dtourolleandClaude Opus 5 d64a61d677 Give the tone curve a curve for each colour channel
The declaration in ops/tone_curve.yaml has claimed per-channel curves since
it was written — it is the justification for the operation carrying both
`tone` and `colour`. Only the master curve existed. This is the other three.

The master runs first and the channels grade its result. Both orders are
real images and they differ visibly, so the choice is made and written down
rather than left to the loop: a point placed on the blue curve should act on
the tone the photographer can see, which is what the master has already
produced. The other order anchors the grade to tones the master is about to
move, so adjusting contrast slides a warm shadow up into the midtones.

Every id that existed before today is spelled exactly as it was. The master
curve keeps `p2_y` and the new curves take `r_`, `g_` and `b_` prefixes, so
a sidecar written when there was one curve loads, means what it meant, and
renders the same shader — asserted on the generated source, not on the
parameter values. Nothing needed a version check because nothing was
renamed.

Each curve reaches the shader only when it has been moved off the diagonal,
so an S-curve and no colour work generates what it generated when this
operation held ten parameters instead of forty, down to the uniform names.
The monotonicity guarantee is enforced per curve: a coincident pair on blue
divides by zero exactly as thoroughly as one on the master.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 16:06:13 +02:00
2026-08-22 09:55:09 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

S
Description
No description provided
Readme GPL-3.0
1 GiB
2026-10-07 11:27:59 +00:00
Languages
Rust 86.1%
Slint 10.3%
Python 1.1%
Shell 1%
WGSL 0.9%
Other 0.6%