The Android develop view reads its frame back through memory (TD-1) because wgpu's Vulkan swapchain never pre-rotates, and a portrait window on this tablet's landscape panel then tears. The fix is a small patch to each of these two crates, and this commit is only the ground it lands on: both are byte-for-byte the crates.io sources the lockfile already resolved, so the commits that follow are the patch and nothing else. third_party/ is excluded from the workspace, or every path dependency under the root would become a member and `--workspace` would test and lint upstream code as ours. The README says how to carry the patches across a Slint or wgpu bump, which matters because a stale version here does not fail the build — cargo just warns and uses the unpatched crate.
1265 lines
47 KiB
Rust
1265 lines
47 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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// cSpell: ignore rrect skpath
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use std::pin::Pin;
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use super::{PhysicalBorderRadius, PhysicalLength, PhysicalPoint, PhysicalRect, PhysicalSize};
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use i_slint_core::graphics::ApproxEq;
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use i_slint_core::graphics::boxshadowcache::BoxShadowCache;
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use i_slint_core::graphics::euclid::num::Zero;
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use i_slint_core::graphics::euclid::{self, Vector2D};
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use i_slint_core::item_rendering::{
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CachedRenderingData, ItemCache, ItemRenderer, ItemRendererFeatures, LayerRenderer, RenderImage,
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RenderText,
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};
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use i_slint_core::items::{ImageFit, ImageRendering, ItemRc, Layer, Opacity, RenderingResult};
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use i_slint_core::lengths::{
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LogicalBorderRadius, LogicalLength, LogicalPoint, LogicalPx, LogicalRect, LogicalSize,
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LogicalVector, PhysicalPx, RectLengths, ScaleFactor, SizeLengths, logical_size_from_api,
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};
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use i_slint_core::textlayout::sharedparley::{self, GlyphRenderer, fontique};
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use i_slint_core::window::WindowInner;
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use i_slint_core::{Brush, Color, SharedString};
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use skia_safe::{Matrix, TileMode};
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pub type SkiaBoxShadowCache = BoxShadowCache<skia_safe::Image>;
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#[derive(Clone, Copy)]
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struct RenderState {
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alpha: f32,
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transform: i_slint_core::lengths::ItemTransform,
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}
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pub struct SkiaItemRenderer<'a> {
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pub canvas: &'a skia_safe::Canvas,
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pub scale_factor: ScaleFactor,
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pub window: &'a i_slint_core::api::Window,
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surface: Option<&'a dyn crate::Surface>,
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state_stack: Vec<RenderState>,
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current_state: RenderState,
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image_cache: &'a ItemCache<Option<skia_safe::Image>>,
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layer_cache: &'a ItemCache<Option<(PhysicalPoint, skia_safe::Image)>>,
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path_cache: &'a ItemCache<Option<(Vector2D<f32, PhysicalPx>, skia_safe::Path)>>,
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text_layout_cache: &'a sharedparley::TextLayoutCache,
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box_shadow_cache: &'a mut SkiaBoxShadowCache,
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}
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impl<'a> SkiaItemRenderer<'a> {
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pub fn new(
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canvas: &'a skia_safe::Canvas,
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window: &'a i_slint_core::api::Window,
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surface: Option<&'a dyn crate::Surface>,
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image_cache: &'a ItemCache<Option<skia_safe::Image>>,
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layer_cache: &'a ItemCache<Option<(PhysicalPoint, skia_safe::Image)>>,
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path_cache: &'a ItemCache<Option<(Vector2D<f32, PhysicalPx>, skia_safe::Path)>>,
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text_layout_cache: &'a sharedparley::TextLayoutCache,
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box_shadow_cache: &'a mut SkiaBoxShadowCache,
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) -> Self {
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Self {
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canvas,
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scale_factor: ScaleFactor::new(window.scale_factor()),
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window,
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surface,
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state_stack: Vec::new(),
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current_state: RenderState {
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alpha: 1.0,
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transform: i_slint_core::lengths::ItemTransform::identity(),
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},
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image_cache,
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layer_cache,
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path_cache,
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text_layout_cache,
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box_shadow_cache,
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}
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}
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fn default_paint(&self) -> Option<skia_safe::Paint> {
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if self.current_state.alpha.approx_eq(&1.0) {
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None
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} else {
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let mut paint = skia_safe::Paint::default();
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paint.set_alpha_f(self.current_state.alpha);
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Some(paint)
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}
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}
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fn render_drop_shadow_image(
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canvas: &skia_safe::Canvas,
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shadow_options: &i_slint_core::graphics::boxshadowcache::BoxShadowOptions,
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) -> Option<skia_safe::Image> {
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let blur = shadow_options.blur.get();
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let spread = shadow_options.spread.get();
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let shape_w = (shadow_options.width.get() + 2. * spread).max(0.);
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let shape_h = (shadow_options.height.get() + 2. * spread).max(0.);
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if shape_w <= 0. || shape_h <= 0. {
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return None;
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}
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// CSS rule: outer corner radius after spread = max(0, r + spread).
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let shape_radius = (shadow_options.radius + PhysicalBorderRadius::new_uniform(spread))
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.max(Default::default());
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let canvas_size: skia_safe::Size = (shape_w + 2. * blur, shape_h + 2. * blur).into();
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let image_info = skia_safe::ImageInfo::new(
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canvas_size.to_ceil(),
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skia_safe::ColorType::RGBA8888,
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skia_safe::AlphaType::Premul,
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None,
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);
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// The shape is centered in the canvas with `blur` padding on all sides so the Gaussian blur
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// has room to fade out into transparency.
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let rounded_rect = to_skia_rrect(
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&PhysicalRect::new(PhysicalPoint::new(blur, blur), PhysicalSize::new(shape_w, shape_h)),
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&shape_radius,
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);
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let mut paint = skia_safe::Paint::default();
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paint.set_color(to_skia_color(&shadow_options.color));
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paint.set_anti_alias(true);
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if blur > 0. {
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paint.set_mask_filter(skia_safe::MaskFilter::blur(
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skia_safe::BlurStyle::Normal,
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blur / 2.,
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None,
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));
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}
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let mut surface = canvas.new_surface(&image_info, None)?;
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let surface_canvas = surface.canvas();
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surface_canvas.clear(skia_safe::Color::TRANSPARENT);
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surface_canvas.draw_rrect(rounded_rect, &paint);
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Some(surface.image_snapshot())
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}
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fn render_inset_shadow_image(
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canvas: &skia_safe::Canvas,
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shadow_options: &i_slint_core::graphics::boxshadowcache::BoxShadowOptions,
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) -> Option<skia_safe::Image> {
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let width = shadow_options.width.get();
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let height = shadow_options.height.get();
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if width < 1. || height < 1. {
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return None;
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}
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let blur = shadow_options.blur.get();
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let spread = shadow_options.spread.get();
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let radius = shadow_options.radius;
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let offset_x = shadow_options.offset_x_inset;
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let offset_y = shadow_options.offset_y_inset;
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// Image is sized to the rectangle's geometry; the geometry rrect serves as the clip so the
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// outer blurred edge stays hidden.
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let canvas_size = skia_safe::ISize::new(width.ceil() as i32, height.ceil() as i32);
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let image_info = skia_safe::ImageInfo::new(
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canvas_size,
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skia_safe::ColorType::RGBA8888,
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skia_safe::AlphaType::Premul,
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None,
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);
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let geometry_rrect = to_skia_rrect(
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&PhysicalRect::new(PhysicalPoint::zero(), PhysicalSize::new(width, height)),
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&radius,
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);
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// Inner "hole" rrect: geometry inset by spread on each side, translated by offset.
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// CSS: inner radius = max(0, radius - spread).
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let inner_rect = skia_safe::Rect::new(
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spread + offset_x,
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spread + offset_y,
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width - spread + offset_x,
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height - spread + offset_y,
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);
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let inner_radius =
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(radius - PhysicalBorderRadius::new_uniform(spread)).max(Default::default());
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let inner_rrect = to_skia_rrect(
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&PhysicalRect::new(
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PhysicalPoint::new(inner_rect.left, inner_rect.top),
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PhysicalSize::new(inner_rect.width(), inner_rect.height()),
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),
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&inner_radius,
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);
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// Outer rect inflated well beyond the geometry so its blurred edge falls outside the clip.
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let inflate = blur + spread.abs() + offset_x.abs() + offset_y.abs() + 16.;
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let outer_rect =
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skia_safe::Rect::new(-inflate, -inflate, width + inflate, height + inflate);
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let mut path_builder = skia_safe::PathBuilder::new();
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path_builder.set_fill_type(skia_safe::PathFillType::EvenOdd);
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path_builder.add_rect(outer_rect, None, None);
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path_builder.add_rrect(inner_rrect, None, None);
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let path = path_builder.detach();
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let mut paint = skia_safe::Paint::default();
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paint.set_color(to_skia_color(&shadow_options.color));
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paint.set_anti_alias(true);
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if blur > 0. {
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paint.set_mask_filter(skia_safe::MaskFilter::blur(
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skia_safe::BlurStyle::Normal,
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blur / 2.,
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None,
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));
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}
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let mut surface = canvas.new_surface(&image_info, None)?;
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let surface_canvas = surface.canvas();
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surface_canvas.clear(skia_safe::Color::TRANSPARENT);
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surface_canvas.clip_rrect(geometry_rrect, None, true);
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surface_canvas.draw_path(&path, &paint);
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Some(surface.image_snapshot())
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}
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fn brush_to_paint(
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&self,
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brush: Brush,
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width: PhysicalLength,
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height: PhysicalLength,
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) -> Option<skia_safe::Paint> {
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let (mut paint, shader) = Self::brush_to_shader(
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self.default_paint().unwrap_or_default(),
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brush,
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width,
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height,
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self.scale_factor.get(),
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)?;
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paint.set_shader(Some(shader));
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Some(paint)
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}
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fn brush_to_shader(
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mut paint: skia_safe::Paint,
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brush: Brush,
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width: PhysicalLength,
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height: PhysicalLength,
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scale_factor: f32,
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) -> Option<(skia_safe::Paint, skia_safe::Shader)> {
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if brush.is_transparent() {
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return None;
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}
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match brush {
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Brush::SolidColor(color) => Some(skia_safe::shaders::color(to_skia_color(&color))),
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Brush::LinearGradient(g) => {
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let (start, end) = i_slint_core::graphics::line_for_angle(
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g.angle(),
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[width.get(), height.get()].into(),
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);
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let (colors, pos): (Vec<skia_safe::Color4f>, Vec<_>) = g
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.stops()
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.map(|s| (skia_safe::Color4f::from(to_skia_color(&s.color)), s.position))
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.unzip();
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paint.set_dither(true);
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let gradient_colors =
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skia_safe::gradient::Colors::new(&colors, Some(&*pos), TileMode::Clamp, None);
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let gradient = skia_safe::gradient::Gradient::new(
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gradient_colors,
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skia_safe::gradient::Interpolation {
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in_premul: skia_safe::gradient::interpolation::InPremul::Yes,
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..Default::default()
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},
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);
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skia_safe::gradient::shaders::linear_gradient(
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(skia_safe::Point::new(start.x, start.y), skia_safe::Point::new(end.x, end.y)),
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&gradient,
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None,
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)
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}
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Brush::RadialGradient(g) => {
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let (colors, pos): (Vec<skia_safe::Color4f>, Vec<_>) = g
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.stops()
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.map(|s| (skia_safe::Color4f::from(to_skia_color(&s.color)), s.position))
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.unzip();
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let (cx, cy) = g.center_or_default_scaled(width.get(), height.get(), scale_factor);
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let circle_scale =
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g.radius_or_default_scaled(width.get(), height.get(), scale_factor);
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paint.set_dither(true);
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let gradient_colors =
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skia_safe::gradient::Colors::new(&colors, Some(&*pos), TileMode::Clamp, None);
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let gradient = skia_safe::gradient::Gradient::new(
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gradient_colors,
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skia_safe::gradient::Interpolation {
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in_premul: skia_safe::gradient::interpolation::InPremul::Yes,
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..Default::default()
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},
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);
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let mut local_matrix = skia_safe::Matrix::scale((circle_scale, circle_scale));
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local_matrix.post_translate((cx, cy));
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skia_safe::gradient::shaders::radial_gradient(
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(skia_safe::Point::new(0., 0.), 1.),
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&gradient,
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&local_matrix,
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)
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}
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Brush::ConicGradient(g) => {
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let (colors, pos): (Vec<skia_safe::Color4f>, Vec<_>) = g
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.stops()
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.map(|s| (skia_safe::Color4f::from(to_skia_color(&s.color)), s.position))
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.unzip();
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let (cx, cy) = g.center_or_default_scaled(width.get(), height.get(), scale_factor);
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paint.set_dither(true);
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// Skia's sweep gradient uses 0 degrees at 3 o'clock (east)
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// We want 0 degrees at 12 o'clock (north), so we need to rotate by -90 degrees
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let center = skia_safe::Point::new(cx, cy);
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let gradient_colors =
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skia_safe::gradient::Colors::new(&colors, Some(&*pos), TileMode::Clamp, None);
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let gradient = skia_safe::gradient::Gradient::new(
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gradient_colors,
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skia_safe::gradient::Interpolation::default(),
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);
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skia_safe::gradient::shaders::sweep_gradient(
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center,
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(0.0, 360.0),
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&gradient,
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&skia_safe::Matrix::rotate_deg_pivot(-90.0, center),
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)
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}
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_ => None,
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}
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.map(|shader| (paint, shader))
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}
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fn colorize_image(
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&mut self,
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image: skia_safe::Image,
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colorize_brush: Brush,
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) -> Option<skia_safe::Image> {
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let image_info = skia_safe::ImageInfo::new(
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image.dimensions(),
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skia_safe::ColorType::RGBA8888,
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skia_safe::AlphaType::Premul,
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None,
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);
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Self::brush_to_shader(
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skia_safe::Paint::default(), // Don't use the renderer's default paint because alpha is applied later
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colorize_brush,
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PhysicalLength::new(image.width() as f32),
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PhysicalLength::new(image.height() as f32),
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self.scale_factor.get(),
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)
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.map(|(mut paint, colorize_shader)| {
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let mut surface = self.canvas.new_surface(&image_info, None)?;
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let canvas = surface.canvas();
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canvas.clear(skia_safe::Color::TRANSPARENT);
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paint.set_image_filter(skia_safe::image_filters::blend(
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skia_safe::BlendMode::SrcIn,
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skia_safe::image_filters::image(image, None, None, None),
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skia_safe::image_filters::shader(colorize_shader, None),
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None,
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));
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canvas.draw_paint(&paint);
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Some(surface.image_snapshot())
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})?
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}
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fn draw_image_impl(
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&mut self,
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item_rc: &ItemRc,
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item: Pin<&dyn RenderImage>,
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dest_rect: PhysicalRect,
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) {
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let tiling = item.tiling();
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// TODO: avoid doing creating an SkImage multiple times when the same source is used in multiple image elements
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let skia_image = self.image_cache.get_or_update_cache_entry(item_rc, || {
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let image = item.source();
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super::cached_image::as_skia_image(
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image,
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&|| item.target_size(),
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if tiling != Default::default() { ImageFit::Preserve } else { item.image_fit() },
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self.scale_factor,
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self.canvas,
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self.surface,
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)
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.and_then(|skia_image| {
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let brush = item.colorize();
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if !brush.is_transparent() {
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self.colorize_image(skia_image, brush)
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} else {
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Some(skia_image)
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}
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})
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});
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let Some(skia_image) = skia_image else { return };
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let source = item.source();
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let source_size = source.size();
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if source_size.is_empty() {
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// Not sure how this can happen, but we've seen with #6280
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// that somehow we end up with a `skia_safe::Image` but a zero
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// source size.
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return;
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}
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let fits = if let i_slint_core::ImageInner::NineSlice(nine) =
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<&i_slint_core::ImageInner>::from(&source)
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{
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i_slint_core::graphics::fit9slice(
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source_size.cast(),
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nine.1,
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dest_rect.size,
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self.scale_factor,
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item.alignment(),
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tiling,
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)
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.collect::<Vec<_>>()
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} else {
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vec![i_slint_core::graphics::fit(
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item.image_fit(),
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dest_rect.size,
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item.source_clip().unwrap_or_else(|| euclid::Rect::from_size(source_size.cast())),
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self.scale_factor,
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item.alignment(),
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tiling,
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)]
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};
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let _saved_canvas = self.pixel_align_origin_auto_restore();
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for fit in fits {
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self.canvas.save();
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let dst = to_skia_rect(&PhysicalRect::new(fit.offset, fit.size));
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self.canvas.clip_rect(dst, None, None);
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let src = skia_safe::IRect::from_xywh(
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skia_image.width() * fit.clip_rect.origin.x / source_size.width as i32,
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skia_image.height() * fit.clip_rect.origin.y / source_size.height as i32,
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skia_image.width() * fit.clip_rect.size.width / source_size.width as i32,
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skia_image.height() * fit.clip_rect.size.height / source_size.height as i32,
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);
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let filter_mode: skia_safe::sampling_options::SamplingOptions =
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match item.rendering() {
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ImageRendering::Pixelated => skia_safe::sampling_options::FilterMode::Nearest,
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ImageRendering::Smooth | _ => skia_safe::sampling_options::FilterMode::Linear,
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}
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.into();
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if let Some(tiled_offset) = fit.tiled {
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let matrix = Matrix::translate(((fit.offset.x as i32), (fit.offset.y as i32)))
|
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* Matrix::scale((
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fit.source_to_target_x * source_size.width as f32
|
|
/ skia_image.width() as f32,
|
|
fit.source_to_target_y * source_size.height as f32
|
|
/ skia_image.height() as f32,
|
|
))
|
|
* Matrix::translate((-(tiled_offset.x as i32), -(tiled_offset.y as i32)));
|
|
if let Some(shader) = skia_image
|
|
.make_subset(
|
|
self.canvas
|
|
.recording_context()
|
|
.as_mut()
|
|
.map(|c| c.as_recorder() as &mut dyn skia_safe::Recorder),
|
|
src,
|
|
skia_safe::image::RequiredProperties::default(),
|
|
)
|
|
.and_then(|i| {
|
|
i.to_shader((TileMode::Repeat, TileMode::Repeat), filter_mode, &matrix)
|
|
})
|
|
{
|
|
let mut paint = self.default_paint().unwrap_or_default();
|
|
paint.set_shader(shader);
|
|
self.canvas.draw_paint(&paint);
|
|
}
|
|
} else {
|
|
let transform =
|
|
skia_safe::Matrix::rect_2_rect(skia_safe::Rect::from(src), dst, None)
|
|
.unwrap_or_default();
|
|
self.canvas.concat(&transform);
|
|
self.canvas.draw_image_with_sampling_options(
|
|
skia_image.clone(),
|
|
skia_safe::Point::default(),
|
|
filter_mode,
|
|
self.default_paint().as_ref(),
|
|
);
|
|
}
|
|
|
|
self.canvas.restore();
|
|
}
|
|
}
|
|
|
|
fn render_and_blend_layer(&mut self, item_rc: &ItemRc) -> RenderingResult {
|
|
if let Some((layer_offset, layer_image)) =
|
|
i_slint_core::item_rendering::render_layer(self, item_rc)
|
|
{
|
|
self.canvas.translate(skia_safe::Vector::from((layer_offset.x, layer_offset.y)));
|
|
let _saved_canvas = self.pixel_align_origin_auto_restore();
|
|
self.canvas.draw_image_with_sampling_options(
|
|
layer_image,
|
|
skia_safe::Point::default(),
|
|
skia_safe::sampling_options::FilterMode::Linear,
|
|
self.default_paint().as_ref(),
|
|
);
|
|
}
|
|
RenderingResult::ContinueRenderingWithoutChildren
|
|
}
|
|
|
|
// Same as pixel_align_origin_auto_restore() but can be used across function calls where
|
|
// `&self` is needed. Returns true if the caller must call `restore()` on `self.canvas`.
|
|
fn save_canvas_and_pixel_align_origin(&self) -> bool {
|
|
let local_to_device = self.canvas.local_to_device_as_3x3();
|
|
if !local_to_device.is_translate() || local_to_device.is_identity() {
|
|
return false;
|
|
}
|
|
let Some(device_to_local) = local_to_device.invert() else {
|
|
return false;
|
|
};
|
|
let mut target_point = local_to_device.map_point(skia_safe::Point::default());
|
|
|
|
target_point.x = target_point.x.round();
|
|
target_point.y = target_point.y.round();
|
|
|
|
self.canvas.save();
|
|
|
|
self.canvas.translate(device_to_local.map_point(target_point));
|
|
|
|
true
|
|
}
|
|
|
|
fn pixel_align_origin_auto_restore(&self) -> Option<skia_safe::canvas::AutoRestoredCanvas<'_>> {
|
|
let local_to_device = self.canvas.local_to_device_as_3x3();
|
|
if !local_to_device.is_translate() || local_to_device.is_identity() {
|
|
return None;
|
|
}
|
|
let device_to_local = local_to_device.invert()?;
|
|
let mut target_point = local_to_device.map_point(skia_safe::Point::default());
|
|
|
|
target_point.x = target_point.x.round();
|
|
target_point.y = target_point.y.round();
|
|
|
|
let restore_point = skia_safe::AutoCanvasRestore::guard(self.canvas, true);
|
|
|
|
self.canvas.translate(device_to_local.map_point(target_point));
|
|
|
|
Some(restore_point)
|
|
}
|
|
}
|
|
|
|
impl ItemRenderer for SkiaItemRenderer<'_> {
|
|
fn draw_rectangle(
|
|
&mut self,
|
|
rect: Pin<&dyn i_slint_core::item_rendering::RenderRectangle>,
|
|
_self_rc: &i_slint_core::items::ItemRc,
|
|
size: LogicalSize,
|
|
_cache: &CachedRenderingData,
|
|
) {
|
|
let geometry = PhysicalRect::from(size * self.scale_factor);
|
|
if geometry.is_empty() {
|
|
return;
|
|
}
|
|
|
|
let paint = match self.brush_to_paint(
|
|
rect.background(),
|
|
geometry.width_length(),
|
|
geometry.height_length(),
|
|
) {
|
|
Some(paint) => paint,
|
|
None => return,
|
|
};
|
|
self.canvas.draw_rect(to_skia_rect(&geometry), &paint);
|
|
}
|
|
|
|
fn draw_border_rectangle(
|
|
&mut self,
|
|
rect: Pin<&dyn i_slint_core::item_rendering::RenderBorderRectangle>,
|
|
_self_rc: &i_slint_core::items::ItemRc,
|
|
size: LogicalSize,
|
|
_: &CachedRenderingData,
|
|
) {
|
|
let mut geometry = PhysicalRect::from(size * self.scale_factor);
|
|
if geometry.is_empty() {
|
|
return;
|
|
}
|
|
|
|
// Save the original element bounds for gradient positioning. The CSS model positions
|
|
// gradients relative to the border box (full element), but adjust_rect_and_border_for_inner_drawing
|
|
// shrinks geometry before we create the paint, which would shift the gradient center inward.
|
|
let original_width = geometry.width_length();
|
|
let original_height = geometry.height_length();
|
|
|
|
let border_color = rect.border_color();
|
|
let opaque_border = border_color.is_opaque();
|
|
let mut border_width = if border_color.is_transparent() {
|
|
PhysicalLength::new(0.)
|
|
} else {
|
|
rect.border_width() * self.scale_factor
|
|
};
|
|
|
|
// Radius of rounded rect if we were to just fill the rectangle, without a border.
|
|
let mut fill_radius = rect.border_radius() * self.scale_factor;
|
|
// Skia's border radius on stroke is in the middle of the border. But we want it to be the radius of the rectangle itself.
|
|
// This is incorrect if fill_radius < border_width/2, but this can't be fixed. Better to have a radius a bit too big than no radius at all
|
|
fill_radius = fill_radius.outer(border_width / 2. + PhysicalLength::new(0.01));
|
|
let stroke_border_radius = fill_radius.inner(border_width / 2.);
|
|
|
|
let (background_rect, border_rect) = if opaque_border {
|
|
// In CSS the border is entirely towards the inside of the boundary
|
|
// geometry, while in femtovg the line with for a stroke is 50% in-
|
|
// and 50% outwards. We choose the CSS model, so the inner rectangle
|
|
// is adjusted accordingly.
|
|
adjust_rect_and_border_for_inner_drawing(&mut geometry, &mut border_width);
|
|
|
|
let rounded_rect = to_skia_rrect(&geometry, &stroke_border_radius);
|
|
|
|
(rounded_rect, rounded_rect)
|
|
} else {
|
|
let background_rect = to_skia_rrect(&geometry, &fill_radius);
|
|
|
|
// In CSS the border is entirely towards the inside of the boundary
|
|
// geometry, while in femtovg the line with for a stroke is 50% in-
|
|
// and 50% outwards. We choose the CSS model, so the inner rectangle
|
|
// is adjusted accordingly.
|
|
adjust_rect_and_border_for_inner_drawing(&mut geometry, &mut border_width);
|
|
|
|
let border_rect = to_skia_rrect(&geometry, &stroke_border_radius);
|
|
|
|
(background_rect, border_rect)
|
|
};
|
|
|
|
if let Some(mut fill_paint) =
|
|
self.brush_to_paint(rect.background(), original_width, original_height)
|
|
{
|
|
fill_paint.set_style(skia_safe::PaintStyle::Fill);
|
|
if !background_rect.is_rect() {
|
|
fill_paint.set_anti_alias(true);
|
|
}
|
|
self.canvas.draw_rrect(background_rect, &fill_paint);
|
|
}
|
|
|
|
if border_width.get() > 0.0
|
|
&& let Some(mut border_paint) =
|
|
self.brush_to_paint(border_color, original_width, original_height)
|
|
{
|
|
border_paint.set_style(skia_safe::PaintStyle::Stroke);
|
|
border_paint.set_stroke_width(border_width.get());
|
|
if !border_rect.is_rect() {
|
|
border_paint.set_anti_alias(true);
|
|
}
|
|
self.canvas.draw_rrect(border_rect, &border_paint);
|
|
}
|
|
}
|
|
|
|
fn draw_window_background(
|
|
&mut self,
|
|
_rect: Pin<&dyn i_slint_core::item_rendering::RenderRectangle>,
|
|
_self_rc: &ItemRc,
|
|
_size: LogicalSize,
|
|
_cache: &CachedRenderingData,
|
|
) {
|
|
// The background is drawn directly by FemtoVG renderer (via clear_color, if necessary).
|
|
}
|
|
|
|
fn draw_image(
|
|
&mut self,
|
|
image: Pin<&dyn RenderImage>,
|
|
self_rc: &ItemRc,
|
|
size: LogicalSize,
|
|
_cache: &CachedRenderingData,
|
|
) {
|
|
let geometry = PhysicalRect::from(size * self.scale_factor);
|
|
if geometry.is_empty() {
|
|
return;
|
|
}
|
|
self.draw_image_impl(self_rc, image, geometry);
|
|
}
|
|
|
|
fn draw_text(
|
|
&mut self,
|
|
text: Pin<&dyn RenderText>,
|
|
self_rc: &i_slint_core::items::ItemRc,
|
|
size: LogicalSize,
|
|
_cache: &CachedRenderingData,
|
|
) {
|
|
let restore = self.save_canvas_and_pixel_align_origin();
|
|
sharedparley::draw_text(self, text, Some(self_rc), size, Some(self.text_layout_cache));
|
|
if restore {
|
|
self.canvas.restore();
|
|
}
|
|
}
|
|
|
|
fn draw_text_input(
|
|
&mut self,
|
|
text_input: Pin<&i_slint_core::items::TextInput>,
|
|
self_rc: &i_slint_core::items::ItemRc,
|
|
size: LogicalSize,
|
|
) {
|
|
let restore = self.save_canvas_and_pixel_align_origin();
|
|
sharedparley::draw_text_input(self, text_input, self_rc, size, None);
|
|
if restore {
|
|
self.canvas.restore();
|
|
}
|
|
}
|
|
|
|
fn draw_path(
|
|
&mut self,
|
|
path: Pin<&i_slint_core::items::Path>,
|
|
item_rc: &i_slint_core::items::ItemRc,
|
|
size: LogicalSize,
|
|
) {
|
|
let geometry = PhysicalRect::from(size * self.scale_factor);
|
|
|
|
let (physical_offset, skpath): (crate::euclid::Vector2D<f32, PhysicalPx>, _) =
|
|
match self.path_cache.get_or_update_cache_entry(item_rc, || {
|
|
let (logical_offset, path_events): (crate::euclid::Vector2D<f32, LogicalPx>, _) =
|
|
path.fitted_path_events(item_rc)?;
|
|
|
|
let mut builder = skia_safe::PathBuilder::new();
|
|
|
|
for x in path_events.iter() {
|
|
match x {
|
|
lyon_path::Event::Begin { at } => {
|
|
builder.move_to(to_skia_point(
|
|
LogicalPoint::from_untyped(at) * self.scale_factor,
|
|
));
|
|
}
|
|
lyon_path::Event::Line { from: _, to } => {
|
|
builder.line_to(to_skia_point(
|
|
LogicalPoint::from_untyped(to) * self.scale_factor,
|
|
));
|
|
}
|
|
lyon_path::Event::Quadratic { from: _, ctrl, to } => {
|
|
builder.quad_to(
|
|
to_skia_point(LogicalPoint::from_untyped(ctrl) * self.scale_factor),
|
|
to_skia_point(LogicalPoint::from_untyped(to) * self.scale_factor),
|
|
);
|
|
}
|
|
|
|
lyon_path::Event::Cubic { from: _, ctrl1, ctrl2, to } => {
|
|
builder.cubic_to(
|
|
to_skia_point(
|
|
LogicalPoint::from_untyped(ctrl1) * self.scale_factor,
|
|
),
|
|
to_skia_point(
|
|
LogicalPoint::from_untyped(ctrl2) * self.scale_factor,
|
|
),
|
|
to_skia_point(LogicalPoint::from_untyped(to) * self.scale_factor),
|
|
);
|
|
}
|
|
lyon_path::Event::End { last: _, first: _, close } => {
|
|
if close {
|
|
builder.close();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
(logical_offset * self.scale_factor, builder.detach()).into()
|
|
}) {
|
|
Some(offset_and_path) => offset_and_path,
|
|
None => return,
|
|
};
|
|
|
|
self.canvas.translate((physical_offset.x, physical_offset.y));
|
|
|
|
let anti_alias = path.anti_alias();
|
|
|
|
// For Path elements with conic gradients, we need to handle the viewbox transformation
|
|
let viewbox_width = path.viewbox_width();
|
|
let viewbox_height = path.viewbox_height();
|
|
|
|
let paint = if viewbox_width > 0.0 && viewbox_height > 0.0 {
|
|
// If there's a viewbox, we need to create the gradient in viewbox space
|
|
// and then transform it to the actual size
|
|
let scale_x = geometry.width() / viewbox_width;
|
|
let scale_y = geometry.height() / viewbox_height;
|
|
|
|
let paint = self.default_paint().unwrap_or_default();
|
|
if let Some((mut paint, shader)) = Self::brush_to_shader(
|
|
paint,
|
|
path.fill(),
|
|
PhysicalLength::new(viewbox_width),
|
|
PhysicalLength::new(viewbox_height),
|
|
1.0,
|
|
) {
|
|
// Apply the viewbox transformation to the shader
|
|
let transform = skia_safe::Matrix::scale((scale_x, scale_y));
|
|
paint.set_shader(shader.with_local_matrix(&transform));
|
|
Some(paint)
|
|
} else {
|
|
None
|
|
}
|
|
} else {
|
|
self.brush_to_paint(path.fill(), geometry.width_length(), geometry.height_length())
|
|
};
|
|
|
|
if let Some(mut fill_paint) = paint {
|
|
fill_paint.set_anti_alias(anti_alias);
|
|
self.canvas.draw_path(&skpath, &fill_paint);
|
|
}
|
|
if let Some(mut border_paint) =
|
|
self.brush_to_paint(path.stroke(), geometry.width_length(), geometry.height_length())
|
|
{
|
|
border_paint.set_anti_alias(anti_alias);
|
|
border_paint.set_stroke_width((path.stroke_width() * self.scale_factor).get());
|
|
border_paint.set_stroke_cap(match path.stroke_line_cap() {
|
|
i_slint_core::items::LineCap::Round => skia_safe::PaintCap::Round,
|
|
i_slint_core::items::LineCap::Square => skia_safe::PaintCap::Square,
|
|
i_slint_core::items::LineCap::Butt | _ => skia_safe::PaintCap::Butt,
|
|
});
|
|
border_paint.set_stroke_join(match path.stroke_line_join() {
|
|
i_slint_core::items::LineJoin::Round => skia_safe::PaintJoin::Round,
|
|
i_slint_core::items::LineJoin::Bevel => skia_safe::PaintJoin::Bevel,
|
|
i_slint_core::items::LineJoin::Miter | _ => skia_safe::PaintJoin::Miter,
|
|
});
|
|
border_paint.set_stroke_miter(path.stroke_miter_limit());
|
|
border_paint.set_stroke(true);
|
|
self.canvas.draw_path(&skpath, &border_paint);
|
|
}
|
|
}
|
|
|
|
fn draw_box_shadow(
|
|
&mut self,
|
|
box_shadow: Pin<&i_slint_core::items::BoxShadow>,
|
|
self_rc: &i_slint_core::items::ItemRc,
|
|
_size: LogicalSize,
|
|
) {
|
|
let offset = LogicalPoint::from_lengths(box_shadow.offset_x(), box_shadow.offset_y())
|
|
* self.scale_factor;
|
|
let inset = box_shadow.inset();
|
|
let spread = box_shadow.spread() * self.scale_factor;
|
|
|
|
// Drop shadow with no offset / blur / spread is invisible.
|
|
if !inset
|
|
&& offset.x == 0.
|
|
&& offset.y == 0.
|
|
&& box_shadow.blur() == LogicalLength::zero()
|
|
&& spread == PhysicalLength::zero()
|
|
{
|
|
return;
|
|
}
|
|
|
|
let cached_shadow_image = self.box_shadow_cache.get_box_shadow(
|
|
self_rc,
|
|
self.image_cache,
|
|
box_shadow,
|
|
self.scale_factor,
|
|
|shadow_options| {
|
|
if shadow_options.inset {
|
|
Self::render_inset_shadow_image(self.canvas, shadow_options)
|
|
} else {
|
|
Self::render_drop_shadow_image(self.canvas, shadow_options)
|
|
}
|
|
},
|
|
);
|
|
|
|
let cached_shadow_image = match cached_shadow_image {
|
|
Some(img) => img,
|
|
None => return,
|
|
};
|
|
|
|
if inset {
|
|
// Inset image is sized exactly to the geometry; blit at origin.
|
|
self.canvas.draw_image(
|
|
cached_shadow_image,
|
|
skia_safe::Point::new(0., 0.),
|
|
self.default_paint().as_ref(),
|
|
);
|
|
} else {
|
|
let blur = box_shadow.blur() * self.scale_factor;
|
|
let pad = blur.get() + spread.get().max(0.);
|
|
self.canvas.draw_image(
|
|
cached_shadow_image,
|
|
to_skia_point(offset - PhysicalPoint::new(pad, pad).to_vector()),
|
|
self.default_paint().as_ref(),
|
|
);
|
|
}
|
|
}
|
|
|
|
fn combine_clip(
|
|
&mut self,
|
|
rect: LogicalRect,
|
|
radius: LogicalBorderRadius,
|
|
border_width: LogicalLength,
|
|
) -> bool {
|
|
let mut rect = rect * self.scale_factor;
|
|
let mut border_width = border_width * self.scale_factor;
|
|
// In CSS the border is entirely towards the inside of the boundary
|
|
// geometry, while in femtovg the line with for a stroke is 50% in-
|
|
// and 50% outwards. We choose the CSS model, so the inner rectangle
|
|
// is adjusted accordingly.
|
|
adjust_rect_and_border_for_inner_drawing(&mut rect, &mut border_width);
|
|
|
|
let radius = radius * self.scale_factor;
|
|
let rounded_rect = to_skia_rrect(&rect, &radius);
|
|
self.canvas.clip_rrect(rounded_rect, None, true);
|
|
self.canvas.local_clip_bounds().is_some()
|
|
}
|
|
|
|
fn get_current_clip(&self) -> LogicalRect {
|
|
from_skia_rect(&self.canvas.local_clip_bounds().unwrap_or_default()) / self.scale_factor
|
|
}
|
|
|
|
fn translate(&mut self, distance: LogicalVector) {
|
|
self.current_state.transform = self.current_state.transform.pre_translate(distance.cast());
|
|
let distance = distance * self.scale_factor;
|
|
self.canvas.translate(skia_safe::Vector::from((distance.x, distance.y)));
|
|
}
|
|
|
|
fn current_transform(&self) -> i_slint_core::lengths::ItemTransform {
|
|
self.current_state.transform
|
|
}
|
|
|
|
fn rotate(&mut self, angle_in_degrees: f32) {
|
|
self.current_state.transform =
|
|
self.current_state.transform.pre_rotate(euclid::Angle::degrees(angle_in_degrees));
|
|
self.canvas.rotate(angle_in_degrees, None);
|
|
}
|
|
|
|
fn scale(&mut self, x_factor: f32, y_factor: f32) {
|
|
self.current_state.transform = self.current_state.transform.pre_scale(x_factor, y_factor);
|
|
self.canvas.scale((x_factor, y_factor));
|
|
}
|
|
|
|
fn apply_opacity(&mut self, opacity: f32) {
|
|
self.current_state.alpha *= opacity;
|
|
}
|
|
|
|
fn save_state(&mut self) {
|
|
self.canvas.save();
|
|
self.state_stack.push(self.current_state);
|
|
}
|
|
|
|
fn restore_state(&mut self) {
|
|
self.current_state = self.state_stack.pop().unwrap();
|
|
self.canvas.restore();
|
|
}
|
|
|
|
fn scale_factor(&self) -> f32 {
|
|
self.scale_factor.get()
|
|
}
|
|
|
|
fn draw_cached_pixmap(
|
|
&mut self,
|
|
item_rc: &i_slint_core::items::ItemRc,
|
|
update_fn: &dyn Fn(&mut dyn FnMut(u32, u32, &[u8])),
|
|
) {
|
|
let skia_image = self.image_cache.get_or_update_cache_entry(item_rc, || {
|
|
let mut cached_image = None;
|
|
update_fn(&mut |width: u32, height: u32, data: &[u8]| {
|
|
let image_info = skia_safe::ImageInfo::new(
|
|
skia_safe::ISize::new(width as i32, height as i32),
|
|
skia_safe::ColorType::RGBA8888,
|
|
skia_safe::AlphaType::Premul,
|
|
None,
|
|
);
|
|
cached_image = skia_safe::images::raster_from_data(
|
|
&image_info,
|
|
skia_safe::Data::new_copy(data),
|
|
width as usize * 4,
|
|
);
|
|
});
|
|
cached_image
|
|
});
|
|
let skia_image = match skia_image {
|
|
Some(img) => img,
|
|
None => return,
|
|
};
|
|
let _saved_canvas = self.pixel_align_origin_auto_restore();
|
|
self.canvas.draw_image(skia_image, skia_safe::Point::default(), None);
|
|
}
|
|
|
|
fn draw_string(&mut self, string: &str, color: i_slint_core::Color) {
|
|
sharedparley::draw_text(
|
|
self,
|
|
std::pin::pin!((SharedString::from(string), Brush::from(color))),
|
|
None,
|
|
logical_size_from_api(self.window.size().to_logical(self.scale_factor())),
|
|
None,
|
|
);
|
|
}
|
|
|
|
fn draw_image_direct(&mut self, image: i_slint_core::graphics::Image) {
|
|
let skia_image = super::cached_image::as_skia_image(
|
|
image.clone(),
|
|
&|| LogicalSize::from_untyped(image.size().cast()),
|
|
ImageFit::Fill,
|
|
self.scale_factor,
|
|
self.canvas,
|
|
self.surface,
|
|
);
|
|
|
|
let skia_image = match skia_image {
|
|
Some(img) => img,
|
|
None => return,
|
|
};
|
|
|
|
self.canvas.draw_image(
|
|
skia_image,
|
|
skia_safe::Point::default(),
|
|
self.default_paint().as_ref(),
|
|
);
|
|
}
|
|
|
|
fn window(&self) -> &i_slint_core::window::WindowInner {
|
|
i_slint_core::window::WindowInner::from_pub(self.window)
|
|
}
|
|
|
|
fn as_any(&mut self) -> Option<&mut dyn core::any::Any> {
|
|
None
|
|
}
|
|
|
|
fn visit_opacity(
|
|
&mut self,
|
|
opacity_item: Pin<&Opacity>,
|
|
item_rc: &ItemRc,
|
|
_size: LogicalSize,
|
|
) -> RenderingResult {
|
|
let opacity = opacity_item.opacity();
|
|
if Opacity::need_layer(item_rc, opacity) {
|
|
self.canvas.save_layer_alpha(None, (opacity * 255.) as u32);
|
|
self.state_stack.push(self.current_state);
|
|
self.current_state.alpha = 1.0;
|
|
|
|
let window_adapter = WindowInner::from_pub(self.window).window_adapter();
|
|
|
|
i_slint_core::item_rendering::render_item_children(
|
|
self,
|
|
item_rc.item_tree(),
|
|
item_rc.index() as isize,
|
|
&window_adapter,
|
|
);
|
|
|
|
self.current_state = self.state_stack.pop().unwrap();
|
|
self.canvas.restore();
|
|
RenderingResult::ContinueRenderingWithoutChildren
|
|
} else {
|
|
self.apply_opacity(opacity);
|
|
RenderingResult::ContinueRenderingChildren
|
|
}
|
|
}
|
|
|
|
fn visit_layer(
|
|
&mut self,
|
|
layer_item: Pin<&Layer>,
|
|
self_rc: &ItemRc,
|
|
_size: LogicalSize,
|
|
) -> RenderingResult {
|
|
if layer_item.cache_rendering_hint() {
|
|
self.render_and_blend_layer(self_rc)
|
|
} else {
|
|
self.image_cache.release(self_rc);
|
|
RenderingResult::ContinueRenderingChildren
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<'a> LayerRenderer<'a> for SkiaItemRenderer<'a> {
|
|
type LayerTarget = skia_safe::Surface;
|
|
type Image = skia_safe::Image;
|
|
|
|
fn layer_cache(&self) -> &'a ItemCache<Option<(PhysicalPoint, Self::Image)>> {
|
|
self.layer_cache
|
|
}
|
|
|
|
fn create_layer_target(
|
|
&mut self,
|
|
_item_rc: &ItemRc,
|
|
physical_size: euclid::Size2D<f32, PhysicalPx>,
|
|
) -> Option<Self::LayerTarget> {
|
|
let image_info = skia_safe::ImageInfo::new(
|
|
to_skia_size(&physical_size).to_ceil(),
|
|
skia_safe::ColorType::RGBA8888,
|
|
skia_safe::AlphaType::Premul,
|
|
None,
|
|
);
|
|
self.canvas.new_surface(&image_info, None)
|
|
}
|
|
|
|
fn render_into_layer(
|
|
&mut self,
|
|
mut surface: Self::LayerTarget,
|
|
item_rc: &ItemRc,
|
|
bounding_rect: LogicalRect,
|
|
) -> Self::Image {
|
|
let canvas = surface.canvas();
|
|
canvas.clear(skia_safe::Color::TRANSPARENT);
|
|
|
|
let mut sub_renderer = SkiaItemRenderer::new(
|
|
canvas,
|
|
self.window,
|
|
self.surface,
|
|
self.image_cache,
|
|
self.layer_cache,
|
|
self.path_cache,
|
|
self.text_layout_cache,
|
|
self.box_shadow_cache,
|
|
);
|
|
sub_renderer.translate(-bounding_rect.origin.to_vector());
|
|
|
|
i_slint_core::item_rendering::render_item_children(
|
|
&mut sub_renderer,
|
|
item_rc.item_tree(),
|
|
item_rc.index() as isize,
|
|
&WindowInner::from_pub(self.window).window_adapter(),
|
|
);
|
|
|
|
surface.image_snapshot()
|
|
}
|
|
}
|
|
|
|
impl GlyphRenderer for SkiaItemRenderer<'_> {
|
|
type PlatformBrush = skia_safe::Paint;
|
|
|
|
fn platform_text_fill_brush(
|
|
&mut self,
|
|
brush: i_slint_core::Brush,
|
|
size: LogicalSize,
|
|
) -> Option<Self::PlatformBrush> {
|
|
self.brush_to_paint(
|
|
brush,
|
|
size.width_length() * self.scale_factor,
|
|
size.height_length() * self.scale_factor,
|
|
)
|
|
}
|
|
|
|
fn platform_brush_for_color(
|
|
&mut self,
|
|
color: &i_slint_core::Color,
|
|
) -> Option<Self::PlatformBrush> {
|
|
if color.alpha() == 0 {
|
|
None
|
|
} else {
|
|
let mut paint = self.default_paint().unwrap_or_default();
|
|
paint.set_shader(skia_safe::shaders::color(to_skia_color(color)));
|
|
Some(paint)
|
|
}
|
|
}
|
|
|
|
fn platform_text_stroke_brush(
|
|
&mut self,
|
|
brush: i_slint_core::Brush,
|
|
physical_stroke_width: f32,
|
|
size: LogicalSize,
|
|
) -> Option<Self::PlatformBrush> {
|
|
match self.brush_to_paint(
|
|
brush.clone(),
|
|
size.width_length() * self.scale_factor,
|
|
size.height_length() * self.scale_factor,
|
|
) {
|
|
Some(mut stroke_paint) => {
|
|
stroke_paint.set_style(skia_safe::PaintStyle::Stroke);
|
|
stroke_paint.set_stroke_width(physical_stroke_width);
|
|
// Set stroke cap/join/miter to match FemtoVG
|
|
stroke_paint.set_stroke_cap(skia_safe::PaintCap::Butt);
|
|
stroke_paint.set_stroke_join(skia_safe::PaintJoin::Miter);
|
|
stroke_paint.set_stroke_miter(10.0);
|
|
Some(stroke_paint)
|
|
}
|
|
None => None,
|
|
}
|
|
}
|
|
|
|
fn draw_glyph_run(
|
|
&mut self,
|
|
font: &sharedparley::parley::FontData,
|
|
font_size: PhysicalLength,
|
|
_normalized_coords: &[i16],
|
|
synthesis: &fontique::Synthesis,
|
|
brush: Self::PlatformBrush,
|
|
y_offset: sharedparley::PhysicalLength,
|
|
glyphs_it: &mut dyn Iterator<Item = sharedparley::parley::layout::Glyph>,
|
|
) {
|
|
let Some(type_face) = crate::font_cache::FONT_CACHE
|
|
.with_borrow_mut(|font_cache| font_cache.font_with_variations(font, synthesis))
|
|
else {
|
|
return;
|
|
};
|
|
let mut font = skia_safe::Font::from_typeface(type_face, font_size.get());
|
|
font.set_subpixel(true);
|
|
|
|
let (glyph_ids, glyph_positions): (Vec<_>, Vec<_>) = glyphs_it
|
|
.into_iter()
|
|
.map(|g| (g.id as skia_safe::GlyphId, skia_safe::Point::new(g.x, g.y + y_offset.get())))
|
|
.unzip();
|
|
|
|
self.canvas.draw_glyphs_at(
|
|
&glyph_ids,
|
|
skia_safe::canvas::GlyphPositions::Points(&glyph_positions),
|
|
skia_safe::Point::default(),
|
|
&font,
|
|
&brush,
|
|
);
|
|
}
|
|
|
|
fn fill_rectangle(
|
|
&mut self,
|
|
physical_rect: sharedparley::PhysicalRect,
|
|
paint: Self::PlatformBrush,
|
|
) {
|
|
self.canvas.draw_rect(
|
|
skia_safe::Rect::from_xywh(
|
|
physical_rect.min_x(),
|
|
physical_rect.min_y(),
|
|
physical_rect.width(),
|
|
physical_rect.height(),
|
|
),
|
|
&paint,
|
|
);
|
|
}
|
|
}
|
|
|
|
pub fn from_skia_rect(rect: &skia_safe::Rect) -> PhysicalRect {
|
|
let top_left = euclid::Point2D::new(rect.left, rect.top);
|
|
let bottom_right = euclid::Point2D::new(rect.right, rect.bottom);
|
|
euclid::Box2D::new(top_left, bottom_right).to_rect()
|
|
}
|
|
|
|
pub fn to_skia_rect(rect: &PhysicalRect) -> skia_safe::Rect {
|
|
skia_safe::Rect::from_xywh(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height)
|
|
}
|
|
|
|
pub fn to_skia_rrect(rect: &PhysicalRect, radius: &PhysicalBorderRadius) -> skia_safe::RRect {
|
|
if let Some(radius) = radius.as_uniform() {
|
|
skia_safe::RRect::new_rect_xy(to_skia_rect(rect), radius, radius)
|
|
} else {
|
|
skia_safe::RRect::new_rect_radii(
|
|
to_skia_rect(rect),
|
|
&[
|
|
skia_safe::Point::new(radius.top_left, radius.top_left),
|
|
skia_safe::Point::new(radius.top_right, radius.top_right),
|
|
skia_safe::Point::new(radius.bottom_right, radius.bottom_right),
|
|
skia_safe::Point::new(radius.bottom_left, radius.bottom_left),
|
|
],
|
|
)
|
|
}
|
|
}
|
|
|
|
impl ItemRendererFeatures for SkiaItemRenderer<'_> {
|
|
const SUPPORTS_TRANSFORMATIONS: bool = true;
|
|
}
|
|
|
|
pub fn to_skia_point(point: PhysicalPoint) -> skia_safe::Point {
|
|
skia_safe::Point::new(point.x, point.y)
|
|
}
|
|
|
|
pub fn to_skia_size(size: &PhysicalSize) -> skia_safe::Size {
|
|
skia_safe::Size::new(size.width, size.height)
|
|
}
|
|
|
|
pub fn to_skia_color(col: &Color) -> skia_safe::Color {
|
|
skia_safe::Color::from_argb(col.alpha(), col.red(), col.green(), col.blue())
|
|
}
|
|
|
|
fn adjust_rect_and_border_for_inner_drawing(
|
|
rect: &mut PhysicalRect,
|
|
border_width: &mut PhysicalLength,
|
|
) {
|
|
// If the border width exceeds the width, just fill the rectangle.
|
|
*border_width = border_width.min(rect.width_length() / 2.);
|
|
// adjust the size so that the border is drawn within the geometry
|
|
|
|
rect.origin += PhysicalSize::from_lengths(*border_width / 2., *border_width / 2.);
|
|
rect.size -= PhysicalSize::from_lengths(*border_width, *border_width);
|
|
}
|