dtourolleandClaude Opus 5 e3dd1526e0 Recognise a card whose photographs are already held
Re-inserting a card that has already been imported produced a folder full of
`-1` copies. Both halves of the placement logic treated a taken name as a
collision to rename around, which is right for the case they were written for
— two cameras both writing IMG_0001.CR3 — and exactly wrong for the far more
common one, where the taken name is the same photograph.

Locally this cannot be answered from the catalog. On a library whose catalog
describes a *server*, a file sitting in the local destination has no row to be
found by, so the only way to know whether it has already been copied is to
look. The destination folder is listed once per folder rather than probed per
file: a card is two thousand frames landing in a handful of days.

Remotely the same question is one PROPFIND that was already being made to
resolve the name, so `upload_original` now returns `Placed::AlreadyThere`
instead of inventing a second copy of work that is already safe. The count is
reported apart from `uploaded`, because "12 already on the server" and "12
uploaded" are different answers to whether this run backed anything up — and
apart from the local duplicate count, because these files *were* copied here.

Name plus length decides it, not a digest: this runs before any transfer, and
hashing to answer it would read the whole card to avoid reading the whole card.
A camera reusing a filename after IMG_9999 writes a different number of bytes
essentially always, which leaves the rename for the case it is really for. The
digest tier still catches the same frame under a different name.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 19:19:59 +02:00
2026-08-22 15:49:51 +02:00
2026-08-22 14:00:47 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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