d04087af83609c91d1995fa14051794016806cc5
There was a local destination, defaulting to ~/Pictures, and an "upload" switch that could be turned off. That was wrong twice over. DarkRoom's library *is* a folder on a Nextcloud server (FR-NC-6) — there is no local library — so a user-chosen local destination built a second pile of photographs that no view in the application ever lists, and made "where did my import go" a question with two answers. An import now has exactly one destination and the page asks nothing about it. With no account there is nowhere to go at all, so Import is refused rather than quietly filling a folder. What lands on the device is a staging copy in a directory the app owns, the same shape `export` uses for its outbox and for the reason its module docs give: staging first is the only path, not a fallback for being offline. The bytes have to reach disk before the network — streaming a card straight to the server would let a move-import erase a card against an in-flight upload, and would make importing impossible with no connection (FR-NC-10). A staged file is removed once the server confirms it; one that is not confirmed stays queued, and the next import drains it. And the rule that was stated but never enforced: `retirable` was reported and `dr_ingest::retire` was never called by anything, so a move-import silently behaved as a copy. The card is now emptied by the worker, of exactly those photographs the *server* has confirmed — not those merely written here, because the staging copy is removed moments later and anything unconfirmed would then exist nowhere at all. FR-NC-7b said "copied locally first ... then queued for upload", which is a staging area; it has been rewritten to say so in terms that do not also permit what was built. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%