c8e05831f4fdb82e134b11bf1169e0f5f7413625
FR-CULL-9 was read as "no fit, no number", so every library without 200 confirmed positive pairs showed "Confidence unavailable" on every suggestion — which is every library, until enough confirmations exist to fit one. The confirmations are made on this screen, ranked by the number it was withholding, so the degraded state was also the permanent one. There has always been a curve: Calibration::default is the reference implementation's fitted MBF sigmoid, which is what clustering already operates at. It is a published operating point, not an invention, and what the requirement forbids is presenting it *as though it were measured on this library*. So the percentage is shown, and the screen says once, above the grid, where the curve came from. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
| faces.md | Face detection and identity — the models, the licence problem, and what S14 measures |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%