db43d8ec8b8b9a4e1f603433760a116e8d1767ef
"Limit to range" looked broken a second time, for a second reason. The ends were added to the filter chip row, and that row scrolls: its own comment records that fourteen chips do not fit across 768 logical pixels, "so that is every tablet in portrait". Two date fields and a caption went straight past the right-hand edge, into the part of the row that has to be panned to. So the fix for a control that appeared to do nothing was itself invisible, and pressing the chip still looked like it did nothing. They have their own line now, below the chips and outside the Flickable, and it exists only while a range does. Nothing competes with it for width, and nothing has to be panned to reach it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%