes a texture that Slint composites directly, which is what ARCH §6.1 requires; the readback it forbids costs 96% of frame time at 4K, and

cargo run -p dr-gpu --example bench --features readback

still reproduces that measurement. The one exception is the Android develop view, which reads the frame back through the CPU because zero-copy there needs wgpu's Vulkan swapchain, and that tears a portrait window on a tablet whose panel is mounted landscape. It is debt, not a revision of the rule: the reasoning, the on-device measurements that forced it, and the three separate things any one of which would remove it are in technical-debt.md TD-1.

Not built. Plugins, compare and survey culling, focus peaking, burst grouping, AI denoise, tiled and progressive rendering, and most of the Android platform integration beyond running. The performance targets in §4.1 are unverified rather than unmet — the per-commit benchmark suite §8 requires does not exist, so nothing fails a build on a regression. docs/outstanding.md is the list, with the reasoning.

Licence

GPL-3.0-or-later.

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