dtourolleandClaude Opus 5 e6ad906bc1 Let the crop be held to a ratio while it is dragged
A photographer cropping for a print, a phone wallpaper or a 16:9 frame is
not choosing four edges — they are choosing one edge and a known shape.
Free-dragging every corner made them do that arithmetic by eye on every
drag, and get it slightly wrong.

The panel now offers Free, Original, 1:1, 3:2, 4:3 and 16:9, with a
Portrait switch for the ones that have two orientations. Original follows
the frame rather than naming a number, so it stays right on the next
photograph from another body and after a quarter turn.

**The ratio is of output pixels, and the rect is not.** `CropRect` is
stored in fractions of a frame that is not itself square, so holding a
shape needs the frame's size — `ratio * height / width` of the frame.
Skipping that gives a "1:1" crop that is square only on a square
photograph, which is the one case nobody would test on, so the conversion
lives in `CropRect::with_aspect` where it is explained and pinned by a
test that asserts the fractions are *not* equal.

Two decisions worth recording:

The reshaped rect **grows** onto the ratio rather than shrinking onto it,
then scales down only as far as the frame's edge demands. Fitting inside
instead makes a one-axis drag do nothing at all — the other axis clamps
the first straight back, and the handle simply refuses to move.

The overlay now reports **which corner the drag is holding**, because
reshaping onto a ratio has to know which corner is nailed down and only
the handle that took the press knows that. A move reports no corner and
keeps its shape: reshaping about a centre would pull an over-moved rect
smaller instead of sliding it along the edge.

The lock lives with the window rather than the session. A `DevelopSession`
is per image, and cropping a set of frames to one shape is exactly when
the lock earns its place. It is not an edit and reaches no sidecar — what
is saved is the rectangle it produced.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 13:48:51 +02:00
2026-08-26 10:08:51 +02:00
2026-08-27 19:33:37 +02:00

DarkRoom

A cross-platform, non-destructive RAW photo editor for Linux and Android.

Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.

Documentation

Document Contents
requirements.md What the software must do — 122 numbered requirements
architecture.md How it is built — crates, GPU pipeline, data model, sync
milestone-v0.1.md The first buildable milestone
faces.md Face detection and identity — the models, the licence problem, and what S14 measures

Building

Desktop:

cargo run -p darkroom-desktop

Android (containerised toolchain, see docker/android):

./docker/android/build.sh cargo ndk -t arm64-v8a build --release

Current state

Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.

Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.

cargo run -p dr-gpu --example bench --features readback

reproduces that measurement.

Licence

GPL-3.0-or-later.

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